Xefas
2007-12-21, 04:24 AM
While it has been this way since the very beginning, only now have people been enlightened to the fact that D&D can replicate certain kinds of anime.
Yes, while Tome of Battle can give you a Rurouni Kenshin style swordsman, it doesn't actually do much else. No, the real shounen fighting anime flavor lies within the good ol' arcane spellcasting that is toted around as being "classic".
Really, if you changed all the Tome of Battle maneuvers names to "Smacks Really Hard", and "Projects Monk-like Ki Through his Blade", no one would have batted an eye. It's the names, folks.
So, now, presenting the "Change the Names of all Arcane Spells into Fighting Anime Technique Names" thread. Post yours, and I'll put it up here in this post. I'll start us off with some.
(All those I started with are taken directly from Dragonball Z, Dragonball GT, and in one case, Naruto. Bonus points if you can get the name directly from an anime)
1st Level
Renzoku Energy Dan (Magic Missile)
Wolf Fang Fist (Shocking Grasp)
Kyodaika (Enlarge Person)
Mangekyou Sharingan (Power Word: Pain)
Kuchiose no Jutsu (Summon Monster I)
2nd Level
*Spirit Bomb (Flaming Sphere)
Continuous Die Die Beam (Scorching Ray)
Bunshin no Jutsu (Mirror Image)
Byaakugan (See Invisiblity)
Kuchiose no Jutsu (Summon Monster II)
Henge no Jutsu (Alter Self)
3rd Level
**Spirit Bomb (Fireball)
Kamehameha (Lightning Bolt)
Ki Flight (Fly)
Kuchiose no Jutsu (Summon Monster III)
Kai (Dispel Magic)
4th Level
Imprisonment Ball (Resilient Sphere)
Zanzoken (Dimension Door)
Kuchiose no Jutsu (Summon Monster IV)
5th Level
Change Beam (Baleful Polymorph)
Instant Transmission (Teleport)
Greater Ki Flight (Overland Flight)
Kuchiose no Jutsu (Summon Monster V)
Shinrenshan no Jutsu (Dominate Person)
6th Level
Kaioken (Transformation)
Big Bang Attack (Disintegrate)
Sharingan (True Seeing)
Kuchiose no Jutsu (Summon Monster VI)
Kawarimi no Jutsu (Mislead)
7th Level
Greater Instant Transmission (Greater Teleport)
Janemba Portal (Spell Turning)
Death Beam (Finger of Death)
Kuchiose no Jutsu (Summon Monster VII)
8th Level
Solar Flare (Sunburst)
Kuchiose no Jutsu (Summon Monster VIII)
9th Level
Guldo's Time Freeze (Time Stop)
Za Warudo (Time Stop)
Kikyoken (Imprisonment)
Kuchiose no Jutsu (Summon Monster IX)
*=Yamucha Version
**=Goku Version
Yes, while Tome of Battle can give you a Rurouni Kenshin style swordsman, it doesn't actually do much else. No, the real shounen fighting anime flavor lies within the good ol' arcane spellcasting that is toted around as being "classic".
Really, if you changed all the Tome of Battle maneuvers names to "Smacks Really Hard", and "Projects Monk-like Ki Through his Blade", no one would have batted an eye. It's the names, folks.
So, now, presenting the "Change the Names of all Arcane Spells into Fighting Anime Technique Names" thread. Post yours, and I'll put it up here in this post. I'll start us off with some.
(All those I started with are taken directly from Dragonball Z, Dragonball GT, and in one case, Naruto. Bonus points if you can get the name directly from an anime)
1st Level
Renzoku Energy Dan (Magic Missile)
Wolf Fang Fist (Shocking Grasp)
Kyodaika (Enlarge Person)
Mangekyou Sharingan (Power Word: Pain)
Kuchiose no Jutsu (Summon Monster I)
2nd Level
*Spirit Bomb (Flaming Sphere)
Continuous Die Die Beam (Scorching Ray)
Bunshin no Jutsu (Mirror Image)
Byaakugan (See Invisiblity)
Kuchiose no Jutsu (Summon Monster II)
Henge no Jutsu (Alter Self)
3rd Level
**Spirit Bomb (Fireball)
Kamehameha (Lightning Bolt)
Ki Flight (Fly)
Kuchiose no Jutsu (Summon Monster III)
Kai (Dispel Magic)
4th Level
Imprisonment Ball (Resilient Sphere)
Zanzoken (Dimension Door)
Kuchiose no Jutsu (Summon Monster IV)
5th Level
Change Beam (Baleful Polymorph)
Instant Transmission (Teleport)
Greater Ki Flight (Overland Flight)
Kuchiose no Jutsu (Summon Monster V)
Shinrenshan no Jutsu (Dominate Person)
6th Level
Kaioken (Transformation)
Big Bang Attack (Disintegrate)
Sharingan (True Seeing)
Kuchiose no Jutsu (Summon Monster VI)
Kawarimi no Jutsu (Mislead)
7th Level
Greater Instant Transmission (Greater Teleport)
Janemba Portal (Spell Turning)
Death Beam (Finger of Death)
Kuchiose no Jutsu (Summon Monster VII)
8th Level
Solar Flare (Sunburst)
Kuchiose no Jutsu (Summon Monster VIII)
9th Level
Guldo's Time Freeze (Time Stop)
Za Warudo (Time Stop)
Kikyoken (Imprisonment)
Kuchiose no Jutsu (Summon Monster IX)
*=Yamucha Version
**=Goku Version