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ArenaManager
2008-03-01, 12:29 AM
Arena Tournament, Round 26: Yoshi vs. Stormcloud

Map:
http://i133.photobucket.com/albums/q76/NamelessOne_album/SinkingIsland.jpg


XP Award: 300 XP
GP Award: 300 GP

Mavian - Yoshi (http://www.myth-weavers.com/sheets/view.php?id=33736)
Dragonstar - Stormcloud (http://www.dndonlinegames.com/view.php?id=63197)

All Combatants, please roll initiative.

Dragonstar
2008-03-02, 12:01 PM
[roll0]

I may buy a few things before taking my first action.

Mavian
2008-03-02, 12:15 PM
Just popping in to roll Initiative: [roll0]

I don't have plans of purchasing anything, but that may change depending on if you purchase anything.

Dragonstar
2008-03-04, 05:22 PM
Just purchased a Potion Belt and a Potion of Cure Light Wounds.

Actions:Begin in N25, greatsword in hand. Move 30' to R21. Ready action to cast Kelgore's Fire Bolt (100ft Range) upon LoS.

Stats:HP 12/12
AC 17
Fort: +4 Ref:+2 Will: +2

You may go.

Mavian
2008-03-04, 05:48 PM
Yoshi - Round 1


I once again will be increasing my speed through my readings.
Double move from M2 to F14


End of Turn

Stats for Refs:

Hp: 6
AC: 21, 19, 17
Position: F14
Speed: 40
Shuriken: 12

Seribro
2008-03-04, 06:17 PM
No LoS for either

Dragonstar
2008-03-04, 07:06 PM
Begin Round 2

Actions:Move 30' to U16. Ready standard action to cast Kelgore's Fire Bolt (100ft Range) upon LoS.

Stats:HP 12/12
AC 17
Fort: +4 Ref:+2 Will: +2

You may go.

Mavian
2008-03-05, 10:48 AM
Yoshi - Round 2

Assuming no LoS


Move Action: F14->J17
Standard Action: Ready an action to go full defensive if my opponent gains LoE


End of Turn:

Stats for Ref:

Hp: 6
AC: 21, 19, 17. 25/23/21 if LoE is achieved.
Position: F14
Speed: 40
Shuriken: 12

Seribro
2008-03-07, 03:13 PM
still no LoS/LoE for either

Dragonstar
2008-03-07, 05:36 PM
Double move to Q11, stats remain the same as last post

You may go. Now to go outside and shovel more snow... :smallannoyed:

Seribro
2008-03-08, 09:13 AM
And there is LoS/LoE!

Stormcloud is in Q11
Yoshi is in J17

The movement triggered a readied action but the action doesn't change a damn thing about the situation.

Yoshi, your turn at the beginning of round 4 (Round 4? Yes round 4 thanks to the shifting in initiative! Not that it really matters since both of you are currently high and dry, but it could matter if either decides to jump down or something.)

Mavian
2008-03-08, 12:50 PM
Haha.

Move Action: J17 to K11
Standard Action: Throw a Shuriken at you

Attack: [roll0] then -4 for range
Damage [roll1]

End of Turn

Stats for Refs:

Hp: 6
AC: 21, 19, 17.
Position: K11
Speed: 40
Shuriken: 11

Dragonstar
2008-03-08, 11:35 PM
Standard action, cast Kelgore's Fire Bolt, [roll0] fire, Ref 15 for half.
Move to R17.
You may go.

Stats:HP 10/12
AC 17
Fort: +4 Ref:+2 Will: +2
2 1st Level spells and all cantrips remaining.

Mavian
2008-03-09, 10:40 AM
Reflex Save [roll0]

Yoshi - Round 5

Move back to G11, and then run and jump from K11 to P11
Jump Check: [roll1]:
Finish my move in R13

End of Turn:

Stats for Refs:

Hp: 2
AC: 21, 19, 17.
Position: R13
Speed: 40
Shuriken: 11

Dragonstar
2008-03-10, 06:49 PM
Once again, standard action, cast Kelgore's Fire Bolt, damage - [roll0] fire, Ref 15 for half.
Move over to P17.
Your turn.

Stats:
HP 10/12
AC 17
Fort: +4 Ref:+2 Will: +2
1 1st Level spell and all cantrips remaining.

Mavian
2008-03-10, 10:05 PM
I fall down in a scorched heap. Too many mages in this round for me :smallyuk:

I'll get someone to call it.