HiddenDM
2008-01-06, 06:06 PM
My players will soon be entering a new city. In an attempt to add some intrigue to my game, I want them to uncover and destroy a demon cult. The cult will be made up of a handful of wealthy individuals in the city. The PCs have never been here and don't know anyone.
The problem is, I don't know how to go from the PCs being new arrivals, to seeing something that perks their interest enough to investigate, leading to foiling the cult and uncovering the plot info I have for them. I would idealy like for this adventure to take between a session and a session and a half. I'm looking for any suggestions about how to structure the adventure.
The problem is, I don't know how to go from the PCs being new arrivals, to seeing something that perks their interest enough to investigate, leading to foiling the cult and uncovering the plot info I have for them. I would idealy like for this adventure to take between a session and a session and a half. I'm looking for any suggestions about how to structure the adventure.