magic8BALL
2007-12-12, 10:28 PM
So, with one of the best wizard redux's I've seen floating about, I'm intending on graging all of the spells, powers, ivocations and all that sort of stuff and shove them together to make a single class for a 'low magic', shall we say, setting, were to cast any sort of magic at all, you will need to take levels in Spellcaster.
Spellcaster
Spellcasters cast spells. All spells. But no one caster has this power. They must choose what sort of spellcaster to be: a blaster, a healer, a buffer, a mix, whatever. Perhaps I will fill out the fluff later.
Hit Die: d4
Skills: 2+Int mod (x4 at 1st level)
Appraise, Concetrate, Knowledge (all, taken individually), Spellcraft.
(please excuse the lack of table, may get to it later)
BAB: poor
Saves: Will good
Class Abilities:
Spells: Spellcasters cast spells. Spells may be from any list, and include psionic powers that do not have an arcane or divine equivilent. Essentially, there is only one type of caster, and all magical effects are due to this class.
At the begining of each day, a spellcaster memorises spells from a spellbook. A spellcaster can memorise a number of spells equal to his Spellcaster level plus his Inteligence modifier. The process takes 5 minutes per spell level. To understand a spell, a spell caster must have an intelligence score of at least 10 + spell level, and have a Spellcaster level of at least twice the spell level.
During the day, a Spellcaster casts spells, expending magicka points from his pool of magicka. A Spellcaster has 3 x Spellcaster levels + Wisdom bonus (if any) magicka points at the start of the day. Magicka regenerates at a rate of one point per round per point of wisdom modifier, to a minimum of 1.
Spell
lvl Cost
0 - 3
1 - 4
2 - 6
3 - 8
4 - 12
5 - 16
6 - 24
7 - 32
8 - 48
9 - 64
If a spell allows a Save, the DC is determined from the Spellcasters Charisma.
DC = 10 + Spell level + Charisma bonus (if any).
Spellbook: A spellcater uses a spellbook to prepare spells. There is no cost involved in copying a spell from a source into the book (other than ink and time). Finding a source to copy from may be difficult, or involve an access charge. Large libraries in cities may charge an hourly fee to access public spellbooks.
Bonus Feats: At 1st level, a spellcaster may choose any item creation or metamagic feat he qualifies for as a bonus feat. He gains an extra bonus feat at 4th level, and every 4 levels thereafter. (8th, 12th, 16th and 20th.)
So, good, bad, ugly? Is this great or should I just give up while I'm a head... or seemingly not ahead if I should give up.
Spellcaster
Spellcasters cast spells. All spells. But no one caster has this power. They must choose what sort of spellcaster to be: a blaster, a healer, a buffer, a mix, whatever. Perhaps I will fill out the fluff later.
Hit Die: d4
Skills: 2+Int mod (x4 at 1st level)
Appraise, Concetrate, Knowledge (all, taken individually), Spellcraft.
(please excuse the lack of table, may get to it later)
BAB: poor
Saves: Will good
Class Abilities:
Spells: Spellcasters cast spells. Spells may be from any list, and include psionic powers that do not have an arcane or divine equivilent. Essentially, there is only one type of caster, and all magical effects are due to this class.
At the begining of each day, a spellcaster memorises spells from a spellbook. A spellcaster can memorise a number of spells equal to his Spellcaster level plus his Inteligence modifier. The process takes 5 minutes per spell level. To understand a spell, a spell caster must have an intelligence score of at least 10 + spell level, and have a Spellcaster level of at least twice the spell level.
During the day, a Spellcaster casts spells, expending magicka points from his pool of magicka. A Spellcaster has 3 x Spellcaster levels + Wisdom bonus (if any) magicka points at the start of the day. Magicka regenerates at a rate of one point per round per point of wisdom modifier, to a minimum of 1.
Spell
lvl Cost
0 - 3
1 - 4
2 - 6
3 - 8
4 - 12
5 - 16
6 - 24
7 - 32
8 - 48
9 - 64
If a spell allows a Save, the DC is determined from the Spellcasters Charisma.
DC = 10 + Spell level + Charisma bonus (if any).
Spellbook: A spellcater uses a spellbook to prepare spells. There is no cost involved in copying a spell from a source into the book (other than ink and time). Finding a source to copy from may be difficult, or involve an access charge. Large libraries in cities may charge an hourly fee to access public spellbooks.
Bonus Feats: At 1st level, a spellcaster may choose any item creation or metamagic feat he qualifies for as a bonus feat. He gains an extra bonus feat at 4th level, and every 4 levels thereafter. (8th, 12th, 16th and 20th.)
So, good, bad, ugly? Is this great or should I just give up while I'm a head... or seemingly not ahead if I should give up.