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DrK
2024-01-14, 05:17 PM
To Battle the Gods Themselves

https://www.realmofhistory.com/wp-content/uploads/2017/09/Myth.jpg

The lands of Aegean sea, the neighboring Pharoh states of the Nile and the savage frozen lands of the Norse all are blessed with powerful and generous Gods that have blessed their followers for many generations. But now they Gods have turned their backs on their followers. Posiedon causes mayhem with storms on whim disrupting trade. Mightly Odin judges Jarls for little reason splitting them with lightning and even the greatest of the Pharoh's heroes has his heart found wanting and consumed by Sobek. The situation is dire, crops fail, storms rage across the lands, teleportation magic has been disallowed by the Gods and great monsters stalk the mountains, deserts and seas slaying people by the hundreds.


https://i.pinimg.com/736x/48/f2/44/48f244dbfe88b30a2f4ec4a8777d8bb7.jpg

Now the mortals have had enough! King Menelaus, the Great Jarl Ragnar Lodbrok and Queen Nefertiti have summoned a secret conclave of their greatest heroes. A dozen of the mages, priests and druids of the greatest orders have called down the mythical Purple Rain to hide the meeting from the sight of even the Gods themselves as the heroes meet in the shadows of Mt Olympus in the Temple of Artemis to discuss what must be done... the unthinkable. The mortals shall have to take the war to the Gods and their realms themselve!

So this is an Epic Level game set in a quasi mythical realm of ancient Greece, Norsca and Egypt where the Gods have declared war on their mortal followers unleashing plagues, monsters and devastation upon them. The rulers of the Mortal realms will assemble their heroes to take the fight back to the Gods themselves and the realms that they hide in. Its an epic level proposition as requested with what will be a strong mythological bent. The intent of the epic level game is to have fun however so please do not aim for "big numbers" or high optimisation. That rapidly makes a game that is not fun for anyone(players or DM included), consider that as well if you are immune to "everything" how much fun that contributes. Please consider the premise with characters themed alongside the greek/norse/egyptian themes (if you wish to add in other ancient culture themes just let me know).


1. System: Pathfinder 1E
Please use the attached for Epic Pathfinder conversion as can be available here (https://www.jessesdnd.com/sites/default/files/EpicPathfinder1.6.pdf)

2. Starting Level: Level 23 // 5 (partial gestalt - see below)

3. Character Design

20 Point Buy starting stats (you are level 23 so plenty of options to buy stat books etc...)
Hit Points: max (you'll need them)
GHostfoot Gestalt: Gestalt levels at Levels 1,5,10,15 and 20.
Races: Please use common races where possible unless it critical
No ghosts, fey etc...
No epic spells
Clerics use the pantheons from their respective pantheon - can discuss domains, deific obedience (if required) etc... on case by case
Fractional BAB / Saves
Two traits
Background skills are in effect
More as needed as I think of things....


4. Sourcebooks
* Pactmaker (i.e. Pathfinder Binder) is available, Use the one from PFSRD please HERE (https://www.d20pfsrd.com/classes/3rd-party-classes/radiance-house/occultist/), not the spheres Wiki.
* Path of War is available
* If there is a 3.5 class or PrC that was critical as this started in a 3.5 thread please flag so we can discuss

5. Considerations /Bans

Conjunction of the Spheres..
* Astral and Ethereal effects are ineffective
* Teleportation (or beyond LoS equivalents) do not work
* Some more to follow when I flesh out the world a bit more

Ban list
* Leadership
* Any form of infinite loop!
* No Spheres, please don't ask
* No oaths
* Custom magic items (combining is okay, custom is no. No rings of vigour etc...)
* I'm sure there will be more

6. Starting Cash: 1.0 Million GP (no single item >300K)

Triskavanski
2024-01-14, 05:50 PM
https://cdn.discordapp.com/attachments/620278873820758026/1196180094184599582/OIG.png
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2353413)
The All Mage
Human
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7






Geomancer is my 3.5 needed class.

Yas392
2024-01-14, 06:03 PM
Tentative interest. Oracles and bards (muses) are going to have a fun romp since they are commonplace in Greek Culture.

Infernally Clay
2024-01-14, 06:08 PM
This really makes me want to make a Paladin of Odin, someone who is angry at the gods for turning their backs on their faithful but more than anything is disappointed in Odin for doing so too.

DrK
2024-01-14, 06:12 PM
https://cdn.discordapp.com/attachments/620278873820758026/1196180094184599582/OIG.png
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2353413)
The All Mage
Human
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7






Geomancer is my 3.5 needed class.

I'm okay with the geomancer. But please roll the other things into Pathfinder format. Cleric has some more Int style archetypes that should be appropriate in pathfinder.

namo
2024-01-14, 06:19 PM
Are there Epic progressions for Path of War classes somewhere?

Triskavanski
2024-01-14, 06:21 PM
I'm okay with the geomancer. But please roll the other things into Pathfinder format. Cleric has some more Int style archetypes that should be appropriate in pathfinder.

Ah right, for base classes the Archivist was also needed for the whole concept.

Being a cleric and fighting the gods is kinda "hey can you help me beat you up?" especially for a guy who is more along the lines of an atheististic approach to the whole god thing.

Auranghzeb
2024-01-14, 06:31 PM
Expressing Interest and saving this post for a full entry.

The Traveler is a Priest of the Moon, and a protector of those who travel under its light. He is concerned with the Gods sudden hostility and particularly with their interdiction of teleportation and travel effects.

Build is a Harbinger 20/Pactmaker 3 with Pactmaker 5 in the Gestalt side. He is Human.

Mainly he'll use Fools Errand and Veiled Moon maneuvers and I will re-fluff some of the Spirits to be more Egyptian-Mythology (Mostly Binding Vandrae and Loh'Moi).

Feathersnow
2024-01-14, 06:31 PM
Building a Path of War character based on Enkidu

DrK
2024-01-14, 06:33 PM
Are there Epic progressions for Path of War classes somewhere?

Not in the stuff thats been written. But the Pathfinder Epic homebrew has some advice on how extend things so should be easy enough to do if needed


Ah right, for base classes the Archivist was also needed for the whole concept.

Being a cleric and fighting the gods is kinda "hey can you help me beat you up?" especially for a guy who is more along the lines of an atheististic approach to the whole god thing.

A cleric or a shaman could do. But if you are fixed on it its only 3 levels before its just a divine chassis the archivist is fine. Remember that the cleric spell list takes primacy for the level of available spells where it appears on more than one list. Please use Pathfinder wizards and feats

Llyarden
2024-01-14, 06:36 PM
Oh well since this is PF now I'm definitely interested. As...something.

To get the obvious questions out of the way, what are your opinions on other big PF 3pp systems like Spheres, Psionics, Akasha?

EDIT: I...somehow hit a key combo and posted my reply before I was finished writing it. Not quite sure how I did that.

The other question I wanted to ask: can we flip our classes between the normal side and the gestalt side? For instance, going something like Fighter 3 / Wizard 17 // Fighter 5 to end up with 8 fighter levels and 17 wizard levels? (Taking care not to have the same class twice in one level, obviously.)

Athaleon
2024-01-14, 06:54 PM
Definitely interested. Not sure yet what I'll play other than a Gish, and definitely (at least partially) Path of War.

samduke
2024-01-14, 06:59 PM
1. System: Pathfinder 1E
Please use the attached for Epic Pathfinder conversion as can be available here (https://www.jessesdnd.com/sites/default/files/EpicPathfinder1.6.pdf)

2. Starting Level: Level 23 // 5 (partial gestalt - see below)

3. Character Design

20 Point Buy starting stats (you are level 23 so plenty of options to buy stat books etc...)
Hit Points: max (you'll need them)
GHostfoot Gestalt: Gestalt levels at Levels 1,5,10,15 and 20.
Races: Please use common races where possible unless it critical
No ghosts, fey etc...
No epic spells
Clerics use the pantheons from their respective pantheon - can discuss domains, deific obedience (if required) etc... on case by case
Fractional BAB / Saves
Two traits
Background skills are in effect
More as needed as I think of things....


4. Sourcebooks
* Pactmaker (i.e. Pathfinder Binder) is available
* Path of War is available
* If there is a 3.5 class or PrC that was critical as this started in a 3.5 thread please flag so we can discuss

5. Considerations /Bans

Conjunction of the Spheres..
* Astral and Ethereal effects are ineffective
* Teleportation (or beyond LoS equivalents) do not work
* Some more to follow when I flesh out the world a bit more

Ban list
* Leadership
* Any form of infinite loop!
* No Spheres, please don't ask
* No oaths
* Custom magic items (combining is okay, custom is no. No rings of vigour etc...)
* I'm sure there will be more

6. Starting Cash: 1.0 Million GP (no single item >300K)

Things I would like to have answered.
are you using the Elephant in the room feat tax alternate rules?

From 3.5 I would like to use Disciple of Dispater (Bovd p60)

DrK
2024-01-14, 06:59 PM
Oh well since this is PF now I'm definitely interested. As...something.

To get the obvious questions out of the way, what are your opinions on other big PF 3pp systems like Spheres, Psionics, Akasha?

EDIT: I...somehow hit a key combo and posted my reply before I was finished writing it. Not quite sure how I did that.

The other question I wanted to ask: can we flip our classes between the normal side and the gestalt side? For instance, going something like Fighter 3 / Wizard 17 // Fighter 5 to end up with 8 fighter levels and 17 wizard levels? (Taking care not to have the same class twice in one level, obviously.)

Yes to Akashic (or at least the basic ones, not some of the sillier ones)
NO to spheres of any sort
Psionics… maybe. But I don’t think it particularly fits a Greek / Norse / Egyptian theme

Yes you could use your partial gestalt to do something like that. Someone else is doing that with a pacemaker 8/ harbringer 20

Llyarden
2024-01-14, 07:14 PM
This may be a bit of a stretch, but could I request a specific Sphere class/archetype and just, like...forgo the actual sphere part of it, because it's the class features I want rather than the talents? No worries if not, but I figured I might as well ask because I can't think of another way to get delayed/suspended potions.

Xavion
2024-01-14, 07:52 PM
On Pactmaking, and really pacts in general, how should we tackle starting knowledge of spirits? You only ever get a single 1st level spirit free from your class, both for Pactmaker and archetypes.

On epic classes, I guess if you're not taking one of the classes in the doc just have to multiclass?

Triskavanski
2024-01-14, 07:55 PM
https://www.d20pfsrd.com/classes/3rd-party-classes/orphaned-bookworm-productions/archivist/

I want to put the request for the pathfinder version of Archivist to reduce the amount of 3.5 stuff I'm using.

Dusk Raven
2024-01-14, 08:06 PM
So, my original idea was a chosen of Sekhmet, an Egyptian goddess of war and destruction. She's dealt with the whole "war against the gods" thing fairly well, as she's only interested in combat, not with who she's fighting against.

Originally I was going to make her a Crusader in 3.5, with a side-helping of Barbarian and Favored Soul, and the move to Pathfinder has left me... uncertain. Both because I'm not as familiar with Pathfinder builds and because, in Pathfinder, there are a lot of ways to build the same basic concept, even if they aren't all balanced. I'd appreciate some suggestions.

Chambers
2024-01-14, 09:07 PM
Going to make a Fighter (Warbinder (http://spheresofpower.wikidot.com/warbinder)), binding N’alyia, The First Vampire.

I'd like to use one of the alternative capstones, specifically the one that turns an item into an artifact (https://www.d20pfsrd.com/Classes/character-advancement/#with_this_sword_ex) (either his weapon or shield), but there's no guidance on how that works.

Rilem
2024-01-14, 09:10 PM
I don't really have the chops for high-level stuff, but I want to see how far I can take the idea of Ancient Greek scholars like Democritus or Aristarchus (or legendary ones, like Daedalus) marshaling the forces of Big Science against the divine. So alchemist, perhaps with void/aether Kineticist

Ancient
2024-01-14, 09:10 PM
Posting interest as a Human Sorcerer of the Necromancer Type (undead bloodline), from the Pharoahic region.

Athaleon
2024-01-14, 09:14 PM
With Akashic on the table I think I might in fact go with Rajah // Something. It does make an Egyptian theme easy to meet.

Triskavanski
2024-01-14, 09:26 PM
https://cdn.discordapp.com/attachments/725378832798056559/1196267062897672282/image.png
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
The All Mage
Human
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7 || Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)

What is a god but a mage who has gotten more powerful than other mages! Its true, and I'll prove it! I'll become one, and create my own world. They think they can sit upon their mountains, their thrones, their trees and crap upon us for they had first chance... If they pulled up the ladders, I'll create a tower to reach them. If they curse us with languages to divide us, I'll learn them all. My library, my tome, my tales will reach far and wide, I'll have the bards speak my name, and call for my praises. By my own power, and the power of allies I find, we'll give the bards something to talk about.

Xavion
2024-01-14, 11:12 PM
So how will worshippers of the gods work thematically given we're at war with the gods?

That said, I'm actually looking at the prophet option of pactmaker. Gives you the domain and spells of a god without having to worship them, although some of the other options which require worship like obedience could be interesting. That said, it specifically requires a god with the Occult domain as your choice. Given this, thinking maybe like Thoth or Hecate could work as a god? Not entirely sure what you want to do with divine stuff.

paradox26
2024-01-14, 11:51 PM
I will express interest, though I have a couple of other games I have to create characters for first, so it will take me a few days to get onto this.

I am thinking of a Kratos type character. An enemy of the gods due to an as yet undetermined slight. He will be a warrior, probably a Path of War of some type.

Dusk Raven
2024-01-15, 12:47 AM
After a quick glance at the Path of War classes, Warlord seems to be the closest one to my concept. Not sure what to Gestalt her with, though. I'd like to give her some sort of divine casting, but of the Charisma-based divine casters, Oracle does not recommend itself as a dip (Curses and all that), and Paladin/Antipaladin are too restrictive in their codes of conduct. My attempts to find Charisma-based archetypes for other divine classes haven't turned up much. So either I drop the divine angle entirely and be content with my maneuvers while gestalting with Barbarian or something, or I just commit to some divine class or other.

Kvard51
2024-01-15, 01:36 AM
Definitely interested. just need to consider concept.

DrK
2024-01-15, 01:54 AM
Things I would like to have answered.
are you using the Elephant in the room feat tax alternate rules?

From 3.5 I would like to use Disciple of Dispater (Bovd p60)

No to Elephant in the room. With 23 levels and 5 gestalt people have plenty of feats
Yes in theory to disciple of display or, although Disciple can use a pathfinder deific obedience version. Although bear in mind it’s an irredeemably evil class so may not play well with others


This may be a bit of a stretch, but could I request a specific Sphere class/archetype and just, like...forgo the actual sphere part of it, because it's the class features I want rather than the talents? No worries if not, but I figured I might as well ask because I can't think of another way to get delayed/suspended potions.

No spheres. Sorry.


On Pactmaking, and really pacts in general, how should we tackle starting knowledge of spirits? You only ever get a single 1st level spirit free from your class, both for Pactmaker and archetypes.

On epic classes, I guess if you're not taking one of the classes in the doc just have to multiclass?

similar to the “rare spirits” suggestion. Start with 4 1st then get 1 per level


https://www.d20pfsrd.com/classes/3rd-party-classes/orphaned-bookworm-productions/archivist/

I want to put the request for the pathfinder version of Archivist to reduce the amount of 3.5 stuff I'm using.

Yes that’s fine


Going to make a Fighter (Warbinder (http://spheresofpower.wikidot.com/warbinder)), binding N’alyia, The First Vampire.

I'd like to use one of the alternative capstones, specifically the one that turns an item into an artifact (https://www.d20pfsrd.com/Classes/character-advancement/#with_this_sword_ex) (either his weapon or shield), but there's no guidance on how that works.

There are some suggestions for what an artifact is in the mythic rules and then there is the intelligent item rule. Can work something out


So how will worshippers of the gods work thematically given we're at war with the gods?

That said, I'm actually looking at the prophet option of pactmaker. Gives you the domain and spells of a god without having to worship them, although some of the other options which require worship like obedience could be interesting. That said, it specifically requires a god with the Occult domain as your choice. Given this, thinking maybe like Thoth or Hecate could work as a god? Not entirely sure what you want to do with divine stuff.

Similar to all Greek/Norse mythology some Gods playing both sides and the wider question of do mortals give power to the gods of vice versa. Either way divine works as normal (although spells like commune may get short answers)

Xavion
2024-01-15, 02:27 AM
similar to the “rare spirits” suggestion. Start with 4 1st then get 1 per level

Similar to all Greek/Norse mythology some Gods playing both sides and the wider question of do mortals give power to the gods of vice versa. Either way divine works as normal (although spells like commune may get short answers)
So confirming, we can buy more spirits as per the tutelage options, at quadruple the cost of buying a wizard spell so 20 x level^2?

Makes sense on the gods, nothing a lot of them haven't done before. On the mechanics of gods and the case by case basis thing, should we just propose a god statblock to you for a god we pick for you to consider approving? Cause I can write up a god statblock for a god or two as proposals.

DrK
2024-01-15, 02:44 AM
So confirming, we can buy more spirits as per the tutelage options, at quadruple the cost of buying a wizard spell so 20 x level^2?

Makes sense on the gods, nothing a lot of them haven't done before. On the mechanics of gods and the case by case basis thing, should we just propose a god statblock to you for a god we pick for you to consider approving? Cause I can write up a god statblock for a god or two as proposals.

Yes on both fronts.

Some are easy, e.g. Iomedae is similar to what Athena would be, Gorum is similar to what Thor would be but swap greatsword for a warhammer etc...

AvatarVecna
2024-01-15, 02:57 AM
Basic concept: a son of Hermes blessed with infinite potential, he has in recent years turned his talents to monster hunting in an attempt to protect the people of the world from the gods' wrath. Now he's being presented with an opportunity to make a difference on a bigger scale.

Stub: Human Rogue 23 (Phantom Thief?) // Fighter 5

[spoiler=Related requests]1) 3.5 feat "Knowledge Devotion"

2) Phantom Thief gets certain skills where they add half their rogue level to their bonus, as well as to their ranks for purposes of determining when they gain skill unlocks. As we're lvl 20 I don't need the early unlocks (we'll have 20 ranks anyway), but I was wondering if I could benefit from it instead by gaining unlock benefits as if my ranks were that high? The specific thing I have in mind, tying in with the above request, is the Knowledge skill unlocks, which give bonuses per 5 ranks you possess in the skill. Normally, I'd just get the bonuses for 20 ranks, since I don't have 25 yet. If this were allowed, I'd get bonuses as if I had 30 ranks (and next level, as if I had 35 ranks).

3) the epic PF document mentions that chapter 8 has expanded rules for the Automatic Bonus Progression rules from the Pathfinder Unchained book, but I checked chapter 8 and they seem to be missing. Presuming someone could find that (or failing that, design one themselves), would that be acceptable?

Dusk Raven
2024-01-15, 03:02 AM
So, while Sekhmet (https://en.wikipedia.org/wiki/Sekhmet) sadly doesn't have an entry in 3.5's Deities and Demigods, it turns out she does have an entry (https://pathfinderwiki.com/wiki/Sekhmet) on Pathfinder Wiki, being a part of the Osirian pantheon. Will that do, or do you have your own idea of what she would be?

Meanwhile, I'm starting to consider yet another option - a class that actually has epic progression in the document. So, Barbarian - gestalted with a bit of Warlord. I'll have to see which of these ideas I like more... if I do decide to just take classes that don't go beyond 20, I'll have to figure out how that works exactly once one does reach epic levels...

Talivan
2024-01-15, 03:39 AM
Expressing Interest! will go thru rules and comeback with something later

EDIT: Requesting:

1.Iaijustu Focus Skill
2.Iaijutsu Master PrC

Will do something like: Warblade 17 / Iaijutsu Master 5 // Paladin 2 / Oracle 3


Question: Is short teleport/Land speed teleport also disabled?, some maneuvers do some kind of teleportation as part of the attacks or do a Land speed teleport.

Llyarden
2024-01-15, 04:27 AM
Okay, that's fine. In that case I'll probably go with an archer-y type, probably formerly a vague worshipper of...Artemis? I need to remember my mythologies lol.

razorfloss
2024-01-15, 04:29 AM
After thinking about it this seems like it will be fun even, I have no idea what I will do be doing. Thinking of going Hexblade/paladin 5. I was a follower of Nemis who acted as the hatchet man and went after anyone who swore an oath to the gods and broke it. The gods have broken their oath to humanity and must pay as nemesis herself would demand. Here's a pathfinder conversation of the hexblade (https://pathfancy.blogspot.com/2015/10/hexblade-hybrid-class-fighter-witch.html)

namo
2024-01-15, 05:02 AM
I'm thinking an Arcanist | Warder gish, a former student of Athena's who later rejected her maybe someone darker, like Hecate.

@Talivan : tactical teleportation (limited by Line of Sight) is allowed, per the DM.

samduke
2024-01-15, 06:27 AM
@Dr. K

I am confused how you get irredeemable evil from dispater? With the themes in Greek, Egyptian, Norse, pantheons there are plenty of sacrifice "x" types, anyways i was leaning norse warrior type

Alternatively if disciple of dispater's alignment, or fact that one sacrifices , is a huge deal....

I can build my Idea"norse warrior type" with Anointed Knight from (BoeD p49) .

not addressed in your opening is whether or not firearms are allowed, if so what era ect ?
and if not I would presume all classes and archetypes that use guns to also not be useable

Llyarden
2024-01-15, 07:29 AM
Can I use Ketephys (https://aonprd.com/DeityDisplay.aspx?ItemName=Ketephys) as a substitute for Artemis?

DrK
2024-01-15, 12:16 PM
Stub: Human Rogue 23 (Phantom Thief?) // Fighter 5

1) 3.5 feat "Knowledge Devotion"

2) Phantom Thief gets certain skills where they add half their rogue level to their bonus, as well as to their ranks for purposes of determining when they gain skill unlocks. As we're lvl 20 I don't need the early unlocks (we'll have 20 ranks anyway), but I was wondering if I could benefit from it instead by gaining unlock benefits as if my ranks were that high? The specific thing I have in mind, tying in with the above request, is the Knowledge skill unlocks, which give bonuses per 5 ranks you possess in the skill. Normally, I'd just get the bonuses for 20 ranks, since I don't have 25 yet. If this were allowed, I'd get bonuses as if I had 30 ranks (and next level, as if I had 35 ranks).

3) the epic PF document mentions that chapter 8 has expanded rules for the Automatic Bonus Progression rules from the Pathfinder Unchained book, but I checked chapter 8 and they seem to be missing. Presuming someone could find that (or failing that, design one themselves), would that be acceptable?

1/ no to Knowledge devotion, it’s not critical to a build so please try and stick to pathfinder, it would also become a near auto include for half the PCs
2/ just as per the rules as written. So just based on ranks
3/ I’m not using automatic progression unless suddenly lots of PCs start clamouring for it and I can recalculate the starting gold


So, while Sekhmet (https://en.wikipedia.org/wiki/Sekhmet) sadly doesn't have an entry in 3.5's Deities and Demigods, it turns out she does have an entry (https://pathfinderwiki.com/wiki/Sekhmet) on Pathfinder Wiki, being a part of the Osirian pantheon. Will that do, or do you have your own idea of what she would be?

Meanwhile, I'm starting to consider yet another option - a class that actually has epic progression in the document. So, Barbarian - gestalted with a bit of Warlord. I'll have to see which of these ideas I like more... if I do decide to just take classes that don't go beyond 20, I'll have to figure out how that works exactly once one does reach epic levels...

That Sehkmet is fine
Yes, people go above level 20 in non PF epic classes we will work something out.


Expressing Interest! will go thru rules and comeback with something later

EDIT: Requesting:

1.Iaijustu Focus Skill
2.Iaijutsu Master PrC

Will do something like: Warblade 17 / Iaijutsu Master 5 // Paladin 2 / Oracle 3


Question: Is short teleport/Land speed teleport also disabled?, some maneuvers do some kind of teleportation as part of the attacks or do a Land speed teleport.

No to Iaijitsu focus. Sorry. That can stay in 3.5.
Warblade is a DnD class, please select a PF one (with Path of War or Path of War core class archetypes plenty of options similar to warblade in feel)


After thinking about it this seems like it will be fun even, I have no idea what I will do be doing. Thinking of going Hexblade/paladin 5. I was a follower of Nemis who acted as the hatchet man and went after anyone who swore an oath to the gods and broke it. The gods have broken their oath to humanity and must pay as nemesis herself would demand. Here's a pathfinder conversation of the hexblade (https://pathfancy.blogspot.com/2015/10/hexblade-hybrid-class-fighter-witch.html)

No, sorry, a witch / fighter can cover and stay in core pathfinder


@Dr. K

I am confused how you get irredeemable evil from dispater? With the themes in Greek, Egyptian, Norse, pantheons there are plenty of sacrifice "x" types, anyways i was leaning norse warrior type

Alternatively if disciple of dispater's alignment, or fact that one sacrifices , is a huge deal....

I can build my Idea"norse warrior type" with Anointed Knight from (BoeD p49) .

not addressed in your opening is whether or not firearms are allowed, if so what era ect ?
and if not I would presume all classes and archetypes that use guns to also not be useable

I had not specified, but yes, no guns or firearms
Please try and choose PF classes by first preference. The 3.5 options were mainly for those who had settled on a PC (like geomancer) or were there is well established PF 3rd party (Pactmaker)


Can I use Ketephys (https://aonprd.com/DeityDisplay.aspx?ItemName=Ketephys) as a substitute for Artemis?

Looks fine

Llyarden
2024-01-15, 12:36 PM
Here's a first pass at Otonia, former huntress of Artemis (https://og.myth-weavers.com/sheet.html#id=2871351). Still have a bit of money to spend and need to double check all my bonuses and stuff, and obviously write fluff.

Dakrsidder
2024-01-15, 01:15 PM
Is homebrew allowed on request or not at all? Same for 3pp not already mentioned

DrK
2024-01-15, 02:47 PM
Is homebrew allowed on request or not at all? Same for 3pp not already mentioned

Please ask about other 3rd party
Homebrew you can ask but odds are honestly low, I don’t think any is approved so far

Dakrsidder
2024-01-15, 03:17 PM
In that case I’ll request Mind Pirate (https://minmaxforum.com/index.php?PHPSESSID=8e1o8sps5rpg1jskqc619e8m1c&topic=6900.0) before I try to recall some 3pp

Essentially a trickster spellthief with styx flavoring

Feathersnow
2024-01-15, 03:33 PM
Here is Eanasur (https://www.myth-weavers.com/sheets/?id=2871389), a wild man and dauntless defender, a man of godly and eldritch power yet beholden to no lord. More fluff to follow, but based on the literary character of Enkidu, if roughly.

Auranghzeb
2024-01-15, 04:05 PM
I'm missing a cool pictute and there's still a lot to do but the theme is taking shape (The temporal stats assume items I have yet to buy, if you tell me you don't want high numbers, you'll make me a happy camper).


Seneb, The Traveler (https://www.myth-weavers.com/sheets/?id=2871116)

Harbinger/Pactmaker

Just as the moon in its phases shows darkness and light, and the confluence of the mystical forces in men and beast, so the Traveler engages with contradiction: A beacon of hope, like the full moon gleaming over the Nile when is time to sow the ground; It was said that during the full moon, he would descend from the heavens to walk among mortals, bestowing blessings upon those who worshiped him faithfully.

As the moon waned, and the darkness gives way, the Traveler represents death and war. And his temples are somber, giving way to intrigue and destruction.

Then, as the beetle emerges from excrement, the New Moon rises, an Ankh of silvery hope renewed.

Seneb walks the earth as a human, disguising his divine nature and reconciling the tension of the world.


Reflufing the elven Curve blade into a Crescent moon blade, still thinking about it though.

He is a controller/striker with decent damage output from Mithral Current He is very mobile and has some cool abilities. I just love the design of Harbinger.


I believe everything is according to your Big 16. The only request/question is about whether Fools Errand is a valid Discipline and then clarification on teleportation effects because both Veiled Moon and some of the Harbinger's features like Omenwalk, are short distance teleportation effects.

Once that is clear, I'll pick the maneuvers.

Kvard51
2024-01-15, 04:09 PM
Is the Kheshig (https://libraryofmetzofitz.fandom.com/wiki/Kheshig) or Epilektoi (https://libraryofmetzofitz.fandom.com/wiki/Epilektoi) allowed?

DrK
2024-01-15, 05:34 PM
Is the Kheshig (https://libraryofmetzofitz.fandom.com/wiki/Kheshig) or Epilektoi (https://libraryofmetzofitz.fandom.com/wiki/Epilektoi) allowed?

Khesig yes, Epilikoti absolutely not. Not sure what they were smoking when they wrote that class with tye raft of immunities, resistances and potential regeneration 20 and at will true seeing…

Auranghzeb
2024-01-15, 05:37 PM
Khesig yes, Epilikoti absolutely not. Not sure what they were smoking when they wrote that class with tye raft of immunities, resistances and potential regeneration 20 and at will true seeing…

You are forgetting the best part: They have the only written way of using Martial Counters vs a Natural 20.

DrK
2024-01-15, 05:43 PM
You are forgetting the best part: They have the only written way of using Martial Counters vs a Natural 20.

Oddly enough that bit didn't bother me... as countering a natural 20 is pretty tough anyway :smallsmile: It was more the implacability's and rolling untyped attack, damage and save boosts from the delayed damage pool as someone turned the Old Crusader up to an 11

Llyarden
2024-01-15, 05:45 PM
at will true seeing…

Er, is that not allowed? DSP's Phoenix Champion (https://libraryofmetzofitz.fandom.com/wiki/Phoenix_Champion#Eye_of_the_Heavens_(Su)) has constant true seeing as well, and I currently have that PrC.

Talivan
2024-01-15, 06:03 PM
No to Iaijitsu focus. Sorry. That can stay in 3.5.
Warblade is a DnD class, please select a PF one (with Path of War or Path of War core class archetypes plenty of options similar to warblade in feel)


I mean Warlord instead of Warblade, then I will do:

Human
Swashbuckler (Flying Blade) 3 / Warlord 20 (Bushi) // Oracle 3 / Paladin 2

Kvard51
2024-01-15, 06:27 PM
Khesig yes, Epilikoti absolutely not. Not sure what they were smoking when they wrote that class with tye raft of immunities, resistances and potential regeneration 20 and at will true seeing…

Thanks! I'll finalize my decision soon.

Yas392
2024-01-15, 06:41 PM
@Drk Do we create an epic progression chassis for PF1 classes not covered in the PDF for approval?

Infernally Clay
2024-01-15, 07:03 PM
I'm liking where this is going. Mechanically she'll be a Paladin, but thematically she's a Valkyrie. Maybe even the leader of them, if that's allowed. Devoted as she was to Asgard and leading heroes to the Halls of Valhalla, she has abandoned her post because she can no longer serve someone who has turned their back on the faithful. She isn't angry or surprised by what Odin has done, because if anyone would do something like that it would be an opportunist like Odin, but she is disappointed in him and is eager to knock some sense into him.

She will be an Aasimar Paladin 23 // Oracle 5.

I'll probably grab the Nature mystery just to add her charisma, not her dexterity, to her AC and the Reclusive curse because it fits her character thematically and it's pretty solid too.

samduke
2024-01-15, 07:14 PM
Connie (https://www.myth-weavers.com/sheets/?id=2865976) - WIP
Human
Class Progression
Ranger 11/ Warder 12
//
Rogue 3/ Ranger +1/ Rogue +1

Kaouse
2024-01-15, 08:04 PM
I built a Level 20 Human 1pp Fighter (https://og.myth-weavers.com/sheet.html#id=2810937) for the Beastmass a while back. I think he'd be perfect for this. His 5 gestalt levels can probably go into Martial Artist Monk without too much issue.

That said, he's already a bit optimized (he was built to fight the Beastmass, after all). I hope it's not too much of an issue, especially since he's not exactly kitted out to handle spellcasters or Path of War initiators.

Also, I should probably ask, but given the nature of the campaign, is Deific Obedience and it's copies (Fiendish/Celestial/Monitor etc.) allowed?

Auranghzeb
2024-01-16, 03:12 AM
Oddly enough that bit didn't bother me... as countering a natural 20 is pretty tough anyway :smallsmile: It was more the implacability's and rolling untyped attack, damage and save boosts from the delayed damage pool as someone turned the Old Crusader up to an 11

I'm not impressed about untyped damage or immunities (they are boring and ease to get), but NAT 20 are the spirit of DND! Negating them feels wrong.


In any case, adding a table, feel free to add your characters:



Player
Character
Class 1
Ghostfoot gestalt
Status
Party role


Auranghzeb
The Traveler (https://www.myth-weavers.com/sheets/?id=2871116)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
Missing gear and maneuvers
Controller, bringer of bad news, inconstant as the moon, limited elemental damage





























And I think my questions got lost in my last post:

Questions:
1. Is Fool's Errand a valid Martial Discipline?
2. Are we using Variant Multiclass? I might move some feats if we are.

Kaouse
2024-01-16, 08:58 AM
I think the question I had concerning Deific Obedience was already answered.

At any rate, I think I'm done, for the most part.

Jesse's Epic Pathfinder rules aren't exactly kind to Fighters (CL stacks but BAB doesn't, Weapon Training gains new groups but the attack bonus stalls even though stuff like Inspire Courage and the like stacks forever, Fighters get the same number of bonus feats as Bards and numerous other classes, but without extra spells per day that Bards get, Epic Combat Feats are by far the weakest category of feats, and the actual epic abilities a Fighter gets... are limited use, for some reason).

Still, the character was pretty strong to begin with (as much as a Linear Fighter can be in a Quadratic Wizard's late game world), so this isn't too much of a concern either way.

Notably, I decided to go for Swashbuckler (Inspired Blade) as my Gestalt option, in place of Monk like I previously suggested. I really wanted to keep access to Mind-Buttressing armor, especially here in the late game, where casters can do things like copy Geas/Quest with a Limited Wish.

Path of War has a few ways to deal with that, but I wanted to keep the build mostly free of 3pp, so Mind-Buttressing it is, lol.



Player
Character
Class 1
Ghostfoot gestalt
Status
Party role


Auranghzeb
The Traveler (https://www.myth-weavers.com/sheets/?id=2871116)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
Missing gear and maneuvers
Controller, bringer of bad news, inconstant as the moon, limited elemental damage


Kaouse
Henry Pascal, Master of Form (https://og.myth-weavers.com/sheet.html#id=2871523)
Fighter 23
Swashbuckler 5
100% complete
Damage Dealer, Tank, Mobility, Face




















EDIT: Hmm... If Astral effects and teleportation effects aren't allowed, that might preclude Gate-summoning as well, huh? Might need to make a few changes if so...

Triskavanski
2024-01-16, 12:30 PM
Player
Character
Class 1
Ghostfoot gestalt
Status
Party role


Auranghzeb
The Traveler (https://www.myth-weavers.com/sheets/?id=2871116)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
Missing gear and maneuvers
Controller, bringer of bad news, inconstant as the moon, limited elemental damage


Kaouse
Henry Pascal, Master of Form (https://og.myth-weavers.com/sheet.html#id=2871523)
Fighter 23
Swashbuckler 5
100% complete
Damage Dealer, Tank, Mobility, Face


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all





















Working on finishing up the character.
Need to figure out what spells I'll know for the moment

samduke
2024-01-16, 01:36 PM
Player
Character
Class's
Ghostfoot gestalt
Status
Party role


Auranghzeb
The Traveler (https://www.myth-weavers.com/sheets/?id=2871116)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
Missing gear and maneuvers
Controller, bringer of bad news, inconstant as the moon, limited elemental damage


Kaouse
Henry Pascal, Master of Form (https://og.myth-weavers.com/sheet.html#id=2871523)
Fighter 23
Swashbuckler 5
100% complete
Damage Dealer, Tank, Mobility, Face


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
WIP
Support











Working on finishing up the character.

Feathersnow
2024-01-16, 02:19 PM
Player
Character
Class's
Ghostfoot gestalt
Status
Party role


Auranghzeb
The Traveler (https://www.myth-weavers.com/sheets/?id=2871116)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
Missing gear and maneuvers
Controller, bringer of bad news, inconstant as the moon, limited elemental damage


Kaouse
Henry Pascal, Master of Form (https://og.myth-weavers.com/sheet.html#id=2871523)
Fighter 23
Swashbuckler 5
100% complete
Damage Dealer, Tank, Mobility, Face


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
WIP
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
Needs Fluff, mechanics complete
Tank, scout, control











Need to write fluff.

Aegis013
2024-01-16, 03:11 PM
Player
Character
Class's
Ghostfoot gestalt
Status
Party role


Auranghzeb
The Traveler (https://www.myth-weavers.com/sheets/?id=2871116)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
Missing gear and maneuvers
Controller, bringer of bad news, inconstant as the moon, limited elemental damage


Kaouse
Henry Pascal, Master of Form (https://og.myth-weavers.com/sheet.html#id=2871523)
Fighter 23
Swashbuckler 5
100% complete
Damage Dealer, Tank, Mobility, Face


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
WIP
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
Needs Fluff, mechanics complete
Tank, scout, control


Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Mechanically complete, pending fluff
Frontline Damage Dealer/Healer











Adding my submission to the table, a Dwarven Warpriest of Athena.

angelpalm
2024-01-16, 03:43 PM
Can we take templates instead of classes on the "gestalt" track?

I rather just grab a couple of simple class templates related to the allowed material (akashic/initiator/etc)

Edit: Would any Legendary games or S-class material be available?

Talivan
2024-01-16, 04:31 PM
Adding my PC and fixing table:



Player
Character
Class's
Ghostfoot gestalt
Status
Party role


Auranghzeb
The Traveler (https://www.myth-weavers.com/sheets/?id=2871116)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
Missing gear and maneuvers
Controller, bringer of bad news, inconstant as the moon, limited elemental damage


Kaouse
Henry Pascal, Master of Form (https://og.myth-weavers.com/sheet.html#id=2871523)
Fighter 23
Swashbuckler 5
100% complete
Damage Dealer, Tank, Mobility, Face


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
WIP
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
Needs Fluff, mechanics complete
Tank, scout, control


Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Mechanically complete, pending fluff
Frontline Damage Dealer/Healer


Talivan
Kabuto (https://www.myth-weavers.com/sheets/?id=2871512)
Swashbuckler 3 / Warlord 20
Oracle 3 / Paladin 2
WIP
Mid Range Damage Dealer, Face


-
-
-
-
-
-

Kaouse
2024-01-16, 04:33 PM
I went ahead and adjusted the Fighter a bit. I got rid of Gate'd Efretti wish cheese. I also reconfigured some of his items to focus on a bevy of more esoteric defenses. However... this did have the side effect of forcing me to lower his already low AC.

This is less of a problem than it seems at first glance, since the 5 Swashbuckler levels do give him a limited ability to parry and dodge out of the way of enemy attacks, but his panache points are super limited, and don't really refresh easily. Ranged attacks are less of an issue though, because he has Cut from the Air, and can thus protect both himself and any allies in reach by parrying such blows. Thanks to Smash from the Air, he can even do such against ranged attacking spells. And those generally don't have a resource cost to use, unlike Swashbuckler's Panache.

That being said, he does have a few ways of increasing his AC. Namely, his shapeshifting (EDIT: And Grand Mutagen) should give him a combination of stat increases, size changes, and natural armor that might help make up for things, slightly. I also gave him Combat Expertise, to translate some of his insane attack bonus into more AC. Between that and Fighting Defensively with a Madu, I'm pretty sure he gets into the mid-40s range of AC, which is... decent, for the most part.

He also has some ways to play around with size and reach that can allow him to play keep away with prospective attackers. If he's allowed to level up into level 24, he'll gain access to a powerful tool that will play into this even more.

Ultimately though, if you wish to pressure him, simply force him to fight opponents in melee while he has zero panache available.

Or, you know, just nuke him with any number of high level caster exploits. While I tried as hard as I could to address a few of the easy ones, there are still a number out there that are harder to deal with.

At the end of the day, powerful though he may be, he's still just a Fighter in an Epic Wizard's world.

namo
2024-01-16, 08:35 PM
Adding my WIP PC:



Player
Character
Class's
Ghostfoot gestalt
Status
Party role


Auranghzeb
The Traveler (https://www.myth-weavers.com/sheets/?id=2871116)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
Missing gear and maneuvers
Controller, bringer of bad news, inconstant as the moon, limited elemental damage


Kaouse
Henry Pascal, Master of Form (https://og.myth-weavers.com/sheet.html#id=2871523)
Fighter 23
Swashbuckler 5
100% complete
Damage Dealer, Tank, Mobility, Face


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
WIP
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
Needs Fluff, mechanics complete
Tank, scout, control


Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Mechanically complete, pending fluff
Frontline Damage Dealer/Healer


Talivan
Kabuto (https://www.myth-weavers.com/sheets/?id=2871512)
Swashbuckler 3 / Warlord 20
Oracle 3 / Paladin 2
WIP
Mid Range Damage Dealer, Face


namo
Yarafel (https://og.myth-weavers.com/sheet.html#id=2871364)
Arcanist 22/Warder 1
Warder 4/Harbinger 1
WIP
Counterspeller, blaster, part-time gish


-
-
-
-
-
-



@Kaouse: level of optimization can matter quite a bit more than class, at this level.

Dusk Raven
2024-01-16, 09:34 PM
I really ought to set aside time to work on this... tomorrow, if I get enough sleep. Main issue is that it's been some time since I made a Pathfinder character, and I've never made a Warlord before, much less one at level 23.

...Also, if I weren't already committed to Egyptian Mythology, I'd ask if a Celtic Mythology character would fit. I rather like what I've read of old Irish folklore, and there are probably quite a few builds I could come up with to fit the lore.

samduke
2024-01-16, 10:03 PM
Backstory on sheet
Updating Table



Player
Character
Class's
Ghostfoot gestalt
Status
Party role


Auranghzeb
The Traveler (https://www.myth-weavers.com/sheets/?id=2871116)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
Missing gear and maneuvers
Controller, bringer of bad news, inconstant as the moon, limited elemental damage


Kaouse
Henry Pascal, Master of Form (https://og.myth-weavers.com/sheet.html#id=2871523)
Fighter 23
Swashbuckler 5
100% complete
Damage Dealer, Tank, Mobility, Face


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
Complete
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
Needs Fluff, mechanics complete
Tank, scout, control


Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Mechanically complete, pending fluff
Frontline Damage Dealer/Healer


Talivan
Kabuto (https://www.myth-weavers.com/sheets/?id=2871512)
Swashbuckler 3 / Warlord 20
Oracle 3 / Paladin 2
WIP
Mid Range Damage Dealer, Face


namo
Yarafel (https://og.myth-weavers.com/sheet.html#id=2871364)
Arcanist 22/Warder 1
Warder 4/Harbinger 1
WIP
Counterspeller, blaster, part-time gish


-
-
-
-
-
-

Kaouse
2024-01-17, 12:11 AM
@Kaouse: level of optimization can matter quite a bit more than class, at this level.

Eh, I kind of disagree. Martial classes are extremely limited in what they can accomplish.

Even with an extreme degree of optimization, you're basically limited to move and attack. But no matter how much I optimize, I'm not catching up to a wizard casting a (potentially quickened) Dimension Door, for example.

I do a lot of damage, have a lot of esoteric defenses but I can't exactly erect a wall of force to bisect a battlefield and keep enemies away, nor can I easily cross said wall of force. Hell, despite all of the damage I do, it still takes me more than one round to take down a wall of force, using all of my actions to deal with but a single (potentially quickened) action of an enemy spellcaster.

NOTE: I did try to finagle Spell Sunder onto the build, but... it required the use of an Ocher Rhomboid Ioun Stone to make everything in the build fit, and that item seemed a bit too obscure to allow. Even then, it's still trading an attack for what can potentially be a caster's swift or even immediate action.

Long story short, optimization can get you up to a class's performance ceiling, but you're still hard capped at that class's ceiling. And that problem is only exacerbated at high levels, especially when 3pp systems like Path of War are abound. So I'm not just competing with spellcasters who can teleport and stop time and ****, I'm competing with other martial classes who can basically do the same.

Given my inherently reduced capabilities, what's wrong with optimizing what I can? If anything, that's why I built the character in the first place - to test out the absolute limit of what an optimized 1pp-only Fighter can do at high levels.

That being said, I think I tapered down anything that could be considered cheesy or obscure on the build and made sure everything was 100% on the up and up. Hopefully, that's enough.

namo
2024-01-17, 02:48 AM
I agree with what you said regarding ceilings. It's just that people generally don't aim for the ceiling, so if you do you can well find yourself above them, even in a Fighter vs something else scenario.
The "free wishes" optimization you had going on here (and in another application in another game) is an example of that: I think we can agree that few people go for it.


Given my inherently reduced capabilities, what's wrong with optimizing what I can?
Nothing, and I wasn't putting down your build, which I learned a few things from; I was just reacting to the "I'm just a poor Fighter" part of your post. :smallsmile:

Kaouse
2024-01-17, 11:57 AM
I agree with what you said regarding ceilings. It's just that people generally don't aim for the ceiling, so if you do you can well find yourself above them, even in a Fighter vs something else scenario.

Well sure, but like I already mentioned in the last post: it isn't exactly difficult for a spellcaster to deal with him with some fairly basic spells that they could (and should) have at the ready. Namely any Wall spell (of which there are many) with special regards to Wall of Force, which takes time to chew through.


The "free wishes" optimization you had going on here (and in another application in another game) is an example of that: I think we can agree that few people go for it.

I literally stated that I got rid of that in the post before your initial response, lol.

I presume you're referring to the recent high level Mythic game that imploded during the application phase? Mythic makes that kind of stuff easy - there's literally even a Mythic ability called Binding Ritual that allows anybody to planar bind outsiders. With high enough mythic tiers, you can basically do anything. And even then, I still explicitly stayed away from from the truly broken ****, i.e. Legendary Item & Mythic Vital Strike.


Nothing, and I wasn't putting down your build, which I learned a few things from; I was just reacting to the "I'm just a poor Fighter" part of your post. :smallsmile:

I'm glad to hear that you've learned something from my build. Always happy to explain anything in it, if need be, as well as my thought process behind it. Like I said, the initial version was a theorycraft to see if it could handle the Beastmass, and it exceeded my expectations.

The shapeshifting gives it a lot of extra versatility and allows it to respond better to the ever changing battlefield. It certainly isn't beating any high-OP spellcaster (as a person with PVP experience, this build is comparatively docile), however I think it does a good job at what I imagine a Fighter's role to be - hit stuff and punish your opponent for attacking you or any of your allies. What I appreciate is that he does his duty without needing to be babysat/"enabled" by a Wizard.

And what's more, he doesn't need to rely on 3pp to keep up.

Athaleon
2024-01-17, 12:51 PM
Also updating table. Still working on mechanics. Concept is pretty straightforward: Pharaoh has already achieved immortality, now he's going for apotheosis. Also something about freeing his land from the whims of the gods, which could be cruel and capricious even in the best of times; that this would make him the sole and uncontested authority in not!Egypt is purely incidental.



Player
Character
Classes
Ghostfoot Gestalt
Status
Party role


Auranghzeb
The Traveler (https://www.myth-weavers.com/sheets/?id=2871116)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
Missing gear and maneuvers
Controller, bringer of bad news, inconstant as the moon, limited elemental damage


Kaouse
Henry Pascal, Master of Form (https://og.myth-weavers.com/sheet.html#id=2871523)
Fighter 23
Swashbuckler 5
100% complete
Damage Dealer, Tank, Mobility, Face


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
Complete
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
Needs Fluff, mechanics complete
Tank, scout, control


Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Mechanically complete, pending fluff
Frontline Damage Dealer/Healer


Talivan
Kabuto (https://www.myth-weavers.com/sheets/?id=2871512)
Swashbuckler 3 / Warlord 20
Oracle 3 / Paladin 2
WIP
Mid Range Damage Dealer, Face


namo
Yarafel (https://og.myth-weavers.com/sheet.html#id=2871364)
Arcanist 22/Warder 1
Warder 4/Harbinger 1
WIP
Counterspeller, blaster, part-time gish


Athaleon
Antharek (https://www.myth-weavers.com/sheets/?id=2871719)
Rajah (https://libraryofmetzofitz.fandom.com/wiki/Rajah) (Batal (https://libraryofmetzofitz.fandom.com/wiki/Batal)) 23
Paladin (Perilous Rider (https://libraryofmetzofitz.fandom.com/wiki/Perilous_Rider)) 5
WIP
Ranged AOE Damage, Face, Support

Llyarden
2024-01-17, 01:40 PM
Player
Character
Classes
Ghostfoot Gestalt
Status
Party role


Auranghzeb
The Traveler (https://www.myth-weavers.com/sheets/?id=2871116)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
Missing gear and maneuvers
Controller, bringer of bad news, inconstant as the moon, limited elemental damage


Kaouse
Henry Pascal, Master of Form (https://og.myth-weavers.com/sheet.html#id=2871523)
Fighter 23
Swashbuckler 5
100% complete
Damage Dealer, Tank, Mobility, Face


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
Complete
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
Needs Fluff, mechanics complete
Tank, scout, control


Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Mechanically complete, pending fluff
Frontline Damage Dealer/Healer


Talivan
Kabuto (https://www.myth-weavers.com/sheets/?id=2871512)
Swashbuckler 3 / Warlord 20
Oracle 3 / Paladin 2
WIP
Mid Range Damage Dealer, Face


namo
Yarafel (https://og.myth-weavers.com/sheet.html#id=2871364)
Arcanist 22/Warder 1
Warder 4/Harbinger 1
WIP
Counterspeller, blaster, part-time gish


Athaleon
Antharek (https://www.myth-weavers.com/sheets/?id=2871719)
Rajah (https://libraryofmetzofitz.fandom.com/wiki/Rajah) (Batal (https://libraryofmetzofitz.fandom.com/wiki/Batal)) 23
Paladin (Perilous Rider (https://libraryofmetzofitz.fandom.com/wiki/Perilous_Rider)) 5
WIP
Ranged AOE Damage, Face, Support


Llyarden
Otonia (https://og.myth-weavers.com/sheet.html#id=2871351)
Warlord (Bannerman) 6 / Evangelist 4 / Phoenix Champion 10 / Oracle 2 / Monk (Zen Archer) 1
Monk (Zen Archer) +5
Mechanically done fluff still to come
Ranged combat, cold damage, hunting

Triskavanski
2024-01-17, 01:46 PM
Well sure, but like I already mentioned in the last post: it isn't exactly difficult for a spellcaster to deal with him with some fairly basic spells that they could (and should) have at the ready. Namely any Wall spell (of which there are many) with special regards to Wall of Force, which takes time to chew through.



Sadly, even a wall of tissue paper stops fighters because of how mechanics work.

Kaouse
2024-01-17, 02:08 PM
Sadly, even a wall of tissue paper stops fighters because of how mechanics work.

True.

But to be fair, you're definitely gonna want a Wall of Force or something similar if you wish to stop Henry Pascal.

Sentinel Obedience to Haagenti allows him to use Shapechange to assume forms from Undead Anatomy - which includes incorporeal undead. So he can bypass most non-Force walls, should the need arise.

Granted, incorporeal undead are the absolute worst form for him to turn into from a combat perspective (he's all about Strength, and incorporeal have zero strength), so either way, it's pretty much gonna be a wasted turn for him. You can only shift forms once per round, after all.

That said, it's a great form for scouting ahead, and unlike most Scouts, he can generally take care of himself should the situation get dire. Giant Form also grants Regen, so he has some mild healing capability as well.

Triskavanski
2024-01-17, 02:41 PM
If it wasn't for pesky little rules getting in the way, the thing that could allow you to tear down almost any wall would have been gloves of sculpting, and then you could coolaid man your way through almost anything.

Aegis013
2024-01-17, 03:27 PM
Player
Character
Classes
Ghostfoot Gestalt
Status
Party role


Auranghzeb
The Traveler (https://www.myth-weavers.com/sheets/?id=2871116)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
Missing gear and maneuvers
Controller, bringer of bad news, inconstant as the moon, limited elemental damage


Kaouse
Henry Pascal, Master of Form (https://og.myth-weavers.com/sheet.html#id=2871523)
Fighter 23
Swashbuckler 5
100% complete
Damage Dealer, Tank, Mobility, Face


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
Complete
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
Needs Fluff, mechanics complete
Tank, scout, control


Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Complete
Frontline Damage Dealer/Healer


Talivan
Kabuto (https://www.myth-weavers.com/sheets/?id=2871512)
Swashbuckler 3 / Warlord 20
Oracle 3 / Paladin 2
WIP
Mid Range Damage Dealer, Face


namo
Yarafel (https://og.myth-weavers.com/sheet.html#id=2871364)
Arcanist 22/Warder 1
Warder 4/Harbinger 1
WIP
Counterspeller, blaster, part-time gish


Athaleon
Antharek (https://www.myth-weavers.com/sheets/?id=2871719)
Rajah (https://libraryofmetzofitz.fandom.com/wiki/Rajah) (Batal (https://libraryofmetzofitz.fandom.com/wiki/Batal)) 23
Paladin (Perilous Rider (https://libraryofmetzofitz.fandom.com/wiki/Perilous_Rider)) 5
WIP
Ranged AOE Damage, Face, Support


Llyarden
Otonia (https://og.myth-weavers.com/sheet.html#id=2871351)
Warlord (Bannerman) 6 / Evangelist 4 / Phoenix Champion 10 / Oracle 2 / Monk (Zen Archer) 1
Monk (Zen Archer) +5
Mechanically done fluff still to come
Ranged combat, cold damage, hunting




Added a short backstory and a bit of fluff. DrK, feel free to let me know if more backstory/fluff is desired.

Kaouse
2024-01-17, 06:07 PM
If it wasn't for pesky little rules getting in the way, the thing that could allow you to tear down almost any wall would have been gloves of sculpting, and then you could coolaid man your way through almost anything.

After a quick google search, I presume you're talking about Gloves of Shaping (https://www.aonprd.com/MagicWondrousDisplay.aspx?FinalName=Gloves%20of%20 Shaping)?

If so, that's actually kind of interesting. Doesn't seem to take an action or have any needless restriction. Combine that with an Adamantine Gauntlet and you can ignore the hardness of anything less than 40 hardness. Do I have that correct?

A shame it's seemingly restricted to unarmed strikes, though. I'm honestly not sure if it out-damages the 1.5x damage (+Power Attack) from two handing a weapon, even against hardness 30.

...Actually, after some quick calculations, I think it comes out ahead on anything more than hardness 20, so it's definitely something to think about.

Thank you for the suggestion. :smallsmile:

Triskavanski
2024-01-17, 08:24 PM
After a quick google search, I presume you're talking about Gloves of Shaping (https://www.aonprd.com/MagicWondrousDisplay.aspx?FinalName=Gloves%20of%20 Shaping)?

If so, that's actually kind of interesting. Doesn't seem to take an action or have any needless restriction. Combine that with an Adamantine Gauntlet and you can ignore the hardness of anything less than 40 hardness. Do I have that correct?

A shame it's seemingly restricted to unarmed strikes, though. I'm honestly not sure if it out-damages the 1.5x damage (+Power Attack) from two handing a weapon, even against hardness 30.

...Actually, after some quick calculations, I think it comes out ahead on anything more than hardness 20, so it's definitely something to think about.

Thank you for the suggestion. :smallsmile:

It doesn't just restricted to unarmred strikes.


The gloves only affect shaping materials with the wearer’s hands or handheld tools, and only when the wearer desires to do so.

What a tool is may differ between dms. But at the very least you can wield a sledge hammer.

DrK
2024-01-18, 04:19 AM
@Drk Do we create an epic progression chassis for PF1 classes not covered in the PDF for approval?

Yes, you can suggest an epic progression for classes not covered by the epic pathfinder scrib notes




And I think my questions got lost in my last post:

Questions:
1. Is Fool's Errand a valid Martial Discipline?
2. Are we using Variant Multiclass? I might move some feats if we are.

1/ No to fool's errand, I use PFSRD primarily and its not one of the core ones on there
2/ No, with 23 levels to play with and the partial gestalt there is plenty of scope without the VMC



Can we take templates instead of classes on the "gestalt" track?

I rather just grab a couple of simple class templates related to the allowed material (akashic/initiator/etc)

Edit: Would any Legendary games or S-class material be available?

No templates. They are not balanced well in Pathfinder and are made for NPCs/monsters
On the legendary games - it depends. Link something and I can have a look


I really ought to set aside time to work on this... tomorrow, if I get enough sleep. Main issue is that it's been some time since I made a Pathfinder character, and I've never made a Warlord before, much less one at level 23.

...Also, if I weren't already committed to Egyptian Mythology, I'd ask if a Celtic Mythology character would fit. I rather like what I've read of old Irish folklore, and there are probably quite a few builds I could come up with to fit the lore.

Celtic mythology is fine. Anything that is linked to the sort of ancient earth culture mythology is good for me

Auranghzeb
2024-01-18, 06:11 AM
Roger.

Scrubbing Fools Errand. Crunch is basically ready. I'll work on the story today. The idea is to re-fluff 4 Spirits as 4 Egyptians Gods connected to the Egyptian god Jonsu: Jehotek (Khepri), The Primal Ravager (Set), Nekbeth and Sekhmet; and Martial Dsiciplines to Aspects of Jonsu: The Moon in its Phases (Mithral Current for the Wax->Full moon, Veiled Moon for the Wane-New Moon) and other Aspects of Khonsu, Time (Riven Hourglass), Rebirth(Elemental Flux) and Travel(This was Fools errand, so I need to find something thematic enough).

3SecondCultist
2024-01-18, 11:52 AM
Are firearms and the typical siege weapons permitted?

I was thinking of a Hephaestus type smith who is out to build a device capable of deicide. I may get into asking for the PF Artificer conversion (https://sites.google.com/site/eberronpathfinder/conversion-info/classes/artificer), since there is a pretty good one for the PF Eberron site and there really isn't an easy PF equivalent. I would likely go Artificer 20 with some kind of Gunslinger 5 for the gestalt levels.

Another idea I had would be a divine hunter type, but looking at the table of submissions I think that one would bump against at least two to three other concepts.

Aegis013
2024-01-18, 12:31 PM
I had not specified...no guns or firearms


DrK said no guns previously, which rules out gunslinger. Siege weapons are still an open question.

Dakrsidder
2024-01-18, 01:11 PM
I’m thinking Soul Hunter/Mage Hunter/Mortal Usher//Master of Many Styles/Mortal Usher acting as a vengeful spirit assassin type of deal

DrK
2024-01-18, 02:26 PM
Are firearms and the typical siege weapons permitted?

I was thinking of a Hephaestus type smith who is out to build a device capable of deicide. I may get into asking for the PF Artificer conversion (https://sites.google.com/site/eberronpathfinder/conversion-info/classes/artificer), since there is a pretty good one for the PF Eberron site and there really isn't an easy PF equivalent. I would likely go Artificer 20 with some kind of Gunslinger 5 for the gestalt levels.

Another idea I had would be a divine hunter type, but looking at the table of submissions I think that one would bump against at least two to three other concepts.

As someone else mentioned there is no guns and no pre game magic item making. If possible pleae stick to pathfinder and much of the artificer can be covered by the various Alchemist archetypes

Zarthrax
2024-01-18, 05:03 PM
Hmmm, would Atlantis be a suitable excuse for psionics?

Barring that, I'm still interested in making a character, just trying to narrow down what to play.

DrK
2024-01-18, 05:22 PM
Hmmm, would Atlantis be a suitable excuse for psionics?

Barring that, I'm still interested in making a character, just trying to narrow down what to play.

Please avoid the psionics. Its another system to balance against and easier just with transitional magics

Feathersnow
2024-01-18, 07:33 PM
Please avoid the psionics. Its another system to balance against and easier just with transitional magics

Zealot from PoW has a manifester level but doesn't learn powers and I took one teensy psionic feat. Is that acceptable?

Kaouse
2024-01-18, 07:34 PM
Oh ****, Variant Multiclass isn't allowed. That's a huge blow. Not unsalvage, but a blow nonetheless. I'll have to adjust Henry a bit. Is Combat Stamina allowed?

Also, are we ourselves actual gods, or do we just fight the gods? If so, I'd kind of like to model myself off the Greek God Protean.

...or alternatively, the Demon Lord Haagenti himself, lol.

5ColouredWalker
2024-01-18, 07:41 PM
Posting interest before this can get away from me.
There's already a Rajah, 50/50 I apply as a sufficently different one with Zealot as my gestalt or as a Gish/Zealot.

Thokk_Smash
2024-01-18, 10:22 PM
Posting interest as either a Grecian strongman in the vein of Hercules (Barbarian), or a stranger in a strange land Samurai from the far east.

Chambers
2024-01-18, 11:05 PM
Switching things up, going to make a Druid of Asmodeus. Time for these disrespectful deities to honor their commitments or make way for someone who delivers on their promises. Something like Druid // Mystic Brawler, big time wild shaping happening.

Da'Shain
2024-01-19, 12:19 AM
Player
Character
Classes
Ghostfoot Gestalt
Status
Party role


Auranghzeb
The Traveler (https://www.myth-weavers.com/sheets/?id=2871116)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
Missing gear and maneuvers
Controller, bringer of bad news, inconstant as the moon, limited elemental damage


Kaouse
Henry Pascal, Master of Form (https://og.myth-weavers.com/sheet.html#id=2871523)
Fighter 23
Swashbuckler 5
100% complete
Damage Dealer, Tank, Mobility, Face


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
Complete
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
Needs Fluff, mechanics complete
Tank, scout, control


Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Complete
Frontline Damage Dealer/Healer


Talivan
Kabuto (https://www.myth-weavers.com/sheets/?id=2871512)
Swashbuckler 3 / Warlord 20
Oracle 3 / Paladin 2
WIP
Mid Range Damage Dealer, Face


namo
Yarafel (https://og.myth-weavers.com/sheet.html#id=2871364)
Arcanist 22/Warder 1
Warder 4/Harbinger 1
WIP
Counterspeller, blaster, part-time gish


Athaleon
Antharek (https://www.myth-weavers.com/sheets/?id=2871719)
Rajah (https://libraryofmetzofitz.fandom.com/wiki/Rajah) (Batal (https://libraryofmetzofitz.fandom.com/wiki/Batal)) 23
Paladin (Perilous Rider (https://libraryofmetzofitz.fandom.com/wiki/Perilous_Rider)) 5
WIP
Ranged AOE Damage, Face, Support


Llyarden
Otonia (https://og.myth-weavers.com/sheet.html#id=2871351)
Warlord (Bannerman) 6 / Evangelist 4 / Phoenix Champion 10 / Oracle 2 / Monk (Zen Archer) 1
Monk (Zen Archer) +5
Mechanically done fluff still to come
Ranged combat, cold damage, hunting


Da'Shain
Nefer-Horsif (https://www.myth-weavers.com/sheets/?id=2871941)
Mystic (Knight-Chandler) 20 / Animus Adept 3
Monk (Master of Many Styles) 1/Inquisitor (Sanctified Slayer) 2/Animus Adept +2
Maneuvers to be picked, Fluff to be finalized
Anti-Mage, AOE/single target damage, Healing/Buffing/Debuffing



Added myself to the table with Nefer-Horsif (https://www.myth-weavers.com/sheets/?id=2871941), a martial "mage" character with heavy emphasis on Elemental Flux and Radiant Dawn to blast, buff, debuff and heal. A devotee of Horus, the gods' betrayal of their own ideals has convinced him they must be taken to task. Largely mechanically done, but have to pick maneuvers and fill out his personality a bit more.

Rilem
2024-01-19, 12:43 AM
WIP for Iapyx, Physician and Natural Philosopher (https://www.myth-weavers.com/sheets/?id=2871554) (i.e., vivisectionist Alchemist 23), which feels less modern than the mad-bomber type. Not doing the Feral/Beastmorph route, because the Ancient Greek heroes don't embrace body horror; they prize the human form too much to turn themselves into monsters.

He’s got some ridiculous stuff like Greater Simulacrum — which I don't actually plan on using abusable stuff like Craft Construct, which I don't actually plan on using (among other things, I don't think I'll have the cash) — but it makes sense to take; Daedalus and the like always seem to be shaping weird stuff out of wood, clay, whatever.

Gestalt levels will be Rogue/fighter -- I don't imagine most of the sneak-attack will stack.


"We may be sad that the gods of Olympus have forsaken us." Iapyx stands in the center of the lyceum, speaking to the assembly as if it were one of his classes. "We may be angry that their cousins in the northern seas and southern deserts have joined them, striking from their heavens with cruel hands and malicious thought at their mortal children. We may feel betrayed.

"But we should not be surprised," he continued. "And we must not be afraid."

He pointed outside, toward a towering figure of gleaming metal that stood watch over the gathering. "Hephaestus may have forged Talus, but no divine spark animated our colossus," he says, a note of pride in his voice. That is a creation of man — many men, in fact; I myself played a small part in its construction."

He points to the audience. "There are some here who were stuck down by the gods themselves — and healed, not with prayers but with science!

"The universe belongs to those who know its workings. The Olympians have jealously guarded its secrets for eons, but man is beginning to uncover them on his own. That is why the gods oppose us, but they will lose."

angelpalm
2024-01-19, 02:23 AM
Yes, you can suggest an epic progression for classes not covered by the epic pathfinder scrib notes



1/ No to fool's errand, I use PFSRD primarily and its not one of the core ones on there
2/ No, with 23 levels to play with and the partial gestalt there is plenty of scope without the VMC




No templates. They are not balanced well in Pathfinder and are made for NPCs/monsters
On the legendary games - it depends. Link something and I can have a look



Celtic mythology is fine. Anything that is linked to the sort of ancient earth culture mythology is good for me


I see why you would be apprehensive. I am the same way when it comes to templates. But in this case I would ask if you would consider any of these?

https://libraryofmetzofitz.fandom.com/wiki/Akashic_Simple_Templates



https://libraryofmetzofitz.fandom.com/wiki/Martial_Simple_Class_Template

If not that is fine. I just thought I would give it a shot.

Some other stuff I would like to be considered as well.


https://libraryofmetzofitz.fandom.com/wiki/Malefex

https://libraryofmetzofitz.fandom.com/wiki/Ninja_(Legendary)

https://libraryofmetzofitz.fandom.com/wiki/Magus_(Legendary)

https://www.d20pfsrd.com/classes/3rd-party-classes/legendary-games/helmsman/

https://libraryofmetzofitz.fandom.com/wiki/Machine_Scion


Still not sure if I want to even use any of this. Not having psionics when other dsp stuff is on the table threw me for a loop.

Kaouse
2024-01-19, 03:42 AM
Okay, I decided to completely revamp my submission entirely and go with a Barbarian instead of a Fighter. They certainly have a lot more to work with in Jesse's Epic Pathfinder.

The character isn't as overtly strong as the previous iteration of Henry, either. Though he's still decently well done, I think. And a hell of a lot tankier, since he's partially an Invulnerable Rager this time (going all in on DR).

I'm still keeping with the Shapeshifting aspect of his character, though. Only instead of abusing Haagenti's Obedience for Shapechange, I'm relying entirely on the 5 animals chosen via Beastkin Berserker.

A loss of versatility, but gets the job done nonetheless.



Player
Character
Classes
Ghostfoot Gestalt
Status
Party role


Auranghzeb
The Traveler (https://www.myth-weavers.com/sheets/?id=2871116)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
Missing gear and maneuvers
Controller, bringer of bad news, inconstant as the moon, limited elemental damage


Kaouse
Ryoku Absolom (https://og.myth-weavers.com/sheet.html#id=2872317)
Barbarian 23
Monk (Martial Artist) 5
100% complete
Damage Dealer, Tank, Mobility, Skills (yep!)


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
Complete
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
Needs Fluff, mechanics complete
Tank, scout, control


Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Complete
Frontline Damage Dealer/Healer


Talivan
Kabuto (https://www.myth-weavers.com/sheets/?id=2871512)
Swashbuckler 3 / Warlord 20
Oracle 3 / Paladin 2
WIP
Mid Range Damage Dealer, Face


namo
Yarafel (https://og.myth-weavers.com/sheet.html#id=2871364)
Arcanist 22/Warder 1
Warder 4/Harbinger 1
WIP
Counterspeller, blaster, part-time gish


Athaleon
Antharek (https://www.myth-weavers.com/sheets/?id=2871719)
Rajah (https://libraryofmetzofitz.fandom.com/wiki/Rajah) (Batal (https://libraryofmetzofitz.fandom.com/wiki/Batal)) 23
Paladin (Perilous Rider (https://libraryofmetzofitz.fandom.com/wiki/Perilous_Rider)) 5
WIP
Ranged AOE Damage, Face, Support


Llyarden
Otonia (https://og.myth-weavers.com/sheet.html#id=2871351)
Warlord (Bannerman) 6 / Evangelist 4 / Phoenix Champion 10 / Oracle 2 / Monk (Zen Archer) 1
Monk (Zen Archer) +5
Mechanically done fluff still to come
Ranged combat, cold damage, hunting

Sutr
2024-01-19, 08:55 AM
I notice a lack of my kind of people. Posting interest as some kind of giant. Is the half giant, or Oggr race ok, both are in pathfinder third party? Would take a one of the racial substitutions to remove psionics from the half giant.

Thinking some kind of Primalist bloody knuckled brawler bloodrager, gestalted with formcrafter unchained monk. I just want to throw big rocks at the gods.

namo
2024-01-19, 07:24 PM
Updating my line in the table:


Player
Character
Classes
Ghostfoot Gestalt
Status
Party role


Auranghzeb
The Traveler (https://www.myth-weavers.com/sheets/?id=2871116)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
Missing gear and maneuvers
Controller, bringer of bad news, inconstant as the moon, limited elemental damage


Kaouse
Ryoku Absolom (https://og.myth-weavers.com/sheet.html#id=2872317)
Barbarian 23
Monk (Martial Artist) 5
100% complete
Damage Dealer, Tank, Mobility, Skills (yep!)


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
Complete
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
Needs Fluff, mechanics complete
Tank, scout, control


Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Complete
Frontline Damage Dealer/Healer


Talivan
Kabuto (https://www.myth-weavers.com/sheets/?id=2871512)
Swashbuckler 3 / Warlord 20
Oracle 3 / Paladin 2
WIP
Mid Range Damage Dealer, Face


namo
Yarafel (https://og.myth-weavers.com/sheet.html#id=2871364)
Arcanist 22/Warder 1
Warder 4/Harbinger 1
Complete
Counterspeller, blaster, part-time gish


Athaleon
Antharek (https://www.myth-weavers.com/sheets/?id=2871719)
Rajah (https://libraryofmetzofitz.fandom.com/wiki/Rajah) (Batal (https://libraryofmetzofitz.fandom.com/wiki/Batal)) 23
Paladin (Perilous Rider (https://libraryofmetzofitz.fandom.com/wiki/Perilous_Rider)) 5
WIP
Ranged AOE Damage, Face, Support


Llyarden
Otonia (https://og.myth-weavers.com/sheet.html#id=2871351)
Warlord (Bannerman) 6 / Evangelist 4 / Phoenix Champion 10 / Oracle 2 / Monk (Zen Archer) 1
Monk (Zen Archer) +5
Mechanically done fluff still to come
Ranged combat, cold damage, hunting



NB: I might make minor adjustments post-selection (regarding spells mostly); I assume that's OK.

Fluff-wise, she's a disciple of Hecate, who I imagined as having several "faces" / mantles of power; in particular she'd represent the demon lord Abraxas in the setting. Let me know if that's not OK and you have another way you would like to handle that (I assumed, perhaps wrongly, that fiend lords did not exist in the same shape as in e.g. Golarion).

Auranghzeb
2024-01-19, 07:43 PM
Nehemsek, The Traveler (http://www.myth-weavers.com/sheet.html#id=2871116)
? Human Harbinger 20/Pactmaker 8, Level 23, Init 7, HP 299/299, DR 50% Fortification, Speed 50'/Fly 50'(Good)
AC 37, Touch 25, Flat-footed 26, CMD 40, Fort 22, Ref 18, Will 25, CMB +15/+10/+5, Base Attack Bonus 15/10/5
Waxing Moon RANGED + 5 = 32 (1d4 +25, 18-19 x2)
Whispers of Atrocity: Ignore Immunities Dark Focus Maneuvers with Waxing Moon RANGED +10 = 37/32/27 (1d4 +32, 18-19 x2)
Bracers of Armor (+8 Armor, +7 Dex, +4 Natural, +4 Deflect)
Abilities Str 10, Dex 24, Con 20, Int 30, Wis 16, Cha 20
Condition Currently Binding Toth and Serket, 50% fortification comes from Pact Augmentation


Alright. I probably overdid this. But the theme is just too appealing for me and next week I'm travelling for work so I won't have time. This is my Final Submission Single Post. I'll update the table later to avoid doble post.

I still have some money to spend and two Epic Feats. But There won't be any major changes.


Notes/Questions:

@Drk
1. I have Completely avoided Teleportation effects from Class and from Veiled Moon. Let me know if this is an overkill and I'll pick Omenwalk instead of Water Dweller.

2. Can I pick a feat to get two stances at the same time or an extra Vestige? Maybe the Improved Binder Feat from 3.5? Other than that, Epic feats are not very epic for the Harbinger.

3. I interpret your banning of Swiftblade and Factotoum in the 3.5 version of this game as a way to limit Action Economy, If that is correct, I won't pick God of The Hourglass Stance. But, well, it is a nice stand to have TBH.

4. I tried to keep the numbers reasonable and he doesn't have many immunities (If any), I just like the combination and the fluff, I hope you do too.


Concept A mystic and young sage touched by the gods with knowledge and skills to help his people. He defies Toth and the God curses him to become a living plague of war, a Harbinger against his will, he wanders for many years avoiding people, because he basically causes destruction and illness wherever he goes. He finds the way to bind some shattered pieces of the Gods' aspects and regains some control over his curse, and now sees an opportunity to find peace by finally defying the Gods Themselves
His Binder Spirits are fragments of the gods essence, the same gods that favored him (Khonsu, Toth, Sekmet, and Nekmet) and his martial disciplines of focus are derived from the Nile (Mitral Current) The Moon (Veiled Moon) Time (Riven Hourglass) and The Curse of Toth.


Well DallE makes everyting into a beff cake so I have not settled on an Image, something like this, but way more cursed-looking.
https://cdn.discordapp.com/attachments/1088658631735656448/1198025871278227639/file-L1eXSo6tuo8ZghK24egESci1.png?ex=65bd6789&is=65aaf289&hm=dc6e1ea1072ae3e2211b6780d1e20d5dd3c27d5b6ce2896 10c8f46d3f52f3975&



Nehemsek was a Sahhu, a mystic touched by the the divine, he knew the words to speak with the gods and the spirits and the knowledge to read the stars. He made his city by the Nile prosperous. But when his wife was going to give birth to his firstborn, the stars showed him their fate was sealed. He tried to bring their souls back to the world of the living against Toth's will and ventured into the real of the Dead dressed up like Khonsu. In punishment, Toth cursed him to wander the earth as a living plague of war and devastation. And for years he has done so, carrying wars with his very step Secretly he has been collecting Vestiges of the Gods, remains of their aspects that linger in the air an has etched them in his skin to bind the Gods' power as he once did. Now, with the gods denying people their blessings, Nehemsek sees a glimpse of hope to defy them and find rest.



Nehemsek, marked by his cursed journey, stood with a once-proud stature now carrying the weight of battles fought. His sun-bronzed skin bore scars, a testament to a life spent traversing the world. Weary yet resilient eyes reflected the intensity of his struggles, framed by dark, tousled hair that hinted at the passage of time. Adorned in weathered garments, he moved with a subtle grace, a residue of the mystic arts he had once mastered. Nehemsek's presence spoke of a traveler haunted by the divine curse, seeking redemption in lands scarred by his past.





- In the midst of the fertile Nile, Nehemsek, a young sahhu with a spirit touched by the divine, sought to bestow prosperity upon his city. Engaging with the gods—Khonsu, Thoth, Hapi, Nekhbet, and Serket—he mastered the mystic arts, deciphering the celestial dance to guide crops, nurture beasts, and aid birthing mothers. The mystic's tale took a somber turn when his firstborn was on the cusp of entering the world. An ominous revelation pierced the tranquil night – the celestial signs foretold doom. Both his wife and newborn son were destined for an early departure from the mortal realm.
- Fueled by desperation and a father's fierce love, Nehemsek, undeterred by the whispers of gods and cosmic balance, sought to defy destiny. With the fervor of one who has glimpsed the veil of the afterlife, he ventured into forbidden realms to snatch back the souls marked for premature departure.
- Yet, the gods, bound by their cosmic design, could not allow such defiance. Thoth, the arbiter of wisdom and fate, confronted Nehemsek in the realm of the dead. The ethereal halls echoed with the clash of mortal will against divine decree. As the souls of his wife and child departed with the divine escort, Nehemsek, undeterred even in the face of cosmic inevitability, followed them into the land of shadows.
- It was in that solemn realm, where the living and the dead converged, that Nehemsek's fate took its fateful twist. Thoth, outraged by the mortal's audacity, pronounced a curse that echoed through the ages. Nehemsek, now a reluctant agent of war and hunger, emerged from the underworld, forever bound to a destiny shaped by the very gods he dared to challenge. The curse, an indelible mark on his soul, transformed him into the scourge of his land, a tragic figure in the tapestry of divine machinations and mortal defiance.
- For an eternity that seemed to stretch beyond the horizon of memory, Nehemsek, the cursed wanderer, traversed the world's expanse, leaving a trail of strife and conflict in his wake. The gods' curse, branded into his very soul, manifested as an unrelenting scourge that haunted every land he touched. Wars erupted like violent storms wherever his footsteps fell, and the weight of his burden grew heavier with each passing year.
- Yet, as the celestial tides shifted, so did the cosmic order. The gods, once intimately involved in the affairs of mortals, withdrew from their earthly domain. In the silence that followed their departure, Nehemsek sensed a rare opportunity—a chance for redemption that beckoned in the void left by the retreating deities.
- The divine abandonment, once a source of his torment, now presented itself as a potential pathway to liberation. Determined, he set forth to reshape his destiny in a world where the gods' hands no longer tightly held the threads of fate. The burden still weighed heavily, but with divine interference gone, redemption beckoned on the distant horizon. Through lands scarred by his past, Nehemsek walked a path seeking a liberation long overdue.

Nehemsek Primarily Binds Three Vestiges:

https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8J9AQyNkVpkth74ZCVQYgqPJYVaKlvVdcGBoYkBTJEj d06LjeAKl0NdqULC0TEaIbTNBozk0ZHxNaIbq_hzJUF9P4F4h5-jS8GVQN8w7FxOgfkSSNRJ1LPhg7Pgckijn9FSd35z5KOHZqaOn cXxKyH7FKhyvDam2lIdIuuQuIParaRDKxgYBkpBlc/w640-h640/meetmyths_301731766_178745384658432_19620800068147 28802_n.jpg

Toth (Hexus): the god associated with curses and omens is Thoth. Thoth is often depicted as a man with the head of an ibis or a baboon. He is a multifaceted deity and is known as the god of wisdom, writing, magic, and the moon. Thoth was believed to have the ability to control and manipulate the forces of magic and was considered a mediator in disputes among the other gods.

https://as2.ftcdn.net/v2/jpg/05/60/25/45/1000_F_560254585_x40dt2O1uyfCSTi2M7FcRbZmePzm9gKx. jpg
Nekbeth (Jayna Warlock): A powerful and fearsome goddess who stands, together with Uadyet, over the head of Ra, or the pharaoh, to defend them, spitting fire and annihilating anyone she deems harmful.

https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/29ea37e1-0549-4786-a107-3f86e9fd8582/dg1f5ak-febc599d-b86c-4964-b01a-56badd7ab152.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJ IUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQz NzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZT BkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6 W1t7InBhdGgiOiJcL2ZcLzI5ZWEzN2UxLTA1NDktNDc4Ni1hMT A3LTNmODZlOWZkODU4MlwvZGcxZjVhay1mZWJjNTk5ZC1iODZj LTQ5NjQtYjAxYS01NmJhZGQ3YWIxNTIuanBnIn1dXSwiYXVkIj pbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.JooDdrbI hZ0bgcJ4oWzMAjk7RrQUZNDdp2LoBvua8V8
Serket (Vandrae): The Scorpion, A goddess of healing and animals. Serket is considered both a guardian of the deceased and a powerful force against venomous creatures. In ancient Egyptian mythology, scorpions were associated with protection and healing due to their ability to ward off dangerous creatures like snakes. Serket is sometimes depicted with a scorpion on her head or holding a scorpion in her hands.

2. Breakdown
Attack:

TYPE
BAB
DEX (Weapon finesse)
INSIGHT (Accursed Will 1/2 Int to attack)
ENHANCEMENT
UNTYPED (Dark Focus only for MC and Veiled Moon maneuvers)
TOTAL


Kukri
15
7
5
5
NA
32



Kukri with MC and VM maneuvers
15
7
5
5
5
37




DAMAGE:



TYPE
Base damage
DEX (Deadly Accuracy)
INSIGHT (Accursed Will: Int to Damage)
ENHANCEMENT
UNTYPED (Dark Focus only for MC and Veiled Moon maneuvers)
UNTYPED(Discipline Focus (https://www.d20pfsrd.com/alternative-rule-systems/path-of-war/feats/discipline-focus-general/) (Cursed Razor)
Total



Kukri(+5)
1d4
7
10
5
NA
2
1d4+24


Kukri(+5)
1d4
7
10
5
5
2
1d4+30





Maneuvers:
1st Level (1st and 2nd Harbinger Lvl 5+1)
1 Flowing Creek MC --> Mithral Flash MC
2 Tidal Blade MC --> Calm the Storm MC
3 Woeful Burden CB
4 Strike the Hourglass --> Temporal Body Adjustment RH
5 Inner Sense VM --> Brilliant Moon
6 Gained at HB lvl2: Stutter Strike CB-->
2nd Level (Gain one at 3rd HB lvl. Swap 1 1st at lvl 4 + 1 Favored Class Bonus from Cursed Razor at LVL 4)
1 Gained at HB lvl3- Resonance Strike VM --> Vaporform Crash
2 SWAPPED at lvl 4: Calm the Storm MC
3 BONUS Word of Retribution CB --> Eye for an Eye
3rd lvl (Gain one atl 5th level HB. Swap one at LVL 6)
1 Gained at lvl 5: Probability Twist RH
2 Swap --> Brilliant Moon VM
3 Reflected Blade Style SM (From Advanced Study)
4th lvl (Gain one at 7th lvl HB. Swap one at LVL 8. Favored class Bonus from Cursed Razor at lvl 8)
Disruptive Wave MC
2. Swapped: Temporal Body Adjustment RH
3. Persecution CB
5th lvl (Gain 1 at 9th lvl HB, Swap one at lvl 10)
Flowing Stream MC
Swap--> Mithral Flash MC
6th lvl (Gain 1 at 11th lvl HB, Swap one at lvl 12, Favored Bonus from MC or CR at lvl 12)
Crashing Wake MC --Flowing River
Swap--> Eye for an Eye CB
Sorcerers Gaze CB
Swap (at 18th)--> Vaporform Crash VM
7th lvl (Gain 1 at lvl 13, Swap 1 at lvl 14 )
Blade of the Silver Sea MC
swap--> Flowing River MC
8th Lvl (Gain 1 at lvl 15 Swap at lvl 16 Favored Bonus at lvl 16, Advanced Study)
Heart of the Time Lord RH
Swap Stutter strike--> Warlock's Mirror CB
bonus: Unending Nightmare Strike CB
Taken at lvl 19--> Riptide Slice MC
Wrath of Time
9th lvl (Gain 1 at lvl 17, 19, 20. Swap at lvl 18, 20. Favored bonus at lvl 20)
1 Festival of Shadows CB
2 Riptide Slice
3 Break the Hourglass RH
bonus: Dance of the Silver Hurricane MC
Swap--> Vaporform Crash VM

Rilem
2024-01-19, 07:51 PM
One more update:


Player
Character
Classes
Ghostfoot Gestalt
Status
Party role


Auranghzeb
The Traveler (https://www.myth-weavers.com/sheets/?id=2871116)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
Missing gear and maneuvers
Controller, bringer of bad news, inconstant as the moon, limited elemental damage


Kaouse
Ryoku Absolom (https://og.myth-weavers.com/sheet.html#id=2872317)
Barbarian 23
Monk (Martial Artist) 5
100% complete
Damage Dealer, Tank, Mobility, Skills (yep!)


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
Complete
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
Needs Fluff, mechanics complete
Tank, scout, control


Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Complete
Frontline Damage Dealer/Healer


Talivan
Kabuto (https://www.myth-weavers.com/sheets/?id=2871512)
Swashbuckler 3 / Warlord 20
Oracle 3 / Paladin 2
WIP
Mid Range Damage Dealer, Face


namo
Yarafel (https://og.myth-weavers.com/sheet.html#id=2871364)
Arcanist 22/Warder 1
Warder 4/Harbinger 1
Complete
Counterspeller, blaster, part-time gish


Athaleon
Antharek (https://www.myth-weavers.com/sheets/?id=2871719)
Rajah (https://libraryofmetzofitz.fandom.com/wiki/Rajah) (Batal (https://libraryofmetzofitz.fandom.com/wiki/Batal)) 23
Paladin (Perilous Rider (https://libraryofmetzofitz.fandom.com/wiki/Perilous_Rider)) 5
WIP
Ranged AOE Damage, Face, Support


Llyarden
Otonia (https://og.myth-weavers.com/sheet.html#id=2871351)
Warlord (Bannerman) 6 / Evangelist 4 / Phoenix Champion 10 / Oracle 2 / Monk (Zen Archer) 1
Monk (Zen Archer) +5
Mechanically done fluff still to come
Ranged combat, cold damage, hunting


Rilem
Iapyx (https://og.myth-weavers.com/sheet.html#id=2871554)
Alchemist (Vivisectionist, Preservationist) 23
Fighter3/Rogue2
WIP
Damage, summoning, OOC healing



Added Preservationist b/c the class description made me think of those tiny statues the gods played with in the original Clash of the Titans. Maybe Iapyx figured out the secret.

DrK
2024-01-20, 01:27 PM
I see why you would be apprehensive. I am the same way when it comes to templates. But in this case I would ask if you would consider any of these?

https://libraryofmetzofitz.fandom.com/wiki/Akashic_Simple_Templates
https://libraryofmetzofitz.fandom.com/wiki/Martial_Simple_Class_Template

If not that is fine. I just thought I would give it a shot. Some other stuff I would like to be considered as well.

https://libraryofmetzofitz.fandom.com/wiki/Malefex
https://libraryofmetzofitz.fandom.com/wiki/Ninja_(Legendary)
https://libraryofmetzofitz.fandom.com/wiki/Magus_(Legendary)
https://www.d20pfsrd.com/classes/3rd-party-classes/legendary-games/helmsman/
https://libraryofmetzofitz.fandom.com/wiki/Machine_Scion
Still not sure if I want to even use any of this. Not having psionics when other dsp stuff is on the table threw me for a loop.

Sorry No to all of it. Those templates provide partial veils or initiating, if you'd like that you could use the partial gestalt on it.
No to the classes, Ninja and magus have PF standard classes and the others had too many rules things


I notice a lack of my kind of people. Posting interest as some kind of giant. Is the half giant, or Oggr race ok, both are in pathfinder third party? Would take a one of the racial substitutions to remove psionics from the half giant.

Thinking some kind of Primalist bloody knuckled brawler bloodrager, gestalted with formcrafter unchained monk. I just want to throw big rocks at the gods.

If you choose half giant please choose some of the alternative racial traits to dump the psionics


Alright. I probably overdid this. But the theme is just too appealing for me and next week I'm travelling for work so I won't have time. This is my Final Submission Single Post. I'll update the table later to avoid doble post.
I still have some money to spend and two Epic Feats. But There won't be any major changes.


Notes/Questions:

@Drk
1. I have Completely avoided Teleportation effects from Class and from Veiled Moon. Let me know if this is an overkill and I'll pick Omenwalk instead of Water Dweller.
2. Can I pick a feat to get two stances at the same time or an extra Vestige? Maybe the Improved Binder Feat from 3.5? Other than that, Epic feats are not very epic for the Harbinger.
3. I interpret your banning of Swiftblade and Factotoum in the 3.5 version of this game as a way to limit Action Economy, If that is correct, I won't pick God of The Hourglass Stance. But, well, it is a nice stand to have TBH.
4. I tried to keep the numbers reasonable and he doesn't have many immunities (If any), I just like the combination and the fluff, I hope you do too.


1/ I'm okay with battlefield effects (so a few hundred feet type tings) the limit is on the "hop across the continent" type stuff
2/ Please choose from the available feats. Path of War has enough benefits it doesn't need special epic stuff as well
3/ Cheers, yes, it was to limit action economy abuse
4/ Will slowly start reviewing sheets that are marked as complete in the next few days. Likely target completion date will probably be in ~10 days as epic PCs take a while

Chambers
2024-01-20, 03:49 PM
Player
Character
Classes
Ghostfoot Gestalt
Status
Party role


Auranghzeb
The Traveler (https://www.myth-weavers.com/sheets/?id=2871116)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
Missing gear and maneuvers
Controller, bringer of bad news, inconstant as the moon, limited elemental damage


Kaouse
Ryoku Absolom (https://og.myth-weavers.com/sheet.html#id=2872317)
Barbarian 23
Monk (Martial Artist) 5
100% complete
Damage Dealer, Tank, Mobility, Skills (yep!)


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
Complete
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
Needs Fluff, mechanics complete
Tank, scout, control


Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Complete
Frontline Damage Dealer/Healer


Talivan
Kabuto (https://www.myth-weavers.com/sheets/?id=2871512)
Swashbuckler 3 / Warlord 20
Oracle 3 / Paladin 2
WIP
Mid Range Damage Dealer, Face


namo
Yarafel (https://og.myth-weavers.com/sheet.html#id=2871364)
Arcanist 22/Warder 1
Warder 4/Harbinger 1
Complete
Counterspeller, blaster, part-time gish


Athaleon
Antharek (https://www.myth-weavers.com/sheets/?id=2871719)
Rajah (https://libraryofmetzofitz.fandom.com/wiki/Rajah) (Batal (https://libraryofmetzofitz.fandom.com/wiki/Batal)) 23
Paladin (Perilous Rider (https://libraryofmetzofitz.fandom.com/wiki/Perilous_Rider)) 5
WIP
Ranged AOE Damage, Face, Support


Llyarden
Otonia (https://og.myth-weavers.com/sheet.html#id=2871351)
Warlord (Bannerman) 6 / Evangelist 4 / Phoenix Champion 10 / Oracle 2 / Monk (Zen Archer) 1
Monk (Zen Archer) +5
Mechanically done fluff still to come
Ranged combat, cold damage, hunting


Rilem
Iapyx (https://og.myth-weavers.com/sheet.html#id=2871554)
Alchemist (Vivisectionist, Preservationist) 23
Fighter3/Rogue2
WIP
Damage, summoning, OOC healing


Chambers
Garnet "The Mouth" Lanharath (https://www.myth-weavers.com/sheets/?id=2872166)
Druid (Storm Druid) 23
Brawler 5
WIP
Grappling, Druid Spellcasting


-
-
-
-
-
-



Adding my character to the table. Decided to drop the Asmodeus part. He's a druid from the Norse lands, 'worshipping' the World Serpent and is ready to take the fight to the gods to get Ragnarok kicked off right. He turns into a colossal snake and grapples people to death.

angelpalm
2024-01-20, 09:25 PM
Sorry No to all of it. Those templates provide partial veils or initiating, if you'd like that you could use the partial gestalt on it.
No to the classes, Ninja and magus have PF standard classes and the others had too many rules things



If you choose half giant please choose some of the alternative racial traits to dump the psionics



1/ I'm okay with battlefield effects (so a few hundred feet type tings) the limit is on the "hop across the continent" type stuff
2/ Please choose from the available feats. Path of War has enough benefits it doesn't need special epic stuff as well
3/ Cheers, yes, it was to limit action economy abuse
4/ Will slowly start reviewing sheets that are marked as complete in the next few days. Likely target completion date will probably be in ~10 days as epic PCs take a while


Oh man not even the malefex either? Even though it is dsp? Alright I will figure something else out. Is there specific material related to stuff like path of war/akashic that is to be avoided?

Edit: Was crafting allowed?

Dakrsidder
2024-01-20, 10:04 PM
Player
Character
Classes
Ghostfoot Gestalt
Status
Party role


Auranghzeb
The Traveler (https://www.myth-weavers.com/sheets/?id=2871116)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
Missing gear and maneuvers
Controller, bringer of bad news, inconstant as the moon, limited elemental damage


Kaouse
Ryoku Absolom (https://og.myth-weavers.com/sheet.html#id=2872317)
Barbarian 23
Monk (Martial Artist) 5
100% complete
Damage Dealer, Tank, Mobility, Skills (yep!)


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
Complete
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
Needs Fluff, mechanics complete
Tank, scout, control


Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Complete
Frontline Damage Dealer/Healer


Talivan
Kabuto (https://www.myth-weavers.com/sheets/?id=2871512)
Swashbuckler 3 / Warlord 20
Oracle 3 / Paladin 2
WIP
Mid Range Damage Dealer, Face


namo
Yarafel (https://og.myth-weavers.com/sheet.html#id=2871364)
Arcanist 22/Warder 1
Warder 4/Harbinger 1
Complete
Counterspeller, blaster, part-time gish


Athaleon
Antharek (https://www.myth-weavers.com/sheets/?id=2871719)
Rajah (https://libraryofmetzofitz.fandom.com/wiki/Rajah) (Batal (https://libraryofmetzofitz.fandom.com/wiki/Batal)) 23
Paladin (Perilous Rider (https://libraryofmetzofitz.fandom.com/wiki/Perilous_Rider)) 5
WIP
Ranged AOE Damage, Face, Support


Llyarden
Otonia (https://og.myth-weavers.com/sheet.html#id=2871351)
Warlord (Bannerman) 6 / Evangelist 4 / Phoenix Champion 10 / Oracle 2 / Monk (Zen Archer) 1
Monk (Zen Archer) +5
Mechanically done fluff still to come
Ranged combat, cold damage, hunting


Rilem
Iapyx (https://og.myth-weavers.com/sheet.html#id=2871554)
Alchemist (Vivisectionist, Preservationist) 23
Fighter3/Rogue2
WIP
Damage, summoning, OOC healing


Chambers
Garnet "The Mouth" Lanharath (https://www.myth-weavers.com/sheets/?id=2872166)
Druid (Storm Druid) 23
Brawler 5
WIP
Grappling, Druid Spellcasting


Dakrsidder
Anargyros (https://og.myth-weavers.com/sheet.html#id=2872558)
Soul Hunter / Mage Hunter / Mortal Usher
Master of Many Styles / Mortal Usher
WIP
Scouting, Control, Debuff, Damage, Anti-Mage, Limited Casting


-
-
-
-
-
-

Aegis013
2024-01-20, 10:52 PM
...Edit: Was crafting allowed?


As someone else mentioned there is no guns and no pre game magic item making. If possible please stick to pathfinder and much of the artificer can be covered by the various Alchemist archetypes

Looks like it's probably not.

angelpalm
2024-01-21, 01:08 AM
Looks like it's probably not.

Appreciate it. I couldn't find that post for the life of me.


@drk


Would either of these cleric archetypes be okay?

https://www.d20pfsrd.com/classes/core-classes/cleric/archetypes/kobold-press/ascetic

https://www.d20pfsrd.com/classes/3rd-party-classes/rogue-genius-games/adept-godling/archetypes/rogue-genius-games-adept-godling-archetypes/youxia#TOC-Cleric

Thinking this with this stalker archetype

https://www.d20pfsrd.com/alternative-rule-systems/path-of-war/classes/stalker/stalker-archetypes/brutal-slayer/


and this prc

https://www.d20pfsrd.com/alternative-rule-systems/path-of-war/prestige-classes/battle-templar

and sneak in a level of this akashic class

https://libraryofmetzofitz.fandom.com/wiki/Radiant

This race in place of half giant is something I would want for this as well.

https://libraryofmetzofitz.fandom.com/wiki/Dreige

it is a non-psionic half giant equivalent.


if any of that is allowed


edit: The battle jump feat from 3.5 would be something I would also be interested in. Maybe some aoo stuff as well.

DrK
2024-01-21, 03:55 AM
Would either of these cleric archetypes be okay?

https://www.d20pfsrd.com/classes/core-classes/cleric/archetypes/kobold-press/ascetic

https://www.d20pfsrd.com/classes/3rd-party-classes/rogue-genius-games/adept-godling/archetypes/rogue-genius-games-adept-godling-archetypes/youxia#TOC-Cleric

Thinking this with this stalker archetype

https://www.d20pfsrd.com/alternative-rule-systems/path-of-war/classes/stalker/stalker-archetypes/brutal-slayer/

and this prc

https://www.d20pfsrd.com/alternative-rule-systems/path-of-war/prestige-classes/battle-templar

and sneak in a level of this akashic class

https://libraryofmetzofitz.fandom.com/wiki/Radiant

This race in place of half giant is something I would want for this as well.

https://libraryofmetzofitz.fandom.com/wiki/Dreige

it is a non-psionic half giant equivalent.
if any of that is allowed


1. No. Sorry.
2. No basic classes.
3. Brutal slater archetype is fine
4. Battle templar is fine
5. No to radiant. Please stick to classes on PFSRD
6. No. The half giant off the PFSRD seems suitable, also the ancient grudge seems way over the top as at this level would be a +7 untyped bonus to atk/da/saves Vs Fey and all chaotic.evil outsiders...

angelpalm
2024-01-21, 04:10 AM
2. No basic classes.



What did you mean by this?

edit: As far as dreige goes I can just trade out that racial trait. I dont even think there is a way to take the psionics out of the normal half giant which is why this race was created in the first place

https://www.d20pfsrd.com/races/3rd-party-races/dreamscarred-press/dreige/

Kinda odd to push a psionic race in a non-psionic game when there is a alternative that fits the theme of the campaign more precisely. That ancestral grudge trait would be easier to trade out for a feat than anything with the half-giant imo but its not my circus, i'm just one of the clowns. :smallcool:

edit:

last ask hopefully

https://www.d20pfsrd.com/classes/3rd-party-classes/legendary-games/kheshig/

DrK
2024-01-21, 08:25 AM
What did you mean by this?

edit: As far as dreige goes I can just trade out that racial trait. I dont even think there is a way to take the psionics out of the normal half giant which is why this race was created in the first place

https://www.d20pfsrd.com/races/3rd-party-races/dreamscarred-press/dreige/

Kinda odd to push a psionic race in a non-psionic game when there is a alternative that fits the theme of the campaign more precisely. That ancestral grudge trait would be easier to trade out for a feat than anything with the half-giant imo but its not my circus, i'm just one of the clowns. :smallcool:

edit:

last ask hopefully

https://www.d20pfsrd.com/classes/3rd-party-classes/legendary-games/kheshig/

Yes to the Khesig, I'm aware of that and its on the PFSRD
For the Driege, if you want that, just use the normal Dwarf /Elf/Gnome "grudge" and get +1 to hit Fey and the Evil/Chaotic outsiders. No damage or saves or scaling bonus. With powerful build, Natural Armour, bonus on magic walls and saves vs compulsion and 4th level spell effect 1/day its still a strong race. Doesn't need a feat on top of all that.

angelpalm
2024-01-21, 09:02 AM
Yes to the Khesig, I'm aware of that and its on the PFSRD
For the Driege, if you want that, just use the normal Dwarf /Elf/Gnome "grudge" and get +1 to hit Fey and the Evil/Chaotic outsiders. No damage or saves or scaling bonus. With powerful build, Natural Armour, bonus on magic walls and saves vs compulsion and 4th level spell effect 1/day its still a strong race. Doesn't need a feat on top of all that.

Lol I agree. Appreciate it.

Kaouse
2024-01-21, 12:05 PM
I've been doing a bit of research. Rather than a Greek pantheon, I think my character, Ryoku Absalom, would do well in Norse mythology.

I'm thinking that he'd be a bastard child of Loki, who holds a sort of "shared grudge" against Loki and all of the other gods. His grudge is shared by other children of Loki, and thus he has the ability to transform into an avatar of each.

The ferocity of the Great Wolf Fenrir, represented by an Allosaurus. The slender yet powerful coils of the World Serpent Jorgnmund, represented by the Giant Squid. The many trampling hooves of Sleipnir, represented by the Mastodon.

Now, Bats are more associated with damned souls in Celtic mythology, but I think it's close enough to be associated with Hel, another of Loki's children and the patron of damned souls.

Lastly, there's the Dire Badger, representing the Wolverine, spirit animal of Vidar, the God of War, Anger and Vengance. The patron saint who perhaps sanctioned this quest.

Those are the 5 animals that Ryoku can turn into. Nothing more, nothing less. What do you guys think of the mythological reference? Not too big a stretch, I hope.

Feathersnow
2024-01-21, 01:25 PM
Player
Character
Classes
Ghostfoot Gestalt
Status
Party role


Auranghzeb
The Traveler (https://www.myth-weavers.com/sheets/?id=2871116)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
Missing gear and maneuvers
Controller, bringer of bad news, inconstant as the moon, limited elemental damage


Kaouse
Ryoku Absolom (https://og.myth-weavers.com/sheet.html#id=2872317)
Barbarian 23
Monk (Martial Artist) 5
100% complete
Damage Dealer, Tank, Mobility, Skills (yep!)


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
Complete
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
complete
Tank, scout, control


Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Complete
Frontline Damage Dealer/Healer


Talivan
Kabuto (https://www.myth-weavers.com/sheets/?id=2871512)
Swashbuckler 3 / Warlord 20
Oracle 3 / Paladin 2
WIP
Mid Range Damage Dealer, Face


namo
Yarafel (https://og.myth-weavers.com/sheet.html#id=2871364)
Arcanist 22/Warder 1
Warder 4/Harbinger 1
Complete
Counterspeller, blaster, part-time gish


Athaleon
Antharek (https://www.myth-weavers.com/sheets/?id=2871719)
Rajah (https://libraryofmetzofitz.fandom.com/wiki/Rajah) (Batal (https://libraryofmetzofitz.fandom.com/wiki/Batal)) 23
Paladin (Perilous Rider (https://libraryofmetzofitz.fandom.com/wiki/Perilous_Rider)) 5
WIP
Ranged AOE Damage, Face, Support


Llyarden
Otonia (https://og.myth-weavers.com/sheet.html#id=2871351)
Warlord (Bannerman) 6 / Evangelist 4 / Phoenix Champion 10 / Oracle 2 / Monk (Zen Archer) 1
Monk (Zen Archer) +5
Mechanically done fluff still to come
Ranged combat, cold damage, hunting


Rilem
Iapyx (https://og.myth-weavers.com/sheet.html#id=2871554)
Alchemist (Vivisectionist, Preservationist) 23
Fighter3/Rogue2
WIP
Damage, summoning, OOC healing


Chambers
Garnet "The Mouth" Lanharath (https://www.myth-weavers.com/sheets/?id=2872166)
Druid (Storm Druid) 23
Brawler 5
WIP
Grappling, Druid Spellcasting


Dakrsidder
Anargyros (https://og.myth-weavers.com/sheet.html#id=2872558)
Soul Hunter / Mage Hunter / Mortal Usher
Master of Many Styles / Mortal Usher
WIP
Scouting, Control, Debuff, Damage, Anti-Mage, Limited Casting


-
-
-
-
-
-





Eanasur was a creation of the gods, sent to torment the greatest hero of a land to the east. No one could have predicted they would fall in love.

Enraged by his betrayal, the gods decided to make an object lesson on Eanasur, smiting him as thoughtlessly as they created him....

Only the hero intervened, saving Eanasur at the cost of their own life.

Now bereft of both his original purpose and his love, Eanasur wanders the world in search of people worthy of protecting, seeking to continue the legacy of his beloved.

Eanasur has inborn powers tied to both the wilderness and the eldritch powers of the gods that created him. Most notably, he can turn into a snake (the symbol of renewal and Regeneration) or a lion (the symbol of nobility) and he can, in a small way, manipulate time and space.

His snake powers are his most impressive. He learned, from bitter experience, how to stave off death itself....

Chambers
2024-01-21, 04:25 PM
That's an incomplete character table Feathersnow. The most recent one was posted here (https://forums.giantitp.com/showsinglepost.php?p=25949678&postcount=104), 9 posts up.

Feathersnow
2024-01-21, 04:44 PM
That's an incomplete character table Feathersnow. The most recent one was posted here (https://forums.giantitp.com/showsinglepost.php?p=25949678&postcount=104), 9 posts up.

Sorry. I didn't realize because it was spoilered. Edited

Athaleon
2024-01-21, 05:12 PM
Updated my entry on the table to reflect some major changes. Removed the Perilous Rider archetype (a bit cheesy for this game since the animal companion scales with veilweaver level, not class level, and in any case I decided against the hassle of effectively having a secondary character in an Epic game), dispensed with trying to extrapolate Rajah class features beyond 20, took 8 levels of Kheshig instead. Also changed his name a little.

He'd be the type of LE that plays well with others, especially if Queen Nefertiti has some sort of control over him that ensures he will be sealed away after the present crisis—the only reason he was hauled out in the first place—is over. He'll surely look for ways out of it, but that can be used for roleplaying hooks, if it comes up at all.

(Edit: Removed Paladin or Antipaladin dip entirely.)



Player
Character
Classes
Ghostfoot Gestalt
Status
Party role


Auranghzeb
The Traveler (https://www.myth-weavers.com/sheets/?id=2871116)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
Missing gear and maneuvers
Controller, bringer of bad news, inconstant as the moon, limited elemental damage


Kaouse
Ryoku Absolom (https://og.myth-weavers.com/sheet.html#id=2872317)
Barbarian 23
Monk (Martial Artist) 5
100% complete
Damage Dealer, Tank, Mobility, Skills (yep!)


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
Complete
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
complete
Tank, scout, control


Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Complete
Frontline Damage Dealer/Healer


Talivan
Kabuto (https://www.myth-weavers.com/sheets/?id=2871512)
Swashbuckler 3 / Warlord 20
Oracle 3 / Paladin 2
WIP
Mid Range Damage Dealer, Face


namo
Yarafel (https://og.myth-weavers.com/sheet.html#id=2871364)
Arcanist 22/Warder 1
Warder 4/Harbinger 1
Complete
Counterspeller, blaster, part-time gish


Athaleon
Anrathekh (https://www.myth-weavers.com/sheets/?id=2873112)
Rajah 20 / Kheshig 3
Kheshig 5
WIP
Ranged AOE Damage, Face, Support


Llyarden
Otonia (https://og.myth-weavers.com/sheet.html#id=2871351)
Warlord (Bannerman) 6 / Evangelist 4 / Phoenix Champion 10 / Oracle 2 / Monk (Zen Archer) 1
Monk (Zen Archer) +5
Mechanically done fluff still to come
Ranged combat, cold damage, hunting


Rilem
Iapyx (https://og.myth-weavers.com/sheet.html#id=2871554)
Alchemist (Vivisectionist, Preservationist) 23
Fighter3/Rogue2
WIP
Damage, summoning, OOC healing


Chambers
Garnet "The Mouth" Lanharath (https://www.myth-weavers.com/sheets/?id=2872166)
Druid (Storm Druid) 23
Brawler 5
WIP
Grappling, Druid Spellcasting


Dakrsidder
Anargyros (https://og.myth-weavers.com/sheet.html#id=2872558)
Soul Hunter / Mage Hunter / Mortal Usher
Master of Many Styles / Mortal Usher
WIP
Scouting, Control, Debuff, Damage, Anti-Mage, Limited Casting


-
-
-
-
-
-

Auranghzeb
2024-01-22, 06:01 AM
I've been doing a bit of research. Rather than a Greek pantheon, I think my character, Ryoku Absalom, would do well in Norse mythology.

I'm thinking that he'd be a bastard child of Loki, who holds a sort of "shared grudge" against Loki and all of the other gods. His grudge is shared by other children of Loki, and thus he has the ability to transform into an avatar of each.

The ferocity of the Great Wolf Fenrir, represented by an Allosaurus. The slender yet powerful coils of the World Serpent Jorgnmund, represented by the Giant Squid. The many trampling hooves of Sleipnir, represented by the Mastodon.

Now, Bats are more associated with damned souls in Celtic mythology, but I think it's close enough to be associated with Hel, another of Loki's children and the patron of damned souls.

Lastly, there's the Dire Badger, representing the Wolverine, spirit animal of Vidar, the God of War, Anger and Vengance. The patron saint who perhaps sanctioned this quest.

Those are the 5 animals that Ryoku can turn into. Nothing more, nothing less. What do you guys think of the mythological reference? Not too big a stretch, I hope.

Fluff before crunch, always. So I like the fluff there, but I'm only another applicant.


Updating the TABLE to mark Nehemsek as complete and link to the Single Post Submission.



Player
Character
Classes
Ghostfoot Gestalt
Status
Party role


Auranghzeb
Nehemsek (https://forums.giantitp.com/showsinglepost.php?p=25949169&postcount=99)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
100%
Scouting, Curses and Control


Kaouse
Ryoku Absolom (https://og.myth-weavers.com/sheet.html#id=2872317)
Barbarian 23
Monk (Martial Artist) 5
100% complete
Damage Dealer, Tank, Mobility, Skills (yep!)


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
Complete
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
complete
Tank, scout, control


Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Complete
Frontline Damage Dealer/Healer


Talivan
Kabuto (https://www.myth-weavers.com/sheets/?id=2871512)
Swashbuckler 3 / Warlord 20
Oracle 3 / Paladin 2
WIP
Mid Range Damage Dealer, Face


namo
Yarafel (https://og.myth-weavers.com/sheet.html#id=2871364)
Arcanist 22/Warder 1
Warder 4/Harbinger 1
Complete
Counterspeller, blaster, part-time gish


Athaleon
Anrathekh (https://www.myth-weavers.com/sheets/?id=2873112)
Rajah 20 / Kheshig 3
Kheshig 5
WIP
Ranged AOE Damage, Face, Support


Llyarden
Otonia (https://og.myth-weavers.com/sheet.html#id=2871351)
Warlord (Bannerman) 6 / Evangelist 4 / Phoenix Champion 10 / Oracle 2 / Monk (Zen Archer) 1
Monk (Zen Archer) +5
Mechanically done fluff still to come
Ranged combat, cold damage, hunting


Rilem
Iapyx (https://og.myth-weavers.com/sheet.html#id=2871554)
Alchemist (Vivisectionist, Preservationist) 23
Fighter3/Rogue2
WIP
Damage, summoning, OOC healing


Chambers
Garnet "The Mouth" Lanharath (https://www.myth-weavers.com/sheets/?id=2872166)
Druid (Storm Druid) 23
Brawler 5
WIP
Grappling, Druid Spellcasting


Dakrsidder
Anargyros (https://og.myth-weavers.com/sheet.html#id=2872558)
Soul Hunter / Mage Hunter / Mortal Usher
Master of Many Styles / Mortal Usher
WIP
Scouting, Control, Debuff, Damage, Anti-Mage, Limited Casting


-
-
-
-
-
-

Rilem
2024-01-22, 11:20 PM
Iapyx is pretty much done, but I did want to ask about the epic feat "Epic Extracts" from the PDF, which gives alchemists level 7 extracts — I suggested a few on his sheet, pretty much continuing the "Form of __" line from earlier levels.

If this would fall under the "Epic Spells" ban, or if it's just too much work to think about, I can just pick something else.




Player
Character
Classes
Ghostfoot Gestalt
Status
Party role


Auranghzeb
Nehemsek (https://forums.giantitp.com/showsinglepost.php?p=25949169&postcount=99)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
100%
Scouting, Curses and Control


Kaouse
Ryoku Absolom (https://og.myth-weavers.com/sheet.html#id=2872317)
Barbarian 23
Monk (Martial Artist) 5
100% complete
Damage Dealer, Tank, Mobility, Skills (yep!)


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
Complete
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
complete
Tank, scout, control


Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Complete
Frontline Damage Dealer/Healer


Talivan
Kabuto (https://www.myth-weavers.com/sheets/?id=2871512)
Swashbuckler 3 / Warlord 20
Oracle 3 / Paladin 2
WIP
Mid Range Damage Dealer, Face


namo
Yarafel (https://og.myth-weavers.com/sheet.html#id=2871364)
Arcanist 22/Warder 1
Warder 4/Harbinger 1
Complete
Counterspeller, blaster, part-time gish


Athaleon
Anrathekh (https://www.myth-weavers.com/sheets/?id=2873112)
Rajah 20 / Kheshig 3
Kheshig 5
WIP
Ranged AOE Damage, Face, Support


Llyarden
Otonia (https://og.myth-weavers.com/sheet.html#id=2871351)
Warlord (Bannerman) 6 / Evangelist 4 / Phoenix Champion 10 / Oracle 2 / Monk (Zen Archer) 1
Monk (Zen Archer) +5
Mechanically done fluff still to come
Ranged combat, cold damage, hunting


Rilem
Iapyx (https://og.myth-weavers.com/sheet.html#id=2871554)
Alchemist (Vivisectionist, Preservationist) 23
Fighter3/Rogue2
done
Damage, summoning, healing


Chambers
Garnet "The Mouth" Lanharath (https://www.myth-weavers.com/sheets/?id=2872166)
Druid (Storm Druid) 23
Brawler 5
WIP
Grappling, Druid Spellcasting


Dakrsidder
Anargyros (https://og.myth-weavers.com/sheet.html#id=2872558)
Soul Hunter / Mage Hunter / Mortal Usher
Master of Many Styles / Mortal Usher
WIP
Scouting, Control, Debuff, Damage, Anti-Mage, Limited Casting


-
-
-
-
-
-

Dusk Raven
2024-01-23, 12:09 AM
We've certainly got a lot of applicants here, and while there's probably still time for me to make my own... it's going to take days of looking over options (especially for equipment), and building a class I've never played before. And honestly, over time I've grown less willing to put in that much effort for an application for a game I have a slim chance of getting into.

Still, I won't take it off the table. I like the game concept, I like the character concept. It's just the crunch that's the problem. And I may just power through that problem.

Da'Shain
2024-01-23, 08:37 AM
Table is missing my character from earlier so I added him back in. An Egyptian Mystic (Path of War) Knight Chandler/Animus Adept, a protector of the royal line whose views his god-given duty as requiring him to correct the gods themselves when they go back on their promises.



Player
Character
Classes
Ghostfoot Gestalt
Status
Party role


Auranghzeb
Nehemsek (https://forums.giantitp.com/showsinglepost.php?p=25949169&postcount=99)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
100%
Scouting, Curses and Control


Kaouse
Ryoku Absolom (https://og.myth-weavers.com/sheet.html#id=2872317)
Barbarian 23
Monk (Martial Artist) 5
100% complete
Damage Dealer, Tank, Mobility, Skills (yep!)


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
Complete
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
complete
Tank, scout, control


Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Complete
Frontline Damage Dealer/Healer


Talivan
Kabuto (https://www.myth-weavers.com/sheets/?id=2871512)
Swashbuckler 3 / Warlord 20
Oracle 3 / Paladin 2
WIP
Mid Range Damage Dealer, Face


namo
Yarafel (https://og.myth-weavers.com/sheet.html#id=2871364)
Arcanist 22/Warder 1
Warder 4/Harbinger 1
Complete
Counterspeller, blaster, part-time gish


Athaleon
Anrathekh (https://www.myth-weavers.com/sheets/?id=2873112)
Rajah 20 / Kheshig 3
Kheshig 5
WIP
Ranged AOE Damage, Face, Support


Llyarden
Otonia (https://og.myth-weavers.com/sheet.html#id=2871351)
Warlord (Bannerman) 6 / Evangelist 4 / Phoenix Champion 10 / Oracle 2 / Monk (Zen Archer) 1
Monk (Zen Archer) +5
Mechanically done fluff still to come
Ranged combat, cold damage, hunting


Da'Shain
Nefer-Horsif (https://www.myth-weavers.com/sheets/?id=2871941)
Mystic (Knight-Chandler) 20 / Animus Adept 3
Monk (Master of Many Styles) 1/Inquisitor (Sanctified Slayer) 2/Animus Adept +2
Maneuvers to be picked, Fluff to be finalized
Anti-Mage, AOE/single target damage, Healing/Buffing/Debuffing


Rilem
Iapyx (https://og.myth-weavers.com/sheet.html#id=2871554)
Alchemist (Vivisectionist, Preservationist) 23
Fighter3/Rogue2
WIP
Damage, summoning, OOC healing


Chambers
Garnet "The Mouth" Lanharath (https://www.myth-weavers.com/sheets/?id=2872166)
Druid (Storm Druid) 23
Brawler 5
WIP
Grappling, Druid Spellcasting


Dakrsidder
Anargyros (https://og.myth-weavers.com/sheet.html#id=2872558)
Soul Hunter / Mage Hunter / Mortal Usher
Master of Many Styles / Mortal Usher
WIP
Scouting, Control, Debuff, Damage, Anti-Mage, Limited Casting



-
-
-
-
-
-

Yas392
2024-01-23, 10:10 AM
Withdrawing interest.

Triskavanski
2024-01-24, 06:48 AM
I realized I messed up a bit. Prepared casters don't get spells in their spell book when leveling prestige classes...

Kaouse
2024-01-24, 05:23 PM
I went back and I reworked Henry Pascal (https://og.myth-weavers.com/sheet.html#id=2871523). Removing his VMC, lowering his strength a tiny smidge.

I find myself a bit torn on which character to play, to be honest.

Despite the slightly lower strength and the loss of Rage, Henry is definitely the more offensive threat, with his higher attack rolls and the recent addition of Flickering Step + Dimensional Dervish to replace the VMC.

However, Ryoku Absalom (https://og.myth-weavers.com/sheet.html#id=2872317) is more defensive. Thanks to Savage Intuition, Cat's Rage and Bat Form, he can reactively increase his AC by raging, up to a maximum of about 44 AC or so, which is quite a bit higher than anything Henry can accomplish. He also gets DR 11/- all the time, which doubles to DR 22/- while in rage. If he fights defensively, he can use Stalwart to increase that as high as DR 32/-, while also having an easy source of refillable temp hp.

Ryoku Absalom also has Superstitous for better saves vs Magic effects (which I suspect will be the vast majority of high DC effects at this level) as well as Spell Sunder for breaking through enemy spellcasting. In comparison however, Henry has Spellcasting Harrier, as well as Teleport Tactician and a phase-locking weapon, to make escape from him exceedingly difficult.

In terms of party role, they both cover the role of a damage dealer and a tank, albeit in different ways. Ryoku can directly tank damage much better, but Henry has ways to parry enemy attacks, and can even do so for ranged attacks aimed at allies within his reach.

However, Ryoku does have one niche that Henry does not, and that's his capability of being decent-to-great at skills. Thanks to a combination of Ancestor Totem and a Furious Weapon, Ryoku can select any one skill and gain a +10 bonus on it, while also making use of it while enraged, even if he couldn't do so before. On top of that, he also has Auspicious Mark to give a mini surge to any d20 roll he makes, at the cost of 2 rounds of rage. The summation of this, is that the Barbarian makes a pretty good skill-monkey.

I fear maybe that Henry Pascal may still be slightly, "too optimized" for the group, even if he's just a simple Fighter with no 3pp system backing him up. Ryoku Absalom is definitely a bit more tuned down, I'd say. Or at least, less overt about where his strength lies.

What do you guys think? Which is the better submission for this game?

Aegis013
2024-01-24, 10:31 PM
I think the better submission is the one you would enjoy playing more, personally. I honestly don't mind if my allies are powerhouses. I'll still find a way to enjoy the game experience.

Kaouse
2024-01-25, 01:09 AM
I think the better submission is the one you would enjoy playing more, personally. I honestly don't mind if my allies are powerhouses. I'll still find a way to enjoy the game experience.

Being entirely honest, I think I'd prefer playing as Henry Pascal (https://og.myth-weavers.com/sheet.html#id=2871523).

He's sort of my... Magnum Opus, in a way. I really enjoyed making him. And I really like the idea of an optimized Fighter without any of the overt weaknesses that plague most martial characters.

Plus, his Shapechange allows for access to way more forms than the 5 that the Beastkin Berserker Barbarian is limited to.

Feathersnow
2024-01-25, 01:11 AM
I feel a lot of people went in similar directions to me, but that's okay. If it means I don't get approved, I at least had fun.

Also, spending half my Feats to get Riven Hourglass stuff that another player specifically called out as annoying makes me pause, but I feel it at least fits my concept of "otherworldly Guardian"

droobles
2024-01-25, 12:50 PM
About the pactmaker (called Occultist in the d20pfsrd) are we limited to the spirits in the d20pfsrd site, or could we pick others from the pactmaker material?

About epic levels, could we use something like the epic binder progression? No epic spirits, but could the option of an epic feat for "bind extra spirit" be available?

Triskavanski
2024-01-25, 01:28 PM
I think I'm going to build something other than the all wizard. I don't know how to cost adding spells to my spellbook instead of running around with 3 class levels of wizard spells.

Feathersnow
2024-01-25, 01:30 PM
I think I'm going to build something other than the all wizard. I don't know how to cost adding spells to my spellbook instead of running around with 3 class levels of wizard spells.

Level squared times 10gp.

DrK
2024-01-25, 06:21 PM
Not been ignoring the thread, just been a busy week. I'll go through any questions at the weekend

Enceladus
2024-01-25, 09:54 PM
Throwing one for this.




Player
Character
Classes
Ghostfoot Gestalt
Status
Party role


Auranghzeb
Nehemsek (https://forums.giantitp.com/showsinglepost.php?p=25949169&postcount=99)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
100%
Scouting, Curses and Control


Kaouse
Ryoku Absolom (https://og.myth-weavers.com/sheet.html#id=2872317)
Barbarian 23
Monk (Martial Artist) 5
100% complete
Damage Dealer, Tank, Mobility, Skills (yep!)


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
Complete
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
complete
Tank, scout, control


Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Complete
Frontline Damage Dealer/Healer


Talivan
Kabuto (https://www.myth-weavers.com/sheets/?id=2871512)
Swashbuckler 3 / Warlord 20
Oracle 3 / Paladin 2
WIP
Mid Range Damage Dealer, Face


namo
Yarafel (https://og.myth-weavers.com/sheet.html#id=2871364)
Arcanist 22/Warder 1
Warder 4/Harbinger 1
Complete
Counterspeller, blaster, part-time gish


Athaleon
Anrathekh (https://www.myth-weavers.com/sheets/?id=2873112)
Rajah 20 / Kheshig 3
Kheshig 5
WIP
Ranged AOE Damage, Face, Support


Llyarden
Otonia (https://og.myth-weavers.com/sheet.html#id=2871351)
Warlord (Bannerman) 6 / Evangelist 4 / Phoenix Champion 10 / Oracle 2 / Monk (Zen Archer) 1
Monk (Zen Archer) +5
Mechanically done fluff still to come
Ranged combat, cold damage, hunting


Da'Shain
Nefer-Horsif (https://www.myth-weavers.com/sheets/?id=2871941)
Mystic (Knight-Chandler) 20 / Animus Adept 3
Monk (Master of Many Styles) 1/Inquisitor (Sanctified Slayer) 2/Animus Adept +2
Maneuvers to be picked, Fluff to be finalized
Anti-Mage, AOE/single target damage, Healing/Buffing/Debuffing


Rilem
Iapyx (https://og.myth-weavers.com/sheet.html#id=2871554)
Alchemist (Vivisectionist, Preservationist) 23
Fighter3/Rogue2
WIP
Damage, summoning, OOC healing


Chambers
Garnet "The Mouth" Lanharath (https://www.myth-weavers.com/sheets/?id=2872166)
Druid (Storm Druid) 23
Brawler 5
WIP
Grappling, Druid Spellcasting


Dakrsidder
Anargyros (https://og.myth-weavers.com/sheet.html#id=2872558)
Soul Hunter / Mage Hunter / Mortal Usher
Master of Many Styles / Mortal Usher
WIP
Scouting, Control, Debuff, Damage, Anti-Mage, Limited Casting



Enceladus
Casper (https://www.myth-weavers.com/sheets/?id=2874067)
Occultist (Geomancer) 23
Kineticist (Terrakineticist) 5
Completed
All-around Character

Ancient
2024-01-25, 10:10 PM
Well, after many many rewrites, I think I am onto something (finally)




Player
Character
Classes
Ghostfoot Gestalt
Status
Party role


Auranghzeb
Nehemsek (https://forums.giantitp.com/showsinglepost.php?p=25949169&postcount=99)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
100%
Scouting, Curses and Control


Kaouse
Ryoku Absolom (https://og.myth-weavers.com/sheet.html#id=2872317)
Barbarian 23
Monk (Martial Artist) 5
100% complete
Damage Dealer, Tank, Mobility, Skills (yep!)


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
Complete
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
complete
Tank, scout, control


Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Complete
Frontline Damage Dealer/Healer


Talivan
Kabuto (https://www.myth-weavers.com/sheets/?id=2871512)
Swashbuckler 3 / Warlord 20
Oracle 3 / Paladin 2
WIP
Mid Range Damage Dealer, Face


namo
Yarafel (https://og.myth-weavers.com/sheet.html#id=2871364)
Arcanist 22/Warder 1
Warder 4/Harbinger 1
Complete
Counterspeller, blaster, part-time gish


Athaleon
Anrathekh (https://www.myth-weavers.com/sheets/?id=2873112)
Rajah 20 / Kheshig 3
Kheshig 5
WIP
Ranged AOE Damage, Face, Support


Llyarden
Otonia (https://og.myth-weavers.com/sheet.html#id=2871351)
Warlord (Bannerman) 6 / Evangelist 4 / Phoenix Champion 10 / Oracle 2 / Monk (Zen Archer) 1
Monk (Zen Archer) +5
Mechanically done fluff still to come
Ranged combat, cold damage, hunting


Da'Shain
Nefer-Horsif (https://www.myth-weavers.com/sheets/?id=2871941)
Mystic (Knight-Chandler) 20 / Animus Adept 3
Monk (Master of Many Styles) 1/Inquisitor (Sanctified Slayer) 2/Animus Adept +2
Maneuvers to be picked, Fluff to be finalized
Anti-Mage, AOE/single target damage, Healing/Buffing/Debuffing


Rilem
Iapyx (https://og.myth-weavers.com/sheet.html#id=2871554)
Alchemist (Vivisectionist, Preservationist) 23
Fighter3/Rogue2
WIP
Damage, summoning, OOC healing


Chambers
Garnet "The Mouth" Lanharath (https://www.myth-weavers.com/sheets/?id=2872166)
Druid (Storm Druid) 23
Brawler 5
WIP
Grappling, Druid Spellcasting


Dakrsidder
Anargyros (https://og.myth-weavers.com/sheet.html#id=2872558)
Soul Hunter / Mage Hunter / Mortal Usher
Master of Many Styles / Mortal Usher
WIP
Scouting, Control, Debuff, Damage, Anti-Mage, Limited Casting


Enceladus
Casper (https://www.myth-weavers.com/sheets/?id=2874067)
Occultist (Geomancer) 23
Kineticist (Terrakineticist) 5
Completed
All-around Character


Ancient
Runa - Daughter of Wind (https://www.myth-weavers.com/sheets/?id=2872230)
Barbarian 1/Swashbuckler2/Skald20
Warlord5
WIP
Support Melee

Kaouse
2024-01-25, 10:50 PM
I had a question about whether or not Combat Stamina (https://aonprd.com/FeatDisplay.aspx?ItemName=Combat%20Stamina) was allowed.

Also, I'm realizing that without VMC, I have no Rage, and no Rage, means no Furious, which makes it a tiny bit difficult to deal with DR/Epic, I think.



Player
Character
Classes
Ghostfoot Gestalt
Status
Party role


Auranghzeb
Nehemsek (https://forums.giantitp.com/showsinglepost.php?p=25949169&postcount=99)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
100%
Scouting, Curses and Control


Kaouse
Henry Pascal, Master of Form (https://og.myth-weavers.com/sheet.html#id=2871523)
Fighter 23
Swashbuckler 5
100% complete
Damage Dealer, Tank, Mobility, Magekiller


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
Complete
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
complete
Tank, scout, control


Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Complete
Frontline Damage Dealer/Healer


Talivan
Kabuto (https://www.myth-weavers.com/sheets/?id=2871512)
Swashbuckler 3 / Warlord 20
Oracle 3 / Paladin 2
WIP
Mid Range Damage Dealer, Face


namo
Yarafel (https://og.myth-weavers.com/sheet.html#id=2871364)
Arcanist 22/Warder 1
Warder 4/Harbinger 1
Complete
Counterspeller, blaster, part-time gish


Athaleon
Anrathekh (https://www.myth-weavers.com/sheets/?id=2873112)
Rajah 20 / Kheshig 3
Kheshig 5
WIP
Ranged AOE Damage, Face, Support


Llyarden
Otonia (https://og.myth-weavers.com/sheet.html#id=2871351)
Warlord (Bannerman) 6 / Evangelist 4 / Phoenix Champion 10 / Oracle 2 / Monk (Zen Archer) 1
Monk (Zen Archer) +5
Mechanically done fluff still to come
Ranged combat, cold damage, hunting


Da'Shain
Nefer-Horsif (https://www.myth-weavers.com/sheets/?id=2871941)
Mystic (Knight-Chandler) 20 / Animus Adept 3
Monk (Master of Many Styles) 1/Inquisitor (Sanctified Slayer) 2/Animus Adept +2
Maneuvers to be picked, Fluff to be finalized
Anti-Mage, AOE/single target damage, Healing/Buffing/Debuffing


Rilem
Iapyx (https://og.myth-weavers.com/sheet.html#id=2871554)
Alchemist (Vivisectionist, Preservationist) 23
Fighter3/Rogue2
WIP
Damage, summoning, OOC healing


Chambers
Garnet "The Mouth" Lanharath (https://www.myth-weavers.com/sheets/?id=2872166)
Druid (Storm Druid) 23
Brawler 5
WIP
Grappling, Druid Spellcasting


Dakrsidder
Anargyros (https://og.myth-weavers.com/sheet.html#id=2872558)
Soul Hunter / Mage Hunter / Mortal Usher
Master of Many Styles / Mortal Usher
WIP
Scouting, Control, Debuff, Damage, Anti-Mage, Limited Casting


Enceladus
Casper (https://www.myth-weavers.com/sheets/?id=2874067)
Occultist (Geomancer) 23
Kineticist (Terrakineticist) 5
Completed
All-around Character


Ancient
Runa - Daughter of Wind (https://www.myth-weavers.com/sheets/?id=2872230)
Barbarian 1/Swashbuckler2/Skald20
Warlord5
WIP
Support Melee

DrK
2024-01-27, 10:04 AM
Iapyx is pretty much done, but I did want to ask about the epic feat "Epic Extracts" from the PDF, which gives alchemists level 7 extracts — I suggested a few on his sheet, pretty much continuing the "Form of __" line from earlier levels.

If this would fall under the "Epic Spells" ban, or if it's just too much work to think about, I can just pick something else.


'm okay with that. I should have clarified by "epic spells" I meant the ones people make up with the seeds. Simple extending magic out to higher levels with metamagic etc... I'm okay wth



About the pactmaker (called Occultist in the d20pfsrd) are we limited to the spirits in the d20pfsrd site, or could we pick others from the pactmaker material?

About epic levels, could we use something like the epic binder progression? No epic spirits, but could the option of an epic feat for "bind extra spirit" be available?

Please could we keep to PFSRD so I don;t have to scout the internet for sources. On the Bind extra vestige at level 23 would be ok


I had a question about whether or not Combat Stamina (https://aonprd.com/FeatDisplay.aspx?ItemName=Combat%20Stamina) was allowed.

Also, I'm realizing that without VMC, I have no Rage, and no Rage, means no Furious, which makes it a tiny bit difficult to deal with DR/Epic, I think.


No combat stamina if thats okay. Yes, I'd asked earlier to avoid VMC as with 23 levels and partial gestalt that leaves everyone plenty of time and levels to diversify

Athaleon
2024-01-27, 11:06 AM
Library of Metzofitz (https://libraryofmetzofitz.fandom.com/wiki/Library_of_Metzofitz) is a great and well-organized resource for third party systems like Path of War and Akashics. The d20pfsrd is really haphazardly organized when it comes to Akasha especially—for example, it seems to be missing the Rajah Veils entirely despite having the Rajah class.

DrK
2024-01-27, 11:16 AM
@ ALL PLayers

Please somewhere in your "other notes" section give a breadkdown of your Attack /damage rolls (for your main attack on your sheet), Armour class and Saves, just so I can work out where bonuses are coming, what type they are and what will stack/ not stack and wat is a temporary vs permanent effect

Some more PC related queries:

Aurangzeb/Traveller
* What are your epic feats?
* Can you break down attack/damage please
* How are you 15th level EBL with only 8 levels of Binder?
* What Pact augments (2) do you normally default to?
* Please make sure vestiges are on PFSRD list and not a on a random other list

Kaous/Henry Pascal
* Can you break down attack/damage please ad the saving throws
* Can't see where proficiency in butchering axe comes from?
* No combat stamina, no VMC
* With the demonic implants, dedication to a Demon Lord and a unhallowed Darkskull is he really Neutral and not EVIL?

Trivaniski/DioMortairium
* Not in a state to start review

Samduke/Connie
* What are the favoured enemy bonuses?
* as others, please give break down of attack/dam/saves/AC

Feathersnow/Eansur
* as others, please give break down of attack/dam/saves/AC
* BAB cannot be +23, please check the epic rules

Aegis / Camilla
* as others, please give break down of attack/dam/saves/AC
* You sure want to keep Cha 5?
* Max warpriest caster level is 20 as holy vindicator loses 3 levels of casting. Opening post specified that partial gestalt cannot be used to avoid the lost levels

Kabuto/Talivan
* as others, please give break down of attack/dam/saves/AC
* Desna is CG, shooting star needs same alignment as goddess, Paladins are LG
* See notes about adding a stat to a roll more than once, as I suspect the damage has Cha added more than once

Auranghzeb
2024-01-27, 12:28 PM
Aurangzeb/Traveller
*1 What are your epic feats?
*2 Can you break down attack/damage please
*3 How are you 15th level EBL with only 8 levels of Binder?
*4 What Pact augments (2) do you normally default to?
*5 Please make sure vestiges are on PFSRD list and not a on a random other list
[/QUOTE]

Sure, I'll add it to the other notes and to the single post submission. In any case, these are the answers:

1-Epic Feats: I haven't made up my mind. Most likely the one that lets you re-roll.

2. Breakdown
Attack:

TYPE
BAB
DEX (Weapon finesse)
INSIGHT (Accursed Will 1/2 Int to attack)
ENHANCEMENT
UNTYPED (Dark Focus only for Mithral Current and Cursed Razor)
TOTAL


Kukri
15
7
5
5
NA
32



Kukri with MC and CR maneuvers
15
7
5
5
5
37




DAMAGE:



TYPE
Base damage
DEX (Deadly Accuracy)
INSIGHT (Accursed Will: Int to Damage)
ENHANCEMENT
UNTYPED (Dark Focus only for Mithral Current and Cursed Razor)
UNTYPED(Discipline Focus (https://www.d20pfsrd.com/alternative-rule-systems/path-of-war/feats/discipline-focus-general/) (Cursed Razor)
Total



Kukri(+5)
1d4
7
10
5
NA
2
1d4+24


Kukri(+5)
1d4
7
10
5
5
2
1d4+29




3:EBL Here in the SRD at the bottom it explains the multiclass binder levels: (https://www.d20pfsrd.com/magic/variant-magic-rules/pact-magic/) So it is 8+(15/2)=15. That 15/2 are the levels that do not stack with the gestalt.

4:PACT AUGMENTATIONS
I default to taking the fortification one twice. Reflected on the sheet.

5:SPIRITS The Refluffed Spirts are taken from the SRD: By default, I'm bound to Vandrae (3rd Level) and Hexus (4th Level). I re-fluffed down Jayna Warlock (6th Level) but there's no wording on whether the EBL means access to higher lvl Spirits. It is likely it doesn't so, she wont be used.

Kaouse
2024-01-27, 01:29 PM
Kaous/Henry Pascal
* Can you break down attack/damage please ad the saving throws

No problem. The biggest thing is probably the Pale Green Prism Ioun Stone (https://www.aonprd.com/MagicWondrousDisplay.aspx?FinalName=Ioun+Stone+Pal e+Green+Prism), which gives a +1 competence bonus to attacks, checks, and saves. The Heroic Echo ability from the Imperious Bloodline (https://aonprd.com/BloodlineDisplay.aspx?ItemName=Imperious) increases competence bonuses you receive from magic items by +1. It also increases morale bonuses you receive by +1.

The Flawed Pale Green Prism Ioun Stone gives a +1 morale bonus to attacks, checks and saves. It too, gets boosted by Heroic Echo. However, it (as well as ALL morale bonuses) also receives a further +1 boost from both Extreme Mood Swings (https://www.aonprd.com/FeatDisplay.aspx?ItemName=Extreme+Mood+Swings) and Fascinated By The Mundane (https://aonprd.com/FeatDisplay.aspx?ItemName=Fascinated%20by%20the%20 Mundane) respectively. The latter of which can be achieved via an Entwined Syrinx (https://www.aonprd.com/MagicWondrousDisplay.aspx?FinalName=Entwined%20Syr inx) and a Charm of Fate (https://aonprd.com/MagicWondrousDisplay.aspx?FinalName=Charm%20of%20F ate).

So, I'm getting a +2 competence bonus to attacks, checks & saves, as well as a +4 morale bonus to the same statistics. I'm also using a Luckstone (https://www.aonprd.com/MagicWondrousDisplay.aspx?FinalName=Stone+of+Good+ Luck+(Luckstone)) for an additional +1 luck bonus to checks and saves, that is likewise boosted by +1 via the trait Fate's Favored (https://www.aonprd.com/TraitDisplay.aspx?ItemName=Fate%27s%20Favored).

Altogether, that's a +8 on checks and saves, as well as a +6 on attack rolls. The additional bonuses to Reflex and Will come from the Advanced Weapon Trainings - Fighter's Reflexes (https://www.aonprd.com/AdvWeaponTrainingDisplay.aspx?ItemName=Fighter%27s %20Reflexes) (which adds my +6 Weapon Training bonus to Reflex saves) and Armed Bravery (https://www.aonprd.com/AdvWeaponTrainingDisplay.aspx?ItemName=Armed%20Bra very) (which adds my +7 Bravery bonus to Will saves). Note that Bravery is normally a +6, but is increased by 1 due to the Band of the Stalwart Warrior (https://www.aonprd.com/MagicWondrousDisplay.aspx?FinalName=Band+of+the+St alwart+Warrior). Similarly, Weapon Training is normally a +4, but is increased by 2 to +6 due to Gloves of Dueling (https://www.aonprd.com/MagicWondrousDisplay.aspx?FinalName=Gloves%20of%20 Dueling).

The +5 Magic Mod is just a +5 Cloak of Resistance. Note that Weapon Focus and Weapon Training (as well as any weapon-specific or weapon group-specific ability) instead apply towards all weapons, due to Haagenti (https://www.aonprd.com/DeityDisplay.aspx?ItemName=Haagenti)'s second Sentinel Boon.

My Damage reads as follows: 3d6 [Weapon Damage Dice] + 6 [Weapon Training] + 18 [STR-mod x 1.5 for 2-handed weapon] + 4 [Weapon Enhancement] + 1 [Damned Soldier (https://www.aonprd.com/FeatDisplay.aspx?ItemName=Damned%20Soldier) feat] + 2 [Epic PF damage bonus]

The natural attacks are the same, with the only difference being that they lack an enhancement bonus, and the STR mod is either 1x for primary natural weapons or 0.5x for secondary natural weapons. Note that due to Focused Weapon (https://www.aonprd.com/AdvWeaponTrainingDisplay.aspx?ItemName=Focused%20W eapon) (& Haagenti's 2nd Sentinel boon), the base damage dice for all other weapons is 2d8 at this level.


* Can't see where proficiency in butchering axe comes from?

This is through a combination of Haagenti's Second Sentinel boon and an Opalescent White Pyramid Ioun Stone (https://www.aonprd.com/MagicWondrousDisplay.aspx?FinalName=Ioun%20Stone%2 0Opalescent%20White%20Pyramid). For reference:

"any feats or effects you have that apply specifically to battleaxes (such as Weapon Focus or the sentinel’s symbolic weapon class feature) or to the axe weapon group (such as the fighter’s weapon training class feature) apply to any weapon you wield."


* No combat stamina, no VMC

Noted. Changes were made. I replaced Combat Stamina with Dodge, which is a prerequisite feat to a lot of other feats. Might be important since I have access to Barroom Brawler and Abundant Tactics. VMC was dropped a while ago.

For reference, this (https://og.myth-weavers.com/sheet.html#id=2871523) is the current character sheet.


* With the demonic implants, dedication to a Demon Lord and a unhallowed Darkskull is he really Neutral and not EVIL?

Tainted? Yes, but not evil.

While he walks on unhallowed ground, his Darkskull also benefits those in the area with Death Ward - an effect that greatly hinders those who would otherwise be empowered by the unhallow effect. For him, this is nothing more than evening the playing field. With that, it comes down to a contest of strength.

In his past, Henry was weak. Too weak to stand up for himself, too weak to save the ones he cared about. As a result, he lost everything. In an effort to prevent himself from ever feeling weak and helpless again, he sought to reinvent himself. He sought strength.

His dedication to a Demon Lord is one whose Areas of Concern are Alchemy, Invention and Transformation. As a man of the learned arts, what better deity is there for one with such a single-minded determination for greater strength?

Henry is smart enough to realize that he's being tempted by the forces of darkness. But to him, this too is strength. To balance on the edge of a knife without falling over. What else could this require but strength? To him, strength of body, strength of will, strength of character - all are relative. All, are strength.

However, when the voices inside of his head get too cacophonus, he calms them down with his Entwined Syrinx, and willfully chooses to fail the save. In doing so, the voices are quiet as he plays the somber melody and soothes the savage beast that is his mind. Indeed, this has become part of his daily routine. I've adjusted his skills to reflect this.

Feathersnow
2024-01-27, 02:41 PM
Oh! I had always misunderstood how that worked. My numbers are recalculated and explained in the notes section of my sheet.

samduke
2024-01-27, 03:40 PM
@ ALL PLayers

Please somewhere in your "other notes" section give a breadkdown of your Attack /damage rolls (for your main attack on your sheet), Armour class and Saves, just so I can work out where bonuses are coming, what type they are and what will stack/ not stack and wat is a temporary vs permanent effect

Samduke/Connie
* What are the favoured enemy bonuses?
* as others, please give break down of attack/dam/saves/AC


placed into other notes
favored enemy bonuses
Humanoid (human) +6 bonus, Outsider (evil) +4 bonus, Monstrous humanoid +2 bonus

Seems maybe some minor looking at the sheet and 99 % of this is answered

feats
weapon focus sword and bow
weapon finesse for dex to attack on both

under Contacts / Friends
you will find the fractional breakdown of BAB & Saves

armor class
+5 Celestial Armor (chainmail +6 magic +5)

longsword
Magic +9 enh
Brilliant Energy +4 bonus
1d8+8(+3 str +5 magic)

composite longbow
magic +4 enh
+1 adaptive
1d8+6 (+3 str adaptive +3 magic)

Aegis013
2024-01-27, 03:47 PM
Aegis / Camilla
* as others, please give break down of attack/dam/saves/AC
* You sure want to keep Cha 5?
* Max warpriest caster level is 20 as holy vindicator loses 3 levels of casting. Opening post specified that partial gestalt cannot be used to avoid the lost levels


Added to other notes. There's a bunch of stuff going on. I tried to label all the sources but it's still a little messy looking. Let me know if there's a preferred format and I'll update it.

Yes, the Cha 5 serves as an Achilles' heel if it gets hit. Plus she's not exactly sociable. She knows prayers and violence and that's just about it. A healer with the worst bedside manner.

Roger, deducted 3 caster levels. Camilla doesn't have any epic spell slot progression and her spells will still be plenty helpful even at slightly lower duration.

Dakrsidder
2024-01-28, 12:26 PM
Player
Character
Classes
Ghostfoot Gestalt
Status
Party role


Auranghzeb
Nehemsek (https://forums.giantitp.com/showsinglepost.php?p=25949169&postcount=99)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
100%
Scouting, Curses and Control


Kaouse
Henry Pascal, Master of Form (https://og.myth-weavers.com/sheet.html#id=2871523)
Fighter 23
Swashbuckler 5
100% complete
Damage Dealer, Tank, Mobility, Magekiller


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
Complete
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
complete
Tank, scout, control


Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Complete
Frontline Damage Dealer/Healer


Talivan
Kabuto (https://www.myth-weavers.com/sheets/?id=2871512)
Swashbuckler 3 / Warlord 20
Oracle 3 / Paladin 2
WIP
Mid Range Damage Dealer, Face


namo
Yarafel (https://og.myth-weavers.com/sheet.html#id=2871364)
Arcanist 22/Warder 1
Warder 4/Harbinger 1
Complete
Counterspeller, blaster, part-time gish


Athaleon
Anrathekh (https://www.myth-weavers.com/sheets/?id=2873112)
Rajah 20 / Kheshig 3
Kheshig 5
WIP
Ranged AOE Damage, Face, Support


Llyarden
Otonia (https://og.myth-weavers.com/sheet.html#id=2871351)
Warlord (Bannerman) 6 / Evangelist 4 / Phoenix Champion 10 / Oracle 2 / Monk (Zen Archer) 1
Monk (Zen Archer) +5
Mechanically done fluff still to come
Ranged combat, cold damage, hunting


Da'Shain
Nefer-Horsif (https://www.myth-weavers.com/sheets/?id=2871941)
Mystic (Knight-Chandler) 20 / Animus Adept 3
Monk (Master of Many Styles) 1/Inquisitor (Sanctified Slayer) 2/Animus Adept +2
Maneuvers to be picked, Fluff to be finalized
Anti-Mage, AOE/single target damage, Healing/Buffing/Debuffing


Rilem
Iapyx (https://og.myth-weavers.com/sheet.html#id=2871554)
Alchemist (Vivisectionist, Preservationist) 23
Fighter3/Rogue2
WIP
Damage, summoning, OOC healing


Chambers
Garnet "The Mouth" Lanharath (https://www.myth-weavers.com/sheets/?id=2872166)
Druid (Storm Druid) 23
Brawler 5
WIP
Grappling, Druid Spellcasting


Dakrsidder
Anargyros (https://og.myth-weavers.com/sheet.html#id=2872558)
Soul Hunter / Mage Hunter / Mortal Usher
Master of Many Styles / Mortal Usher
Complete
Scouting, Control, Debuff, Damage, Anti-Mage, Limited Casting


Enceladus
Casper (https://www.myth-weavers.com/sheets/?id=2874067)
Occultist (Geomancer) 23
Kineticist (Terrakineticist) 5
Completed
All-around Character


Ancient
Runa - Daughter of Wind (https://www.myth-weavers.com/sheets/?id=2872230)
Barbarian 1/Swashbuckler2/Skald20
Warlord5
WIP
Support Melee

Rilem
2024-01-28, 04:04 PM
Updated Iapyx's sheet with bonuses/typical buffs (and caught a few errors, forgot I had to pay for Crippling Strike with a discovery, and am missing some skill points from the rogue levels).

Talivan
2024-01-28, 05:32 PM
Kabuto/Talivan
* as others, please give break down of attack/dam/saves/AC
Break down added on my sheet

* Desna is CG, shooting star needs same alignment as goddess, Paladins are LG
Yes, that was a misscalculation, anyways, I removed Paladin Levels for more Swashbuckler stuff

* See notes about adding a stat to a roll more than once, as I suspect the damage has Cha added more than once
CHA is added once via the Feat, the other major bonus comes from the Solar Hail Storm stance.

Table Updated:



Player
Character
Classes
Ghostfoot Gestalt
Status
Party role


Auranghzeb
Nehemsek (https://forums.giantitp.com/showsinglepost.php?p=25949169&postcount=99)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
100%
Scouting, Curses and Control


Kaouse
Henry Pascal, Master of Form (https://og.myth-weavers.com/sheet.html#id=2871523)
Fighter 23
Swashbuckler 5
100% complete
Damage Dealer, Tank, Mobility, Magekiller


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
Complete
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
complete
Tank, scout, control


Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Complete
Frontline Damage Dealer/Healer


Talivan
Kabuto (https://www.myth-weavers.com/sheets/?id=2871512)
Oracle 3 / Warlord 20
Swashbuckler 5
Crunch done, Fluff WIP
Mele/Range Damage Dealer, Face, Initiative Buffer


namo
Yarafel (https://og.myth-weavers.com/sheet.html#id=2871364)
Arcanist 22/Warder 1
Warder 4/Harbinger 1
Complete
Counterspeller, blaster, part-time gish


Athaleon
Anrathekh (https://www.myth-weavers.com/sheets/?id=2873112)
Rajah 20 / Kheshig 3
Kheshig 5
WIP
Ranged AOE Damage, Face, Support


Llyarden
Otonia (https://og.myth-weavers.com/sheet.html#id=2871351)
Warlord (Bannerman) 6 / Evangelist 4 / Phoenix Champion 10 / Oracle 2 / Monk (Zen Archer) 1
Monk (Zen Archer) +5
Mechanically done fluff still to come
Ranged combat, cold damage, hunting


Da'Shain
Nefer-Horsif (https://www.myth-weavers.com/sheets/?id=2871941)
Mystic (Knight-Chandler) 20 / Animus Adept 3
Monk (Master of Many Styles) 1/Inquisitor (Sanctified Slayer) 2/Animus Adept +2
Maneuvers to be picked, Fluff to be finalized
Anti-Mage, AOE/single target damage, Healing/Buffing/Debuffing


Rilem
Iapyx (https://og.myth-weavers.com/sheet.html#id=2871554)
Alchemist (Vivisectionist, Preservationist) 23
Fighter3/Rogue2
WIP
Damage, summoning, OOC healing


Chambers
Garnet "The Mouth" Lanharath (https://www.myth-weavers.com/sheets/?id=2872166)
Druid (Storm Druid) 23
Brawler 5
WIP
Grappling, Druid Spellcasting


Dakrsidder
Anargyros (https://og.myth-weavers.com/sheet.html#id=2872558)
Soul Hunter / Mage Hunter / Mortal Usher
Master of Many Styles / Mortal Usher
WIP
Scouting, Control, Debuff, Damage, Anti-Mage, Limited Casting


Enceladus
Casper (https://www.myth-weavers.com/sheets/?id=2874067)
Occultist (Geomancer) 23
Kineticist (Terrakineticist) 5
Completed
All-around Character


Ancient
Runa - Daughter of Wind (https://www.myth-weavers.com/sheets/?id=2872230)
Barbarian 1/Swashbuckler2/Skald20
Warlord5
WIP
Support Melee

DrK
2024-01-28, 06:30 PM
Noma / Yarafael
* thanks for the breakdowns
* The suggestions for epic arcanist are fine

Athaleon / Anrathekh
* Have you added Cha to AC twice? no double counting stats to something has come up
* With kheshig levels is your BAB correct?
* Needs attacks adding in?
* You appear to have 3 traits? 2 from the same category
* Not finished? background/gear etc...

Lyarden / Otonia
* Languages + some background

DaiShan / Nefer-Horsif
* With a -2 Cha mod how did he pass the DC 20 Cha to form aptitude with implanted Ioun stones
* With the animus adept and mystic, can I just ceck you haven't double counted the IL boosts etc... on any level with both taken?

Rilem / Iapyx
* Impressive healing!
* thanks for the breakdowns

Chambers / Garnet
* Thanks for the breakdowns
* Missing traits?

Dakrsidder / Anargyros
* I don't get the levels? You've listed Monk 2, Mortal usher 10, Stalker 11, Mage hunter 10? That is 33 levels of classes? Should be 28; 23 + 5 gestalt?
* Once thats sorted and the order can check the spells/ stances etc...

Enceladus / Casper
* Panalopy: Where is the Arsenal of the Initator from? Not PFSRD
* No item crafting. Please amend your wealth / items, you've gone massively over and not sure you've got the CL to make the epic items
* Sagitta Stellaris is not an approved Path of War
* Is legacy weapon not a temporary boost?
* As per epic rules BAB caps at +20, anything extra is epic attack bonus. This would cap Panalopy of Warrior
* Is "with this sword" a made-up custom item? If so where di values come from?

Ancient / Runa
* missing weapons
* Missing epic feats
* half wealth still to spend
* Missing 1st level spells
* Not complete

@ ALL
Please ask anymore questions during the course of this week I'll be looking to make selections and kick off at the weekend 3rd/4th Feb.
Also, please look at your number relative to the others as the party will be of a similar power level.

Dakrsidder
2024-01-28, 06:44 PM
Mortal Usher is one of those prcs that progresses another class‘s features and it does this for 5 levels, hence a total of 33 levels


At 2nd level, a mortal usher must choose a class he belonged to before adding the prestige class. At 2nd level and every 2 levels thereafter, the mortal usher gains the class features of an additional level in his chosen class (for example, a wizard 5/mortal usher 4 would have the arcane bond benefits, caster level, and spells per day of a 7th-level wizard). He still retains the Hit Dice, base attack bonus, saving throw bonuses, and skill ranks of the prestige class, but gains all other class features of his chosen class at the specified levels.

Duqueen
2024-01-28, 07:26 PM
Noma / Yarafael
* thanks for the breakdowns
* The suggestions for epic arcanist are fine

Athaleon / Anrathekh
* Have you added Cha to AC twice? no double counting stats to something has come up
* With kheshig levels is your BAB correct?
* Needs attacks adding in?
* You appear to have 3 traits? 2 from the same category
* Not finished? background/gear etc...

Lyarden / Otonia
* Languages + some background

DaiShan / Nefer-Horsif
* With a -2 Cha mod how did he pass the DC 20 Cha to form aptitude with implanted Ioun stones
* With the animus adept and mystic, can I just ceck you haven't double counted the IL boosts etc... on any level with both taken?

Rilem / Iapyx
* Impressive healing!
* thanks for the breakdowns

Chambers / Garnet
* Thanks for the breakdowns
* Missing traits?

Dakrsidder / Anargyros
* I don't get the levels? You've listed Monk 2, Mortal usher 10, Stalker 11, Mage hunter 10? That is 33 levels of classes? Should be 28; 23 + 5 gestalt?
* Once thats sorted and the order can check the spells/ stances etc...

Enceladus / Casper
* Panalopy: Where is the Arsenal of the Initator from? Not PFSRD
* No item crafting. Please amend your wealth / items, you've gone massively over and not sure you've got the CL to make the epic items
* Sagitta Stellaris is not an approved Path of War
* Is legacy weapon not a temporary boost?
* As per epic rules BAB caps at +20, anything extra is epic attack bonus. This would cap Panalopy of Warrior
* Is "with this sword" a made-up custom item? If so where di values come from?

Ancient / Runa
* missing weapons
* Missing epic feats
* half wealth still to spend
* Missing 1st level spells
* Not complete

@ ALL
Please ask anymore questions during the course of this week I'll be looking to make selections and kick off at the weekend 3rd/4th Feb.
Also, please look at your number relative to the others as the party will be of a similar power level.



No same stat to something twice?

what if you trade Dex for Cha to AC and get an ability that gives Deflection bonus based on your CHA?

Da'Shain
2024-01-28, 08:23 PM
DaiShan / Nefer-Horsif
* With a -2 Cha mod how did he pass the DC 20 Cha to form aptitude with implanted Ioun stones
* With the animus adept and mystic, can I just ceck you haven't double counted the IL boosts etc... on any level with both taken?

*By fasting for an additional 5 days he may gain a +5 on the Cha check, and the Pale Green Prism ioun stones add another +1 to ability checks (even while meditating with only 1 around him), bringing his total to +4 vs DC 20. He has a 20% chance of succeeding, and as an immortal capable of healing any ill effects from a failure, can simply try as many times as is necessary, since a failure explicitly allows you to start over. If you don't think that fits, he can simply not have implanted them, but RAW he is capable of doing it.
*No, he remains at IL 23; as far as I know there are no options for raising your IL higher than your HD. Though he does gain a couple of extra maneuvers known/readied.

Kaouse
2024-01-28, 08:25 PM
@ ALL
Please ask anymore questions during the course of this week I'll be looking to make selections and kick off at the weekend 3rd/4th Feb.
Also, please look at your number relative to the others as the party will be of a similar power level.


For what it's worth, just know that I'll probably always be eating considerable penalties to attack rolls so that I can consistently use Combat Expertise, Fighting Defensively, and Power Attack. Even with a Madu lessening these penalties somewhat, that's still about a -13 to hit for some dodge AC and damage.

Auranghzeb
2024-01-28, 08:26 PM
Break down added on my sheet

Yes, that was a misscalculation, anyways, I removed Paladin Levels for more Swashbuckler stuff

CHA is added once via the Feat, the other major bonus comes from the Solar Hail Storm stance.

Table Updated:



Player
Character
Classes
Ghostfoot Gestalt
Status
Party role


Auranghzeb
Nehemsek (https://forums.giantitp.com/showsinglepost.php?p=25949169&postcount=99)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
100%
Scouting, Curses and Control


Kaouse
Henry Pascal, Master of Form (https://og.myth-weavers.com/sheet.html#id=2871523)
Fighter 23
Swashbuckler 5
100% complete
Damage Dealer, Tank, Mobility, Magekiller


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
Complete
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
complete
Tank, scout, control


Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Complete
Frontline Damage Dealer/Healer


Talivan
Kabuto (https://www.myth-weavers.com/sheets/?id=2871512)
Oracle 3 / Warlord 20
Swashbuckler 5
Crunch done, Fluff WIP
Mele/Range Damage Dealer, Face, Initiative Buffer


namo
Yarafel (https://og.myth-weavers.com/sheet.html#id=2871364)
Arcanist 22/Warder 1
Warder 4/Harbinger 1
Complete
Counterspeller, blaster, part-time gish


Athaleon
Anrathekh (https://www.myth-weavers.com/sheets/?id=2873112)
Rajah 20 / Kheshig 3
Kheshig 5
WIP
Ranged AOE Damage, Face, Support


Llyarden
Otonia (https://og.myth-weavers.com/sheet.html#id=2871351)
Warlord (Bannerman) 6 / Evangelist 4 / Phoenix Champion 10 / Oracle 2 / Monk (Zen Archer) 1
Monk (Zen Archer) +5
Mechanically done fluff still to come
Ranged combat, cold damage, hunting


Da'Shain
Nefer-Horsif (https://www.myth-weavers.com/sheets/?id=2871941)
Mystic (Knight-Chandler) 20 / Animus Adept 3
Monk (Master of Many Styles) 1/Inquisitor (Sanctified Slayer) 2/Animus Adept +2
Maneuvers to be picked, Fluff to be finalized
Anti-Mage, AOE/single target damage, Healing/Buffing/Debuffing


Rilem
Iapyx (https://og.myth-weavers.com/sheet.html#id=2871554)
Alchemist (Vivisectionist, Preservationist) 23
Fighter3/Rogue2
WIP
Damage, summoning, OOC healing


Chambers
Garnet "The Mouth" Lanharath (https://www.myth-weavers.com/sheets/?id=2872166)
Druid (Storm Druid) 23
Brawler 5
WIP
Grappling, Druid Spellcasting


Dakrsidder
Anargyros (https://og.myth-weavers.com/sheet.html#id=2872558)
Soul Hunter / Mage Hunter / Mortal Usher
Master of Many Styles / Mortal Usher
WIP
Scouting, Control, Debuff, Damage, Anti-Mage, Limited Casting


Enceladus
Casper (https://www.myth-weavers.com/sheets/?id=2874067)
Occultist (Geomancer) 23
Kineticist (Terrakineticist) 5
Completed
All-around Character


Ancient
Runa - Daughter of Wind (https://www.myth-weavers.com/sheets/?id=2872230)
Barbarian 1/Swashbuckler2/Skald20
Warlord5
WIP
Support Melee



Sorry to bring it up, I was checking the numbers of other people as @Drk suggested.
I believe Solar Hailstorm adds your "Initiaton Modifier", for a Warlord, that is Charisma (14). You seem to be adding your Initiator Lvl (24)



@Drk. Would you define a threshold for numbers? There's a lot of variance.

Feathersnow
2024-01-28, 08:42 PM
For what it's worth, just know that I'll probably always be eating considerable penalties to attack rolls so that I can consistently use Combat Expertise, Fighting Defensively, and Power Attack. Even with a Madu lessening these penalties somewhat, that's still about a -13 to hit for some dodge AC and damage.

By the same token, my actual damage output will be much higher because I will be using manuevers. I can also aid another myself as a move, which increases my to-hit by a lot, (+10?) if I get to stand still.

Kaouse
2024-01-28, 09:07 PM
I would definitely like a threshold.

Looking at some people's sheets, it seems like the average AC is like, what, 35? Isn't that absurdly low for this level? According to Bench-Pressing Statistics Character Creation Guidelines (https://docs.google.com/spreadsheets/d/1cXl7B-iWup8Y0CCdjZshEXyIJV_s_mNZKAA0PzSjNfA/edit?usp=sharing), a passable "orange" AC value for a level 20 character (much less level 23) should be about 43. Meaning on average, level 20 enemies have like, a +32 to hit. If everyone's AC is so low, then either the GM is going to need to pull their punches on the monsters, or things are going to get very very dangerous very very quickly.

Granted, 35 is the same AC as my character, Henry Pascal, but I don't think most people are planning to buff their AC via Fighting Defensively and Combat Expertise like he is. Most people... seemingly don't really have the attack bonus to spare.

That being said, I'm sure they probably have other defenses, were I to look closer. Path of War counters and all. Maybe even spellcasting. This being high level, those are probably the things that will wind up mattering the most. Really, high numbers only matter if you DON'T have access to such tools, I suppose.

Feathersnow
2024-01-28, 09:13 PM
I would definitely like a threshold.

Looking at some people's sheets, it seems like the average AC is like, what, 35? Isn't that absurdly low for this level? According to Bench-Pressing Statistics Character Creation Guidelines (https://docs.google.com/spreadsheets/d/1cXl7B-iWup8Y0CCdjZshEXyIJV_s_mNZKAA0PzSjNfA/edit?usp=sharing), a passable "orange" AC value for a level 20 character (much less level 23) should be about 43. Meaning on average, level 20 enemies have like, a +32 to hit. If everyone's AC is so low, then either the GM is going to need to pull their punches on the monsters, or things are going to get very very dangerous very very quickly.

Granted, 35 is the same AC as my character, Henry Pascal, but I don't think most people are planning to buff their AC via Fighting Defensively and Combat Expertise like he is. Most people... seemingly don't really have the attack bonus to spare.

You aren't wrong, but I have some abilities that can mitigate it, like ranged aid another to AC that persists for rounds and my abilities that make me, and to a lesser extent the rest of the party, hard to kill.

That said, epic levels are often called "rocket tag" for a reason.

Enceladus
2024-01-28, 09:27 PM
Enceladus / Casper
* Panalopy: Where is the Arsenal of the Initator from? Not PFSRD
* No item crafting. Please amend your wealth / items, you've gone massively over and not sure you've got the CL to make the epic items
* Sagitta Stellaris is not an approved Path of War
* Is legacy weapon not a temporary boost?
* As per epic rules BAB caps at +20, anything extra is epic attack bonus. This would cap Panalopy of Warrior
* Is "with this sword" a made-up custom item? If so where di values come from?



Responses:

Item 1. The Arsenal of the Initiator is from Lost Spheres Publishings Codex of Blood: Parasites & Paragons. Link to Library of Metzofitz was provided in character sheet. It is material used for the Path of War system. If you have specific publishers in mind, kindly advise what these are limited to. PSRD20 contains a slew of 3rd party materials so some indication is needed on what is and is not allowed regarding other publishing entities.

Item 2. Nothing was shown on the first page for the items you had mention so that was unknown. It would be helpful if that information could be updated.

Item 3. Sagitta Stellaris is Path of War material from Legendary Games. Again, having advisement which publishers to Path of War content would be helpful.

Item 4. Yes Legacy Weapon does provide enhancement bonuses though what has been specified is pretty much what I would be using constantly.

Item 5. Noted.

Item 6. With this Sword is an alternative cap stone ability listed on page 31 from Pathfinder Chronicle of Legend, pg. 31 which is noted as any class can be taken. Beyond just a general statement of 100,000 gold extra to an item for abilities there is nothing to advise a cost guide. Comparable items of similar ability I used was the following:

- 4th Level Spell at Will (Intelligent Item Dedicated Power = 56000)
- 3 feats (Elemental Comixture, Elemental Spell Metamagic, Summon Elemental - 3.5 item) priced as per the Training Weapon property (2000)
- Kineticist Diadem priced at normal setting (50000)
- Price reduction for crafting wondrous item.

Pre-crafting again was unknown since there was nothing seen in the first post detailing creation guidelines. Further, if there are going to be Pathfinder first party sources that are banned, kindly advise of what these consist of.

Kaouse
2024-01-28, 09:36 PM
I'm getting the feeling that the reason epic levels are rocket tag is because most people don't care about increasing their AC.

Really, it should be the opposite. Higher levels should correlate with more defenses, and more importantly, more layers of defenses. Parries, miss chance, etc.

Speaking of parries, I can also help the party by parrying any and all ranged attacks that go through my threatened area.

Thanks to Haagenti's boons, I can freely give my weapons reach while getting up to Huge size, so I can defend a decently wide area and act as party anchor.

Talivan
2024-01-28, 09:45 PM
Sorry to bring it up, I was checking the numbers of other people as @Drk suggested.
I believe Solar Hailstorm adds your "Initiaton Modifier", for a Warlord, that is Charisma (14). You seem to be adding your Initiator Lvl (24)

Awesome chatch!, I belived I read Initiator Level instead of Initiator Modifier, I will update my Sheet accordingly

Athaleon
2024-01-28, 10:06 PM
Athaleon / Anrathekh
* Have you added Cha to AC twice? no double counting stats to something has come up
* With kheshig levels is your BAB correct?
* Needs attacks adding in?
* You appear to have 3 traits? 2 from the same category
* Not finished? background/gear etc...


- Added CHA to AC via Superior Reflexes (https://libraryofmetzofitz.fandom.com/wiki/Superior_Reflexes) Veil, and as a Deflection bonus via Nymph's Visage (https://libraryofmetzofitz.fandom.com/wiki/Nymph%27s_Visage). I can switch the first one to a more armor-like veil to bring numbers more in line.

- The BAB should have been lower due to how BAB works in epic levels. I've adjusted it now.

- I took an Exemplar Trait (which allows more than one trait of the same type) and used the Additional Traits feat to get more.

- Gear is still being worked on, in a separate spreadsheet for now. Background details will be filled in at that time as well.

Llyarden
2024-01-29, 04:45 AM
While it wasn't mentioned in my particular review, I have a bunch of stuff that isn't on d20pfsrd as well. If it really is only d20pfsrd stuff allowed I'm probably going to have to do a big ol' rebuild to include Soulbolt Soulknife, since that's the only way I can think of that's on the limited material on that site to be able to create a bow (...ish) out of thin air and that was kinda going to be a big element of the fluff for Otonia. So, uh...watch this space, I guess?

namo
2024-01-29, 09:33 AM
@ ALL
[...] Also, please look at your number relative to the others as the party will be of a similar power level.


For my PC (Yarafel):

she's a caster, so there's no pressure if she's below melee attackers in numbers (if she ends up above I'll make sure to cut them down!)
numbers will depend on the active buffs. Some are long-lived, like Shapechange (but the bonuses depend on the shape!), but others are short-lived (e.g. Greater Invisibility), so it's hard to give a clear picture. She can also buff others (I have a couple of party-friendly stances, beyond the spells).

However, I strongly believe in harmonizing with the DM and other players, so I commit to making any changes necessary, even after play has started (if I get selected).

edit:
I do have some gear questions, about the Amulet of Mighty Fists.
1/ Does anyone know if this FAQ item (https://paizo.com/paizo/faq/v5748nruor1fm#v5748eaic9qd8) (and associated blog post (https://paizo.com/community/blog/v5748dyo5le61?Monkeying-Around) by the designer, just to corroborate) is still applicable?
Answered

2/ Can I get an AoMF that has +5 enhancement AND some +X abilities on top (e.g. Flaming, ...), like a normal weapon? The pricing stops at +5.
(edit2: without going into epic pricing; I'm not sure why a weapon can go to +10 pre-epic and not the amulet?)

Kaouse
2024-01-29, 11:08 AM
I do have some gear questions, about the Amulet of Mighty Fists.
1/ Does anyone know if this FAQ item (https://paizo.com/paizo/faq/v5748nruor1fm#v5748eaic9qd8) (and associated blog post (https://paizo.com/community/blog/v5748dyo5le61?Monkeying-Around) by the designer, just to corroborate) is still applicable?

2/ Can I get an AoMF that has +5 enhancement AND some +X abilities on top (e.g. Flaming, ...), like a normal weapon? The pricing stops at +5.

Yes, these (https://www.aonprd.com/MagicWondrousDisplay.aspx?FinalName=Amulet%20of%20 Mighty%20Fists1) are the official costs of the Amulet of Mighty Fists.

Yes, the pricing stops at +5, and any higher bonuses (enhancement or ability) will require Epic bonuses, which is prohibitively expensive (and can be found in Jesse's Epic Pathfinder (https://www.jessesdnd.com/sites/default/files/EpicPathfinder1.6.pdf)).

Generally what you'd want to do is load the Amulet with special abilities only (since it doesn't require the +1) and then buff yourself up with Greater Magic Fang or some such.

That said, looking at your character, you make use of Broken Blade, so you seemingly only focus on Unarmed Strikes.

As a result, I would suggest that you purchase Handwraps (https://www.aonprd.com/EquipmentWeaponsDisplay.aspx?ItemName=Handwraps), which can be enchanted as a regular +1-10 weapon.

Bare in mind that it won't do anything for your natural attacks, should you transform into something with Shapechange.

namo
2024-01-29, 11:56 AM
Thanks for the confirmation about pricing.

Yeah, I wanted something that works for Shapechange too (I'm aware of the handwraps), and I figured the +5 is helpful to pierce alignment DR, otherwise I could have stayed at +3 or +4.
I guess my 2nd question is more for the DM, whether they'll let the Amulet go up to +10 (like weapons) before applying epic pricing. Otherwise it's just unworkable; it already costs twice as much (I know, it's because of the "tons of natural attacks" builds).
Not a big deal either way.

Triskavanski
2024-01-29, 02:20 PM
I'm working on replacing the character, while the mage vs the gods is still a concept I want to do, I'm thinking for this, it would just be better to focus on as much first party Paizo things (and the epic pdf things)


So I've got Nezumi (https://og.myth-weavers.com/sheet.html#id=2874333) the rat who tricked the cat to get into the chinese zodiac.. well maybe not Nezumi exactly, but they are a trickster that can pull the thorn out of the lion's paw.

Just trying to figure out how to get more skills and if I should cut back on spending on somethings lol.

Kaouse
2024-01-29, 05:46 PM
I'm working on replacing the character, while the mage vs the gods is still a concept I want to do, I'm thinking for this, it would just be better to focus on as much first party Paizo things (and the epic pdf things)


So I've got Nezumi (https://og.myth-weavers.com/sheet.html#id=2874333) the rat who tricked the cat to get into the chinese zodiac.. well maybe not Nezumi exactly, but they are a trickster that can pull the thorn out of the lion's paw.

Just trying to figure out how to get more skills and if I should cut back on spending on somethings lol.

I'm still wondering if it was a good idea to go with Henry Pascal over Ryoku Absalom, lol.

Ryoku's numbers are definitely a bit more in line with the rest of the party's.

Still, I've already flip-flopped once. Don't really want to force the GM to read through an entirely separate application. I'm sure that they already have enough on their review.

I'll stick with Henry for now, since the GM clearly already reviewed it. I'll accept whatever the results of their decision may be, regardless of whatever else happens. I think it's always better to go with what you want, rather than what you think others will dislike the least, IMHO.

samduke
2024-01-30, 05:53 PM
@Dr k. I am dropping interest in this

DrK
2024-01-30, 06:08 PM
@Dr k. I am dropping interest in this

Okay, thanks for the heads up and good luck finding an epic game to fit your taste

BananaPhone
2024-01-30, 09:10 PM
If there's still room in this for apps, I'm thinking of a Norse-based hero who is a descendent of Zeus. Thor made a bet with Zeus that he couldn't bed one of his followers women because they found him too repulsive, Zeus took up the bet and shape-shifted into Thor and did the deed. Thor found it hilarious, as did Zeus, and both gods moved on without a care in the world; now the misbegotten progeny needs little reason to try and rid the world of meddling deities.

Planning on them being Human with Advanced template (that's +1 lvl), Warder 22 // Cleric 5, with focus on Golden Lion, Iron Tortoise and Primal Fury disciplines.

Aegis013
2024-01-30, 09:40 PM
I'm getting the feeling that the reason epic levels are rocket tag is because most people don't care about increasing their AC.

Really, it should be the opposite. Higher levels should correlate with more defenses, and more importantly, more layers of defenses. Parries, miss chance, etc.

...

Raising AC tends to be very expensive and unless you can get a lot, the investment is often not worth the cost. As an example, at this level, there's not a huge difference between having 10 and 30 AC since most things trying to hit your AC are probably going to only miss on a natural 1. The lowest 1st party CR 23 monster's primary attack is at +29, so unless you can get a ton of AC, you might as well just expend those resources elsewhere or on other forms of defense.

I plan to just heal through the damage that I will inevitably face-tank given Camilla's low AC.

Given that... I tried to look at some of the other character sheets to see if Camilla was in the appropriate power band, but I'm not great at judging the capabilities of level 23 characters (many of whom have class levels and stuff I'm not especially familiar with). I suspect Camilla should be on the lower end of the power scale, but I am hoping to get some kind of indication that she's appropriately tuned for this game, even if it's other players giving opinions. There's a detailed breakdown in the Other Notes under the backstory for where her numbers come from.

Dakrsidder
2024-01-30, 10:10 PM
Typed it earlier and it seems I didn’t send, but dropping interest. Got unenthused by the mechanical abilities faster than usual

Enceladus
2024-01-31, 09:08 AM
Withdrawing interest as well for this.

Kaouse
2024-01-31, 01:34 PM
I for one, am still interested. :smalltongue:

Athaleon
2024-02-01, 09:23 PM
Also still interested. Anrathekh (https://www.myth-weavers.com/sheets/?id=2873112) is mechanically finished pending GM review, and any adjustments to bring him in line with the other party members. Should have the description, background, and personality done by the weekend.

Feathersnow
2024-02-01, 09:27 PM
Still interested, willing to edit as necessary.

droobles
2024-02-02, 06:19 PM
If there is still time, my app will be up tomorrow.

Aegis013
2024-02-02, 06:51 PM
I'm looking forward to selection. The game concept sounds awesome. Good luck to all.

DrK
2024-02-03, 01:17 AM
Over the weekend will be selection and launch of OOC/ IC threads

paradox26
2024-02-03, 01:23 AM
I should be finished with my sheet today, if that isn't too late, DrK.

DrK
2024-02-03, 01:34 AM
I should be finished with my sheet today, if that isn't too late, DrK.

Sure. Not a problem be this evening (UK time) likely I start anyway

Athaleon
2024-02-03, 02:48 AM
Anrathekh (https://www.myth-weavers.com/sheets/?id=2873112) is finished as well. Description, background, and personality are all in the sheet.

Kaouse
2024-02-03, 09:38 AM
You know, Anratekh, Henry and Kabuto are all at a relatively similar power level.

If there's going to be one party of 4-5 people, then the 3 of us could form a second party, tackle the same problems, only a bit harder since we lack the versatility and action economy that the party with higher numbers would presumably have.

EDIT: Also, I've been looking at Ryoku Absalom (https://myth-weavers.com/sheet.html#id=2872317)... again. I had an issue with choosing to give up Cat's Rage, but trading it for Shattering Strike makes him an insane damage dealer. And his AC really isn't that important when he has such ludicrously high DR/-. And with Superstitious, it's not like his Reflex save is taking a huge hit at the loss.

In terms of attack rolls and AC, Henry is definitely superior. And Henry's Shapechange is way more versatile than Beastkin Berserker, by far. But I think I'd been judging Ryoku a bit too harshly. Dude is well made, and arguably better suited to higher level combat, in some ways. I'd be honored to play him... if I ever got the chance.

Triskavanski
2024-02-03, 08:51 PM
https://cdn.discordapp.com/attachments/725378832798056559/1198399538717798601/OIG.png?
Nezumi (https://og.myth-weavers.com/sheet.html#id=2874333)
Nezumi is a constant adventurer who tricked her way around to her level, preferring to avoid conflict with her vast array of skills.








I tried the best I could with getting AC and Saves, but getting gear for stats is really hard.

angelpalm
2024-02-04, 12:05 AM
For some reason I thought this game had done chosen its players already.

Kaouse
2024-02-04, 12:13 AM
I tried the best I could with getting AC and Saves, but getting gear for stats is really hard.

Did you really need the Mantle of Great Stealth?

Pretty much everything it does can be attained cheaper, save the +30 skill bonus.

A Minor Cloak of Displacement is 20k. A Circlet of Guarded Souls is 30k.

That money could easily go into a +5 shield and an amulet of natural armor, which combined would give you an AC of 40.

paradox26
2024-02-04, 05:30 AM
I hadn't heard of a circlet of guarded souls before. Thanks for the suggestions, thought hey weren't aimed at me.

I beg just a couple more hours before selection, since it hasn't been announced yet, DrK. I am finally at home and am working on my sheet as we speak.

paradox26
2024-02-04, 08:09 AM
Okay, I have finished everything except the skills, which I will have to do later, if I am selected, but that is a minor matter. Everything else seems to be okay. My numbers are low, but as a mage the numbers aren't that important.

I am not sure if this is an up to date table, but it was the most recent one I could find. I may have missed some applications as I wasn't looking for them, I was just looking for a table to copy.

Table Updated:


Player
Character
Classes
Ghostfoot Gestalt
Status
Party role


Auranghzeb
Nehemsek (https://forums.giantitp.com/showsinglepost.php?p=25949169&postcount=99)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
100%
Scouting, Curses and Control


Kaouse
Henry Pascal, Master of Form (https://og.myth-weavers.com/sheet.html#id=2871523)
Fighter 23
Swashbuckler 5
100% complete
Damage Dealer, Tank, Mobility, Magekiller


Triskavanski
Dio Mortarium (https://og.myth-weavers.com/sheet.html#id=2871144)
Archivist 3 / Wizard 3/ Geomancer 10 / Mystic Theurge 7
Empiricist Investigator 5
Spell Book (https://1drv.ms/w/s!AuXYaRw4LGYIqWkI-yfvOdmG-mlE?e=QrGJZz)Filling out spells, gear, feats
Spellcaster, divinationist, know-it-all


Samduke
Connie (https://www.myth-weavers.com/sheets/?id=2865976)
Ranger 11/ Warder 12
Rogue 3/ Ranger +1/ Rogue +1
Complete
Support


Feathersnow
Eanasur (https://www.myth-weavers.com/sheets/?id=2871389)
Zealot 20/Shifter 3
Brawler 1/Shifter 4
complete
Tank, scout, control


Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Complete
Frontline Damage Dealer/Healer


Talivan
Kabuto (https://www.myth-weavers.com/sheets/?id=2871512)
Oracle 3 / Warlord 20
Swashbuckler 5
Crunch done, Fluff WIP
Mele/Range Damage Dealer, Face, Initiative Buffer


namo
Yarafel (https://og.myth-weavers.com/sheet.html#id=2871364)
Arcanist 22/Warder 1
Warder 4/Harbinger 1
Complete
Counterspeller, blaster, part-time gish


Athaleon
Anrathekh (https://www.myth-weavers.com/sheets/?id=2873112)
Rajah 20 / Kheshig 3
Kheshig 5
WIP
Ranged AOE Damage, Face, Support


Llyarden
Otonia (https://og.myth-weavers.com/sheet.html#id=2871351)
Warlord (Bannerman) 6 / Evangelist 4 / Phoenix Champion 10 / Oracle 2 / Monk (Zen Archer) 1
Monk (Zen Archer) +5
Mechanically done fluff still to come
Ranged combat, cold damage, hunting


Da'Shain
Nefer-Horsif (https://www.myth-weavers.com/sheets/?id=2871941)
Mystic (Knight-Chandler) 20 / Animus Adept 3
Monk (Master of Many Styles) 1/Inquisitor (Sanctified Slayer) 2/Animus Adept +2
Maneuvers to be picked, Fluff to be finalized
Anti-Mage, AOE/single target damage, Healing/Buffing/Debuffing


Rilem
Iapyx (https://og.myth-weavers.com/sheet.html#id=2871554)
Alchemist (Vivisectionist, Preservationist) 23
Fighter3/Rogue2
WIP
Damage, summoning, OOC healing


Chambers
Garnet "The Mouth" Lanharath (https://www.myth-weavers.com/sheets/?id=2872166)
Druid (Storm Druid) 23
Brawler 5
WIP
Grappling, Druid Spellcasting


Dakrsidder
Anargyros (https://og.myth-weavers.com/sheet.html#id=2872558)
Soul Hunter / Mage Hunter / Mortal Usher
Master of Many Styles / Mortal Usher
WIP
Scouting, Control, Debuff, Damage, Anti-Mage, Limited Casting


Enceladus
Casper (https://www.myth-weavers.com/sheets/?id=2874067)
Occultist (Geomancer) 23
Kineticist (Terrakineticist) 5
Completed
All-around Character


Ancient
Runa - Daughter of Wind (https://www.myth-weavers.com/sheets/?id=2872230)
Barbarian 1/Swashbuckler2/Skald20
Warlord5
WIP
Support Melee


paradox26
Thermistocles (https://www.myth-weavers.com/sheets/?id=2875307)
Sorcerer 23
Paladin 5
Complete
Support Magic

Llyarden
2024-02-04, 08:17 AM
So was it ever decided what material was actually allowed? It was asked a while back by a couple people but I never saw a response, which makes a bit difficult to decide how to do a rebuild to only use allowed material.

Auranghzeb
2024-02-04, 08:37 AM
So was it ever decided what material was actually allowed? It was asked a while back by a couple people but I never saw a response, which makes a bit difficult to decide how to do a rebuild to only use allowed material.
I think Drk made it abundantly clear if it wasn’t in the PF SRD then it was not allowed.

Llyarden
2024-02-04, 09:08 AM
Well, yeah, I kinda got that bit, but what I wasn't sure about was whether the only criteria was something being on PFSRD. At least some parts of Sagitta Stellaris are on the PFSRD but that was explicitly banned.

DrK
2024-02-04, 11:11 AM
Thanks for all the applicants they were of a high standard. I've managed to select 6. Please come to the OOC thread (https://forums.giantitp.com/showthread.php?664243-DrK-Mortals-vs-the-Gods-OOC&p=25958239#post25958239) ad can start introduction in the IC thread

I'll also likely have queries and questions to get some stuff some stuff sorted in my head for some of the PCs over the initial few posts and may ask for some adjustments to gear or optimisation level to do some evening out across the party

Table Updated:


Player
Character
Classes
Ghostfoot Gestalt
Status
Party role



Auranghzeb
Nehemsek (https://forums.giantitp.com/showsinglepost.php?p=25949169&postcount=99)
Human Harbinger LVL 20/Pactmaker 3
Pactmaker 5
100%
Scouting, Curses and Control



Kaouse
Henry Pascal, Master of Form (https://og.myth-weavers.com/sheet.html#id=2871523)
Fighter 23
Swashbuckler 5
100% complete
Damage Dealer, Tank, Mobility, Magekiller



Aegis013
Camilla Lightmantle (https://www.myth-weavers.com/sheets/?id=2871668)
Warpriest/Holy Vindicator
Fighter/Holy Vindicator
Complete
Frontline Damage Dealer/Healer



Da'Shain
Nefer-Horsif (https://www.myth-weavers.com/sheets/?id=2871941)
Mystic (Knight-Chandler) 20 / Animus Adept 3
Monk (Master of Many Styles) 1/Inquisitor (Sanctified Slayer) 2/Animus Adept +2
Maneuvers to be picked, Fluff to be finalized
Anti-Mage, AOE/single target damage, Healing/Buffing/Debuffing



Chambers
Garnet "The Mouth" Lanharath (https://www.myth-weavers.com/sheets/?id=2872166)
Druid (Storm Druid) 23
Brawler 5
WIP
Grappling, Druid Spellcasting




Ancient
Runa - Daughter of Wind (https://www.myth-weavers.com/sheets/?id=2872230)
Barbarian 1/Swashbuckler2/Skald20
Warlord5
WIP
Support Melee

paradox26
2024-02-04, 11:17 AM
I can imagine how hard the decision was. Good luck to both DM and players for the game. I will hold onto my sheet in case replacements are required, in which case I will reapply.

Rilem
2024-02-04, 11:24 AM
Good luck! History is on your side, remember!

namo
2024-02-04, 11:44 AM
Now I'll never know if my PC was too good or too bad. :smallbiggrin:

Have a good game!