drfate
2008-03-01, 07:39 PM
So I really like the sorcerer bloodlines feats that appeared in a few issues of Dragon (325, 311 and reprinted in the Dragon Compendium). Sorcerers often seem pretty generic so any way to customize them and take there connection away from dragons is in my opinion great ( i hate dragons :smalltongue: )
So ill start with the ogre mage bloodline. It was originally going to be a giant bloodline but after some research too few giants have spells and the ones that do also dont have much common ground with the other ones so i made it the ogre mage bloodline.
More are soon to come and if you come up with your own just post them. critism is encouraged
Ogre Mage Bloodline
Perquisites: Ability to Spontaneously Cast Arcane Spells, ability to summon a familiar
Some where in your lineage lurks an ogre mage. Ogre Mages often lead hordes of monstrous humanoids and often their spoils of war include mates. Of course some ogre mages just change shape and have a “good time” in town polymorph in a less monstrous form. People with Ogre Mage blood in them tend be having imposing builds and bluish tinge skin. Some develop vestigial horns or long canines. Personality wise they are charismatic to the point of dominating a conversation but this is not say that they yammer on and on. They use carefully constructed sentences and use as few words as needed. Ogre mage descendents love to work in-groups preferably in charge but they will settle to use there above average intellects to play the power behind the throne or second in command.
Benefit: Your ancestry grants you a bonus spell known at each level starting at first according to the following list.
1: Sleep
2: Invisibility
3: Gaseous Form
4: Polymorph
5: Clone of Cold
6: Bull’s Strength, Mass
7: Invisibility, Mass
8: Polymorph Any Object
9: Regenerate
Special: If this feat is taken any level past first and has already learned on the list above she does not gain any bonus spells known for that level. Characters with ogre mage blood cannot cast spells with the acid descriptor. Acid is one of the few things that can bypass ogre mage's regeneration and are loath to cast them. If you know any spells with the acid descriptor they are removed from your spells known.
So ill start with the ogre mage bloodline. It was originally going to be a giant bloodline but after some research too few giants have spells and the ones that do also dont have much common ground with the other ones so i made it the ogre mage bloodline.
More are soon to come and if you come up with your own just post them. critism is encouraged
Ogre Mage Bloodline
Perquisites: Ability to Spontaneously Cast Arcane Spells, ability to summon a familiar
Some where in your lineage lurks an ogre mage. Ogre Mages often lead hordes of monstrous humanoids and often their spoils of war include mates. Of course some ogre mages just change shape and have a “good time” in town polymorph in a less monstrous form. People with Ogre Mage blood in them tend be having imposing builds and bluish tinge skin. Some develop vestigial horns or long canines. Personality wise they are charismatic to the point of dominating a conversation but this is not say that they yammer on and on. They use carefully constructed sentences and use as few words as needed. Ogre mage descendents love to work in-groups preferably in charge but they will settle to use there above average intellects to play the power behind the throne or second in command.
Benefit: Your ancestry grants you a bonus spell known at each level starting at first according to the following list.
1: Sleep
2: Invisibility
3: Gaseous Form
4: Polymorph
5: Clone of Cold
6: Bull’s Strength, Mass
7: Invisibility, Mass
8: Polymorph Any Object
9: Regenerate
Special: If this feat is taken any level past first and has already learned on the list above she does not gain any bonus spells known for that level. Characters with ogre mage blood cannot cast spells with the acid descriptor. Acid is one of the few things that can bypass ogre mage's regeneration and are loath to cast them. If you know any spells with the acid descriptor they are removed from your spells known.