Silva Stormrage
2023-12-15, 05:17 PM
So while working on some shadowcasting homebrew (My players ended up blowing up my setting in such a way where a shadowcasting cult is suddenly in a large position of power in service of a Demon Lord/Elder Evil. It's a whole thing, but limiting that faction to just standard shadowcasters was boring XD) I randomly had this question.
For those of you not familiar with the pretty poorly thought out but flavorful subsystem of shadowcasting. Shadowcasters can cast "Mysteries" instead of spells that function mostly the same way. However, mysteries advance as you gain in power. When you are 1st level your 1st level mysteries explicitly function like arcane spells except a few differences (Can't be affected by metamagic, etc). Once you get 4th level mysteries your 1st level mysteries become SLA's and when you get 7th level mysteries they become supernatural abilities.
However, they are explicitly arcane spells when they are your highest grade of mysteries you can cast. The STP Erudite ACF just says this:
Your training has included basic magical theory as well as the usual psionic training.
Replaces: You lose your 1st-level bonus feat.
Benefit: You add Spellcraft to your class skill list, which allows you to attempt to convert an arcane spell into a power you can add to your repertoire. You treat the spell as a discipline power for the basis of learning it, and you must first succeed on a Spellcraft check (DC 15 + the spell's level) and then a Psicraft check as per the normal rules of learning a discipline power (see page 154 of Complete Psionic).
Each spell costs a certain number of power points to manifest. The higher the level of the spell, the more power points it costs. The table below describes each spell's cost.
Which just says they can copy any arcane spell. I think the RAW is petty solid on this one but not sure about RAI so I figured I would ask you guys your opinion. The question of whether or not there are any good mysteries to copy is another discussion entirely but there are some decent ones even if most wouldn't be worth it. Quicker than eye is quite a substantial skill buff, Bolster stacks with psionic vigor and is much cheaper PP wise, etc.
For those of you not familiar with the pretty poorly thought out but flavorful subsystem of shadowcasting. Shadowcasters can cast "Mysteries" instead of spells that function mostly the same way. However, mysteries advance as you gain in power. When you are 1st level your 1st level mysteries explicitly function like arcane spells except a few differences (Can't be affected by metamagic, etc). Once you get 4th level mysteries your 1st level mysteries become SLA's and when you get 7th level mysteries they become supernatural abilities.
However, they are explicitly arcane spells when they are your highest grade of mysteries you can cast. The STP Erudite ACF just says this:
Your training has included basic magical theory as well as the usual psionic training.
Replaces: You lose your 1st-level bonus feat.
Benefit: You add Spellcraft to your class skill list, which allows you to attempt to convert an arcane spell into a power you can add to your repertoire. You treat the spell as a discipline power for the basis of learning it, and you must first succeed on a Spellcraft check (DC 15 + the spell's level) and then a Psicraft check as per the normal rules of learning a discipline power (see page 154 of Complete Psionic).
Each spell costs a certain number of power points to manifest. The higher the level of the spell, the more power points it costs. The table below describes each spell's cost.
Which just says they can copy any arcane spell. I think the RAW is petty solid on this one but not sure about RAI so I figured I would ask you guys your opinion. The question of whether or not there are any good mysteries to copy is another discussion entirely but there are some decent ones even if most wouldn't be worth it. Quicker than eye is quite a substantial skill buff, Bolster stacks with psionic vigor and is much cheaper PP wise, etc.