Belteshazzar
2008-01-31, 07:12 PM
As an Archival Foreign Agent of The Great Sahaugin Peoples I have seen many horrors of their dry lands. Their squat and mouldering dwellings only serve to partition these apelike dirtcrawlers (though I must admit I find their women somewhat, exotic) from eachother's filth.
Unfortunatly, I was been captured and auctioned off like a simple beaste of curiosity. However this did not pierce my heart so gravely as the betrayal of the Lords of Sahuagin who (reveling in their disguises as vile sea elves) thought to purchase me with a purpose to devour me as we are wont to do in the blind, unknowing darkness of the Womb. It is most fortuitous that I was released by a band of dwarves and then traveled in the company of a moleman, a feline/hybrid and a minor flame spirit
However, following the downfall of his drug peddling, monastic master the moleman's thoughts have turned to dark deeds, he has stolen my magicbook, attempted to abscond with my person, and taken up with a massive furred deamon whose might only barely manages to surpass his own.
The Real Deal
We are playing as a level adjusted party with no racial hitdice, skills, feats, ect. I am a 6th level Sahaugin Archivist with few starting spells and a missing spellbook. I have managed to avoid drying out by wearing soaked rags under my voluminous robes (how better to hide my peculiarities) so land travel is not as difficult as one would suppose.
The person who stole and hide my spellbook is a 5th level Armand chaos monk (I now fear flailing strike) with a few flaws (fear of needles is one) to get leap attack among his other abilities. He is currently allied with some Flind/ Half-Minotaur monstrosity whose plan is to advance as a hulking hurler (he already has 5 lead footballs as ammo)
give range to their plans.
After my narrow escape into a cave pool they hid my spellbook and are holed up in a port town above a dwarven city. They killed the people of the house they are in and while I am only lawful neutral my character finds their antics both obnoxious, repugnant, and lacking in grace. I already have a way to regain my spellbook with a Locate Item spell (he simply buried it) yet I need suggestions on how to discipline these two. I already know that reflex saves are out of the question for the Armand (Superior Evasion, say what?) and his touch armor is in the high thirties.
Unfortunatly, I was been captured and auctioned off like a simple beaste of curiosity. However this did not pierce my heart so gravely as the betrayal of the Lords of Sahuagin who (reveling in their disguises as vile sea elves) thought to purchase me with a purpose to devour me as we are wont to do in the blind, unknowing darkness of the Womb. It is most fortuitous that I was released by a band of dwarves and then traveled in the company of a moleman, a feline/hybrid and a minor flame spirit
However, following the downfall of his drug peddling, monastic master the moleman's thoughts have turned to dark deeds, he has stolen my magicbook, attempted to abscond with my person, and taken up with a massive furred deamon whose might only barely manages to surpass his own.
The Real Deal
We are playing as a level adjusted party with no racial hitdice, skills, feats, ect. I am a 6th level Sahaugin Archivist with few starting spells and a missing spellbook. I have managed to avoid drying out by wearing soaked rags under my voluminous robes (how better to hide my peculiarities) so land travel is not as difficult as one would suppose.
The person who stole and hide my spellbook is a 5th level Armand chaos monk (I now fear flailing strike) with a few flaws (fear of needles is one) to get leap attack among his other abilities. He is currently allied with some Flind/ Half-Minotaur monstrosity whose plan is to advance as a hulking hurler (he already has 5 lead footballs as ammo)
give range to their plans.
After my narrow escape into a cave pool they hid my spellbook and are holed up in a port town above a dwarven city. They killed the people of the house they are in and while I am only lawful neutral my character finds their antics both obnoxious, repugnant, and lacking in grace. I already have a way to regain my spellbook with a Locate Item spell (he simply buried it) yet I need suggestions on how to discipline these two. I already know that reflex saves are out of the question for the Armand (Superior Evasion, say what?) and his touch armor is in the high thirties.