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Kedami
2008-03-08, 11:40 PM
Below there is an image of the base I am using. I just can't seem to get it right.

The orange dot in the centre is the corner that the caster choose because it is a radius spell. I'd be grateful if someone could show me how to make it, or even simple directions ("From the top, 4 squares right, 2 down...").

Thw white dots are the actual squares where the action happens and the grey lines are obviously the lines between them.

http://i244.photobucket.com/albums/gg1/Kedami/180Radius.png

The image doesn't seem to show it all, so here's a link (http://s244.photobucket.com/albums/gg1/Kedami/?action=view&current=180Radius.png).

Squash Monster
2008-03-09, 01:09 AM
A circle with radius r centered at (x,y) is the set of all points who's distance to (x,y) is less than or equal to r.

This is true in D&D too: your circle covers all the points that a character with 180' speed would be able to reach from that orange point.

I couldn't do D&D circles at all until I looked at it that way, maybe it'll help you too.

Otherwise... circles in D&D are octagons, so use that. Go 180' in each diagonal and orthogonal direction, and mark that as in your circle. Then just copy the half-diagonal lines that all the circles in the DMG use to connect them.

Kedami
2008-03-09, 05:23 AM
Thanks, I think I get it...