Stam
2007-12-24, 10:27 AM
...a high-Dex combative morph to go with it?
I have an 8th-level sorceress who will be taking polymorph as her first 4th-level spell known. Not so much for use on herself, but rather to be able to use it on other party members, specifically the meat-shields who always seem to be overshadowed by the Batmans and CoDzillas of the world.
Plus, the idea of turning the entire party into a troupe of wyverns or cloakers is just too juicy a usage of the spell for me to pass up.
To keep polymorph abuse from becoming rampant, the number of forms one can assume is limited to 1 per Caster Level, and those forms must be drawn from the original Monster Manual only.
We are not using the PHB2 Polymorph subschool rules (or that book in its entirely, actually).
So, I have eight forms to play with.
I'd like a little advice on how to optimize these forms for most situations. I have a list that I've already chosen; the top two I'd like to keep pretty much regardless of suggestions due to pure character fluff, but the rest are open to change:
Cloaker (because of the Cha-based Moan effects - this will be her personal form)
Pegasus (for fluff, plus the ridability option)
Bronze Dragon Wyrmling (get me the heck OUTTA here!)
Choker (Small-sized tank with reach)
Troll (brutality)
Wyvern (fatality)
6-headed Hydra (crowd control)
Rust Monster (non-standard method of stopping fights)
Note, the party level in this place is sorta wicky, which is why I'm loading up on lots of 6-HD things rather than maxing them out. Party members she'd be playing with will not always be of her level (8th) and may range somewhere between 5th and 10th at times.
Anyway, that list has lots of sheer brutality built into it...but not much in the way of a real Dex-based combat-wombat for the Rogue-type or Finesse-type. Any suggestions?
I have an 8th-level sorceress who will be taking polymorph as her first 4th-level spell known. Not so much for use on herself, but rather to be able to use it on other party members, specifically the meat-shields who always seem to be overshadowed by the Batmans and CoDzillas of the world.
Plus, the idea of turning the entire party into a troupe of wyverns or cloakers is just too juicy a usage of the spell for me to pass up.
To keep polymorph abuse from becoming rampant, the number of forms one can assume is limited to 1 per Caster Level, and those forms must be drawn from the original Monster Manual only.
We are not using the PHB2 Polymorph subschool rules (or that book in its entirely, actually).
So, I have eight forms to play with.
I'd like a little advice on how to optimize these forms for most situations. I have a list that I've already chosen; the top two I'd like to keep pretty much regardless of suggestions due to pure character fluff, but the rest are open to change:
Cloaker (because of the Cha-based Moan effects - this will be her personal form)
Pegasus (for fluff, plus the ridability option)
Bronze Dragon Wyrmling (get me the heck OUTTA here!)
Choker (Small-sized tank with reach)
Troll (brutality)
Wyvern (fatality)
6-headed Hydra (crowd control)
Rust Monster (non-standard method of stopping fights)
Note, the party level in this place is sorta wicky, which is why I'm loading up on lots of 6-HD things rather than maxing them out. Party members she'd be playing with will not always be of her level (8th) and may range somewhere between 5th and 10th at times.
Anyway, that list has lots of sheer brutality built into it...but not much in the way of a real Dex-based combat-wombat for the Rogue-type or Finesse-type. Any suggestions?