VampiricLongbow
2023-11-14, 04:24 PM
Welcome to the OOC Thread for A Love Letter Campaign to the Fifth Edition of 2014!
- Please post your character sheet and backstory in your first post.
- Please select your speech colors. I shall select Maroon as my main speech color and Brown as my secondary color, in case multiple NPCs are chatting in the same post.
The Players:
PlayerCharacterClassComplete?
JNAProductionsLaughter Gembright (https://www.myth-weavers.com/sheets/?id=2852445)Half-Elf WizardY
Infernally ClayLeif (https://www.myth-weavers.com/sheets/?id=2852402)Half-Elf DruidY
MorphlingOssiline Strongfall (https://www.myth-weavers.com/sheets/?id=2852477)Hill Dwarf ClericY
Paladin12Elowen Asher (https://www.myth-weavers.com/sheets/?id=2852414)Half-Elf WarlockY
NontheistClericAmmia (https://www.myth-weavers.com/sheets/?id=2852378)Human PaladinY
GyrfalconThomas Chesterson (https://www.myth-weavers.com/sheets/?id=2852684[/url)Human BarbarianY
---Add your character in this row----
From the Recruitment:
https://i.ibb.co/4TXMjMS/PHB.png
A Love Letter Campaign to the Fifth Edition of 2014
As the curtain falls on a decade of Dungeons & Dragons 5th Edition, the stage is set for a new edition to take its place. Amidst the expansive sea of content added by Wizards of the Coast and other amazing creators the world over, I find myself reflecting on the core three books that laid the foundation. Before bidding a fond farewell to 5E, I yearn to embark on a campaign that fully embraces the essence of this edition, seeking to rediscover the sheer joy of the game's origins as it existed when those three mighty tomes were originally released.
To help set the mood, let's rewind time to the enchanting world of August 2014.
Picture a time when MAGIC!'s infectious melody "Rude" dominated the airwaves as the reigning number one single in the US. The cinematic spectacle "Guardians of the Galaxy" had just graced screens, enthralling both Marvel enthusiasts and general audiences alike. DotA2 orchestrated a monumental tournament, flaunting an awe-inspiring prize pool of $10,930,698! The globe mourned the passing of Richard Attenborough, renowned for his roles in "Jurassic Park" and "Miracle on 34th Street." In the television realm, "Breaking Bad" and "Modern Family" clinched victories at the Primetime Emmys. The fervor surrounding the finale of Game of Thrones Season 4 echoed through passionate discussions, both in real life and online.
Amidst this rich cultural tapestry, Wizards of the Coast unveiled the 5th Edition version of the Player's Handbook. For aficionados of the world's oldest roleplaying game, the PHB symbolized a return to the game's legacy and heritage. It deftly embraced past triumphs while selectively drawing from editions released since WotC's acquisition of TSR. The result was a spellbinding tome, overflowing with enchantment, wonder, and unadulterated joy.
With the spirit of 2014 as our guide, our mystical adventure begins. Roll initiative, my friend, and let the dice tell the story of our journey through the realm of our shared imagination!
~~~ ~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~ ~~~
https://i.ibb.co/9yTVThv/Image-11-8-23-at-2-20-PM.png
The Setting
Two centuries ago, the grandeur of the Cyningdom of Braden crumbled in the wake of a devastating event—the sacking of the royal capital, Sigburg, by the notorious Black Skull Raiders from the West Sea. Under the cover of night, these raiders breached the seawalls, infiltrated the capital, and seized the Cynning and his chief ministers in their slumber. A grim fate awaited the captives as they were mercilessly slaughtered. The raiders then flung open the gates, unleashing a horde upon the city. Amidst the chaos, a fire broke out near the granaries. This fire claimed the lives of the extended royal family, who sought refuge within.
Though the raiders withdrew when an impromptu army materialized on the horizon, the damage proved irreversible. The vacuum left by the fallen Cyning prompted a power struggle among lords, merchants, and opportunists, each vying for the coveted royal title. For four decades, the Maple Throne witnessed a relentless cycle of usurpations and counter-usurpations, rendering the Cyningdom fractured and vulnerable. Petty realms emerged as the remnants of a once-mighty kingdom, each asserting its autonomy for the sake of defensibility and governance.
Your tale begins as an adventurer in the far northern Shire of Dunweald, which is lorded over by Ealdorman Leofric the Bald. Whitmundminster, the castle-town where the Ealdorman holds court, is renowned for the Spearhead of Victory—an esteemed relic dedicated to the goddess Nike. Warriors and seekers of fortune from across the former Cyningdom flock to supplicate themselves before the sacred spearhead, believing it grants victory in battle.
Your journey commences in the humble hamlet of Standudda, situated at the crossroads of the Hwit River and the Sige Road. To the east is a dark and mysterious Swamp called Eothorn, while to the west lay the Griffoun Hills. The forested hillocks are avoided by all, save for the wood elves, who call the woodland home.
The hamlet was once larger but it was sacked by goblinoids five years ago. More than half the population died or fled around that time. Although people have started to return, the population has not yet recovered, with it hovering around five hundred souls. Standudda was lorded over by Widthegn Leavold the Brave but he was killed in battle five years ago. The new Widthegn is Leovold's seven year old daughter, Godwina. Godwina is too young to rule, so the Ealdorman appointed Leovold's half-brother Aldwulf, to rule in her name. A veteran Mece, he is nearing his sixtieth year. Aldwulf has a noticeable limp from a past injury. He governs with an iron will. Although he is tolerated by the townsfolk for the stability he brings, the people yearn for the day when young Godwina can ascend to her rightful place and relieve Aldwulf of his authority.
Heradora, the halfling Priestess overseeing the local Olympianaos, radiates warmth, embracing all who visit Standudda and guiding them in the proper rites and rituals to appease the gods. The heart of the hamlet lies in the Olde Elf Inn, managed by Staryy, an elderly wood elf who traded the nomadic life of the Griffoun Hills for a settled existence in Standudda with his half-elven wife, Ealbechta.
In this unassuming hamlet, a band of heroes shall be forged, destined to impact the fate of Dunweald and beyond. May luck favor their endeavors as they embark on a journey that transcends the boundaries of Standudda, weaving a tale that echoes through the annals of history.
~~~ ~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~ ~~~
1. What game system are you running (D&D, Call of Cthulu, Palladium, GURPS, etc.), and if applicable what edition (Original, Classic, Revised, 1st, 2nd, 3rd, 5th, 10th, etc.)? 5th Edition Dungeons and Dragons
2. What 'type' or variant of game will it be (i.e. "Shadow Chasers" or "Agents of Psi" for d20 Modern)? What is the setting for the game (eg. historic period, published or homebrewed campaign setting, alternate reality, modern world, etc.)? Adventurers exploring a homebrewed world.
3. How many Players are you looking for? Will you be taking alternates, and if so, how many?4 to 6
4. What's the gaming medium (OOTS, chat, e-mail etc.)?The OOTS/Giantitp Forums
5. What is the characters' starting status (i.e. experience level)?Level 1
6. How much gold or other starting funds will the characters begin with?However much you get from character creation
7. Are there any particular character classes, professions, orders, etc. that you want... or do not want? What are your rules on 'prestige' and/or homebrewed classes?Anything from the PHB is allowed
8. What races, subraces, species, etc. are allowed for your game? Will you allow homebrewed races or species? 'Prestige' races or species?Anything in the PHB is allowed
9. By what method should Players generate their attributes/ability scores and Hit Points? 4d6b3, if you do not like what you rolled then use: 15, 14, 13, 12, 10, 8. For HP, you get max at level 1, then you may either roll or use the listed HP number for your class.
10. Does your game use alignment? What are your restrictions, if so? No evil. Players must make "team player" type characters. Lone Wolves are not that fun IRL and are worse in PbP.
11. Do you allow multi-classing, or have any particular rules in regards to it?We will use the Multiclassing rules from Chapter 6 of the PHB.
12. Will you be doing all of the die rolling during the course of the game? Will die rolls be altered, or left to the honor system? If players can make die rolls, which ones do they make, how should they make the rolls, and how should they report them?You roll your dice, I roll my dice. I will roll so-called "secret" rolls. I will also roll initiative (to speed the game up). Depending on how the post rate goes with the game, I may switch to group initiative (first to post is first to act), if we start experiencing slow downs during combat.
13. Are there any homebrewed or optional/variant rules that your Players should know about? If so, list and explain them, or provide relevant links to learn about these new rules.We will be using the Multiclassing and Feat customization options.
14. Is a character background required? If so, how big? Are you looking for anything in particular (i.e. the backgrounds all ending up with the characters in the same city)? Skirt length. I need to know the following:
- Why did you become an adventurer?
- Who is your greatest rival/enemy?
- Who is your closest ally?
15. Does your game involve a lot of hack & slash, puzzle solving, roleplaying, or a combination of the above?A mix of all of them but puzzles will likely be the smallest slice of the pie.
16. Are your Players restricted to particular rulebooks and supplements, or will you be allowing access to non-standard material? What sources can Players use for their characters?Only the Player's Handbook
Notes:
- For this campaign we will be using the Greek Pantheon, which can be found HERE (https://dndcampaignplanner.com/srd/5e/fantasy-historical-pantheons/greek-pantheon). This religion was brought to the lands of the former Cynigdom by Halflings & Dragonborn who fled plague and war which ravaged their far off homeland. Over time, the Olympian Pantheon replaced the native religion, represented by the Norse gods (found HERE (https://dndcampaignplanner.com/srd/5e/fantasy-historical-pantheons/norse-pantheon)). Although most people in the cities & towns barely remember the gods of Beorn (warrior gods, as the pantheon is now called), the rural country folk still remember. Many still offer prayers to the gods of old, just in case they are still around. Although worshiping the Beorn pantheon is not strictly illegal, it is greatly frowned upon. The Elves worship a triad of gods Corellon (https://stone-3.obsidianportal.com/wikis/corellon), Sehanine (https://stone-3.obsidianportal.com/wikis/sehanine)and Lolth (https://stone-3.obsidianportal.com/wikis/lolth). Dwarves worship both the Olympians and the Beorn pantheons but also venerate the mythical creator of the dwarven people - Moradin (https://stone-3.obsidianportal.com/wikis/moradin). Although not well understood and only half-remembered, there are other gods whom some small communities still venerate (as represented by the rest of the Dawn War Pantheon (https://stone-3.obsidianportal.com/wikis/the-dawn-war-pantheon) and the Egyptian Pantheon (https://dndcampaignplanner.com/srd/5e/fantasy-historical-pantheons/egyptian-pantheon)).
Dictionary of terms
- Beorn: The gods of old that were replaced by the Olympians.
- Eneanous: A Temple dedicated to a single deity. Often these temples called called NAMEOFGODnous (ex. Zeusnaus, a temple dedicated to Zeus). Most of the time, a settlement will have a central Olympianous dedicated to all of the gods, then smaller Eneanouses for gods whom locals with to specifically venerate.
- Kyklos: Small to large cities often have one major Olympianous. For these temples, a High Priest dedicated to each of the major deities resides within. A priest who is a member of a Kyklos is referred to as a High Priest. Most Kyklos' have Zeus as their chief deity, however, if the city has a patron god, then the High Priest and Zeus and the High Priest of that god are the leaders of the Kyklos.
- Mirkyklos: Each Shire in the north has a small city or town from where the Ealdorman holds court. These settlements are too large to have just one Priest but not large enough to easily subsidize a priest for each deity. For these towns, a Mirkykolos is created. The Mirkyklos is a smaller Kyklos with five to seven(-ish) deities represented, each said to have blessed and watch over the Shire. A Priest in a Mirkyklos is called a Revered Priest.
- Olympianous: A Temple dedicated to the Olympian Gods. Most of the time, it houses an image, bust or statue for each of the major deities.
- Synkentrion: A monastery, often dedicated to the worship, contemplation & appeasement of a single or handful of related deities. Synkentrions often have wealthy patrons who curry favor with the god the monastery is dedicated to. Most Synkentrions are located in the wilderness but cities often have urban Synkentrions. The leaders of urban Synkentrions are often movers & shakers within a city, often wielding as much influence as priests.
Noble Ranks
- Cyning (King)
- Aethling (Prince)
- Ealdorman (Earl, Lord of a Shire)
- Gesith (is a Thegn who has no intermediate lord between him & the Cynig)
- Widthegn (A Thegn who lords over other Thegns but has a lord other than the Cynig)
- Thegn (Baron, Lord of a Thanage)
- Mece (A knight, typically in service to a Ealdorman or a Thagn/Gesith).
Linked Threads:
Recruitment Threads: 1 (https://forums.giantitp.com/showthread.php?661788-A-Love-Letter-Campaign-to-the-Fifth-Edition-of-2014)
OOC Threads: 1 (https://forums.giantitp.com/showthread.php?662008-IC-A-Love-Letter-Campaign-to-the-Fifth-Edition-of-2014)
IC Threads: 1
- Please post your character sheet and backstory in your first post.
- Please select your speech colors. I shall select Maroon as my main speech color and Brown as my secondary color, in case multiple NPCs are chatting in the same post.
The Players:
PlayerCharacterClassComplete?
JNAProductionsLaughter Gembright (https://www.myth-weavers.com/sheets/?id=2852445)Half-Elf WizardY
Infernally ClayLeif (https://www.myth-weavers.com/sheets/?id=2852402)Half-Elf DruidY
MorphlingOssiline Strongfall (https://www.myth-weavers.com/sheets/?id=2852477)Hill Dwarf ClericY
Paladin12Elowen Asher (https://www.myth-weavers.com/sheets/?id=2852414)Half-Elf WarlockY
NontheistClericAmmia (https://www.myth-weavers.com/sheets/?id=2852378)Human PaladinY
GyrfalconThomas Chesterson (https://www.myth-weavers.com/sheets/?id=2852684[/url)Human BarbarianY
---Add your character in this row----
From the Recruitment:
https://i.ibb.co/4TXMjMS/PHB.png
A Love Letter Campaign to the Fifth Edition of 2014
As the curtain falls on a decade of Dungeons & Dragons 5th Edition, the stage is set for a new edition to take its place. Amidst the expansive sea of content added by Wizards of the Coast and other amazing creators the world over, I find myself reflecting on the core three books that laid the foundation. Before bidding a fond farewell to 5E, I yearn to embark on a campaign that fully embraces the essence of this edition, seeking to rediscover the sheer joy of the game's origins as it existed when those three mighty tomes were originally released.
To help set the mood, let's rewind time to the enchanting world of August 2014.
Picture a time when MAGIC!'s infectious melody "Rude" dominated the airwaves as the reigning number one single in the US. The cinematic spectacle "Guardians of the Galaxy" had just graced screens, enthralling both Marvel enthusiasts and general audiences alike. DotA2 orchestrated a monumental tournament, flaunting an awe-inspiring prize pool of $10,930,698! The globe mourned the passing of Richard Attenborough, renowned for his roles in "Jurassic Park" and "Miracle on 34th Street." In the television realm, "Breaking Bad" and "Modern Family" clinched victories at the Primetime Emmys. The fervor surrounding the finale of Game of Thrones Season 4 echoed through passionate discussions, both in real life and online.
Amidst this rich cultural tapestry, Wizards of the Coast unveiled the 5th Edition version of the Player's Handbook. For aficionados of the world's oldest roleplaying game, the PHB symbolized a return to the game's legacy and heritage. It deftly embraced past triumphs while selectively drawing from editions released since WotC's acquisition of TSR. The result was a spellbinding tome, overflowing with enchantment, wonder, and unadulterated joy.
With the spirit of 2014 as our guide, our mystical adventure begins. Roll initiative, my friend, and let the dice tell the story of our journey through the realm of our shared imagination!
~~~ ~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~ ~~~
https://i.ibb.co/9yTVThv/Image-11-8-23-at-2-20-PM.png
The Setting
Two centuries ago, the grandeur of the Cyningdom of Braden crumbled in the wake of a devastating event—the sacking of the royal capital, Sigburg, by the notorious Black Skull Raiders from the West Sea. Under the cover of night, these raiders breached the seawalls, infiltrated the capital, and seized the Cynning and his chief ministers in their slumber. A grim fate awaited the captives as they were mercilessly slaughtered. The raiders then flung open the gates, unleashing a horde upon the city. Amidst the chaos, a fire broke out near the granaries. This fire claimed the lives of the extended royal family, who sought refuge within.
Though the raiders withdrew when an impromptu army materialized on the horizon, the damage proved irreversible. The vacuum left by the fallen Cyning prompted a power struggle among lords, merchants, and opportunists, each vying for the coveted royal title. For four decades, the Maple Throne witnessed a relentless cycle of usurpations and counter-usurpations, rendering the Cyningdom fractured and vulnerable. Petty realms emerged as the remnants of a once-mighty kingdom, each asserting its autonomy for the sake of defensibility and governance.
Your tale begins as an adventurer in the far northern Shire of Dunweald, which is lorded over by Ealdorman Leofric the Bald. Whitmundminster, the castle-town where the Ealdorman holds court, is renowned for the Spearhead of Victory—an esteemed relic dedicated to the goddess Nike. Warriors and seekers of fortune from across the former Cyningdom flock to supplicate themselves before the sacred spearhead, believing it grants victory in battle.
Your journey commences in the humble hamlet of Standudda, situated at the crossroads of the Hwit River and the Sige Road. To the east is a dark and mysterious Swamp called Eothorn, while to the west lay the Griffoun Hills. The forested hillocks are avoided by all, save for the wood elves, who call the woodland home.
The hamlet was once larger but it was sacked by goblinoids five years ago. More than half the population died or fled around that time. Although people have started to return, the population has not yet recovered, with it hovering around five hundred souls. Standudda was lorded over by Widthegn Leavold the Brave but he was killed in battle five years ago. The new Widthegn is Leovold's seven year old daughter, Godwina. Godwina is too young to rule, so the Ealdorman appointed Leovold's half-brother Aldwulf, to rule in her name. A veteran Mece, he is nearing his sixtieth year. Aldwulf has a noticeable limp from a past injury. He governs with an iron will. Although he is tolerated by the townsfolk for the stability he brings, the people yearn for the day when young Godwina can ascend to her rightful place and relieve Aldwulf of his authority.
Heradora, the halfling Priestess overseeing the local Olympianaos, radiates warmth, embracing all who visit Standudda and guiding them in the proper rites and rituals to appease the gods. The heart of the hamlet lies in the Olde Elf Inn, managed by Staryy, an elderly wood elf who traded the nomadic life of the Griffoun Hills for a settled existence in Standudda with his half-elven wife, Ealbechta.
In this unassuming hamlet, a band of heroes shall be forged, destined to impact the fate of Dunweald and beyond. May luck favor their endeavors as they embark on a journey that transcends the boundaries of Standudda, weaving a tale that echoes through the annals of history.
~~~ ~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~ ~~~
1. What game system are you running (D&D, Call of Cthulu, Palladium, GURPS, etc.), and if applicable what edition (Original, Classic, Revised, 1st, 2nd, 3rd, 5th, 10th, etc.)? 5th Edition Dungeons and Dragons
2. What 'type' or variant of game will it be (i.e. "Shadow Chasers" or "Agents of Psi" for d20 Modern)? What is the setting for the game (eg. historic period, published or homebrewed campaign setting, alternate reality, modern world, etc.)? Adventurers exploring a homebrewed world.
3. How many Players are you looking for? Will you be taking alternates, and if so, how many?4 to 6
4. What's the gaming medium (OOTS, chat, e-mail etc.)?The OOTS/Giantitp Forums
5. What is the characters' starting status (i.e. experience level)?Level 1
6. How much gold or other starting funds will the characters begin with?However much you get from character creation
7. Are there any particular character classes, professions, orders, etc. that you want... or do not want? What are your rules on 'prestige' and/or homebrewed classes?Anything from the PHB is allowed
8. What races, subraces, species, etc. are allowed for your game? Will you allow homebrewed races or species? 'Prestige' races or species?Anything in the PHB is allowed
9. By what method should Players generate their attributes/ability scores and Hit Points? 4d6b3, if you do not like what you rolled then use: 15, 14, 13, 12, 10, 8. For HP, you get max at level 1, then you may either roll or use the listed HP number for your class.
10. Does your game use alignment? What are your restrictions, if so? No evil. Players must make "team player" type characters. Lone Wolves are not that fun IRL and are worse in PbP.
11. Do you allow multi-classing, or have any particular rules in regards to it?We will use the Multiclassing rules from Chapter 6 of the PHB.
12. Will you be doing all of the die rolling during the course of the game? Will die rolls be altered, or left to the honor system? If players can make die rolls, which ones do they make, how should they make the rolls, and how should they report them?You roll your dice, I roll my dice. I will roll so-called "secret" rolls. I will also roll initiative (to speed the game up). Depending on how the post rate goes with the game, I may switch to group initiative (first to post is first to act), if we start experiencing slow downs during combat.
13. Are there any homebrewed or optional/variant rules that your Players should know about? If so, list and explain them, or provide relevant links to learn about these new rules.We will be using the Multiclassing and Feat customization options.
14. Is a character background required? If so, how big? Are you looking for anything in particular (i.e. the backgrounds all ending up with the characters in the same city)? Skirt length. I need to know the following:
- Why did you become an adventurer?
- Who is your greatest rival/enemy?
- Who is your closest ally?
15. Does your game involve a lot of hack & slash, puzzle solving, roleplaying, or a combination of the above?A mix of all of them but puzzles will likely be the smallest slice of the pie.
16. Are your Players restricted to particular rulebooks and supplements, or will you be allowing access to non-standard material? What sources can Players use for their characters?Only the Player's Handbook
Notes:
- For this campaign we will be using the Greek Pantheon, which can be found HERE (https://dndcampaignplanner.com/srd/5e/fantasy-historical-pantheons/greek-pantheon). This religion was brought to the lands of the former Cynigdom by Halflings & Dragonborn who fled plague and war which ravaged their far off homeland. Over time, the Olympian Pantheon replaced the native religion, represented by the Norse gods (found HERE (https://dndcampaignplanner.com/srd/5e/fantasy-historical-pantheons/norse-pantheon)). Although most people in the cities & towns barely remember the gods of Beorn (warrior gods, as the pantheon is now called), the rural country folk still remember. Many still offer prayers to the gods of old, just in case they are still around. Although worshiping the Beorn pantheon is not strictly illegal, it is greatly frowned upon. The Elves worship a triad of gods Corellon (https://stone-3.obsidianportal.com/wikis/corellon), Sehanine (https://stone-3.obsidianportal.com/wikis/sehanine)and Lolth (https://stone-3.obsidianportal.com/wikis/lolth). Dwarves worship both the Olympians and the Beorn pantheons but also venerate the mythical creator of the dwarven people - Moradin (https://stone-3.obsidianportal.com/wikis/moradin). Although not well understood and only half-remembered, there are other gods whom some small communities still venerate (as represented by the rest of the Dawn War Pantheon (https://stone-3.obsidianportal.com/wikis/the-dawn-war-pantheon) and the Egyptian Pantheon (https://dndcampaignplanner.com/srd/5e/fantasy-historical-pantheons/egyptian-pantheon)).
Dictionary of terms
- Beorn: The gods of old that were replaced by the Olympians.
- Eneanous: A Temple dedicated to a single deity. Often these temples called called NAMEOFGODnous (ex. Zeusnaus, a temple dedicated to Zeus). Most of the time, a settlement will have a central Olympianous dedicated to all of the gods, then smaller Eneanouses for gods whom locals with to specifically venerate.
- Kyklos: Small to large cities often have one major Olympianous. For these temples, a High Priest dedicated to each of the major deities resides within. A priest who is a member of a Kyklos is referred to as a High Priest. Most Kyklos' have Zeus as their chief deity, however, if the city has a patron god, then the High Priest and Zeus and the High Priest of that god are the leaders of the Kyklos.
- Mirkyklos: Each Shire in the north has a small city or town from where the Ealdorman holds court. These settlements are too large to have just one Priest but not large enough to easily subsidize a priest for each deity. For these towns, a Mirkykolos is created. The Mirkyklos is a smaller Kyklos with five to seven(-ish) deities represented, each said to have blessed and watch over the Shire. A Priest in a Mirkyklos is called a Revered Priest.
- Olympianous: A Temple dedicated to the Olympian Gods. Most of the time, it houses an image, bust or statue for each of the major deities.
- Synkentrion: A monastery, often dedicated to the worship, contemplation & appeasement of a single or handful of related deities. Synkentrions often have wealthy patrons who curry favor with the god the monastery is dedicated to. Most Synkentrions are located in the wilderness but cities often have urban Synkentrions. The leaders of urban Synkentrions are often movers & shakers within a city, often wielding as much influence as priests.
Noble Ranks
- Cyning (King)
- Aethling (Prince)
- Ealdorman (Earl, Lord of a Shire)
- Gesith (is a Thegn who has no intermediate lord between him & the Cynig)
- Widthegn (A Thegn who lords over other Thegns but has a lord other than the Cynig)
- Thegn (Baron, Lord of a Thanage)
- Mece (A knight, typically in service to a Ealdorman or a Thagn/Gesith).
Linked Threads:
Recruitment Threads: 1 (https://forums.giantitp.com/showthread.php?661788-A-Love-Letter-Campaign-to-the-Fifth-Edition-of-2014)
OOC Threads: 1 (https://forums.giantitp.com/showthread.php?662008-IC-A-Love-Letter-Campaign-to-the-Fifth-Edition-of-2014)
IC Threads: 1