Darkxarth
2008-01-30, 05:35 PM
I may be playing in a one-on-one campaign soon with a friend of mine as DM. I was planning on playing a Swashbuckler/Beguiler, but with all the threads on how cool Beguiler's are (never played one myself) I've decided to play a straight Beguiler.
Now, I'm level 11, so almost anything could happen to me, and I want to be prepared for it. This is the heart of my request.
I am looking for as many different non-combat obstacles as we can think of and at least one way to overcome each one.
Now, non-magical options should be the highest priority, but I suspect that such solutions are not only scarce but also inefficient in most cases. So, that in mind, I am prepared to spend all of my significant wealth by level (66,000 gp) on goofy little gadgets and useful magical items. So, if you can think of a magical item you think I might need to overcome some obstacle, throw it out there, providing it's less that 33,000 gp.
Obstacle : Solutions
1. Locked Door : Thieves' Tools, Knock spell, Chime of Opening
2. Non-Magical Trap : Thieves' Tools, Ring of Evasion
3. Wall : 50ft Rope & Grappling Hook, Climbing Kit, Spiderclimb Slippers
EDIT: As a side note, the more reuseable the method of overcoming an obstacle, the better. Example: a Potion of Spiderclimg would be a cheaper way to get up/over a wall than Spiderclimb slippers, but it's useable only once. The permanence of the Slippers (for me) outweighs their added cost.
Now, I'm level 11, so almost anything could happen to me, and I want to be prepared for it. This is the heart of my request.
I am looking for as many different non-combat obstacles as we can think of and at least one way to overcome each one.
Now, non-magical options should be the highest priority, but I suspect that such solutions are not only scarce but also inefficient in most cases. So, that in mind, I am prepared to spend all of my significant wealth by level (66,000 gp) on goofy little gadgets and useful magical items. So, if you can think of a magical item you think I might need to overcome some obstacle, throw it out there, providing it's less that 33,000 gp.
Obstacle : Solutions
1. Locked Door : Thieves' Tools, Knock spell, Chime of Opening
2. Non-Magical Trap : Thieves' Tools, Ring of Evasion
3. Wall : 50ft Rope & Grappling Hook, Climbing Kit, Spiderclimb Slippers
EDIT: As a side note, the more reuseable the method of overcoming an obstacle, the better. Example: a Potion of Spiderclimg would be a cheaper way to get up/over a wall than Spiderclimb slippers, but it's useable only once. The permanence of the Slippers (for me) outweighs their added cost.