Feathersnow
2024-02-20, 03:23 PM
Rrakkma!
The Gith Rite of Rrakkma is where a small party of Gith go out into the Multiverse and come back with a Mindflayer head for each original member.
As a Githzerai living in their fortress/monastery/city in Limbo, you are an elite in your chosen field and volunteered for this dangerous Pilgrimage. Most do not return, but those that do are heroes!
The Gith peoples split into two camps, long ago, after their heroic founder led an exodus accross time to this era to escape the fated victory of the Illithids. Your camp feared her view, that killing Illithids was the sole purpose of existence, justifying any atrocity and surpassing any pleasure, was too extreme. They hold that while the highest moral good, it is not the only moral good, and other, lesser priorities might temporarily hold sway.
Rumors speak of the Fundamentalist Githyanki, who take Gith's teachings to their illogical extreme. Hopefully you never meet them, for they consider you apostates and will attack you as easily as they do everyone else thst has something they want.
Gith culture is hyper-egalitarian and meritocratic. Though, to be sure, this manifests in a twisted and unhelpful way in the Githyanki, it means everyone is encouraged to reach their fullest potential in their holy orders among the Githzerai. Gith language has no gender, and most Gith find the idea of ascribing significance to the physical signs of gender to be alien. Thus, while some Githzerai use "he" or "she" pronouns in foreign settings and languages, the default is "they," because it is the only one in their native tongue. The Githyanki, having never bothered to build a society of their own rather than raid that of others, left this linguistic convention behind, for the most part.
Most Gith are atheists. They accept Gods exist, that most are, if not benevolent, than at least necessary. But the Gods lose to the Illithids in the end. It was Gith and their fellow Gith who freed them, no one else. Gith Clerics are very rare, for this reason.
If this campaign interests you, submit a concept below.
1. What game system are you running (D&D, Call of Cthulu, Palladium, GURPS, etc.), and if applicable what edition?
Pathfinder, with ported 3.x content
2. What 'type' or variant of game will it be (i.e. "Shadow Chasers" or "Agents of Psi" for d20 Modern)? What is the setting for the game (eg. historic period, published or homebrewed campaign setting, alternate reality, modern world, etc.)?
Mythic 6 set in a standard DnD world, see below.
For those unfamiliar, the mythic 6 concept is to throttle character growth after level 6, allowing occasional access to new utilities, defensive powers, and feats, but ensuring a third level spell is still a serious whammy and high-end monsters are still grave threats. You will forever stay at character level 6, but gain access to feats and bonuses as though you were an epic character, as though levels 7-20 did not exist.
3. How many Players are you looking for? Will you be taking alternates, and if so, how many?
2-3. The full party will be 6, but three have already engaged from elsewhere.
4. What's the gaming medium (OOTS, chat, e-mail etc.)?
A Dedicated Discord Server. If you cannot, or do not wish to, use Discord, I am sorry for wasting your time.
5. What is the characters' starting status (i.e. experience level)?
Level 6, no mythic ranks. Mythic ranks and additional bonuses may be picked up in play.
6. How much gold or other starting funds will the characters begin with?
You will receive a silver longsword (and longsword proficiency) as well as 23,500 gold worth of items. Additionally, you will receive a custom Relic after character selection, and the party will get a type 4 bag of holding filled with loot, much of it useful!
7. Are there any particular character classes, professions, orders, etc. that you want... or do not want? What are your rules on 'prestige' and/or homebrewed classes?
Anything is acceptable, but Clerics and Barbarians would be a mite hard to justify. Try Archivists or Ardents and Totemists or Wilders instead, maybe?
8. What races, subraces, species, etc. are allowed for your game? Will you allow homebrewed races or species? 'Prestige' races or species?
You must be a Githzerai, as described in the Expanded psionic handbook. The level adjustment is not counted against your level 6 status. You count as a human in all cases where this would be beneficial, but do not get the bonus feat and skills. You qualify archetypes, feats, and classe as though you were human. The ability adjustment for Githzerai is factored after you assign your stat arrray.
Your starting language is Gith, your bonus languages are Draconic, Slaadi, and Celestial. You may learn common by spending 1 skill point, as usual.
You may gain the opportunity to adjust minor aspects of your race features with custom campaign traits on request.
9. By what method should Players generate their attributes/ability scores and Hit Points?
Full HP and use this array for abilities, then assign one bump as per a 6th level character. 18, 16, 14, 13, 10, 8
10. Does your game use alignment? What are your restrictions, if so?
Alignment is generally ignored unless you pick a class that cares about it. You are fighting explicitly Lawful Evil things voluntarily as per the premise of the campaign, though, so either altruism or a thirst for glory is a must.
11. Do you allow multi-classing, or have any particular rules in regards to it?
Under the limits of Mythic 6, you can have only one level in any prestige class other than Human Paragon, which is explicitly allowed.
12. Will you be doing all of the die rolling during the course of the game? Will die rolls be altered, or left to the honor system? If players can make die rolls, which ones do they make, how should they make the rolls, and how should they report them?
A dice bot on thr
13. Are there any homebrewed or optional/variant rules that your Players should know about? If so, list and explain them, or provide relevant links to learn about these new rules.
Traits will be handled in a one-on-one session -1 to finalize your character after selection. The bonus traits feat may be taken as normal.
You will start with some manor of minor Relic or additional power assigned after character creation.
14. Is a character background required? If so, how big? Are you looking for anything in particular (i.e. the backgrounds all ending up with the characters in the same city)?
A paragraph explaining why you decided to undergo the Pilgrimage of Rrakkma, please, with Amy additional details you think are important to your character.
15. Does your game involve a lot of hack & slash, puzzle solving, roleplaying, or a combination of the above?
The game will alternate between obscure 3.0 modules your character's will run into during their quest and high stakes boss battles should you succeed in tracking an Illithid.
16. Are your Players restricted to particular rulebooks and supplements, or will you be allowing access to non-standard material? What sources can Players use for their characters?
Any Paizo or WotC book I either have or can freely access material from is fine. Most Dreamscarred content is also fine, but ask first.
No spheres, please. I think they are cool, but they distract from the concept I am running with in this campaign.
The Gith Rite of Rrakkma is where a small party of Gith go out into the Multiverse and come back with a Mindflayer head for each original member.
As a Githzerai living in their fortress/monastery/city in Limbo, you are an elite in your chosen field and volunteered for this dangerous Pilgrimage. Most do not return, but those that do are heroes!
The Gith peoples split into two camps, long ago, after their heroic founder led an exodus accross time to this era to escape the fated victory of the Illithids. Your camp feared her view, that killing Illithids was the sole purpose of existence, justifying any atrocity and surpassing any pleasure, was too extreme. They hold that while the highest moral good, it is not the only moral good, and other, lesser priorities might temporarily hold sway.
Rumors speak of the Fundamentalist Githyanki, who take Gith's teachings to their illogical extreme. Hopefully you never meet them, for they consider you apostates and will attack you as easily as they do everyone else thst has something they want.
Gith culture is hyper-egalitarian and meritocratic. Though, to be sure, this manifests in a twisted and unhelpful way in the Githyanki, it means everyone is encouraged to reach their fullest potential in their holy orders among the Githzerai. Gith language has no gender, and most Gith find the idea of ascribing significance to the physical signs of gender to be alien. Thus, while some Githzerai use "he" or "she" pronouns in foreign settings and languages, the default is "they," because it is the only one in their native tongue. The Githyanki, having never bothered to build a society of their own rather than raid that of others, left this linguistic convention behind, for the most part.
Most Gith are atheists. They accept Gods exist, that most are, if not benevolent, than at least necessary. But the Gods lose to the Illithids in the end. It was Gith and their fellow Gith who freed them, no one else. Gith Clerics are very rare, for this reason.
If this campaign interests you, submit a concept below.
1. What game system are you running (D&D, Call of Cthulu, Palladium, GURPS, etc.), and if applicable what edition?
Pathfinder, with ported 3.x content
2. What 'type' or variant of game will it be (i.e. "Shadow Chasers" or "Agents of Psi" for d20 Modern)? What is the setting for the game (eg. historic period, published or homebrewed campaign setting, alternate reality, modern world, etc.)?
Mythic 6 set in a standard DnD world, see below.
For those unfamiliar, the mythic 6 concept is to throttle character growth after level 6, allowing occasional access to new utilities, defensive powers, and feats, but ensuring a third level spell is still a serious whammy and high-end monsters are still grave threats. You will forever stay at character level 6, but gain access to feats and bonuses as though you were an epic character, as though levels 7-20 did not exist.
3. How many Players are you looking for? Will you be taking alternates, and if so, how many?
2-3. The full party will be 6, but three have already engaged from elsewhere.
4. What's the gaming medium (OOTS, chat, e-mail etc.)?
A Dedicated Discord Server. If you cannot, or do not wish to, use Discord, I am sorry for wasting your time.
5. What is the characters' starting status (i.e. experience level)?
Level 6, no mythic ranks. Mythic ranks and additional bonuses may be picked up in play.
6. How much gold or other starting funds will the characters begin with?
You will receive a silver longsword (and longsword proficiency) as well as 23,500 gold worth of items. Additionally, you will receive a custom Relic after character selection, and the party will get a type 4 bag of holding filled with loot, much of it useful!
7. Are there any particular character classes, professions, orders, etc. that you want... or do not want? What are your rules on 'prestige' and/or homebrewed classes?
Anything is acceptable, but Clerics and Barbarians would be a mite hard to justify. Try Archivists or Ardents and Totemists or Wilders instead, maybe?
8. What races, subraces, species, etc. are allowed for your game? Will you allow homebrewed races or species? 'Prestige' races or species?
You must be a Githzerai, as described in the Expanded psionic handbook. The level adjustment is not counted against your level 6 status. You count as a human in all cases where this would be beneficial, but do not get the bonus feat and skills. You qualify archetypes, feats, and classe as though you were human. The ability adjustment for Githzerai is factored after you assign your stat arrray.
Your starting language is Gith, your bonus languages are Draconic, Slaadi, and Celestial. You may learn common by spending 1 skill point, as usual.
You may gain the opportunity to adjust minor aspects of your race features with custom campaign traits on request.
9. By what method should Players generate their attributes/ability scores and Hit Points?
Full HP and use this array for abilities, then assign one bump as per a 6th level character. 18, 16, 14, 13, 10, 8
10. Does your game use alignment? What are your restrictions, if so?
Alignment is generally ignored unless you pick a class that cares about it. You are fighting explicitly Lawful Evil things voluntarily as per the premise of the campaign, though, so either altruism or a thirst for glory is a must.
11. Do you allow multi-classing, or have any particular rules in regards to it?
Under the limits of Mythic 6, you can have only one level in any prestige class other than Human Paragon, which is explicitly allowed.
12. Will you be doing all of the die rolling during the course of the game? Will die rolls be altered, or left to the honor system? If players can make die rolls, which ones do they make, how should they make the rolls, and how should they report them?
A dice bot on thr
13. Are there any homebrewed or optional/variant rules that your Players should know about? If so, list and explain them, or provide relevant links to learn about these new rules.
Traits will be handled in a one-on-one session -1 to finalize your character after selection. The bonus traits feat may be taken as normal.
You will start with some manor of minor Relic or additional power assigned after character creation.
14. Is a character background required? If so, how big? Are you looking for anything in particular (i.e. the backgrounds all ending up with the characters in the same city)?
A paragraph explaining why you decided to undergo the Pilgrimage of Rrakkma, please, with Amy additional details you think are important to your character.
15. Does your game involve a lot of hack & slash, puzzle solving, roleplaying, or a combination of the above?
The game will alternate between obscure 3.0 modules your character's will run into during their quest and high stakes boss battles should you succeed in tracking an Illithid.
16. Are your Players restricted to particular rulebooks and supplements, or will you be allowing access to non-standard material? What sources can Players use for their characters?
Any Paizo or WotC book I either have or can freely access material from is fine. Most Dreamscarred content is also fine, but ask first.
No spheres, please. I think they are cool, but they distract from the concept I am running with in this campaign.