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View Full Version : Recruiting [Deciding System] Bruce Wayne's X-Men - Cross-over/Mash-up Supers



Sojobo
2024-04-23, 06:49 PM
The Xavier School for the Gifted
Just outside Gotham City, 35 years ago

Alfred Pfennigwerth stood across from Charles Xavier, his stern gaze clashing with the calm demeanor of his old friend. They were surrounded by the polished oak and cluttered papers of the study, a place usually reserved for quiet contemplation, now thick with tension.

“You haven't known him as long as I have, Charles,” Alfred said, his voice low and deliberate. “You don't know the darkness he’s been trying to outrun. If you think mere training can erase that, you’re mistaken.”

Charles adjusted his glasses, his expression one of composed concern. “It’s not about erasing, Alfred. It’s about guiding him to use his intelligence, his gifts, for more than vengeance. He could be more than a vigilante.”

Alfred scoffed, his voice echoing slightly in the quiet room. “In this corrupt city? He’s a Wayne. His legacy isn’t to parade around; it’s to cleanse the city that killed his parents.”

Outside, Bruce leaned silently against the wall, listening intently. The words of his two mentors, one like a father, the other a guide, mingled with his own turbulent thoughts.

Charles reached out, trying to bridge the gap. “You raised him, Alfred. I know your instincts are to protect him, but we can't let him be consumed by darkness. He has immense potential.”

“The night his parents died, he sought justice, not hope,” Alfred countered, his voice sharp, his usual German stoicism dropping. “Asking him to ignore that calling is like asking a shark not to swim.”

“And if that shark never learns there’s more to the ocean than blood?” Charles’s voice was steady. “We risk him losing himself to a crusade that could destroy him.”

Bruce's hand clenched as he absorbed every word, the paths laid out before him stark and demanding.

“If you think you can mold him into one of your X-Men, you’re wrong,” Alfred said coldly. “He’s a Wayne, and he’ll find his own path, with or without us.”

With that, Alfred turned sharply, his coat flaring behind him. He paused at the door, his look hard and unyielding. “And if you stand in his way, Charles, I will show you what he’s capable of.”

The door slammed behind him, leaving a resonant silence. Charles sat back, the tremor in his hands betraying his calm facade. Bruce withdrew into the shadows, his resolve hardening with the echo of the closing door.

- weeks later -

Alfred's figure was stark against the backdrop of the towering waterfall. He rappelled down the cliff, each movement precise, drawing him closer to a hidden trove he’d hoped would remain sealed.

As he landed in the cave, his resolve never wavered. He swiftly navigated to a hidden alcove, revealing a secure safe. Inside lay a helmet, utilitarian, crafted from materials designed to shield the mind from any psychic intrusion. It was Alfred’s safeguard, a defense against the world’s most potent mental forces.

Turning from the safe, Alfred’s gaze fell on the last item it protected: a small, unassuming yellow ring. As his fingers brushed its cold metal, a chill ran through him—a recognition of the formidable alien power at his fingertips. This ring, a weapon from the stars, was a conduit of fear, control... and therefore, protection.

Securing the ring, Alfred prepared to ascend back through the waterfall, his mind alive with plans. The world above was unaware of the shift in power that had just taken place below. But soon, they would understand. The sinister quietude of the ring was a harbinger of the new reality Alfred was ready to forge, by any means necessary.

As Alfred emerged out of the darkness, the helmet, and the ring, unseen in his pack, glinted yellow.

https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/2f899b52-daf8-4098-83fe-5c5e27b69915/d4k3sjs-abf09673-ec1c-44fa-9c5c-03ffe351ed28.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJ IUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQz NzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZT BkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6 W1t7InBhdGgiOiJcL2ZcLzJmODk5YjUyLWRhZjgtNDA5OC04M2 ZlLTVjNWUyN2I2OTkxNVwvZDRrM3Nqcy1hYmYwOTY3My1lYzFj LTQ0ZmEtOWM1Yy0wM2ZmZTM1MWVkMjgucG5nIn1dXSwiYXVkIj pbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.WF6uBtt-EcPHc-liolpkKUyIwKCVd1QnyfJwoI-B5_Q
Image courtesy of KalEl7 on Deviantart

It has been a while since I have played on these forums, but I have a hankering for some cross-over, mashed up Justice League/X-men zaniness after really enjoying the new X-men '97 animation. An idea I keep revisiting and iterating on is simple: what if a crippled Bruce Wayne, long since hung up his cape and cowl, was mentor and teacher to the X-Men?

Assuming people are interested, I have not yet decided what system to use... I could resort to M&M3e, though its been a while since I ran that and I kind of don't look forward to the crunchiness of it. I am tempted to try to put together a no-skill, Aspect only version of FATE, but I know that is not too popular around here. I generally want players to focus on imaginative story telling and not be limited by what the rules or character sheet says, but its been a while and I can't recall anything that fits that bill... SUPERS? Icons? Something PbtA? Bueller?

Edit: 4/28 - [Interest] to [Deciding System] in thread title

JNAProductions
2024-04-23, 07:00 PM
Straight-up Freeform is a valid option.

Also, that opening vignette is dope.

Cerespirin
2024-04-23, 07:08 PM
Ditto on how cool that opening was.

I'd be down if you're running MnM 3e. It's not really a crunchy system past character creation, and I have enough experience with the system to run character validation and vetting for you if that will ease your burden.

Lentrax
2024-04-23, 10:41 PM
Yeah. With a premise like in that opening, how could I not be in?

Epimetheus
2024-04-24, 09:08 AM
This sounds incredibly cool. Are you looking for all players to be mashups of Marvel and DC characters, the same way that Bruce is also taking the role of Professor X and Alfred is a hybrid Sinestro/Magneto?

Seandiggersby
2024-04-24, 01:17 PM
I'd be interested depending on what system you decide to go with. Have you considered that new marvel system, Marvel Multiverse? It's fairly rules light from what I've seen.

Cerespirin
2024-04-24, 01:44 PM
Marvel Multiverse seems, to me, a system that does not want to be played. First they declined to offer any digital edition except for one DRM-locked to Roll20, then the way they took established DnD terminology and twisted it to make in-jokes that only Marvel fans would understand grinds my gears significantly. Roll 616! Our ability scores spell MARVEL! Recognize this and laugh, consumer sheep! Plus, any system that is still using hit points in 2023 without doing anything interesting with them has its head in the past (Sentinel Comics' GYRO system is heckin' brilliant).

That said, I've acquired an OCRed and indexed PDF. The mechanics don't seem completely terrible. I'd be willing to give the system a try.

ArlEammon
2024-04-24, 04:56 PM
So is this iteration of X-Men entirely Mutants?

Sojobo
2024-04-24, 10:05 PM
Straight-up Freeform is a valid option.

Also, that opening vignette is dope.

Thanks, and yeah I figure that is always an option. I do think we'll agree on some sort of ruleset to work with, though.


Ditto on how cool that opening was.

I'd be down if you're running MnM 3e. It's not really a crunchy system past character creation, and I have enough experience with the system to run character validation and vetting for you if that will ease your burden.

Thanks for the offer, I'm assuming everyone is going to - in a friendly way - check out everyone else's builds, if just out of curiosity. If I decide with M&M, I think at the very least I need to impose some house-rules to 1) speed up combat and increase stakes, because PBP is SLOW (and I'll make sure that simply "take out the bad guys" will be the least interesting tactic to accomplish scenario goals), 2) incentivize imaginative power stunts as a norm, and 3) incentivize fun Team attacks. I may even go a Lancer route and bolt a narrative-style goal resolution mechanic on for non-action scenes, and use M&M for the action scenes... I dunno yet


Yeah. With a premise like in that opening, how could I not be in?

Cool. Any opinion in system?


This sounds incredibly cool. Are you looking for all players to be mashups of Marvel and DC characters, the same way that Bruce is also taking the role of Professor X and Alfred is a hybrid Sinestro/Magneto?

Yes, I'm hoping people will come up with some interesting cross-over ideas (and less along the lines of Amalgam mash-ups, like Dark Claw, Hyena, Shatterstarfire, Thanoseid, Doctor Strangefate, etc.). Some amount of mash-up is fine, but I'm hoping for some elegance. I am probably going to say no to mostly original characters - they have their place and are fun, but the point of this whole thing is some cross-over goodness.


I'd be interested depending on what system you decide to go with. Have you considered that new marvel system, Marvel Multiverse? It's fairly rules light from what I've seen.

I've played it - not a fan. It feels like its borrowing too much from video game power "upgrade" trees. I did love love LOVE Marvel Heroic/Cortex, because of how free-style it was and how the dice mechanic balanced out everyone's power level pretty well, but its a bear to play in PBP format because of the high level of back-and-forth reactions that make the system sing that take seconds in real life but days in PBP. I think I actually like MHR more than M&M in live settings.


So is this iteration of X-Men entirely Mutants?

No, not necessarily. This version of the Xavier School will accept any metahuman, which is basically anyone exceptional or with powers or capabilities from any kind of origin. I don't plan on really going too deep on the school part either, because I barely remember any of that from X-men anyway.

Cerespirin
2024-04-24, 10:47 PM
I am probably going to say no to mostly original characters - they have their place and are fun, but the point of this whole thing is some cross-over goodness.

Count me out then.

Epimetheus
2024-04-25, 09:03 AM
Yes, I'm hoping people will come up with some interesting cross-over ideas (and less along the lines of Amalgam mash-ups, like Dark Claw, Hyena, Shatterstarfire, Thanoseid, Doctor Strangefate, etc.). Some amount of mash-up is fine, but I'm hoping for some elegance. I am probably going to say no to mostly original characters - they have their place and are fun, but the point of this whole thing is some cross-over goodness.


Okay, awesome! Then how’s this for a character pitch: a young Kryptonian (or a half-Kryptonian or Daxamite if you want to tone down the power level) who has trouble regulating his powers, particularly his heat vision. As a result, he has to wear a specially-made ruby/kryptonite visor to prevent him from accidentally blasting everything all the time.

Cyclops, essentially. But with a DC twist.

Seandiggersby
2024-04-25, 09:53 AM
Okay, awesome! Then how’s this for a character pitch: a young Kryptonian (or a half-Kryptonian or Daxamite if you want to tone down the power level) who has trouble regulating his powers, particularly his heat vision. As a result, he has to wear a specially-made ruby/kryptonite visor to prevent him from accidentally blasting everything all the time.

Cyclops, essentially. But with a DC twist.

That's funny cause one concept I was considering was a young Martian girl that was basically going to be a dcified Jean Grey/Marvel Girl.

ArlEammon
2024-04-25, 09:53 AM
No, not necessarily. This version of the Xavier School will accept any metahuman, which is basically anyone exceptional or with powers or capabilities from any kind of origin. I don't plan on really going too deep on the school part either, because I barely remember any of that from X-men anyway.

If that's the case, I'd like to try out a magic using character, Doctor Strange.

Lentrax
2024-04-25, 12:56 PM
I do not have a particular rule set I would want to use, but I also don’t have many that are superhero specific, save for fate core, masks, and the srd for m&m3.

But I’m open to other stuff so long as I can access it cheap or free.

Also, my initial concept was to use the one I wanted to use for JNAs supers game that never got off the ground, but for an amalgated/cross over style, I’ll probably up her power level a little bit.

She is going to be a Poison Ivy/ Captain Marvel combination. And I have an idea about backstory, but I’m going to wait fully until I know what I will be able to do powerwise.

ArlEammon
2024-04-25, 06:43 PM
Or maybe my Doctor Strange is a graduate from Med School and he develops his Scarlet Witch like powers. The Ancient One takes him in and he develops himself as the Crimson Sorcerer Supreme.

Maybe his superhero name should be "Red Wizard."

Feathersnow
2024-04-25, 07:02 PM
Posting interest as a doppelganger of some sort.

Batcathat
2024-04-27, 05:07 PM
The concept sounds fun, so I'm potentially interested depending on system (personally I would prefer M&M or maybe freeform) and if I come up with some character concept I like.

Sojobo
2024-04-28, 12:44 PM
Okay, awesome! Then how’s this for a character pitch: a young Kryptonian (or a half-Kryptonian or Daxamite if you want to tone down the power level) who has trouble regulating his powers, particularly his heat vision. As a result, he has to wear a specially-made ruby/kryptonite visor to prevent him from accidentally blasting everything all the time.

Cyclops, essentially. But with a DC twist.


That's funny cause one concept I was considering was a young Martian girl that was basically going to be a dcified Jean Grey/Marvel Girl.

Yeah those both sound excellent and along the lines of what I'm intending. I've had IRL players come up with essentially a bunch of different takes on the original 5 X-men roster, and I have my own head-canon version, but I always let the players call dibs on Marvel and DC "real-estate" first before world-building.


I do not have a particular rule set I would want to use, but I also don’t have many that are superhero specific, save for fate core, masks, and the srd for m&m3.

But I’m open to other stuff so long as I can access it cheap or free.

Also, my initial concept was to use the one I wanted to use for JNAs supers game that never got off the ground, but for an amalgated/cross over style, I’ll probably up her power level a little bit.

She is going to be a Poison Ivy/ Captain Marvel combination. And I have an idea about backstory, but I’m going to wait fully until I know what I will be able to do powerwise.

Ooooh, that sounds interesting. I love non-obvious/logical crossover or mashup choices!


Or maybe my Doctor Strange is a graduate from Med School and he develops his Scarlet Witch like powers. The Ancient One takes him in and he develops himself as the Crimson Sorcerer Supreme.

Maybe his superhero name should be "Red Wizard."

Sounds cool, especially if this is early on in the journey and there is some room to mature and develop.


Posting interest as a doppelganger of some sort.

Cool! A shapeshifter or more a mimic?


The concept sounds fun, so I'm potentially interested depending on system (personally I would prefer M&M or maybe freeform) and if I come up with some character concept I like.

I'd love to hear what you might come up with!

In terms of whether this is coming off the ground, there is clearly enough interest so I'll start figuring out ruleset details. I am currently leaning toward M&M3e for character creation since people probably have the most experience and access to that, but may slowly adapt the game rules themselves toward more relationship-and-drive focused mechanics with some Blades in the Dark style down-time team, resource, and base-building depending on how people feel. If we just do M&M with some house-rules for allowing more imaginative power-use, thats fine too.

MutantDragon
2024-05-28, 08:31 PM
Hi. I am very interested in this concept and would love to play in this game. I have a character in mind, and I’d like to bounce it off you to see if it fits.

My character would be the son of Owen Reese, aka the Molecule Man. In this universe, Owen became a Superman foe (assuming nobody else chooses to play a version of Superman) instead of an FF foe (I firmly believe the Molecule Man would be a perfect Superman foe, what with being able to turn the Daily Planet into kryptonite or blast stuff with red solar energies whenever he wants). Anyway, he’s a Superman rogue for years before eventually reforming and putting his past behind him, vowing never again to take up the mantle of the Molecule Man. He gets a good job, marries Marsha Rosenberg, and, seventeen years before the start of the game, has a son named William. Just a few years after that, though, Mr. Mxyztplk host what he called a “Secret War” between Superman and all his greatest foes, including Owen. Owen, naturally, refuses to participate, but the other villains don’t and quickly defeat Superman, despite the hero’s valiant efforts. Owen, just before the villains can beat the kryptonian to death, uses his powers one last time to return everyone to where they should be, including Mxyztplk, though the strain of this feat kills him. Fast forward seventeen years, and his son starts to display similar powers, though currently less powerful and refined. Annnnd…that long backstory piece is all I’ve got so far.

TL;DR
I would be playing a matter manipulator who would be the seventeen-year-old son of Owen Reese, the original Molecule Man, a reformed Superman villain who died saving the kryptonian hero’s life.

If this doesn’t work, that’s fine. I can always do something else.

Soras Teva Gee
2024-05-29, 03:59 PM
Flash of Inspiration: What happens when the daughter of Weapon X is selected to wield the Most Powerful Weapon in the Universe?

Ed: Also I'd vote for M&M3e or Freeform

MutantDragon
2024-05-29, 10:46 PM
Ok, I may be putting way too much thought into the original Molecule Man’s story, but I have nailed down the details a bit more. Feel free to ignore or overrule any/everything here if you want.

Originally, when Owen’s mutant powers first awakened, he was found by Mr. Mxyzptlk who immediately convinced him he was part imp and manifesting the powers of anyone descended from a higher dimensional being. He then set about manipulating the young Owen into a life of super-crime fighting the actual imp’s favorite hero to mess with: Superman. Fast forward through several years of over-the-top villainy and eventually the mighty Molecule Man is plotting some scheme or another with Lex Luthor, only Luthor talks his accomplice into doing some tests to learn more about his powers. Lo and behold, he’s a mutant. And, not only that, but his mind has been tampered with. This Lex Luthor accidentally sets one of Superman’s most dangerous foes on the path of reform, a path that leads to Professor Xavier’s doorstep, as the telepath helps reverse a certain fifth dimensional imp’s brain tampering, and eventually to having a wife and son before his eventual death stopping the same creature who made him a villain in the first place.

Ok, I swear I’ll start brainstorming more about the character I’d actually be playing.

Feathersnow
2024-05-30, 08:38 AM
I love M&M as a system. Whether I play as more a shspeshifter or a mimic will depend on the system and the degree of originality encouraged/limited by the setting. Traditional doppelgangers are public domain monsters, and various mutants/metahumans have powers that in some way imitate them.

People who know me from GitP know twins, copying, and Mimicry are three cornerstone of a lot of what I create.

Choomie
2024-05-30, 11:28 AM
Hi, I'm brand new to the site but not to PbP and RPGs. I am a huge fan of crossoever comics and their potential. I would love to have a shot at applying. As far as systems go, M&M 3e is very crunchy on the front-end, but it's great for allowing us to be really detailed. I'd suggest taking a look at Marvel Heroic Roleplaying (or the later refined Cortex Prime) to have a more narrative-focused game of supers. That would be my recommendation.

Edit: I read the previous concern regarding PbP delaying the back-and-forth interactions of MHR. I've played in two forum-based runs of MHR and I actually found it to be a pretty smooth process. We'd have the occasional delay or two due to a newer member asking a question, or us fine-tuning the details regarding an asset or complication, but otherwise we would get multiple posts per day. I think there could be some houserules to implement to streamline some interactions, maybe that could remedy the issues?

tonberrian
2024-06-02, 01:26 AM
I like Mutants and Masterminds, but the latest X-Men storyline in the comics is INCREDIBLY close to Trinity Continuum Aberrant.