ciopo
2024-05-07, 11:25 AM
I've just had a silly thought:
Assume a character that takes the vital strike feat line (improved, greater)
power attack, of course, and cleave.
So... what happens if we combine the weapon trick(two-handed weapon) Cleaving Smash with the feat All-consuming Swing ?
Cleaving smash says, verbatim :
When you use Cleave, you can add the additional damage from Vital Strike to both your initial and your secondary attacks. If you also have the Greater Vital Strike feat, you can instead add the damage from Improved Vital Strike to both your initial and your secondary attacks.
All-consuming swing says, verbatim :
Whenever you use Cleave or Great Cleave, you can apply the additional damage you would gain from Vital Strike, Improved Vital Strike, or Greater Vital Strike to the initial target of your attack. When you do so, the strain on your body causes you to take an amount of damage equal to the extra damage dealt by your Vital Strike feat. This self-inflicted damage is not reduced by damage reduction.
Cleave text doens't actually require for there to be two targets, so what does that leave us at when we use the above two feats?
when we only have improved vital strike, a Cleave on the first target deals additional damage from vital strike and improved vital strike, so 4* weapon damage at the cost of 1* weapon damage to ourselves
when we have greater vital strike, a Cleave on the first target deals additional damage equal to improved vital strike and greater vital strike, so 6* weapon damage at the cost of 1* weapon damage to ourselves
seems fairly straightforward to me?
Now if only we could add furious finish too :D
Assume a character that takes the vital strike feat line (improved, greater)
power attack, of course, and cleave.
So... what happens if we combine the weapon trick(two-handed weapon) Cleaving Smash with the feat All-consuming Swing ?
Cleaving smash says, verbatim :
When you use Cleave, you can add the additional damage from Vital Strike to both your initial and your secondary attacks. If you also have the Greater Vital Strike feat, you can instead add the damage from Improved Vital Strike to both your initial and your secondary attacks.
All-consuming swing says, verbatim :
Whenever you use Cleave or Great Cleave, you can apply the additional damage you would gain from Vital Strike, Improved Vital Strike, or Greater Vital Strike to the initial target of your attack. When you do so, the strain on your body causes you to take an amount of damage equal to the extra damage dealt by your Vital Strike feat. This self-inflicted damage is not reduced by damage reduction.
Cleave text doens't actually require for there to be two targets, so what does that leave us at when we use the above two feats?
when we only have improved vital strike, a Cleave on the first target deals additional damage from vital strike and improved vital strike, so 4* weapon damage at the cost of 1* weapon damage to ourselves
when we have greater vital strike, a Cleave on the first target deals additional damage equal to improved vital strike and greater vital strike, so 6* weapon damage at the cost of 1* weapon damage to ourselves
seems fairly straightforward to me?
Now if only we could add furious finish too :D