KCWONDER99
2024-03-11, 05:55 AM
Hi all, Looking for advice on building an Agent of the Men in Black in D&D 5e.
I am not looking to a exact version but the closest adaption possible within the existing rules. I've had a few thoughts about options but its honestly a vast amount of paths to take that I am a little lost.
The abilities I would want to make an average Agent of the MIB are below, but suggestions are certainly welcome.
Modify Memory - The staple feature, ideally able to do it multiple times a day and to multiple targets
Weapons capable of doing energy based damage. Radiant, Force or Necrotic all could fit
The ability to see through Diguises and see the true forms of beings.
Little Armor reqs, mainly decked out in a black suit
Any features you think I missed or clever combos are very welcome, I don't want to limit to under level 20 builds either so if its a full 20 build please do let me know.
I am not looking to a exact version but the closest adaption possible within the existing rules. I've had a few thoughts about options but its honestly a vast amount of paths to take that I am a little lost.
The abilities I would want to make an average Agent of the MIB are below, but suggestions are certainly welcome.
Modify Memory - The staple feature, ideally able to do it multiple times a day and to multiple targets
Weapons capable of doing energy based damage. Radiant, Force or Necrotic all could fit
The ability to see through Diguises and see the true forms of beings.
Little Armor reqs, mainly decked out in a black suit
Any features you think I missed or clever combos are very welcome, I don't want to limit to under level 20 builds either so if its a full 20 build please do let me know.