Blackadder
2008-02-21, 02:21 AM
Let say I want to build a spell combing multiple schools into a single spell, how would that affect spell level, cost and such.
Lets take the following spell as example
(Cookie for the name reference)
Izgimmer's Lesser Missile Storm
School Evocation/Illusion
Level:Sorcerer/Wizard X
Components:V,S
Casting Time:1 standard action
Range:Close(25ft +5ft/2 levels)
Target:One Creature/Special
Duration: 1 round/3 Levels
Saving Throw: Will
Spell Resistance:Yes
Missiles of magical energy poor forth from behind you, above you, to the side, they appear from the very air and dive towards your target. You must succeed on a range touch attack in order to hit your target. The missiles each do 1d6 of force damage per every two caster level(Max 5d6). However any creature struck by or in the line of fire of the missiles must succeed on a Will save or be dazed for one round for every three caster levels(Max of four rounds) as they see and feel hundreds of more missiles slam into them.
---------------
So this spell is essence a two-parter. A weaker magic missile plus a bit of illusion magic to make it seem much worse than it is. What I imagine this spell would look like in action is something akin to the good old fashion Robotech missile swarm
For those that have never seen a robotech missile swarm click here (http://www.youtube.com/watch?v=nQ9fVwK1j-o)
And natural of course, the higher level versions of this spell would be much less illusion and much more evocation, but for the two lesser versions of the spell, what spell level would be good? I'm aiming for first but is the two part of this pushing it to 2nd level or beyond?
Lets take the following spell as example
(Cookie for the name reference)
Izgimmer's Lesser Missile Storm
School Evocation/Illusion
Level:Sorcerer/Wizard X
Components:V,S
Casting Time:1 standard action
Range:Close(25ft +5ft/2 levels)
Target:One Creature/Special
Duration: 1 round/3 Levels
Saving Throw: Will
Spell Resistance:Yes
Missiles of magical energy poor forth from behind you, above you, to the side, they appear from the very air and dive towards your target. You must succeed on a range touch attack in order to hit your target. The missiles each do 1d6 of force damage per every two caster level(Max 5d6). However any creature struck by or in the line of fire of the missiles must succeed on a Will save or be dazed for one round for every three caster levels(Max of four rounds) as they see and feel hundreds of more missiles slam into them.
---------------
So this spell is essence a two-parter. A weaker magic missile plus a bit of illusion magic to make it seem much worse than it is. What I imagine this spell would look like in action is something akin to the good old fashion Robotech missile swarm
For those that have never seen a robotech missile swarm click here (http://www.youtube.com/watch?v=nQ9fVwK1j-o)
And natural of course, the higher level versions of this spell would be much less illusion and much more evocation, but for the two lesser versions of the spell, what spell level would be good? I'm aiming for first but is the two part of this pushing it to 2nd level or beyond?