Avigor
2023-12-01, 12:48 AM
I've decided to use Dungeon Dad's Wingless Wonder as a springboard for dropping an insane illusionist wizard BBEG who basically has both the misty visions and mask of many faces invocations despite not being a warlock and having basically no functional charisma cause NPC (or wisdom, cause insane), and I'm wondering what suggestions the playground might have for what kind of shenanigans he might get up to.
Please keep in mind this is a new party (not sure if they'll meet him next session but they're literally level 1 now, I'm thinking he'll use far step and/or invisibility of some sort to skedaddle upon his reversion) and I'm more intending on setting the stage for a long-term villain who is more about pranking the party giving twisted "thanks" for freeing him, not killing them (at least, not yet). Maybe he monkey paws their random whims (from spied on conversations), maybe he sends them weird dreams, maybe he tries to "gift" them something he doesn't actually own while in a disguise so they have to make insight checks to have any clue something is off before the actual owner comes calling utterly confused by their "wait, this wasn't stolen, so-and-so gave it to us" story, that kind of thing.
I'm contemplating the idea of having other subplots as well, possibly even give them reason to try and intentionally invoke his "help" (which would probably do something ludicrous). Also debating on a name, the meme part of my mind is instantly screeching UNCLE SHEO at the top of it's lungs but I'm not so sure if I want to quite go that far (also I'm not sure if any of my players would get the reference, tbh, and if they did they might get the wrong idea about this power level, even though he will be quite beyond them upon his initial appearance).
If it makes any difference, setting is the Sword Coast, we ended session 0 with them taking a mission from a Neverwinter job board to go investigate a giant spider sighting in the Neverwinter Woods, I'm basically planning on giving them a little battle and then discovering a ruin wherein they find at least one WW (I might use two if they kill the first and the scream doesn't nix them, basically have the first turn out to have been someone who might have been more sane and able to help).
Please keep in mind this is a new party (not sure if they'll meet him next session but they're literally level 1 now, I'm thinking he'll use far step and/or invisibility of some sort to skedaddle upon his reversion) and I'm more intending on setting the stage for a long-term villain who is more about pranking the party giving twisted "thanks" for freeing him, not killing them (at least, not yet). Maybe he monkey paws their random whims (from spied on conversations), maybe he sends them weird dreams, maybe he tries to "gift" them something he doesn't actually own while in a disguise so they have to make insight checks to have any clue something is off before the actual owner comes calling utterly confused by their "wait, this wasn't stolen, so-and-so gave it to us" story, that kind of thing.
I'm contemplating the idea of having other subplots as well, possibly even give them reason to try and intentionally invoke his "help" (which would probably do something ludicrous). Also debating on a name, the meme part of my mind is instantly screeching UNCLE SHEO at the top of it's lungs but I'm not so sure if I want to quite go that far (also I'm not sure if any of my players would get the reference, tbh, and if they did they might get the wrong idea about this power level, even though he will be quite beyond them upon his initial appearance).
If it makes any difference, setting is the Sword Coast, we ended session 0 with them taking a mission from a Neverwinter job board to go investigate a giant spider sighting in the Neverwinter Woods, I'm basically planning on giving them a little battle and then discovering a ruin wherein they find at least one WW (I might use two if they kill the first and the scream doesn't nix them, basically have the first turn out to have been someone who might have been more sane and able to help).