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Auranghzeb
2024-05-09, 03:04 PM
The rocky bead of the barren lands gave way to a low grass hill of blue blade grass that slope gently into a meadow. It would have seem idilic, but for the broken trees and the scars of the land were battles beyond recount had taken place during the war. The land still seeped. Its open wounds made even mid distance teleportation impossible, and flying above certain heights perilous.

This was once the richest realms of humans. The vast blue grass fed countless herds of cattle that traveled unbound and free and the weirdwoods where the fae lived, were a blessing of soft magic and pleasure.

Now, devastation took the shape of craggy cliffs that opened suddenly under the roads like hungry mouths eager to devour travelers. Ahead, at the other side of the vast plains, the Blue peaks cut the horizon sharply like imposing towers of a castle. And a castle they were. The most inexpugnable fortress ever built had nothing on the massive fortress carved of live stone where once the Thane of Cawdor ruled.

But the forest came to the mountains and with it the end of Cawdor.

If the war with the fae and their corrupted fiend allies was cruel elsewhere, it took on another dimension here in Cawdor.

Alas, here you were. The last heroes of men, looking for an answer. First, you had to find the dreamer. A creature of myth that was rumored to dwell in the ruins of the weirwood across the vast blue plain.

A thunder rolled in the distance as the wild magic clouds darkened the horizon. A storm was coming.

Chimaera
2024-05-09, 08:09 PM
Minerva was still wearing her brother's face and made her steed to a halt once she got a better view of the devastation that befell the Thane of Cawdor.

"Storm ahead", she speaks outloud, pointing to the ominous lightning in the distance, "You dont have some trick to control this thunderstorm, do you, Magda?"

The old crane sharing her mount made an ugly face, "Not today, my lady".

Lord Glam's firstborn's face turn into a more feminine shape, "You were supposed to call me, 'my lord', Magda. But the cat is out the hat now".

The travel was tiresome to both of women and the horses. Even the other thane with them was looking tired.

"I dont mind the rain, but wouldnt it be wise to take shelter before venturing in the weirdwoods?", she asks him, "Not that rain or sun will make this place more dangerous". She thinks for a moment as she scans the area before adding, "I guess".

BelGareth
2024-05-13, 10:40 AM
He merely nodded at the declaration of the storm ahead.

indeed he thought to himself silently, while his eyed tried to find his fickle companion, Blink.

It took him a few seconds, but yes, there he was, and gone. He frowned, sometimes that dog liked to teleport a little too much, but, if I had that ability, I can't say I wouldn't do the same.

Frowning, he remarked "Alas storms are outside of my area of expertise." He says flatly, he still didn't know much about Minerva, other than their small interactions as leaders of their people. This was different, they would have to show each other what they were made of, and then they would see each other differently. It was only a matter of time.

Blink vanished several more times, before appearing back to them.

"Blink find us some shelter as close to the Weirwoods as possible please." Blink nods lols his tongue, flops over and starts to scratch his back against the dirt, squirming like some four-armed snake, he then popped up, and simply vanished, after a few seconds of scanning, you can see where he went.


Hakkon Sigurt Nornson (https://www.myth-weavers.com/sheets/?id=2897902)
M LN Human (native outsider) Rogue 1\Sorcerer 4\Daggerspell Mage 10\Unseen Seer 1, Level 16
Init 8, HP 146/146, Speed 30
AC 26, Touch 19, Flat-footed 20
Fort 11, Ref 20, Will 13
main hand [0/10] off hand [0/10] +1 Bloodfeeding bloodstone Mithral Dagger (1d4+1, 19-20x2)
Abilities Str 14, Dex 22, Con 16, Int 16, Wis 12, Cha 22
Effects[B] Mage Armor (16 hours), Darkvision, outsider traits
[B]Condition None

Blink (https://www.myth-weavers.com/sheets/?id=2902298)
Blink dog 2/RHD 4/ Ranger 8, Level 12
Init 9, HP / , Speed 50ft
AC 17, Touch 14, Flat-footed 13
Fort 8, Ref 12, Will 6
Abilities Str 10, Dex 18, Con 11, Int 10, Wis 14, Cha 10
Effects[B] Primal Instinct (24 hours), Darkvision, outsider traits, low-light vision, scent
[B]Condition None
Special Dimension Door (Su; DD as CL 8thl 1/round;free; 720ft), Blink (Su; at will; free)

Auranghzeb
2024-05-13, 02:24 PM
Magda's eyes see more than you suspect in the barren lands ahead. He knowledge of magic brings forward her suspicions.

The scars of the land are scars in the fabric of reality. They seep wild magic into everything here. The cut is pretty clear to her, she traces her hands in the air.

"M'lady" She says. "Beware, magic is unpredictable from a hundred yards behind up to everything in front."

Blink obeys, his Supernatural abilities to Teleport seem to work unimpeded by the wild magic. But it is not unerring, the direction is always somehow off, the distance not reliable to its certainty.

Blink teleports three times and then back, his ears flat against its head, concerned.

How far do you want to send him?

Auranghzeb
2024-05-13, 03:28 PM
Blink moves as far as he can, but after two dimension doors he is off a couple hundred feet. He decideds to go back. Between his first and second jump back, his survival and observation give a picture of this wild land. The open wounds of the land are sometimes pretty deep and narrow crags that could swallow someone unaware. One must thread with care in this land.


The rolling thunder and lightning in the horizon break the sky far far away. But no rain seems to come.

BelGareth
2024-05-13, 03:59 PM
Regarding Magda he sighs "Can we fly over it safely?"


His own checks
[roll0]
[roll1]

Hakkon Sigurt Nornson (https://www.myth-weavers.com/sheets/?id=2897902)
M LN Human (native outsider) Rogue 1\Sorcerer 4\Daggerspell Mage 10\Unseen Seer 1, Level 16
Init 8, HP 146/146, Speed 30
AC 26, Touch 19, Flat-footed 20
Fort 11, Ref 20, Will 13
main hand [0/10] off hand [0/10] +1 Bloodfeeding bloodstone Mithral Dagger (1d4+1, 19-20x2)
Abilities Str 14, Dex 22, Con 16, Int 16, Wis 12, Cha 22
Effects[B] Mage Armor (16 hours), Darkvision, outsider traits
[B]Condition None

Blink (https://www.myth-weavers.com/sheets/?id=2902298)
Blink dog 2/RHD 4/ Ranger 8, Level 12
Init 9, HP / , Speed 50ft
AC 17, Touch 14, Flat-footed 13
Fort 8, Ref 12, Will 6
Abilities Str 10, Dex 18, Con 11, Int 10, Wis 14, Cha 10
Effects[B] Primal Instinct (24 hours), Darkvision, outsider traits, low-light vision, scent
[B]Condition None
Special Dimension Door (Su; DD as CL 8thl 1/round;free; 720ft), Blink (Su; at will; free)

Chimaera
2024-05-13, 05:53 PM
"I guess even if your specialty was storms, this must probably be a weirdstorm", she says and listens to Magda's advice about the strange land they were and wild magic.

"Well, that should be more of a concern for you than for me", she hoists the magical gretaxe she carried but droped it quickly when a flash of lightning illuminated the skies. Best not to attract any lightning nor anything. "But yeah, let's try not to need magic while we are in these wild lands. But worry not: I'll protect you".

The old lady show a short smile before correcting the noblewoman, "I'm the one with a oath to protect and guide, my'lady"

As they approach the zone of wild magic, Minerva looks at the stormy sky.
"What would happen to magic cast before entering these weirdwoods? If it is safe, I'd rather be protected from lightning".

Minerva wants to try to remember what she could about the ruined kingdom they stood now and use her bard knowledge to try to remember of any fairy tale she might know about these weirdwoods.

History [roll0]
Bardic Knowledge [roll1]

"If you wanted safe I believe you'd rather be in the safety of your castle, instead of fleeing to this dangerous place... but here are we".

Auranghzeb
2024-05-14, 01:18 AM
The story of Cawdor is well known, They were the realm that got hit the worse by the war with the fae because of its location in the midst of ancient lands and a crossroads of realities. The fae from the weirdwood summoned creatures from beyond and forged alliances with fiends. Cawdor resisted, the Thane was convinced he was immortal. But the realm was ravaged by the summoned fiends. It was sudden and quick, and then as a wild fire, the hordes of madness moved into the other realms were war ensued. United, the other thanes and the fae queen pushed back the attack over time. But Cawdor was lost. Even after the creatures retreated, the land remained curse. Nothing grows and magic is erratic. And some of the beast and fiends still roam the barrens. Who knows what horrors remain.

Blink sense of survival is enough to lead you safely around the hidden chasms from where wild magic emanates and soon you are a mile into the barrens.

Little dots moving through the blue grass.

Chimaera
2024-05-15, 10:53 AM
As they progress through the area with chasms, Minerva take a peek at one of them.

"I guess falling into one of these would be really bad", she raises her eyes once again to the thunderstorm and sighs, "Maybe looking for shelter wont help much at all. Let"s press forward and find this dreamer as soon as we can".

At some point, Magda asks for a quick break, as she gathers a few specimens of the blue grass and of the soil in this strange land.

"Maybe some colleague at thr Arcane Order might find these worthy researching",she explains herself before having Melissa help her back to the horseback.

"You say your boyfriend?", Melissa ask the lady that simples deny with her head, "Alright, let's keep moving".

BelGareth
2024-05-15, 11:30 AM
"Agreed" Hakkon said nodding in response "Let's try to do it sooner than later, that storm out here may as well force us into a crevasse."


Lets go!

Hakkon Sigurt Nornson (https://www.myth-weavers.com/sheets/?id=2897902)
M LN Human (native outsider) Rogue 1\Sorcerer 4\Daggerspell Mage 10\Unseen Seer 1, Level 16
Init 8, HP 146/146, Speed 30
AC 26, Touch 19, Flat-footed 20
Fort 11, Ref 20, Will 13
main hand [0/10] off hand [0/10] +1 Bloodfeeding bloodstone Mithral Dagger (1d4+1, 19-20x2)
Abilities Str 14, Dex 22, Con 16, Int 16, Wis 12, Cha 22
Effects Mage Armor (16 hours), Darkvision, outsider traits
Condition None

Blink (https://www.myth-weavers.com/sheets/?id=2902298)
Blink dog 2/RHD 4/ Ranger 8, Level 12
Init 9, HP / , Speed 50ft
AC 17, Touch 14, Flat-footed 13
Fort 8, Ref 12, Will 6
Abilities Str 10, Dex 18, Con 11, Int 10, Wis 14, Cha 10
Effects Primal Instinct (24 hours), Darkvision, outsider traits, low-light vision, scent
Condition None
Special Dimension Door (Su; DD as CL 8thl 1/round;free; 720ft), Blink (Su; at will; free)

Auranghzeb
2024-05-17, 11:59 AM
Specks of dust you are in the stormy barren lands as you move towards the weirdwood, the rain never comes, only the thunder and the electricity that hangs in the sky, horizontal lightning exchanging energy in the high clouds.


About three hours into your walk, you spot something massive coming your way about 4000' away. Its colossal shape cut against the horizon as it lumbering strides move your way. It's like seeing a tower of a fortress rolling towards you.

Chimaera
2024-05-17, 02:37 PM
Magda's eyes widen as she realize what the massive creature was.

"This is bad... That gigantic creature is an incarnum titan. They were called by the fae in the past to serve as their generals and lietnaunts. They despise creatures they perceive as weak and are master strategists", she tells her companions, "They can also fly and can see through invisibility easily".

"And he seems to have noticed us as it seems to be dashing our way", Minerva adds, "We better brace ourselves and get ready to deal with him: forget the wild magic, give us some of your magic and find cover, Magda".

Minerva pick up her greataxe and begin to sing a song of valiant heroes facing powerful villains... and triumphing.

She'll start with Inspire Legion and Inspire Toughness.

She'll be dodging the titan for Elusive Target's purpose

Magda looks for some cover and get ready to haste her allies once the titan get within 300ft from them.

BelGareth
2024-05-17, 02:56 PM
Hakkon frowns listening to the details of this new obstacle. "Are we sure it means us harm?" he says watching the thing lumber towards them.

He casts a spell to fly and slowly floats above the ground, "Perhaps we can talk to it?" he says turning to this new companions.



Hakkon Sigurt Nornson (https://www.myth-weavers.com/sheets/?id=2897902)
M LN Human (native outsider) Rogue 1\Sorcerer 4\Daggerspell Mage 10\Unseen Seer 1, Level 16
Init 8, HP 146/146, Speed 30
AC 26, Touch 19, Flat-footed 20
Fort 11, Ref 20, Will 13
main hand [0/10] off hand [0/10] +1 Bloodfeeding bloodstone Mithral Dagger (1d4+1, 19-20x2)
Abilities Str 14, Dex 22, Con 16, Int 16, Wis 12, Cha 22
Effects Mage Armor (16 hours), Darkvision, outsider traits, Fly (16/minutes)
Condition None

Blink (https://www.myth-weavers.com/sheets/?id=2902298)
Blink dog 2/RHD 4/ Ranger 8, Level 12
Init 9, HP / , Speed 50ft
AC 17, Touch 14, Flat-footed 13
Fort 8, Ref 12, Will 6
Abilities Str 10, Dex 18, Con 11, Int 10, Wis 14, Cha 10
Effects Primal Instinct (24 hours), Darkvision, outsider traits, low-light vision, scent
Condition None
Special Dimension Door (Su; DD as CL 8thl 1/round;free; 720ft), Blink (Su; at will; free)

Auranghzeb
2024-05-17, 04:37 PM
The titan continues its march towards you, not dashing or sprinting, simply taking immense long strides. As it comes close, you start understanding the dimensions of the creature. THe size of 15 men with legs thick as oaks and long muscular arms.

Its eyes pierce the distance as the Titan stops 700' away from you and it's voice booms across the barrens In the ancient language of the Fae


WHO ARE YOU?

Chimaera
2024-05-18, 08:56 PM
Singing, Melissa look at thr titanic creature and answer him with the refrain of her inspiring song.

"We are the champions, my friend".

Magda look at the titan and hesitate a moment, "I'm Magda Winter and this is Lady Melissa from House Glam. Who are you?"

Auranghzeb
2024-05-19, 10:51 AM
The thunder rolls as you try speaking. Your voice barely making it through.


The Titan's booms once again.



INSECTS, NOTHING ELSE. THIS OUGHTA DO IT!


It opens a hand and from across the barren lands you see four metheoric spheres fly your way striking each of you and exploding in a rage of fire and burning stone, the barrens explode.


The Titan does not even stop to see the damage, turns around and continues his march through the barren lands. When the explosion dust settles, you see it walking away from you 1000' with his back turned.


Quickened Meteor Swarm

BelGareth
2024-05-20, 10:47 AM
After being blasted by the feral Fae Titan, Hakkon picked him selfup and patted his clothes down, regarding Blink he was none too happy "Lets try to avoid things like that, eh Blink?" he says implying it was his fault "I have no wish to sever the fate lines of such a magnificent creature, especially not in a place like this, where magic isn't functioning well."



Hakkon Sigurt Nornson (https://www.myth-weavers.com/sheets/?id=2897902)
M LN Human (native outsider) Rogue 1\Sorcerer 4\Daggerspell Mage 10\Unseen Seer 1, Level 16
Init 8, HP 156/146, Speed 30
AC 26, Touch 19, Flat-footed 20
Fort 11, Ref 20, Will 13
main hand [0/10] off hand [0/10] +1 Bloodfeeding bloodstone Mithral Dagger (1d4+1, 19-20x2)
Abilities Str 14, Dex 22, Con 16, Int 16, Wis 12, Cha 22
Effects Mage Armor (16 hours), Darkvision, outsider traits, Fly (16/minutes)
Condition None

Blink (https://www.myth-weavers.com/sheets/?id=2902298)
Blink dog 2/RHD 4/ Ranger 8, Level 12
Init 9, HP 104/132, Speed 50ft
AC 18, Touch 15, Flat-footed 13
Fort 8, Ref 13, Will 6
Abilities Str 10, Dex 20, Con 11, Int 10, Wis 14, Cha 10
Effects Primal Instinct (24 hours), Darkvision, outsider traits, low-light vision, scent
Condition None
Special Dimension Door (Su; DD as CL 8thl 1/round;free; 720ft), Blink (Su; at will; free)

Chimaera
2024-05-21, 08:09 PM
Magda is taken by surprise by the fiery assault of the titan.

They survived it: they have endured far worse. What was tbe worse however was that she forgot to cast her usual protective spells, some of which would make her mostly immume to the attack.

Could it be her old age was already taking her memory away? The thought of becoming a nuisance and losing her mind terrorized the old lady: she had to be on her sharpest wits to protect Minerva.

The warlady was pretty much unactached by the meteor swarm and would even go charging the titan, but saw that her handmaiden suffered far worse, so she stoped her singing amd look at the thane.

Seems they prefered to avoid harm and trouble, so she remained silent and watched the titan leave. Omce its further away, she says to her group.

"Next time we meet this titan I'll rip his heart out", she promised outloud, "Where we go next? And come closer, Magda. Let me patch your wounds".

She'll risk 4 charges over 4 minutes.

BelGareth
2024-05-28, 11:05 AM
"I'd say we move with all haste to our location, if possible avoiding any 'Titan's" he says dryly, already annoyed.

He turns to Magda "You don't have any of that to spare for Blink do you?"



Hakkon Sigurt Nornson (https://www.myth-weavers.com/sheets/?id=2897902)
M LN Human (native outsider) Rogue 1\Sorcerer 4\Daggerspell Mage 10\Unseen Seer 1, Level 16
Init 8, HP 156/146, Speed 30
AC 26, Touch 19, Flat-footed 20
Fort 11, Ref 20, Will 13
main hand [0/10] off hand [0/10] +1 Bloodfeeding bloodstone Mithral Dagger (1d4+1, 19-20x2)
Abilities Str 14, Dex 22, Con 16, Int 16, Wis 12, Cha 22
Effects Mage Armor (16 hours), Darkvision, outsider traits, Fly (16/minutes)
Condition None

Blink (https://www.myth-weavers.com/sheets/?id=2902298)
Blink dog 2/RHD 4/ Ranger 8, Level 12
Init 9, HP 104/132, Speed 50ft
AC 18, Touch 15, Flat-footed 13
Fort 8, Ref 13, Will 6
Abilities Str 10, Dex 20, Con 11, Int 10, Wis 14, Cha 10
Effects Primal Instinct (24 hours), Darkvision, outsider traits, low-light vision, scent
Condition None
Special Dimension Door (Su; DD as CL 8thl 1/round;free; 720ft), Blink (Su; at will; free)

Auranghzeb
2024-05-28, 03:34 PM
For the rest of the day you travel under the threat of rolling storms that never manifest looking for whatever little hope you have of finding the Dreamer's lair. By the end of the day you come across a cavern almost hidden in the plain barrens, a meadow that opens into a maw: A long cavern untouched by the weather.

This long, dry cavern is free of stalagmites and rubble. The floor is smooth and covered with a thick layer of pale yellow fungus. Dozens of humanoid statues lie in a jumbled heap against the walls. At the far end of the cavern, a 10-foot-wide circular passageway opens into the rough cavern wall.

Chimaera
2024-05-29, 07:07 AM
"Of course I do", Minerva says and tap the magic dog with her wand until its wounds are sealed.

7 charges spent: 3 on Blink and 4 on Magda

"Yeah, lets avoid titans for now", she agrees with the thane and proceed their journey through the barrens until they reach the mysterious cavern.

"This might provide some shelter, but we must be cautious as it may be inhabited", she says to the oarty and turn to Magda, "Wild magic or not, you cant risk going inside without any protection, old lady".

Magda sighs and take a few steps away from them, "Alright, my lady. Let me cast a few spells then".

The old wizard then cast a series of wards on her, hoping for the best.

Get your d% ready!

Heart of Earth
Heart of Fire
Heart of Water
Heart of Air
Mage Armor

Once all spells are cast, she approaches back the others, ready to investigate the cave.

Auranghzeb
2024-05-29, 03:25 PM
Magda's wards work under the wild magic, all except two. One makes Minerva feel the elemental magic of earth in her body. The other one blesses Magda but produces a burst of blinding light that affects everyone else and blinds them for six seconds.

Chimaera
2024-05-31, 07:04 PM
Minerva find it weird as Magda's Heart of Earth wards herself instead of the old advisor.

"Thanks, I...", but a flash of light interrupt her as she blink several times before being able to see again, "I guess?"

Magda is surprised by the sudden flash and the absence of the elemental earth, but was glad none spell misfired really bad. This make her a bit more bold and she try her luck once more, casting a divination spell that will hopefully let her find secret passages.

Roll a d% for me please!

She's casting it spontaneously, so it will be a full-round action, as she will apply the Extended Spell metamagic feat.
She's burning a Heroics for this.

If it works, it will last for 28 minutes.

Magda focus around the cavern entrance and look for secrets, that if her spell do work.

"It would be wise to investigate this place: it might prove to be a good hiding spot and shelter for weirdstorm outside", she suggests to the warrior lady.

Minerva nods and agree and confident after seeing Magda's spells work relatively well, she casts one herself and help her handmaiden to scan the area.

Minerva will also try her luck and use Detect Magic to scan the cavern entrance.

BelGareth
2024-06-06, 03:07 PM
Seeing everything failing on them, Hakkon sighed, and floated down to the floor on his magical flight.

He frowns as he moves towards one of the 'statues' "how perplexing" he mutters to himself.

"Have you ever seen anything like it?"



Hakkon Sigurt Nornson (https://www.myth-weavers.com/sheets/?id=2897902)
M LN Human (native outsider) Rogue 1\Sorcerer 4\Daggerspell Mage 10\Unseen Seer 1, Level 16
Init 8, HP 156/146, Speed 30
AC 26, Touch 19, Flat-footed 20
Fort 11, Ref 20, Will 13
main hand [0/10] off hand [0/10] +1 Bloodfeeding bloodstone Mithral Dagger (1d4+1, 19-20x2)
Abilities Str 14, Dex 22, Con 16, Int 16, Wis 12, Cha 22
Effects Mage Armor (16 hours), Darkvision, outsider traits, Fly (16/minutes)
Condition None

Blink (https://www.myth-weavers.com/sheets/?id=2902298)
Blink dog 2/RHD 4/ Ranger 8, Level 12
Init 9, HP 104/132, Speed 50ft
AC 18, Touch 15, Flat-footed 13
Fort 8, Ref 13, Will 6
Abilities Str 10, Dex 20, Con 11, Int 10, Wis 14, Cha 10
Effects Primal Instinct (24 hours), Darkvision, outsider traits, low-light vision, scent
Condition None
Special Dimension Door (Su; DD as CL 8thl 1/round;free; 720ft), Blink (Su; at will; free)

Auranghzeb
2024-06-07, 05:43 PM
Perplexed, Hakkon examines the statues while Magda and Minerva focus on the entrance to the cave. The daggermage notices that most statues are chopped off, missing parts, full heads, chunks of torsos.

Then he remembers an old saying "nobody sculpts statues of panicking warriors"

These are not statues but dozen of warriors petrified in battle. Most are humans, but looking carefully you even see fae. Their petrified armors and weapons are old-fashioned, with the banners of a now gone Cawdor.


***
Ahead, Minerva and Magda do not detect magic, the cavern opens wide and almost perfectly circular into a descending angle. Magda looks at the smooth stone and with much considerations says:

"This rock has been disintegrated. Let's be careful."

Chimaera
2024-06-08, 07:05 AM
"I know you can turn people into stone, but can you revert them back?", Minerva asks her companion watching the dismembered and partially disintegrated statues, "Whatever befell these warriors and fae seems capable of both petrification and disintegration, so let's move with caution".

"Yes, I can break the petrification, but if I di so in a statue missing its head I'll just make it die.", Magda answers.

"What if it is just missing a feet or hand? It might be able to survive before bleding out. Maybe we can ask directly to one of them what attacked them".

With that thought, Minerva and Magda try to find a statue that couod survive depetrification.

Auranghzeb
2024-06-08, 01:39 PM
After a few minutes you lose all hope of finding a statue who could be safely de-petrified. Someone or something has taken the time to dismember or chop vital parts of the statues, to a extend that parts of the statues are completely missing, not even present as debris.

Is this a graveyard? or is this poultry?

Chimaera
2024-06-09, 04:34 PM
After a few minutes looking for an intact statue, Magda loses her patience and cast a simple divination to end the task at hand.

ERROR 404: NO INTACT STATUES FOUND.
She spent a Ray of Stupidity for that.

Took 10 on the caster level check for wild magic (total 26).

"Seems there is whatever caused this petrification amde sure that no statues would return alive from their demise. Something really bad happened in this place. Let me SEE".

Magdas eyes turn white and radiate light as she cast a more powerful divination to foresee what actually happened in tehse caverns.

Spending a Greater Teleport for that.
Taking 10 on the caster level check for total 26.

"What happened here that caused these statues's fate?", she speaks outloud.

Auranghzeb
2024-06-09, 04:52 PM
Something wicked this may come
Recites the old hag as she peers through the ages to what transpired in this cave. Soon, however, she realizes that this is not a single story, but many over hundreds of years. There's however one thread from the yarn of history that resonates more clearly and actually can be shaped into a vision.



The scene is the battle of Dul Waren, where the forces of Cawdor managed to outwitt the fae and their demonic allies and flank them into the treacherous gorges of the weirdwood. The battle was won and Cawdor forces claimed defensive positions.
But a few scores of Cawdor's soldiers were separated from the main lines by demonic fae marauders and pursuit through the gorges. Cut from support and reinforcements, they ventured through the dense forests -Here Magda has a vision of the once lush and exuberant woods that are not these barren lands.
Magda can see the faces of warriors and hear them arguing, and she makes enough from their conversation. Many of them were scared to venture forth into the gorge as they feared the Dreamer, but pressured and under pursuit they came into the very grounds where you are standing.

Then, the vision becomes confusing, the fleeting troop came into this very cave entrance where they found already some statues. Magda can see them lighting the partially broken statues with low burning torches and faces of utter terror.

Then a sound came from the cavern and many eyes glowed in the darkness beyond. Then, the memory goes black, as death will often do.

Chimaera
2024-06-10, 09:25 PM
As Magda enters her trance, Minerva look to Hakkon amd answer his question.

"Have seen many strange things before but nothing like this. These weirdwoods are surely weird".

She look at a headless statue and then to a fairy one, "Not even the fae was spared. We must proceed with caution".

"I saw the battle of Dul Warren: Cawdor forces won the fae in this one, but some were separated and ended having to seek refuge here, back when these barrens lands used to be a forest.

They were affraid that moving into the gorge would led them into reaching the Dreamer. But they didnt manage to go much further than here as many eyes showed up in here and ghey were soon killed or turned to stone: that part was tricky as divinations usually do".

After speaking her tale, Magda feel a wave of exhaustion coursing through her body and so that support on Minerva's shoulder.

"This place is dangerous and isnt safe for us to use for shelter. If they thought coming into the gorge would take them closer to the Dreamer, maybe we are on the right track. Be ready to fight and try to not turn into a statue".

BelGareth
2024-06-11, 09:53 AM
Hakkon narrowed his eyes, the old saying about statues fluttered through his thoughts as he analyzed the strands of fate that were loose and flapping int he ethereal wind, as if they had been torn asunder, not cut, not severed, not....this wasn't how you did it, whoever...whatever did this, is brutal, powerful, and....careless.

Turning around, he listened to his new companion...who was a tad more chatty than he preferred. He had already come to the same conclusion as their magical Vision, but it was nice to have confirmation. He was imagining an ancient monster, one his mothers had told him about when he was young. There were several that could turn you to stone, but the one that made his guts churn in fear....well that one was in the form of a beautiful women.

He shuddered and looked towards the entrance.

This was worth investigating, if they were ever to claim these lands back. If that was even possible, but fate was fickle, and it had bought them here.

Staring at the cave entrance he pulls out his daggers, and mutters a spell "Lets investigate this lair then." he says simply. "Blink, stay close to Minerva here"


Attempts to cast Greater Invisibility

Hakkon Sigurt Nornson (https://www.myth-weavers.com/sheets/?id=2897902)
M LN Human (native outsider) Rogue 1\Sorcerer 4\Daggerspell Mage 10\Unseen Seer 1, Level 16
Init 8, HP 156/146, Speed 30
AC 26, Touch 19, Flat-footed 20
Fort 11, Ref 20, Will 13
main hand [0/10] off hand [0/10] +1 Bloodfeeding bloodstone Mithral Dagger (1d4+1, 19-20x2)
Abilities Str 14, Dex 22, Con 16, Int 16, Wis 12, Cha 22
Effects Mage Armor (16 hours), Darkvision, outsider traits, Fly (16/minutes)
Condition None

Blink (https://www.myth-weavers.com/sheets/?id=2902298)
Blink dog 2/RHD 4/ Ranger 8, Level 12
Init 9, HP 104/132, Speed 50ft
AC 18, Touch 15, Flat-footed 13
Fort 8, Ref 13, Will 6
Abilities Str 10, Dex 20, Con 11, Int 10, Wis 14, Cha 10
Effects Primal Instinct (24 hours), Darkvision, outsider traits, low-light vision, scent
Condition None
Special Dimension Door (Su; DD as CL 8thl 1/round;free; 720ft), Blink (Su; at will; free)

Chimaera
2024-06-12, 02:13 PM
Melissa pick up her greataxe and tag along Hakkon.

"Let's try not to be disintegrated. Lead the way, thane".

Magda get back from her revelation trance and follow the two nobles as well, but stay a bit away from them.

"If you're turned to stone I can save you and bring you back to flesh, let just hope Im not the one who turn to stone".