quetzalcoatl5
2023-11-04, 12:13 AM
So I've been playing with this idea... The Divine Crusader is usually seen as means to staple on 9th level spell casting to a martial frame, but what if it was instead used to make a Gish-in-a-Can who had second thoughts go back to school and become something of a full caster? The requirements are extremely easy to meet, except the +7 BAB which makes early entry difficult.
On the other hand, the Sorcerer has two alternate class features that dubiously combine to form a pretty durable 9th level spell caster with medium BAB and Weapon Focus in a melee weapon! It usually is frowned upon at higher levels of play because it lacks both the spell slots and spells known of a standard Sorcerer.
My thought is go Stalwart Battle Sorcerer and take your free Weapon Focus in a weapon that corresponds to a deity with a good domain's favored weapon. The medium BAB would then allow you entry at 11th level, but we can do better than that! You can enter Abjurant Champion at 8th level, taking two levels gets you some tasty class features and lets you enter Divine Crusader 1 level earlier. Take 2 levels of Divine Crusader and then 8 of Mystic Theurge, finishing up with one last Stalwart Battle Sorcerer level. You end up with 2 pools of spell slots based on Charisma, getting 9ths at the same level a solo class standard Sorcerer would get them with more spell slots by default for 1st-8th level and just as many spells known (although you are restricted how you spend them). You'll feel stunted in the early teens, but you catch up quickly. Meanwhile, your early levels will be spent as a pretty durable caster, when you can't rely on spells as much anyway.
It honestly feels like what a prestige class should be for a caster: a focusing on one aspect of your character, shifting you from a generalist to a specialized caster. It's very Jedi-ish. Using a weapon attack at low levels and shifting to your magical powers as you gain levels.
You finish with a 13 BAB compared to a straight Sorcerer's 10, 10d8+2d10+8d4+16+(20*Con) HP which averages to about 105 plus Con compared to 60 plus Con, and you can cast in light armor.
Divine Crusader gets you super fast progression of one domain and there are lots of cool options that can massively expand your spell options. You also get a domain power and many of those are quite useful, ranging from excellent powers to bonus feat.
Since this is a build that presupposes that your DM would be cool with a Stalwart Battle Sorcerer, you probably would be clear to use a Bloodline feat from the Dragon Compendium which not only takes the sting out of the spells known situation a little, it can also interact in fun ways, either in theme or options. Of note is the Necromantic, which synergizes very well with the Undeath Domain (maybe you're a Sorcerer Knight from Karnath in Eberron), and enables through the Kin Mastery feat for you to Turn Undead, and the Undeath Domain happens to grant Extra Turning as a bonus feat: hello divine/devotion feat!
While there's the opportunity cost of not being able to enter other prestige classes that would expand your power, the investment to get here is rather low. Minimal skill ranks and only one feat (Combat Casting) that doesn't come for free.
Level Class 0th 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st Stalwart Battle Sorcerer 4 2
2nd Stalwart Battle Sorcerer 5 3
3rd Stalwart Battle Sorcerer 5 4
4th Stalwart Battle Sorcerer 5 5 2
5th Stalwart Battle Sorcerer 5 5 3
6th Stalwart Battle Sorcerer 5 5 4 2
7th Stalwart Battle Sorcerer 5 5 5 3
8th Stalwart Battle Sorcerer 5 5 5 4 2
9th Stalwart Battle Sorcerer 5 5 5 5 3
10th Divine Cusader 5 5+0 5 5 3
11th Divine Cusader 5 5+1 5+0 5 3
12th Mystic Theurge 5 5+2 5+1 5+0 4 2
13th Mystic Theurge 5 5+2 5+2 5+1 5+0 3
14th Mystic Theurge 5 5+3 5+2 5+2 5+1 4+0 2
15th Mystic Theurge 5 5+3 5+3 5+2 5+2 5+1 3+0
16th Mystic Theurge 5 5+3 5+3 5+3 5+2 5+2 4+1 2+0
17th Mystic Theurge 5 5+3 5+3 5+3 5+3 5+2 5+2 3+1 +0
18th Mystic Theurge 5 5+3 5+3 5+3 5+3 5+3 5+2 4+2 2+1 +0
19th Mystic Theurge 5 5+3 5+3 5+3 5+3 5+3 5+3 5+2 3+2 +1
20th Stalwart Battle Sorcerer 5 5+3 5+3 5+3 5+3 5+3 5+3 5+3 4+2 2+1
Level Class 0th 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st Stalwart Battle Sorcerer 3 1 — — — — — — — —
2nd Stalwart Battle Sorcerer 4 1 — — — — — — — —
3rd Stalwart Battle Sorcerer 4 1 — — — — — — — —
4th Stalwart Battle Sorcerer 5 2 1 — — — — — — —
5th Stalwart Battle Sorcerer 5 3 1 — — — — — — —
6th Stalwart Battle Sorcerer 6 3 1 1 — — — — — —
7th Stalwart Battle Sorcerer 6 4 2 1 — — — — — —
8th Stalwart Battle Sorcerer 7 4 2 1 1 — — — — —
9th Stalwart Battle Sorcerer 7 4 3 2 1 — — — — —
10th Divine Cusader 7 4+1 3 2 1 — — — — —
11th Divine Cusader 7 4+1 3+1 3 1 — — — — —
12th Mystic Theurge 8 4+1 3+1 2+1 1 1 — — — —
13th Mystic Theurge 8 4+1 4+1 3+1 2+1 1 — — — —
14th Mystic Theurge 8 4+1 4+1 3+1 2+1 1+1 1 — — —
15th Mystic Theurge 8 4+1 4+1 3+1 3+1 2+1 1+1 — — —
16th Mystic Theurge 8 4+1 4+1 3+1 3+1 2+1 1+1 1+1 — —
17th Mystic Theurge 8 4+1 4+1 3+1 3+1 3+1 2+1 1+1 -+1 —
18th Mystic Theurge 8 4+1 4+1 3+1 3+1 3+1 2+1 1+1 1+1 -+1
19th Mystic Theurge 8 4+1 4+1 3+1 3+1 3+1 2+1 2+1 1+1 -+1
20th Stalwart Battle Sorcerer 8 4+1 4+1 3+1 3+1 3+1 2+1 2+1 1+1 1+1
Is this a thing? Does this make sense?
On the other hand, the Sorcerer has two alternate class features that dubiously combine to form a pretty durable 9th level spell caster with medium BAB and Weapon Focus in a melee weapon! It usually is frowned upon at higher levels of play because it lacks both the spell slots and spells known of a standard Sorcerer.
My thought is go Stalwart Battle Sorcerer and take your free Weapon Focus in a weapon that corresponds to a deity with a good domain's favored weapon. The medium BAB would then allow you entry at 11th level, but we can do better than that! You can enter Abjurant Champion at 8th level, taking two levels gets you some tasty class features and lets you enter Divine Crusader 1 level earlier. Take 2 levels of Divine Crusader and then 8 of Mystic Theurge, finishing up with one last Stalwart Battle Sorcerer level. You end up with 2 pools of spell slots based on Charisma, getting 9ths at the same level a solo class standard Sorcerer would get them with more spell slots by default for 1st-8th level and just as many spells known (although you are restricted how you spend them). You'll feel stunted in the early teens, but you catch up quickly. Meanwhile, your early levels will be spent as a pretty durable caster, when you can't rely on spells as much anyway.
It honestly feels like what a prestige class should be for a caster: a focusing on one aspect of your character, shifting you from a generalist to a specialized caster. It's very Jedi-ish. Using a weapon attack at low levels and shifting to your magical powers as you gain levels.
You finish with a 13 BAB compared to a straight Sorcerer's 10, 10d8+2d10+8d4+16+(20*Con) HP which averages to about 105 plus Con compared to 60 plus Con, and you can cast in light armor.
Divine Crusader gets you super fast progression of one domain and there are lots of cool options that can massively expand your spell options. You also get a domain power and many of those are quite useful, ranging from excellent powers to bonus feat.
Since this is a build that presupposes that your DM would be cool with a Stalwart Battle Sorcerer, you probably would be clear to use a Bloodline feat from the Dragon Compendium which not only takes the sting out of the spells known situation a little, it can also interact in fun ways, either in theme or options. Of note is the Necromantic, which synergizes very well with the Undeath Domain (maybe you're a Sorcerer Knight from Karnath in Eberron), and enables through the Kin Mastery feat for you to Turn Undead, and the Undeath Domain happens to grant Extra Turning as a bonus feat: hello divine/devotion feat!
While there's the opportunity cost of not being able to enter other prestige classes that would expand your power, the investment to get here is rather low. Minimal skill ranks and only one feat (Combat Casting) that doesn't come for free.
Level Class 0th 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st Stalwart Battle Sorcerer 4 2
2nd Stalwart Battle Sorcerer 5 3
3rd Stalwart Battle Sorcerer 5 4
4th Stalwart Battle Sorcerer 5 5 2
5th Stalwart Battle Sorcerer 5 5 3
6th Stalwart Battle Sorcerer 5 5 4 2
7th Stalwart Battle Sorcerer 5 5 5 3
8th Stalwart Battle Sorcerer 5 5 5 4 2
9th Stalwart Battle Sorcerer 5 5 5 5 3
10th Divine Cusader 5 5+0 5 5 3
11th Divine Cusader 5 5+1 5+0 5 3
12th Mystic Theurge 5 5+2 5+1 5+0 4 2
13th Mystic Theurge 5 5+2 5+2 5+1 5+0 3
14th Mystic Theurge 5 5+3 5+2 5+2 5+1 4+0 2
15th Mystic Theurge 5 5+3 5+3 5+2 5+2 5+1 3+0
16th Mystic Theurge 5 5+3 5+3 5+3 5+2 5+2 4+1 2+0
17th Mystic Theurge 5 5+3 5+3 5+3 5+3 5+2 5+2 3+1 +0
18th Mystic Theurge 5 5+3 5+3 5+3 5+3 5+3 5+2 4+2 2+1 +0
19th Mystic Theurge 5 5+3 5+3 5+3 5+3 5+3 5+3 5+2 3+2 +1
20th Stalwart Battle Sorcerer 5 5+3 5+3 5+3 5+3 5+3 5+3 5+3 4+2 2+1
Level Class 0th 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st Stalwart Battle Sorcerer 3 1 — — — — — — — —
2nd Stalwart Battle Sorcerer 4 1 — — — — — — — —
3rd Stalwart Battle Sorcerer 4 1 — — — — — — — —
4th Stalwart Battle Sorcerer 5 2 1 — — — — — — —
5th Stalwart Battle Sorcerer 5 3 1 — — — — — — —
6th Stalwart Battle Sorcerer 6 3 1 1 — — — — — —
7th Stalwart Battle Sorcerer 6 4 2 1 — — — — — —
8th Stalwart Battle Sorcerer 7 4 2 1 1 — — — — —
9th Stalwart Battle Sorcerer 7 4 3 2 1 — — — — —
10th Divine Cusader 7 4+1 3 2 1 — — — — —
11th Divine Cusader 7 4+1 3+1 3 1 — — — — —
12th Mystic Theurge 8 4+1 3+1 2+1 1 1 — — — —
13th Mystic Theurge 8 4+1 4+1 3+1 2+1 1 — — — —
14th Mystic Theurge 8 4+1 4+1 3+1 2+1 1+1 1 — — —
15th Mystic Theurge 8 4+1 4+1 3+1 3+1 2+1 1+1 — — —
16th Mystic Theurge 8 4+1 4+1 3+1 3+1 2+1 1+1 1+1 — —
17th Mystic Theurge 8 4+1 4+1 3+1 3+1 3+1 2+1 1+1 -+1 —
18th Mystic Theurge 8 4+1 4+1 3+1 3+1 3+1 2+1 1+1 1+1 -+1
19th Mystic Theurge 8 4+1 4+1 3+1 3+1 3+1 2+1 2+1 1+1 -+1
20th Stalwart Battle Sorcerer 8 4+1 4+1 3+1 3+1 3+1 2+1 2+1 1+1 1+1
Is this a thing? Does this make sense?