PDA

View Full Version : Undead Question (Part 2)



Rune Katashima
2008-02-21, 11:44 PM
So, One DnD session later and my Vamp is still alive (yay!).
I tried to create a spawn, but the other players cited some things from the book I'm going to bring up. Apparently Spawn have a set HD, 4, I think. I was under the impression it was an applied template. The Vamp entry states you can control no more spawn than double your HD. Meaning I'd have to be at least 2 HD to control 1 Spawn, and 4 for 2 Spawn...? They're going strictly by the book, but I was so sure that it was a template and any spawn made was the same HD as it was alive.
Cannae git some help 'ere? ^^; (I just want to make sure this is absolutely true and if there aren't any loopholes, I already plan on taking Master Vampire. After looking into Libris Mortis, I'm going to take Endure Sunlight, that'll give those bastards a nasty surprise.)

Parvum
2008-02-21, 11:47 PM
At any given time a vampire may have enslaved spawn totaling no more than twice its own Hit Dice

It's numbers, not Hit Dice.

Rune Katashima
2008-02-21, 11:59 PM
It's numbers, not Hit Dice.

I used that too, with the same frame of thought. They didn't go for it. Any way to convince them or are they just going to be stubborn and deny me? >:/

Zanatos777
2008-02-22, 12:05 AM
Create Spawn (Su)

A humanoid or monstrous humanoid slain by a vampire’s energy drain rises as a vampire spawn 1d4 days after burial.

If the vampire instead drains the victim’s Constitution to 0 or lower, the victim returns as a spawn if it had 4 or less HD and as a vampire if it had 5 or more HD. In either case, the new vampire or spawn is under the command of the vampire that created it and remains enslaved until its master’s destruction. At any given time a vampire may have enslaved spawn totaling no more than twice its own Hit Dice; any spawn it creates that would exceed this limit are created as free-willed vampires or vampire spawn. A vampire that is enslaved may create and enslave spawn of its own, so a master vampire can control a number of lesser vampires in this fashion. A vampire may voluntarily free an enslaved spawn in order to enslave a new spawn, but once freed, a vampire or vampire spawn cannot be enslaved again.

It means number of spawn not HD worth of spawn. I was confused for a little while too a while back.

Edit: they obviously are not understanding the ability correctly

Ganurath
2008-02-22, 12:11 AM
I used that too, with the same frame of thought. They didn't go for it. Any way to convince them or are they just going to be stubborn and deny me? >:/A combination of positive and negative reinforcement might work. Take your pick of cookies and a hammer, or the combination of feeding on their loved ones and providing the rogue consistent flanks, the meatshield support on the front lines so he takes less hits, and letting the party arcanist perform various experiments. Don't know your party role, but between those you'll get majority.

Rune Katashima
2008-02-22, 12:25 AM
We have a Crusader, Warlock, Wizard, Wizard (Necromantic Specialist), another guy I assume to be undead(or demon) who has a class I am not familiar with, and a Monk (Me). The entire campaign takes place in one city, I plan on overunning it with my spawn and the spawn of my spawn and so forth.
Maybe if I got enough support on this issue he won't simply make a "DM call".

Ganurath
2008-02-22, 12:43 AM
We have a Crusader, Warlock, Wizard, Wizard (Necromantic Specialist), another guy I assume to be undead(or demon) who has a class I am not familiar with, and a Monk (Me). The entire campaign takes place in one city, I plan on overunning it with my spawn and the spawn of my spawn and so forth.
Maybe if I got enough support on this issue he won't simply make a "DM call".The wizards, especially the necromancer, would probably appreciate volunteers to experiment upon. I'll need to know the details of the Creepy Guy's class to have a guess at what he'd want, and I'll need to know the goals of the Crusader and the Warlock.

Rune Katashima
2008-02-22, 12:55 AM
I'll start by fully explaining the Campaign, since you probably didn't read my last thread. It's a full-blown Drow Campaign with NPC Allies and Enemies. Complete with subterfuge and backstabbery.
We're all ECL 7.
I have made allies (supposedly) with the "creepy dude". The Warlock and the non-specialist Wizard are Females, you'll know the significance of that if you know about Drow. I'm a female too, and the others are all men. The Warlock recently died and got raised by the Wizard, who before everyone was against because his/her plans kept falling through. Now the Warlock is siding with the Wizard because they raised the Warlock. Apparently there is something about this Wizard that none of us know about because they seem capable of greater feats than their ECL should allow.
Crusader is something of a Wild Card because he has mostly been keeping to himself.

Jimbob
2008-02-22, 03:08 AM
Well from the sounds of it the other players dont want you to have controll of a massive undead army. Even though you are completly right, you can controll double your hit dice and they should see that reading the book.

Fuzzy_Juan
2008-02-22, 03:36 AM
and the best part is that yes, it is indeed a pyramid scheme as all good vampire broods are. Each vamp has it's own enslaved broods that are subservient to the vamp that made them...and they are subservient to those that made them...etc...etc...

Just make sure that your 'Generals' stick close to you, and their 'Lt.' try their best to stay out of trouble while directing the peons to wreak havoc...if they die...so be it...I wouldn't try and get more than 3 levels of 'army' though...after twice removed it gets to hard to keep them all in line. If you are gonna be real 'safe' You might not want to create more than 1 generation...any more than that and you have vamps not loyal to you...if you think they don't want oodles of undead, or that your DM might start some intrigue if you make too many...better to be safe.

Pick and choose your vamps carefully...only embrace those that posess skills that you want to use, or that could help you more. Evil clerics, wizards, stuff like that...paladin if you want to get a blackguard on your team...

Rune Katashima
2008-02-22, 08:16 AM
I already tried to recruit clerics. I have to get some newbie low lvl guy I guess and force them to take lvls in it because apparently, all the clerics in the town are specific NPCs and I can't get a hold of them. It's a bit tough to explain, but just know that they're hard (if at all possible) to acquire.

Edit: So, is it a template, or am I going to have to convince them that it really is numbers and not HD?

its_all_ogre
2008-02-22, 10:08 AM
it's not a template really. you kill any creature that can become spawn and it becomes a MM spawn.
simple really, just go around slam attacking some commoners even L1 guys and you gain spawn.
quicker undeath spreading than wights!