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Duke of URL
2008-02-28, 02:18 PM
Okay, it's an odd idea, but let's say you are given the ability to get the powers/skills of a 3rd level D&D character in your real life. What would you choose to be?

Guidelines:
You're a human, so race is not an option
Use the non-elite array (13, 12, 11, 10, 9, 8) to best represent your actual abilities
Pick any legal class(es) from D&D 3.5
You get three feats (1st, 3rd, and human bonus at 1st)
Don't forget your bonus skill point per level


I'll stat myself as STR 10, DEX 11, CON 9, INT 13, WIS 8, CHA 12

And I choose:

Bard 3 (Bardic Knack variant)
Feats: Communicator(b), Jack Of All Trades, Versatile Performer
Skills: Appraise 6 (7), Bluff 6 (7), Climb 6, Diplomacy 6 (7), Jump 6, Perform(singing) 6 (7), Sense Motive 6 (5), Swim 6
Spells Per Day: 3/2
Spells Known:

0th: Dancing Lights, Fleeting Fame, Light, Mending, Open/Close, Prestidigitation
1st: Cure Light Wounds, Scholar’s Touch, Unseen Servant

SamTheCleric
2008-02-28, 02:22 PM
Bard 2/Wizard 1
Str: 8
Dex: 11
Con: 9
Int: 12
Wis: 10
Cha 13

Feats: Persuasive, Investigator, Skill Focus (Profession [Student])

... Yeah, i'll stop there... I'm getting a little nerdy. :smalltongue:

Sstoopidtallkid
2008-02-28, 02:39 PM
Want to be, while still similar to me?
Int 13, Dex 12, Wis 11, Cha 10, Con 9, Str 8
Beguiler 3
English, 1337
Speak Language(Spanish) 2, Balance 6, Bluff 6, Concentration 6, Diplomacy 1, Disable Device 1, Gather Information 6, Knowledge(Arcana) 6, Knowledge(Local) 2, Spellcraft 6, Spot 4, Swim 2, Use Magic Device 2
Scribe Scroll, Improved Unarmed Strike, Weapon Finesse
I'd actually put myself as a bit lower than 3rd level, as I don't have my feat or the second rank in Spanish yet.

Tengu
2008-02-28, 02:55 PM
Psion - Telepath 3
Str 9
Dex 8
Con 10
Int 13
Wis 12
Cha 11
Feats: Skill Focus [Knowledge (Geeky Stuff)], Psionic Talent, Lucky Start, Psychic Luck
Skills: Knowledge (Geeky Stuff) 6, Sense Motive 2, Diplomacy 2, Swim (CC) 1, Concentration 4, Psicraft 5, Knowledge (Engineering) 3

Powers:
Charm, Psionic
Demoralize
Daze, Psionic
Mind Thrust
Precognition, Defensive
Mental Disruption
Brain Lock

tahu88810
2008-02-28, 03:10 PM
Human
3 Wizard
Str 9 (I'm weak, what can I say?)
Dex 12 (I've been compared to a cat before o_O)
Con 8 (I run distance in track, but I have the worst immune system ever...)
Int 13 (all A's if I saw a reason to apply myself, reading level way above my age, etc.)
Wis 11 (Completely oblivious, but I've been described as insightful)
Cha 10

Feats: Endurance, Skill focus[Knowledge(Metaphysics)], Skill focus[Knowledge(C++ Programming)

Skills: How many skill points does a Wizard get, again? >_<;



I don't think I'm legal with my feats, maybe I'll fix it later >_> like when I add the skills XD

Solo
2008-02-28, 03:13 PM
Problem with me is that the only stat I would have that's less than a 10 would be in dex, if that.

Telonius
2008-02-28, 03:21 PM
Just in Core? This would probably fit my personality best. I'm probably about an Expert 2 or 3, IRL.

Telonius, Human CG Bard 3
Str 9
Con 10
Dex 8
Int 13
Wis 11
Cha 12

Languages: English, German

Skill points (42): Diplomacy 7, Bluff 7, Perform (Oratory) 7, Know (history) 5, Know (nobility) 5, Sense Motive 5, Know (Local) 5, Know (nature) 1.

Feats: Negotiator, Skill Focus (Diplomacy), Skill focus (Perform).

Total diplomacy score: 1 (cha) + 7 (ranks) + 2 (Bluff) + 2 (nobility) + 2 (sense motive) + 2 (negotiator) + 3 (skill focus) = +19 to diplomacy.

Spells known:
0 - Ghost Sound, Lullaby, Mending, Message, Dancing Lights, Prestidigitation.
1 - Charm Person, Unseen Servant, Cure Light Wounds.

Dr Bwaa
2008-02-28, 03:22 PM
What I am:

Fighter 1/Monk 2
STR: 12
DEX: 10
CON: 8
INT: 13
WIS: 11
CHA: 9

14 (17) HP
Feats:

Endurance, Great Fortitude, Toughness, Weapon Focus (unarmed strike) (Fighter bonus), Improved Grapple (Monk bonus)
Skills:

Diplomacy 5(4), Climb 2(3), Concentration 5(4), Balance 4(4), Jump 2(3), Knowledge(Religion) 1(2), Listen 5(5), Move Silently 3(3), Sense Motive 3(3), Spot 2(2), Tumble 2(2)

What I would choose:

Bard 3 (bardic knack variant)
STR: 8
DEX: 9
CON: 12
INT: 11
WIS: 10
CHA: 13

13 HP
Feats:

Negotiator, Skill Focus (Diplomacy), Skill Focus(Perform(Oratory))
Skills:

Appraise 2, Bluff 6(7), Concentration 3(4), Diplomacy 6(18!), Gather Information 6(7), Knowledge(Equivalent of Nobility/Royalty) 6(7), Perform(Oratory) 6(10), Sense Motive 6

Spells per day: 3/2

Spells known:

0: Prestidigitation, Mage Hand, Mending, Light, Message, Summon Instrument
1: Charm Person, Scholar's Touch, Cure Light Wounds

Thinker
2008-02-28, 03:24 PM
Problem with me is that the only stat I would have that's less than a 10 would be in dex, if that.

I know what you mean. I feel the same way. I also think that level 3 is a little low for my capabilities.

Ganurath
2008-02-28, 03:37 PM
Human Monk 1 / Spirit Shaman 2 (Used to be in karate, and my friends who are part of a certain minority religious group that won't be mentioned have been trying to convert me from my current theological standpoint. They are persuasive.)

Str 8 (6 foot 1...)
Dex 11 (My time in an overcrowded highschool has made me notably good at avoiding things, but I can be clumsy.)
Con 9 (...And 140 lbs.)
Int 12 (IQ 140)
Wis 13 (I notice things that others do not. This things usually give them headaches.)
Cha 10 (I can't get a girl to save my life, but I can intimidate my coworkers into getting their rear into gear. With fear!)

Feats: Improved Unarmed Strike and Stunning Fist as bonus feats from Monk representing the dojo's style of... stunning foes and throwing them off balance. For the actual first level feats, Stealthy is gained from my hiding from my family around the house and Skill Focus (Tumble) to weave through crowds easily. At second level a scorpian spirit guide (my personal space!) grants my paranoid self Alertness. For the standard level 3 feat, the singlemindedness attributed to my Asperger's Syndrome is manifest in Combat Casting.

Skills: Monk gives me max ranks in Concentration (singleminded,) Tumble (Crowdweaving,) Hide and Move Silently (Every ambush gives my parents more gray hairs,) and Spot and Listen (paranoid.) Spirit Shaman keeps Concentration, Spot, and Listen, but gives me Spellcraft (from my friends,) Swim (took me a while, and even now I can only dogpaddle,) and Profession (grocery bagger.)

Spells per day:
{table]L0|L1
4|4[/table]
Spells Known: Guidance, Know Direction, Mending, Omen of Peril, Pass without Trace

Eran of Arcadia
2008-02-28, 03:37 PM
I must admit I don't really know all that much about D&D. Also, this would be a terrible build in real life. I'm pretty much just guessing

Human
Lvl 3 paladin

Str: 9
Dex: 12
Con: 11
Wis: 10
Int: 13
Cha: 8

Feats: Cold Resistance, Skill Focus [Knowledge (Useless Trivia)], Skill Focus [Knowledge (Religion)]

Languages: English, Spanish

Skills: Knowledge (Useless Trivia), Knowledge (Religion), Answer Phones

Bosaxon
2008-02-28, 04:01 PM
Dread Necromancer 3 (LN)
Str: 9
Dex: 8
Con: 10
Int: 13
Wis: 11
Cha: 12

Language: English, Urban Dictionary

HP: 13
Feats: Miser's Fortune, Great Foritude, Eschew Materials

Skills: Concentration 6, Knowledge(Religion)2(3), Intimidate 6(7), Decipher Script 2(3), Profession(Service Industry) 2, Search(cc) 3(4)

I really believe I should be lower than third. Hells, I'm still in high school.

Shishnarfne
2008-02-28, 04:06 PM
Well, I'd probably end up as

Wizard 3 (Specialist in Abjuration, forbidden schools necromancy and enchantment)

Str 8 (if it could go lower, it would)
Dex 11
Con 10 (I'm probably quicker than I am hardy...)
Int 13
Wis 12 (probably second best)
Cha 9 (see Str)

Bonus feat: Scribe Scroll
Familiar: not yet summoned...
Feats: Skill Focus (concentration); Skill Focus Knowledge (physics); Able Learner

Skills: Concentration, 3 ranks
Knowledge: physics (6 ranks)
Knowledge: math (4 ranks)
Knowledge: history (2 ranks)
Perform: oratory (1 rank)
Swim (1 rank)
Survival (1 rank)
Decipher Script (3 ranks)

Spells Known:
1: Shield, Protection from Evil, Grease, Tenser's Floating Disk (yes, I know it's useless... but I have to take it), Feather Fall, Silent Image
2: Protection from Arrows, Mirror Image

Languages: English, German (bonus language from Int)

Chronos
2008-02-28, 04:52 PM
Well, in real life, I would be best statted as an Expert (and hence would have a lot more skills), and my stats have a considerably wider spread than the Nonelite Array. But conforming to the constraints of the thread:

Human Wizard (diviner), banned either Enchantment or Necromancy
Int 13
Con 12
Dex 11
Wis 10
Cha 9
Str 8

Skills: Maxed Knowledge (Arcana, The Planes, Nature), Spellcraft
Feats: Scribe ScrollB, Skill Focus: Knowlege (Arcana) (I'm aiming for Loremaster), Silent Spell, and Craft Wondrous Item

Tweekinator
2008-02-28, 04:57 PM
I'm just a bit curious as to how "Yourself as a character, but in real-life" translates into "WIZARDS! BARDS! MAGIC!". :smalltongue:

Sstoopidtallkid
2008-02-28, 05:05 PM
He asked what we want, not what we are. :smalltongue:

HomerHT
2008-02-28, 05:14 PM
Human Bard 3
STR 8
DEX 11
CON 9
INT 12
WIS 10
CHA 13

Skills: Knowledge(Psychology) 6, Diplomacy 6, Perform(Saxophone) 6, Perform(Flute) 6, Perform(Tuba) 6, Perform(Trombone) 3, Perform(Clarinet) 3, Perform(Guitar) 3, Balance 6, Sense Motive 3

Feats: Iron Will, Agile, Weapon Focus(Racquetball Racket)

If magic existed...
Spells: (3, 1) 0 - Dancing Lights, Ghost Sound, Prestidigitation, Mage Hand, Message, Summon Instrument 1 - Charm Person, Comprehend Languages, Feather Fall

Yeah, that'd be pretty fun, I think :smallcool:

Tweekinator
2008-02-28, 05:17 PM
He asked what we want, not what we are. :smalltongue:

Perhaps. And perhaps my eyes were drawn to the wonderous bullet points and did not read the small intro.

Ecalsneerg
2008-02-28, 05:17 PM
Well, I'm gonna arrange them as closely as possible...

Str 8, Dex 9, Con 12, Int 13, Wis 11, Cha 10

And I have no idea what to do with this. :P
Wait, let's go Psion. Mental might is the only option. My anger issues should make me a Wilder but my Charisma is shot.

Psion 3 - Seer
Str 8, Dex 9, Con 12, Int 13, Wis 11, Cha 10
HP: 3d4+9 (~18 hp)
Fort +2 Ref +0 Will +3
Feats: Psionic Body, Psionic Talent twice, Psicrystal Affinity (Resolved personality)
Skills: Knowledge (British Sci-Fi) 6, Knowledge (Psionics) 6, Psicraft 6. concentration would be a blatant lie, I've probably got a flaw giving me a penalty.
Power Points: 17 (11 base, 1 bonus, 5 feats)
Powers Known: 1st - Energy Ray, Far Hand, Inertial Armour, Missive, Precognition
2nd - Clairvoyant Sense, Sensitivity to Psychic Impressions

Admiral Squish
2008-02-28, 05:34 PM
Lessee:

Human psychic warrior 4 ('cuz I'm awesome).

Str: 10
Dex: 14 (bonus point, whoo.)
Con: 8
Int: 11
Wis: 12
Cha: 9

Feats:
Boost construct, Expanded knowledge, Speed of Thought, Expanded knowledge, Psionic Fist

Powers:
1st:
Astral Construct
Biofeedback
Compression
Expansion

2nd:
Energy missile
Body Adjustment

mikeejimbo
2008-02-28, 05:34 PM
What are you talking about? I'm a dwarf in real life too!

STR 9
DEX 8
CON 11
INT 13
WIS 12
CHA 10

Level 3 Expert (If we're being realistic, most of us should be NPC classes, shouldn't we?)

Skills: *Craft(Write) 5, *Profession(Computer Programmer) 5, *Knowledge(Mathematics) 2, Use Rope 2, Bluff 2, *Diplomacy 2, Sense Motive 1, *Profession(Computer Engineer) 1, *Profession(Electrical Engineer) 1, *Speak Language (Latin) 5, *Knowledge(Useless Trivia) 5, Gather Information 1, Perform(Acting) 1, Survival 1

Starred skills are class. I have one more class skill without ranks, which is Knowledge(Engineering), probably.

Feats: Skill Focus(Profession[Computer Programmer]), Skill Focus(Craft[Write]), Great Fortitude

Yeah, I'm not that interesting.

Draz74
2008-02-28, 05:39 PM
STR 8, DEX 11, CON 9, INT 13, WIS 12, CHA 10 probably fits me best.

Chosen class? Cloistered Cleric 3, definitely.
Domains: Knowledge, Luck, and Travel. (Travel has good spells for real life, while Luck has a good domain power.)

Feats: Able Learner, ... two more

Languages: English, Russian

Skill ranks:
7 Diplomacy
7 Knowledge (Religion)
7 Knowledge (Physics)
7 Profession (Author)
3 Perform (Oratory)
3 Perform (Sing)
1 Climb
1 Jump
1 Swim
... 19 points still to be assigned

Ecalsneerg
2008-02-28, 05:48 PM
Level 3 Expert (If we're being realistic, most of us should be NPC classes, shouldn't we?)


Okay, it's an odd idea, but let's say you are given the ability to get the powers/skills of a 3rd level D&D character in your real life. What would you choose to be?
It's what you want, not what you are.
Believe me, I'm not a psion in real life. :P

Chronos
2008-02-28, 06:11 PM
Quoth HomerHT:
...Perform(Saxophone) 6, Perform(Flute) 6, Perform(Tuba) 6, Perform(Trombone) 3, Perform(Clarinet) 3...By the rules, you only have to get one skill for all of those, Perform (Wind Instruments). And yes, I know that it makes no sense to lump clarinet, flute, and saxaphone together with trombone and tuba. But if the rules are going to be nonsensical sometimes, then they might as well be nonsensical in your favor.

Oh, and low brass kicks ass, definitely.

expirement10K14
2008-02-28, 06:43 PM
Stats-
Strength 13,Charisma 12,Dexterity 11,Intelligence 10,Wisdom 9,Constitution 8

Now it's time to cheat life. At level one take the feat Death Devotion. Stab myself with a weapon while using feat. I am now level 0. I rise as a wight. I am now level 4. Take two levels of fighter, taking 3 levels total.

Not being a cheater-
Stats-
Dexterity 13,Wisdom 12,Constitution 11,Charisma 10,Intelligence 9,Strength 8

Feats-
Weapon Finesse, Take Stunning Fist, Sacred Vow, Vow of Poverty

Yay for the seemingly un-powerful 'beggar.'

Staven
2008-02-28, 06:54 PM
Me in DnD, eh? Well...

4th level Rogue (NG)

STR 8
DEX 13
CON 9
INT 11
WIS 10
CHA 12

Feats: Dodge, Persuasive, Lightning Reflexes

Skills: ...haven't figured it out yet...

My sneak attack can already down a kobold on a good day.

bugsysservant
2008-02-28, 07:57 PM
Ooo, this is a good one. I'm not going to bother with my ability scores, because shoehorning yourself into arbitrary numbers is pointless. Plus, I really only need an 11 in charisma, intelligence and wisdom, and I think I can manage that.

Cleric 1/Sorcerer 1/Beguiler 1

Domains: undeath, planning
Feats: Persistent spell, DMM persistent spell, alternative source spell

Sorcerer spells known: scholar's touch, charm person

That's it. I can now conquer the world. I have one spell per day that will last ALL DAY, and the ability to cast at least six, and probably more, charm persons. Most of those will only last one hour, but that should suffice most of the time. Oh, and I can also read up to 14,400 books in a day, regardless of length.

I think the first thing I would do would be to form my own religion. With my healing clerical powers I could pretty easily convince people of something, and combine that with the charming to get a few notable religious figures to back me up (Dalai Lama, pope, etc.) I should be golden.

Chronos
2008-02-28, 08:25 PM
First of all, you only have 6 turn attempts, with what you stated. You need 7. Though that's easily-enough fixed with a 12 Cha instead of 11.

Second of all, the Pope and Dalai Lama are probably both high level in classes with a good Will save progression, with high Wisdom. I don't think you're going to have much luck charming them.

Third of all, Charm Person isn't eligible for Persistent Spell, since it doesn't have a fixed range, so I'm not sure what you're persisting, there. And it wears off quickly enough that whoever you charmed is very quickly going to say "Hey, wait a minute, why was I so friendly with that creepy guy who waved his hands and muttered some nonsense at me?", and will probably undo whatever it is you convinced them to do while they were charmed.

ForzaFiori
2008-02-28, 09:14 PM
Rogue 3
Str: 12
Dex: 13
Con: 9
Int: 11
Wis: 8
Cha: 10

Feats: Endurance, Improved Initiative, Self-Sufficient

Skills: Tumble (+4), Survival (+3), Sleight of Hand (+6), Sense Motive (+6), Bluff (+4), Move Silently(+6), Heal (+3), Gather Information (+6), Diplomacy (+4)

bugsysservant
2008-02-28, 09:31 PM
First of all, you only have 6 turn attempts, with what you stated. You need 7. Though that's easily-enough fixed with a 12 Cha instead of 11.

Second of all, the Pope and Dalai Lama are probably both high level in classes with a good Will save progression, with high Wisdom. I don't think you're going to have much luck charming them.

Third of all, Charm Person isn't eligible for Persistent Spell, since it doesn't have a fixed range, so I'm not sure what you're persisting, there. And it wears off quickly enough that whoever you charmed is very quickly going to say "Hey, wait a minute, why was I so friendly with that creepy guy who waved his hands and muttered some nonsense at me?", and will probably undo whatever it is you convinced them to do while they were charmed.

Um, no, I have 7 turn attempts, minimum. Three base+four from extra turning=seven, unless I have a charisma penalty, which I sincerely doubt.

Also, what makes you think that they're high level? Both of them can be easily modeled by people with high mental ability scores, and well chosen skills. The logic of "oh, they're better than most people, therefore they are high level" is absurd, and I had thought, generally not used on this board.

Furthermore, if you can get a meeting with them (and with those powers, who couldn't?) you could easily cast multiple non-persistent spells, till one works. You know that you've shrugged off some sort of effect, but since our world isn't exactly high magic they would probably ignore it. Once even one works, I can just convince them to accept my blessing, or something along those lines, so that they fail their save versus the persisted one.

Also, if you need more than twenty four hours with the most powerful people on the planet as your thrall, YOUR DOING IT RONG!!!1!

Finally, are you sure about the fixed range piece? I was under the impression that the line "fixed range" meant that it was one that was limited somehow, in this case the range is a "fixed" length of 25 feet. I can't actually find a passage in the SRD defining it, nor does CArc really specify beyond that, but that was how I always interpreted it.

Xyk
2008-02-28, 10:20 PM
hmm

I would want probably to be a sorc2, artificer1.

str 9
dex 12
con 10
int 13
wis 11
cha 8 (I mumble pretty bad)

feats: improved unarmed strike, alertness, skill focus(perform(music writing))

Skills: bluff-4, perform-2(wind inst.), perform-1(keyboard), move silently-1, hide-1, intimidate-3.

Hzurr
2008-02-28, 10:43 PM
Rogue 3

str 8
dex 9
con 10
int 12
wis 11
cha 13

Bluff - 6 ranks
Climb - 6 ranks
Consentration - 3 ranks
Diplomacy - 6 ranks
Gather Info -3 ranks
Intimidate - 6 ranks
Knowledge(Engineering)- 3 ranks
Knowledge(Computers) - 4 ranks
Knowledge(religion)- 2 ranks
Knowledge(local)- 2 ranks
Profession(Computer Programmer) - 4 ranks
Profession(Engineer) - 2 ranks
Perform(Oratory) - 6 ranks
Sense Motive - 6 ranks

Feats: Persuasive, Jack of All Trades, Lightning Reflexes.
Languages - English, French

Overall, my physical skills should be lower (I'd say straight 8's). I'm exceptionally clumbsybut I actually have pretty good reflexes (if you throw something at me, I'll be ready. I won't catch it, but I'll be ready). However, when it comes time for me to talk pretty, I talk pretty. *Sigh* except for those natural 1's...

Chronos
2008-02-28, 11:14 PM
Huh, for some reason I thought that Extra Turning gave 3 extra attempts, not 4. I stand corrected on that point. On the other points, though:
Also, what makes you think that they're high level? Both of them can be easily modeled by people with high mental ability scores, and well chosen skills. The logic of "oh, they're better than most people, therefore they are high level" is absurd, and I had thought, generally not used on this board.I'm assuming that they're high level because they've both, through great difficulty, reached the absolute pinnacle of their career paths. Well, I'm not sure about the Dalai Lama, since I don't know exactly how he's chosen, but you really have to stand out among the other cardinals (and bishops, and priests) to become pope. And what's so absurd about assuming that higher-level people are in some sense "better"? They are: A high-level character in some class is better at doing whatever it is that class does.

Also, if you need more than twenty four hours with the most powerful people on the planet as your thrall, YOUR DOING IT RONG!!!1!There is no first-level spell that makes anyone your thrall. Charm Person just makes the target your friend. And while a friend that high up might grant some very nice favors, most of those favors are the sort of thing that takes longer than 1 hour (or even 24 hours) to grant, and even then, could easily be revoked when they come to their senses.
Finally, are you sure about the fixed range piece? I was under the impression that the line "fixed range" meant that it was one that was limited somehow, in this case the range is a "fixed" length of 25 feet. I can't actually find a passage in the SRD defining it, nor does CArc really specify beyond that, but that was how I always interpreted it.So, under this interpretation, what's an example of a spell that wouldn't be eligible for Persist? That'd be about as meaningful as restricting it only to spells which have a casting time of a day or less.

HomerHT
2008-02-29, 01:51 AM
By the rules, you only have to get one skill for all of those, Perform (Wind Instruments). And yes, I know that it makes no sense to lump clarinet, flute, and saxaphone together with trombone and tuba. But if the rules are going to be nonsensical sometimes, then they might as well be nonsensical in your favor.

Oh, and low brass kicks ass, definitely.

I have always despised the rules for clumping winds in together as one skill, so I refuse to have my fake me conform to that rule, unoptimization or not :-P

ZeroNumerous
2008-02-29, 02:06 AM
Dragonfire Adept 3. 'Cause Core is silly. Charm Person? I don't need that, I have a breath-weapon and Beguiling Influence. :smallamused:

brian c
2008-02-29, 05:34 AM
(staying in core, just to be easy. also, this is very similar to what I'm like, but to be honest I like how I am, so this is what I'd like to be as a D&D character too)

Int 13
Dex 12
Wis 11
Cha 10
Con 9
Str 8

Monk 3, bonus feats Improved Grapple and Deflect Arrows.

My 33 skill points go towards: 6 Balance, 6 Tumble, 5 Jump, 3 Move Silently, 6 Knowledge(Math), 4 Knowledge(Sports Trivia), 4 Knowledge(History). My bonus language (for +1 Int) is French.

Feats: Skill Focus (Knowledge Math), Lightning Reflexes, Run.

loopy
2008-02-29, 06:11 AM
Rogue 3 - Cunning git. (Also considered Bard, Beguiler, and Factotum)
Str 8
Dex 11
Con 10
Int 12
Wis 9
Cha 13
Feats: Skill Focus [Bluff], Persuasive, Negotiator
Skills: Bluff, Diplomacy, Disable Device, Gather Information, Knowledge(Local), Listen, Open Lock, Perform(Oratory), Sense Motive, Sleight of Hand

I won't say its the best trait to have, but I can bull**** with the best of them. Whether public speaking, smalltalk, witty banter, or affecting personality traits, I'm fairly well guaranteed to leave people thinking exactly what I want them to. If only I used these powers for good! :smallamused:

On the downside, I'm not the most athletic person, though I am agile. I don't have much of the common sense either. I don't know when to stop lying, leading me to hit the natural 1 bluff checks a whole lot more than I'd like, due to repeated usage.

Oh, and I work in Entertainment, Sales, and do Youth work in my spare time.

drawingfreak
2008-02-29, 09:51 AM
I'm a Child 5/Student 13/Animation Student 4.
:smalltongue:

bugsysservant
2008-02-29, 10:47 AM
On the other points, though:I'm assuming that they're high level because they've both, through great difficulty, reached the absolute pinnacle of their career paths. Well, I'm not sure about the Dalai Lama, since I don't know exactly how he's chosen, but you really have to stand out among the other cardinals (and bishops, and priests) to become pope. And what's so absurd about assuming that higher-level people are in some sense "better"? They are: A high-level character in some class is better at doing whatever it is that class does.

First of all, the Dalai Lama is considered to be the reincarnation of the previous Dalai Lama, and as such is chosen as a child. Even if you believe in reincarnation, and I'm not getting into a debate about that on these boards, it would be fairly absurd to say that the Dalai Lama is the Dalai Lama because he first showed great capability as a spiritual leader.

Second: look into the history of the Papacy. These are not always great and honorable men, the pinnacle of human spiritual achievement. Their selection is based as much on politics as it is on capacity. I would say that most popes, even the very best ones, could be modeled as people with high mental scores, and maxed skills in Diplomacy, Knowledge (Religion), and a few others, with the proper skill boosting feats. I would challenge you to come up with one thing that our current pope has done that couldn't be done by someone with 18s in their mental stats at level 2 or so.


There is no first-level spell that makes anyone your thrall. Charm Person just makes the target your friend. And while a friend that high up might grant some very nice favors, most of those favors are the sort of thing that takes longer than 1 hour (or even 24 hours) to grant, and even then, could easily be revoked when they come to their senses.

I know, I was joking. But really, all it takes is a sheet of paper saying "the bearer of this has the full backing of X," or, if I'm seeking some political office or something more in depth, I can make a video of the two of us, them supporting me. And, should it really come down to it, I can always just cast charm person on them repeatedly, I have 29 hours of use from it, and once he's my friend, it shouldn't be hard to get him to accept another casting without resistance, especially since there is no magic in our world. Seriously, show a little creativity for god's sake.


So, under this interpretation, what's an example of a spell that wouldn't be eligible for Persist? That'd be about as meaningful as restricting it only to spells which have a casting time of a day or less.

Hmm, perhaps one with a range of unlimited? You know, one that doesn't have a range that's "fixed" at a certain number? For instance, Scrying would not be eligible for persist.

Funkyodor
2008-02-29, 11:35 AM
Hmm, me as a character, but somewhat like me in some way...

Commoner 1 / Human Paragon 2
Sweet +1 BaB and +3 Will save as a lvl 3 character, thats pretty much it.

str 11
dex 13
con 10
int 13
wis 14
cha 8/13 (Stranger/Know me)

HP: 12 or 13
Feats/SA: Improved Initiative, Investigator, Endurance, Self Sufficient,
28 points in Skills: 2 Climb, 2 Craft (GW Minatures), 2 Handle Animal, 1 Listen, 4 Profession (Technician), 1 Ride, 1 Swim, 2 Forgery, 3 Use Magic Device, 2 Survival, 4 Heal, 2 Gather Information, 2 Knowlege (1st & 2nd Edition Rules)

Qov
2008-02-29, 02:14 PM
Whoever you charmed is very quickly going to say "Hey, wait a minute, why was I so friendly with that creepy guy who waved his hands and muttered some nonsense at me?", and will probably undo whatever it is you convinced them to do while they were charmed.
Curiously, the way it works in real life, is that if you can convince someone to help you once, in a small way, they are MORE likely to help you again, and in larger ways. They do go, "hey, why was I so friendly with that person?" but they do it subconsciously thus persuade themselves that they must have done it because they like you, or because you're worth helping.

Chronos
2008-02-29, 03:52 PM
Quoth HomerHT:
I have always despised the rules for clumping winds in together as one skill, so I refuse to have my fake me conform to that rule, unoptimization or not :-PStill, it wouldn't be too unreasonable to call the woodwind instruments one skill, and the brass instruments another. I know that I could apply my tuba training to a euphonium, without too much difficulty, for instance.

Quoth bugsysservant:
Second: look into the history of the Papacy. These are not always great and honorable men, the pinnacle of human spiritual achievement. Their selection is based as much on politics as it is on capacity. I would say that most popes, even the very best ones, could be modeled as people with high mental scores, and maxed skills in Diplomacy, Knowledge (Religion), and a few others, with the proper skill boosting feats. I would challenge you to come up with one thing that our current pope has done that couldn't be done by someone with 18s in their mental stats at level 2 or so.First of all, I never claimed that all of the popes have been honorable. Some have been quite dishonorable. But that's a question of alignment, not ability scores or level. And second, I can easily name something that Benedict XVI has done that a 2nd-level couldn't: He became pope. If you think that's so easy, I'd like to see you do it.

Cybren
2008-02-29, 04:50 PM
Non-elite array, huh?

Human Rogue 1, Fighter 2, Average HP 18
BAB +2, Fort +3, Ref +3, Will + 3
Str 9
Dex 13
Con 10
Int 11
Wis 12
Cha 8
Feats
Improved Unarmed Strike, Improved Grapple, Weapon Finesse, Two Weapon Fighting, Iron Will
Skill Ranks
Hide 4, Move Silently 4, Listen 6, Search 4, Disable Device 4, Use Magic Device 4, Tumble 4, Bluff 5, Intimidate 4

AKA_Bait
2008-02-29, 05:22 PM
Humm, these are not my stats but what the heck.

Lawful Good Human Ex-Bard 2 / Cloistered Cleric 1
STR 8, DEX 10, CON 9, INT 12, WIS 11, CHA 13
Feats: Arcane Disciple, Able Learner, Skill Focus: Perform Oratory

Skills: Bluff 3 (4), Concentration 3 (2), Gather Information 3 (4)Diplomacy 6 (7), Knowledge Religion 6 (7), Knowledge Philosophy 6 (7), Perform (Oratory) 6 (10), Sense Motive 3, Handle Animal 2 (3), Heal 1, Sleight of Hand 1, Disable Device 2, Profession (Teacher) 2

Bard Spells Per Day: 3/1
Cleric Spells Per Day: 3/1+1
Domains: Knowledge, Exorcism, Protection, Truth
Domain Powers Granted: Protection, Exorcism, Knowledge
Spells Known:
0th: Mage Hand, Stick, Mending, Open/Close, Prestidigitation
1st: Undersong, Charm Person, Detect Thoughts (from divine disciple)

That was actually quite a bit harder than I expected.

Deepblue706
2008-02-29, 05:24 PM
I'd like to say non-elite array was an excellent decision.

Human Sorcerer1/Wizard1/Fighter1

HP: 9 avg

BAB +1 (fractional +2)

Fort +2
Ref +1
Will +3

STR 10
DEX 8
CON 11
INT 13
WIS 9
CHA 12

Feats: Combat Expertise, Lightning Reflexes, Improved Feint, Negotiator

Skills: Bluff 2 ranks, Search 3 ranks, Diplomacy 3 ranks, Perform (Percussion) 4 ranks, Craft (Entertaining Story) 2 ranks, Knowledge (Mathematics) 2 ranks, Sense Motive 2 ranks

Trog
2008-02-29, 05:39 PM
STR 10
DEX 11
CON 13
INT 9
WIS 8
CHR 12

Feats: Improved Lack of Initiative, Deflect Compliments, Improved Raise Turning

Description: A Human Commoner who will likely die from an attack from a rabid house cat.

SilverClawShift
2008-02-29, 07:15 PM
If I could just reshape myself into a 3rd level Whatever using the non-elite array? Wow, that'd be cool. As tempting as a lot of choices would be, I think I would HAVE to go with:

Human
Str: 9
Dex: 11
Con: 10
Int: 13
Wis: 8
Cha: 12

For starters? Bard. One level of Bard, which means I know 4 bard 0 level spells (and can use two of them in a day), and I get 28 skill points to distribute among a heap of class skills

Spells Known: Daze, Ghost Sound, Mending, Summon Instrument

Bluff 4
Diplomacy 4
Perform 4 (Comedy: Joke Telling)
Perform 4 (String Instruments)
Perform 4 (Sing)
Speak Language 1 (French)
Speak Language 1 (Spanish)
Speak Language 1 (German)
Speak Language 1 (Italian)
Speak Language 1 (Russian)
Speak Language 1 (Arabic)
Speak Language 1 (Japanese)
Speak Language 1 (Chinese)

Then I'd expand my magical talents a little and take a level of Sorcerer. 3 skill points to distribute, I'd put another 1 in Bluff, 1 in Spellcraft (so I knew a little about what I was actually DOING to cast these spells), and 1 in Concentration (couldn't hurt).
I'd also know four more cantrips, and two more 1st level spells (and be able to cast them 5 times a day, and 3 times a day, respectively).

New Spells Known: Dancing Lights, Light, Prestidigitation, Ray of Frost + Endure Elements, Expeditious Retreat (Unseen Servant is also REALLY tempting) plus, now I can summon a familiar and gain THOSE benefits, along with having a sentient loyal animal companion of some kind. If I decide to.

Then I think I would honestly have to go with 1 level of Binder. Specifically, for one vestige.
Naberius. Three words. Rushed Diplomacy Check. At no penalty, and you can take 10 on it. "Just give me a second, please".
Additionally, Disguise Self at will (you mean I'm the blue chick from X-Men thrown in to boot?), and I can literally give someone an irressitable command every 30 seconds or so (will negates, but still). Pick one person, growl "Run" at them, and watch them sprint away from you.

I think I'd put all 3 skills into Sense Motive this time around. Being able to bluff and persuade is great, but knowing when I'm being bluffed or persuaded would be good too.

So now I'm a rock GODDESS. And an awesome person to get drunk with too.

Game over man, game over.

Though I do have a gravely gutteral voice, but who cares? Everyone's listening intently anyway. Oh, feats? Hah, I get feats too.

Eschew Materials for ease of spellcasting mind (insteasd of carrying around a sack of dead fireflies and wax and cotton...)

Jack of All Trades from complete adventurer, so I can at least try to do just about anything, wether I'm trained or not.

And for lack of a better idea? Bane Magic (human) from heroes of Horror. My ray of frost is enough to drop most people on a good day, juuuuust in case. Not a bad ace to have up your sleeve.

So now I have a list of nifty spellcasting abilities per day, the ability to summon and bind 1st level vestiges (one of whom is really darned useful), and ending skill total too:
Bluff 5
Concentration 1
Diplomacy 4
Perform 4 (Comedy: Joke Telling)
Perform 4 (String Instruments)
Perform 4 (Sing)
Sense Motive 3
Speak Language 1 (French)
Speak Language 1 (Spanish)
Speak Language 1 (German)
Speak Language 1 (Italian)
Speak Language 1 (Russian)
Speak Language 1 (Arabic)
Speak Language 1 (Japanese)
Speak Language 1 (Chinese)
Spellcraft 1


That's what I would want in my fantasy build.

Rutee
2008-02-29, 07:23 PM
On the other points, though:I'm assuming that they're high level because they've both, through great difficulty, reached the absolute pinnacle of their career paths. Well, I'm not sure about the Dalai Lama, since I don't know exactly how he's chosen

<Hijack Code On>The Dalai Lama is selected because he's the reincarnation of the previous Lamas. The film Kundun gives a look at this, but essentially, the Dalai Lama, and all the other Lamas, are the reincarnations of bodhisattva's whom through a deep sense of spiritual piety towards humanity in general, felt the need to remain on this earthly coil, rather then passing on to Nerdvana Nirvana, to assist others in reaching Nirvana. Make no mistake; That they are chosen by birth doesn't necessarily mean they're not fit for their positions, merely that there is no demonstration of merit that leads to being chosen. However, those chosen seem to hold deep merit just the same, spiritually. And now you know, and knowing is half the battle.
<Hijack Code Off>

bugsysservant
2008-02-29, 07:38 PM
First of all, I never claimed that all of the popes have been honorable. Some have been quite dishonorable. But that's a question of alignment, not ability scores or level. And second, I can easily name something that Benedict XVI has done that a 2nd-level couldn't: He became pope. If you think that's so easy, I'd like to see you do it.

Wait, wait. Let me work through here a second. Popes are high level, because only someone who was high level could become pope. And why does it require a high level to become pope? Because... popes are high level? I think I need to lie down. (http://komplexify.com/math/images/CircularReasoning.gif)

Seriously, what the hell. Winning the lottery is a rarity, but that doesn't mean it takes great skill to do so. Likewise, most popes are elected based upon politics. There is less chance involved there, but still, you can hardly pin it all on brilliance and capability. Was Benedict IX skillful? He was elected at the age of 11. When the vast majority of the world can be statted as first level, someone who is second or third will inevitably be head and shoulders above the rest.

Fiery Diamond
2008-02-29, 07:49 PM
Wow... whatever I want...
I'll go with core, it's easier.
non-elite array, good choice (though for real, I have one score that would be higher, Int, and most would be lower - basically, take what's in my sig and subtract 3 from all the scores to get an accurate representation of my scores)

Human(obviously)
Str-- 9
Dex- 10
Con- 8
Int-- 13
Wis- 11
Cha- 12

Sorcerer 3

Languages: English (Common), Spanish (Bonus), Japanese (Speak Language)

Skills: Speak Language 1, Bluff 3(4), Concentration 3(2), Knowledge (arcana) 3(4), Spellcraft 3(4), Sense Motive 3(3), Knowledge (writing conventions) 1(2), Perform (Acting) 1(2)

Spells Known -
0-(5) Mage Hand, Mending, Arcane Mark, Prestidigitation, Message
1-(3) Magic Missile, Tenser's Floating Disk, Expeditious Retreat (making these choices was hard, I also wanted Comprehend Languages and maybe Color Spray)

Alignment- NG

Tam_OConnor
2008-03-01, 01:22 AM
Well, let's see.
NG human Martial Rogue 1 (UA; trade sneak attack for feats; I most certainly ain't 3rd level.)
Str 9
Dex 13
Con 12
Int 11
Wis 10
Cha 8
(Are the ability scores accurate? No? Am I human? No. I am Hungarian, which means racial bonuses to Dex (Yay, Ride!) and Int (Manhattan Project) and a Madness score instead of a Wisdom score. But we're keeping this simple, eh?)

Feats: H: Acrobatic
1st: Agile
Rogue 1 bonus: Dodge

Skills:
Balance +7 (4+2; why, yes, I can run along 7in wide wet pavement)
Bluff +2 (3; nothing great, but Wisdom is a dump stat for a surprising number of people)
Craft: writing +4 (4; this is the score I'll eventually have to eat off of)
Escape Artist +5 (2+2; yah wrestling)
Jump +5 (4+2; I can jump over a 3.5ft fence from standing, not easily, though.)
Knowledge: history +2 (2; delicious history major)
Perform: act +3 (4; includes DMing and otherwise)
Perform: stringed instruments: violin +0 (1; abandoned)
Perform: vocal +1 (2; only for fun)
Sense Motive +3 (3; trusty gut instinct)
Speak Language: German: pidgin (1/2; 4 years in high school; just enough to be confused.)
Tumble +7 (4+2; oh, 15ft drop, how I love thee)

Oh, and that madness score? If you want the simple version, Wis 6 Cha 12 for mad schemes and persuading folk.

REally, though, shouldn't we be using D20 Modern? My Fast 1/Tough 1/ Charismatic 1 longs to unleashed!