CASTLEMIKE
2008-01-22, 08:40 AM
A better Batman with a sorcerer? Yes because of the spontaneous sorcerer class spellcasting for general utility with arcane preparation for wizard spells from a spell book via the Sword of the Arcane Order feat. IMO the synergy with PRC Paladin screams go sorcerer. Going Beguiler with PRC Ranger could be better than sorcerer without PRC Paladin:
Human high powered game build using Core/SRD + 2 other source books to utilize 3 non Core/SRD feats with plenty of room for customizing, optimizing and tweaking with other source books:
Cloistered Cleric -1*, Sorc - 6**, Thaum - 1***, (PRC Pladadin or PRC Ranger -2)****, 10 PRC levels to taste ((Thaumaturgist, Loremaster and Archmage (L15+)) Taking that 3rd level of PRC Paladin probably a good ideal)
Base Spontaneous Sorcerer spellcasting - 19 which can be tweaked for adventures with a spellbook along with Divine spellcasting - 1 and Turning for LG PCs with most Paladin abilities (Charisma based Divine Grace).
Mad Charisma and Intelligence (13 for level 9 spells with a +6 Item like a Headband of Intellect) so a nice skill monkey with Cloistered Cleric at first level decent wisdom - (13 required for casting Miracle with a +6 Periapt of Wisdom).
* with the Animal Domain for a PRC Ranger build (Less limited alignments), Turning and basic skill monkey
** Battle Sorcerer variant could be nice for keeping the build simple and mostly Core/SRD for No ASF in light armor
*** With BAB averaging with out the Battle Sorcerer variant otherwise make it 2 levels, allows utilizing Planar Ally for Wish spells from Noble Djinni or Efretti for very minimal experience cost via Improved Ally and a successful Diplomacy Check (Class skill for Clerics, PRC Paladins, Thaumaturgists) from L13+ and Raising the Dead from L9+ without a party cleric via Lesser Planar Ally to Call a Movanic Deva from the Fiend Folio to Raise Dead (Spell like ability).
**** For Non LG PCs it could be interesting to use one of the variant alignment Paladins otherwise PRC Ranger is the best option
Complete Divine: Arcane Disciple feat "Luck" for Miracle and Archmage PRC High Arcana for 2 freebie No experience Miracles a day since the Luck domain spells are cast as arcane spells via High Arcana plus the bonus domain Miracle which should be very easy to accomplish with suggested wealth by level at levels 19 and 20.
Complete Divine: Divine Metamagic feat since the PC has Turn/Rebuke Undead
Champions of Valor: Sword of the Arcane Order feat lets a "Paladin or Ranger" prepare wizard spells in his spell slots from a spellbook and cast based on Intelligence so a super sorcerer fix if incorporated into a build. Super super Batman with a general utility spell list that can be customized and tweaked for adventuring. In another non FRCS campaign I don't see why it couldn't be another god of magic besides Azuth or Mystra.
Thaumaturgist needs the Spell focus Conjuration feat. PRC Paladin needs mounted combat feat, turn/rebuke undead and casting prot from evil as a divine spell. Leveling in Thaumaturgist will provide most feats needed for Loremaster. Both Loremaster and Thaumaturgist PRCs are nice for entering into the Archmage PRC. Depending on PC alignment at level 18+ with Thaumaturgist - 5 the PC could have a Noble Djinni (ECL 16 (10HD +6)) cohort (L18 - 2 = 16 ECL Cohort).
Adding a SRD major bloodline probably a good ideal since they pay down so cheaply. Fey would be nice since Shaman treats genies as Fey +6 racial Bluff and Diplomacy checks for those Wishes.
To check out the feats:
http://realmshelps.dandello.net/datafind/feats.shtml
Human high powered game build using Core/SRD + 2 other source books to utilize 3 non Core/SRD feats with plenty of room for customizing, optimizing and tweaking with other source books:
Cloistered Cleric -1*, Sorc - 6**, Thaum - 1***, (PRC Pladadin or PRC Ranger -2)****, 10 PRC levels to taste ((Thaumaturgist, Loremaster and Archmage (L15+)) Taking that 3rd level of PRC Paladin probably a good ideal)
Base Spontaneous Sorcerer spellcasting - 19 which can be tweaked for adventures with a spellbook along with Divine spellcasting - 1 and Turning for LG PCs with most Paladin abilities (Charisma based Divine Grace).
Mad Charisma and Intelligence (13 for level 9 spells with a +6 Item like a Headband of Intellect) so a nice skill monkey with Cloistered Cleric at first level decent wisdom - (13 required for casting Miracle with a +6 Periapt of Wisdom).
* with the Animal Domain for a PRC Ranger build (Less limited alignments), Turning and basic skill monkey
** Battle Sorcerer variant could be nice for keeping the build simple and mostly Core/SRD for No ASF in light armor
*** With BAB averaging with out the Battle Sorcerer variant otherwise make it 2 levels, allows utilizing Planar Ally for Wish spells from Noble Djinni or Efretti for very minimal experience cost via Improved Ally and a successful Diplomacy Check (Class skill for Clerics, PRC Paladins, Thaumaturgists) from L13+ and Raising the Dead from L9+ without a party cleric via Lesser Planar Ally to Call a Movanic Deva from the Fiend Folio to Raise Dead (Spell like ability).
**** For Non LG PCs it could be interesting to use one of the variant alignment Paladins otherwise PRC Ranger is the best option
Complete Divine: Arcane Disciple feat "Luck" for Miracle and Archmage PRC High Arcana for 2 freebie No experience Miracles a day since the Luck domain spells are cast as arcane spells via High Arcana plus the bonus domain Miracle which should be very easy to accomplish with suggested wealth by level at levels 19 and 20.
Complete Divine: Divine Metamagic feat since the PC has Turn/Rebuke Undead
Champions of Valor: Sword of the Arcane Order feat lets a "Paladin or Ranger" prepare wizard spells in his spell slots from a spellbook and cast based on Intelligence so a super sorcerer fix if incorporated into a build. Super super Batman with a general utility spell list that can be customized and tweaked for adventuring. In another non FRCS campaign I don't see why it couldn't be another god of magic besides Azuth or Mystra.
Thaumaturgist needs the Spell focus Conjuration feat. PRC Paladin needs mounted combat feat, turn/rebuke undead and casting prot from evil as a divine spell. Leveling in Thaumaturgist will provide most feats needed for Loremaster. Both Loremaster and Thaumaturgist PRCs are nice for entering into the Archmage PRC. Depending on PC alignment at level 18+ with Thaumaturgist - 5 the PC could have a Noble Djinni (ECL 16 (10HD +6)) cohort (L18 - 2 = 16 ECL Cohort).
Adding a SRD major bloodline probably a good ideal since they pay down so cheaply. Fey would be nice since Shaman treats genies as Fey +6 racial Bluff and Diplomacy checks for those Wishes.
To check out the feats:
http://realmshelps.dandello.net/datafind/feats.shtml