StickMan
2007-12-17, 11:16 PM
So I'm one of the many people who don't think they are going to like 4.0 from what I've been reading. This has lead me to reevaluate DND and if I want to keep playing it at all. After looking over a few other systems that are popular I've deiced that I like DND core system when it comes down to it, the game needs a little revamping but hey thats fine I have no issue with house rules and homebrew they normally only make the game better if they are well done.
The issue I wish to address here is races. I like having the option of having many races in DND in fact I really like games in which the plane is infinite or there are many planes and there for can have an unlimited number of races. Issue here is simple with the power restrictions of an LA 0 its hard to make races look different. All bonuses are small and fade into the background after a few levels. My idea to combat this is to increase what LA 0 is. Effectively I will be making all races of the players handbook and some new races as if they were LA +1 but with out the level adjustment.
Now here is were you come in I want your help with this project because I want to do justice to the PHB races and like I said I like lots of races. So Bring me your Pink Elf and your wolf men.
Its time for the races of DND to be different from each other and this is were it starts:
Humans
* +2 Any ability, +2 Any other ability
* Medium: As Medium creatures, humans have no special bonuses or penalties due to their size.
* Human base land speed is 30 feet.
* 1 extra feat at 1st level.
* 4 extra skill points at 1st level and 1 extra skill point at each additional level. Humans may select two class skills to become permanent class skills.
* Automatic Language: Common. Bonus Languages: Any (other than secret languages, such as Druidic). See the Speak Language skill.
* Favored Class: Any. When determining whether a multiclass human takes an experience point penalty, his or her highest-level class does not count.
Humans are should be the most diverse and blandest race. They are highly customizable and in the long run this should make them both the base of all other races and in a way the weakest race. Yes you can do what ever with a human but they are not built for one specific niche. This should in a way be a weakness as other races will have heaver focuses on other areas in addition.
I will now try to make an Orc Balanced against the Human:
Orc:
* +4 Strength, -2 Dexterity +2 Constitution, -2 Intelligence, +2 Wisdom, -2 Charisma.
* An orc’s base land speed is 30 feet.
* +2 Natural Armor.
* Darkvision out to 60 feet.
* All Orcs have survival as a Class skill.
* +2 on Survival and Intimidate.
* Orcs Treat Orc Double Axes as Martial weapons and Gain proficiency with the hand and battle axe.
* Automatic Languages: Common, Orc. Bonus Languages: Dwarven, Giant, Gnoll, Goblin, Undercommon.
* Favored Class: Barbarian.
Orcs are strong and have tough bodies. There bodies are not flexible but there naturally tick skin makes up for this, slow movement in battle. Orcs do not have much in the way of education and most of the time do not like to talk, however many orc tribes try to live in harmony with nature giving them perspective on the world others may not see. As a race Orcs are trained for battle and to survive.
Please critique and add.
The issue I wish to address here is races. I like having the option of having many races in DND in fact I really like games in which the plane is infinite or there are many planes and there for can have an unlimited number of races. Issue here is simple with the power restrictions of an LA 0 its hard to make races look different. All bonuses are small and fade into the background after a few levels. My idea to combat this is to increase what LA 0 is. Effectively I will be making all races of the players handbook and some new races as if they were LA +1 but with out the level adjustment.
Now here is were you come in I want your help with this project because I want to do justice to the PHB races and like I said I like lots of races. So Bring me your Pink Elf and your wolf men.
Its time for the races of DND to be different from each other and this is were it starts:
Humans
* +2 Any ability, +2 Any other ability
* Medium: As Medium creatures, humans have no special bonuses or penalties due to their size.
* Human base land speed is 30 feet.
* 1 extra feat at 1st level.
* 4 extra skill points at 1st level and 1 extra skill point at each additional level. Humans may select two class skills to become permanent class skills.
* Automatic Language: Common. Bonus Languages: Any (other than secret languages, such as Druidic). See the Speak Language skill.
* Favored Class: Any. When determining whether a multiclass human takes an experience point penalty, his or her highest-level class does not count.
Humans are should be the most diverse and blandest race. They are highly customizable and in the long run this should make them both the base of all other races and in a way the weakest race. Yes you can do what ever with a human but they are not built for one specific niche. This should in a way be a weakness as other races will have heaver focuses on other areas in addition.
I will now try to make an Orc Balanced against the Human:
Orc:
* +4 Strength, -2 Dexterity +2 Constitution, -2 Intelligence, +2 Wisdom, -2 Charisma.
* An orc’s base land speed is 30 feet.
* +2 Natural Armor.
* Darkvision out to 60 feet.
* All Orcs have survival as a Class skill.
* +2 on Survival and Intimidate.
* Orcs Treat Orc Double Axes as Martial weapons and Gain proficiency with the hand and battle axe.
* Automatic Languages: Common, Orc. Bonus Languages: Dwarven, Giant, Gnoll, Goblin, Undercommon.
* Favored Class: Barbarian.
Orcs are strong and have tough bodies. There bodies are not flexible but there naturally tick skin makes up for this, slow movement in battle. Orcs do not have much in the way of education and most of the time do not like to talk, however many orc tribes try to live in harmony with nature giving them perspective on the world others may not see. As a race Orcs are trained for battle and to survive.
Please critique and add.