Tacitus
2008-01-27, 07:13 PM
I've been on the hunt for some sort of blend between my favorite system, Incarnum, and what I see to be its natural extension (at least for the good and lawfully aligned): Exalted Deeds. Now its obvious that an Incarnate with Vow of Poverty isn't quite as gimped as a normal character due to the fact that chakra binds disable magic items at their locations anyhow, but a little synergy never hurt anyone. I'm not on a quest to find some cheese or optimize the incarnate to make him the most fantastic class ever, I'm merely looking to have a bit of fun with two concepts I think work well together.
Feats
Exalted Meldshaper [Exalted, Incarnum]
By drawing from the souls of the greatest sources of good in the multiverse you can build a bastion of good on this world in your body.
Prerequisite: Ability to Shape Soulmelds
Benefit: You can shape soulmelds with the Exalted descriptor. These soulmelds function just as would any other soulmeld unless specified otherwise in their description.
Normal: You can only shape soulmelds on your class list.
Exalted Essentia [Exalted, Incarnum]
With your connection to the most powerful souls of good in the multiverse you are able to draw even more power from your own soul to emulate their benevolence.
Prerequisite: Ability to Shape Soulmelds, Exalted Meldshaper, Character level 6th
Benefit: You gain two essentia usable only in Exalted or Good aligned soulmelds.
For this feat I may also add Bonus Essentia as a prerequisite because Bonus Essentia would set the precedent of being able to tap into even more power.
While in my search for something amazingly exalted and incarnum I found so very little it borders on nothing. What I did manage to find was a soulmeld that was exalted only in name created by The Demented One, the Exalted Mantle of the Paladin (http://www.giantitp.com/forums/showthread.php?t=26877) (its on there somewhere. >.<). Used and altered with consent.
Soulmelds
Exalted Mantle of the Crusader
Descriptor: Exalted, See Below
Classes: Incarnate, Soulborn
Chakra: Arms, Hands, Heart, Soul
You shape incarnum into a shining suit of armor, glowing with the celestial fire of an angel.
This soulmeld channels the souls of crusaders into a weapon of pure goodness. When shaped by an Incarnate, this soulmeld is treated as being either lawful or good, depending on the incarnate's alignment. When shaped by a soulborn, it is both lawful and good. You gain the ability to, once during the duration of the soulmeld, smite evil, exactly as a paladin of your meldshaper level would.
Essentia
For every point of essentia you invest in this soulmeld, you may smite evil one additional time. Once essentia has been invested in this soulmeld, it may not be reassigned for 24 hours.
Chakra Bind (Arms)
The arms of your brilliant arm shine brightly with a sacred luminance.
You may make a turn undead attempt exactly as a cleric of your meldshaper level would. You may turn undead a number of times equal to the number of times you could smite evil during the duration of the meld.
Chakra Bind (Hands)
The gauntlets of your armor shine with soothing light, as positive energy runs through them.
You gain the lay on hands ability of a paladin of your meldshaper level. For every point of essentia you invest you may treat your charisma modifier as one higher for the purpose of this ability.
Chakra Bind (Heart)
Your armor shines brighter still, and flows around you until it completely covers you in its divine embrace.
You gain DR 1/chaos and evil. This DR is increased by 1 for every point of essentia you have invested.
Chakra Bind (Soul)
The gleam of your armor grows until it extends in a nimbus of light around your body.
You can a Sacred bonus to AC equal to the essentia you have invested. Your armor sheds light as a common lamp: bright to a radius of 5ft and shadowy illumination to 10ft.
Exalted Mantle of the Crusader adjustments for a particular game:
"Exalted Mantle of the Crusader is obviously adusted for my new Paladin rules.
- You Smite Evil (though not Chaos) 1/5 rounds, with a 1 round reduction in wait time for every point of Essentia you invest.
- You turn Undead once + 1 exra time for every Essentia point you invest.
- Lay on Hands is adjusted as mentioned in the houserules section."
Feats
Exalted Meldshaper [Exalted, Incarnum]
By drawing from the souls of the greatest sources of good in the multiverse you can build a bastion of good on this world in your body.
Prerequisite: Ability to Shape Soulmelds
Benefit: You can shape soulmelds with the Exalted descriptor. These soulmelds function just as would any other soulmeld unless specified otherwise in their description.
Normal: You can only shape soulmelds on your class list.
Exalted Essentia [Exalted, Incarnum]
With your connection to the most powerful souls of good in the multiverse you are able to draw even more power from your own soul to emulate their benevolence.
Prerequisite: Ability to Shape Soulmelds, Exalted Meldshaper, Character level 6th
Benefit: You gain two essentia usable only in Exalted or Good aligned soulmelds.
For this feat I may also add Bonus Essentia as a prerequisite because Bonus Essentia would set the precedent of being able to tap into even more power.
While in my search for something amazingly exalted and incarnum I found so very little it borders on nothing. What I did manage to find was a soulmeld that was exalted only in name created by The Demented One, the Exalted Mantle of the Paladin (http://www.giantitp.com/forums/showthread.php?t=26877) (its on there somewhere. >.<). Used and altered with consent.
Soulmelds
Exalted Mantle of the Crusader
Descriptor: Exalted, See Below
Classes: Incarnate, Soulborn
Chakra: Arms, Hands, Heart, Soul
You shape incarnum into a shining suit of armor, glowing with the celestial fire of an angel.
This soulmeld channels the souls of crusaders into a weapon of pure goodness. When shaped by an Incarnate, this soulmeld is treated as being either lawful or good, depending on the incarnate's alignment. When shaped by a soulborn, it is both lawful and good. You gain the ability to, once during the duration of the soulmeld, smite evil, exactly as a paladin of your meldshaper level would.
Essentia
For every point of essentia you invest in this soulmeld, you may smite evil one additional time. Once essentia has been invested in this soulmeld, it may not be reassigned for 24 hours.
Chakra Bind (Arms)
The arms of your brilliant arm shine brightly with a sacred luminance.
You may make a turn undead attempt exactly as a cleric of your meldshaper level would. You may turn undead a number of times equal to the number of times you could smite evil during the duration of the meld.
Chakra Bind (Hands)
The gauntlets of your armor shine with soothing light, as positive energy runs through them.
You gain the lay on hands ability of a paladin of your meldshaper level. For every point of essentia you invest you may treat your charisma modifier as one higher for the purpose of this ability.
Chakra Bind (Heart)
Your armor shines brighter still, and flows around you until it completely covers you in its divine embrace.
You gain DR 1/chaos and evil. This DR is increased by 1 for every point of essentia you have invested.
Chakra Bind (Soul)
The gleam of your armor grows until it extends in a nimbus of light around your body.
You can a Sacred bonus to AC equal to the essentia you have invested. Your armor sheds light as a common lamp: bright to a radius of 5ft and shadowy illumination to 10ft.
Exalted Mantle of the Crusader adjustments for a particular game:
"Exalted Mantle of the Crusader is obviously adusted for my new Paladin rules.
- You Smite Evil (though not Chaos) 1/5 rounds, with a 1 round reduction in wait time for every point of Essentia you invest.
- You turn Undead once + 1 exra time for every Essentia point you invest.
- Lay on Hands is adjusted as mentioned in the houserules section."