Lady Tialait
2007-12-24, 10:15 AM
Enigma's Pocketwatch
This small golden pocketwatch has powers over time. The holder is under a 'Haste' effect, that is unlike the normal 'Haste' effect. The holder gets an extra 1 1/2 round extra each turn. In addion when Inititive is rolled the Holder automatically wins. The following Spell-like abilities are granted to the holder:
Maximized Time Stop
Haste
Slow (no save allowed)
all thease abilities are at will.
The true perpose of the Pocketwatch is not to minipluate current tiime but to travel back and forth. The pocketwatch can without any problems move back or forth by 7 days. but if the watch is used for any more time then that it looses it's abilities for 30 days.
Sense the Pocketwatch can travel though time it sometimes skips recharge times or perhaps looses it's abilities. This chaos is not truly just that but the watch traveling back and forth to replace itself, though not truly intelligent it has been know to sceam against it's owners to get a job done.
Caster level 25.
This small golden pocketwatch has powers over time. The holder is under a 'Haste' effect, that is unlike the normal 'Haste' effect. The holder gets an extra 1 1/2 round extra each turn. In addion when Inititive is rolled the Holder automatically wins. The following Spell-like abilities are granted to the holder:
Maximized Time Stop
Haste
Slow (no save allowed)
all thease abilities are at will.
The true perpose of the Pocketwatch is not to minipluate current tiime but to travel back and forth. The pocketwatch can without any problems move back or forth by 7 days. but if the watch is used for any more time then that it looses it's abilities for 30 days.
Sense the Pocketwatch can travel though time it sometimes skips recharge times or perhaps looses it's abilities. This chaos is not truly just that but the watch traveling back and forth to replace itself, though not truly intelligent it has been know to sceam against it's owners to get a job done.
Caster level 25.