Mr. Friendly
2007-12-14, 12:20 PM
So, our party just got almost wiped out and my character needs to be replaced. We are 20th level and only our Bard survived the encounter. The rest of party is coming back as:
Warblade-ish character, not sure of race and specific classes.
Sorcerer/Wizard/Ultimate Magus, human I think
Rogue/Exemplar
So they want me to come back as a cleric. Normally I would make some super-optmized cleric/healbot so I could back up my party in this high-powered and lethal game, but I have really wanted to play this character concept for a while...
Race: Orc
Class: Cloistered Cleric
Now, we have to build our characters with a 32 point buy, so here is what I am using for stats:
STR 18 (+4 from Orc) = 22
DEX 8
CON 8
INT 18 (-2 from Orc) = 16
WIS 8
CHA 8 (-2 from Orc) = 6
The basic idea is that he is Ted was taken in as an infant by a monastic order of priests, dedicated to Pelor. He studied constantly and because so many of the priests were weak from their years of studies, he worked constantly moving boxes and crates. Unfortunately, working all day and studying all night meant little sleeping, which has left his health in poor condition. He's also not very coordinated. His poor eyesight and hours indoors left him in a bad way. Then the BBEG of our campiagn attacked the monastary and killed everyone. Except the head of the order and my character. Who will now join the PCs and try to stop this evil menace! Which is what the head of the order has ordered him to do, conveniently enough.
Name: William Jacob Henderson (but everyone calls him Ted for no reason)
HP: (we get half/lvl) 43
AC: 15
Domains: Sun, Healing, Knowledge
Class: Cloistered Cleric 20
Feats: Skill Focus: Profession (Laborer) (1st), Sacred Vow (3rd), Vow of Obediance (6th), Vow of Non-Violence (9th), Vow of Peace (12th), Vow of Purity (15th), Skill Focus: Diplomacy (18th)
Now, I don't want to "gimp" myself here, so I am putting all of my extra statpoints into charisma, so I can be a really effective backup diplomat, in case the Bard ever dies. It also helps my Vow of Peace, bringing the DC for the Calm Emotions effect to 24. Of course the BBEG and all his minions are undead, but it's the principle that is important here. Plus, it's not like my character would know that.
A little more background on the Order he belongs to and equipment:
Now, Ted saved all his money from his entire life and had amassed a small fortune, due to smart investments. Luckily the BBEG didn't get it either. He was going to use it to buy gear, but the Head of the Order demanded he hand it all over to rebuild the monastary, to which my character naturally had to obey. It's kind of like getting a free Vow of Poverty, but without the complicated and convoluted "bonuses". I'm also getting a free Vow of Silence, which isn't really a feat, but my character will not speak. I would take Silent Spell, but I can't cast anyway. Besides taking it would be too munchkinish.
Skills: This part was tough, since I had a lot to choose from.
Diplomacy: 23
Decipher Script: 23
Profession (Laborer): 23
Knowledge (Religion): 23
Knowledge (The Planes): 23
Knowledge (Arcana): 23
Knowledge (Local): 23
Knowledge (History): 23
Knowledge (Geography): 23
Pretty cool character, huh?
What do you think?
This post is intended for entertainment purposes only. If you laughed, good.
Warblade-ish character, not sure of race and specific classes.
Sorcerer/Wizard/Ultimate Magus, human I think
Rogue/Exemplar
So they want me to come back as a cleric. Normally I would make some super-optmized cleric/healbot so I could back up my party in this high-powered and lethal game, but I have really wanted to play this character concept for a while...
Race: Orc
Class: Cloistered Cleric
Now, we have to build our characters with a 32 point buy, so here is what I am using for stats:
STR 18 (+4 from Orc) = 22
DEX 8
CON 8
INT 18 (-2 from Orc) = 16
WIS 8
CHA 8 (-2 from Orc) = 6
The basic idea is that he is Ted was taken in as an infant by a monastic order of priests, dedicated to Pelor. He studied constantly and because so many of the priests were weak from their years of studies, he worked constantly moving boxes and crates. Unfortunately, working all day and studying all night meant little sleeping, which has left his health in poor condition. He's also not very coordinated. His poor eyesight and hours indoors left him in a bad way. Then the BBEG of our campiagn attacked the monastary and killed everyone. Except the head of the order and my character. Who will now join the PCs and try to stop this evil menace! Which is what the head of the order has ordered him to do, conveniently enough.
Name: William Jacob Henderson (but everyone calls him Ted for no reason)
HP: (we get half/lvl) 43
AC: 15
Domains: Sun, Healing, Knowledge
Class: Cloistered Cleric 20
Feats: Skill Focus: Profession (Laborer) (1st), Sacred Vow (3rd), Vow of Obediance (6th), Vow of Non-Violence (9th), Vow of Peace (12th), Vow of Purity (15th), Skill Focus: Diplomacy (18th)
Now, I don't want to "gimp" myself here, so I am putting all of my extra statpoints into charisma, so I can be a really effective backup diplomat, in case the Bard ever dies. It also helps my Vow of Peace, bringing the DC for the Calm Emotions effect to 24. Of course the BBEG and all his minions are undead, but it's the principle that is important here. Plus, it's not like my character would know that.
A little more background on the Order he belongs to and equipment:
Now, Ted saved all his money from his entire life and had amassed a small fortune, due to smart investments. Luckily the BBEG didn't get it either. He was going to use it to buy gear, but the Head of the Order demanded he hand it all over to rebuild the monastary, to which my character naturally had to obey. It's kind of like getting a free Vow of Poverty, but without the complicated and convoluted "bonuses". I'm also getting a free Vow of Silence, which isn't really a feat, but my character will not speak. I would take Silent Spell, but I can't cast anyway. Besides taking it would be too munchkinish.
Skills: This part was tough, since I had a lot to choose from.
Diplomacy: 23
Decipher Script: 23
Profession (Laborer): 23
Knowledge (Religion): 23
Knowledge (The Planes): 23
Knowledge (Arcana): 23
Knowledge (Local): 23
Knowledge (History): 23
Knowledge (Geography): 23
Pretty cool character, huh?
What do you think?
This post is intended for entertainment purposes only. If you laughed, good.