PDA

View Full Version : cyber what?



Jayngfet
2008-02-08, 06:18 PM
I'm making a setting, the material plane is a universe on its own, and as such has planets, and two or three will be currently inhabited(there were more but a war made them uninhabitable, and there are a few worlds that can support life but none has developed as of yet), I'm planning on having the only way off the main planet is to activate a machine on an old crashed ship, relasing some smaller crafts or sending out a signal

the previous owners of the ship were mindflayers, though the corpses long rotted away and (being http://tvtropes.org/pmwiki/pmwiki.php/Main/RecycledInSPACE?from=Main.INSPACE)have a language unintelligible to normal ears)

the other world is home to those two escaped slaved races who's proper spelling escapes me

the mindflayers are supposed to be all cyberpunk-y, (http://www.tvtropes.org/pmwiki/pmwiki.php/Main/CyberPunk) and this brings me to my main question

is it a good Idea to put this much cyberpunk(when I finish with the world I'm going to start the campain, wich may use a reality bending space ship or regular magic, to travel between the planes((thanks to how the planes work its a bit harder to travel without some serious ability)))

Zincorium
2008-02-08, 06:50 PM
It depends a lot on what your players are comfortable with. There are people out there, including on this board, who view any mixing of sci fi and fantasy with revulsion normally reserved for carrot top or haggis.

Make sure your players not only are willing to go along with it but are actually excited by the premise, otherwise it's just going to be the standard game with a few tacked on set pieces.

As long as the players are happy, you can do no wrong.