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View Full Version : Request- Hate and Evil given flesh; Ballos



Raroy
2008-03-09, 01:24 AM
Can someone stat out the final boss of cave story for me? I have no idea where to begin and would like to keep it around just in case.

Caracol
2008-03-09, 05:10 AM
Try going to the Request an Homebrew Thread, is sticked in the Homebrew Forum.

RS14
2008-03-09, 10:49 AM
Seeing as this is not yet in "Request a Homebrew," I'll go ahead and post my progress here. Criticism welcome.

Ballos
http://i235.photobucket.com/albums/ee241/RS14_photo/ballos1.gif
"Now, kill me! Or I-- shall kill you!!"
First Form
Size/Type: Large Monstrous Humanoid
Hit Dice: 18d8+126 (207)
Initiative: +0
Speed: 40ft, 30ft fly (perfect)
Armor Class: 23 (-1 size, +0 dex, +14 natural), touch 9, flat-footed 23
Base Attack/Grapple: +18/+30
Attack: Claw +25 melee (1d8+8)
Full Attack: 2 claws +25 melee (1d8+8)
Space/Reach: 10 ft./10 ft.
Special Attacks: Rend 2d8+12, Spell Like abilities
Special Qualities: Darkvision 60 ft.
Saves: Fort +13, Ref +11, Will +12
Abilities: Str 27, Dex 10, Con 25, Int 23, Wis 13, Cha 6
Skills: Concentration (+28), Spellcraft (+27), Knowledge(Arcana) (+27), Knowledge (History) (+27), Decipher Script (+27), Jump (+22), Sense Motive (+11), Intimidate (+8)
Feats: Improved Natural Attack, Power Attack, Maximize Spell, Improved Sunder, Improved Bull Rush, Awesome Blow (http://www.d20srd.org/srd/monsterFeats.htm#awesomeBlow), Empower Spell Like Ability (Chain Lightning)
Challenge Rating: 15?
Alignment: Chaotic Evil

Rend (Ex)
If Ballos hits with both claw attacks, he latches onto the opponent’s body and tears the flesh. This attack automatically deals an additional 2d8+12 points of damage. He cannot use Rend and Awesome Blow with the same attack.

Spell-Like Abilities (As 16th level wizard)
Iron Body 1/week
Waves of Exhaustion 1/day (SR) /*Might be a bit powerful*/
Fear 2/day (Will partial 20, SR)
Chain Lightning every 1d8 rounds. (Ref half 22, SR, 3 empowered)
Bone Wave*, quickened at-will at end of any jump of at least 15ft. (Ref half 17)

Bone Wave
Necromancy
Sor/Wiz 1
V, S
1 Standard Action
Range 10ft
Circular Burst along ground
Instantaneous
Reflex Half
SR: No
A wave of bones rushes outwards from your feet and pummels anyone in its path, dealing 1d4 points of bludgeoning damage per every two caster levels (Maximum 5d4). You are not harmed by this wave.

Optional: Substitute Targeted Lightning for Chain Lightning
Targeted Lightning
Sor/Wiz 6
V,S,F
1 Standard Action
Medium Range (100ft+10ft/level)
Up to one target/level (Max 20)
Instantaneous
Reflex Half
SR: Yes
Lightning bolts descend from the sky, striking each target and any target directly above or below them for 1d6 Electricity damage per two caster levels (Max 10d6). One round later, another bolt strikes the same location and does equal damage.
Focus
A bit of fur; a piece of amber, glass, or a crystal rod; plus one silver pin for each of your caster levels.

http://i235.photobucket.com/albums/ee241/RS14_photo/ballos2.gif
Second Form
Size/Type: Huge Aberration
Hit Dice: 18d8+162 (243)
Initiative: +0
Speed: 0ft, 30ft fly (Average)
Armor Class: 28 (-2 size, +dex, +20 natural), touch 8, flat-footed 28
Base Attack/Grapple: +13/+31
Attack: (See Crush)
Full Attack: (See Crush)
Space/Reach: 15 ft./0 ft.
Special Attacks: Crush (Ref DC31, 4d6+15), Spell Like abilities
Special Qualities: Darkvision 60 ft, Vulnerable Eyes, Carapace
Saves: Fort +15, Ref +6, Will +13
Abilities: Str 31, Dex 6, Con 29, Int 23, Wis 11, Cha 4
Skills: Concentration (+30), Spellcraft (+27), Knowledge(Arcana) (+27), Knowledge (History) (+27), Decipher Script (+27), Jump (+20*), Sense Motive (+10), Intimidate (+5)
Feats: Great Fortitude, Ability Focus (Crush), Power Attack, Improved Sunder, Empower Spell Like Ability(Chain Lightning), Hover, Iron Will
Challenge Rating: 16?
Alignment: Chaotic Evil

*Ballos is treated as if he had movement speed 30 for the purposes of Jump checks

Crush (Ex)
Ballos may, while jumping or flying, attempt to crush any opponents at least two sizes smaller as a standard action. This attack targets a 15x15 foot area. Any unattended small sized object or larger or any attended medium object or larger is sundered. All creatures in this area may make a DC31 (Str based) reflex save or be prone and pinned and take 4d6+15 bludgeoning damage. Crushed characters take a -10 penalty on their grapple checks to escape, and take 1d6 nonlethal damage per minute they are pinned. This attack provokes attacks of opportunity.

Spell Like Abilities as a 16th level wizard.
Lesser Let Go of Me every 1d8 rounds (Fort 23)
Summon Swarm at will, may only summon bats.
Chain Lightning every 1d8 rounds (Ref half 22, SR, 3 empowered)
Once again, consider substituting Targeted Lightning for Chain Lightning.

Vulnerable Eyes (Ex)
Ballos' eyes are 15 feet above the ground in this form. All successful attacks against them are automatic critical threats. Any creature may attack them normally (must be able to reach them or use a ranged weapon) in which case they have AC 32 or by climbing or jumping the fifteen feet (DC25 to climb as a full round action, DC28 jump check) and then initiating a grapple against his eye(Touch AC11 (10+1Size)) and succeeding on a grapple check (on which Ballos cannot apply his strength modifier: +21 grapple check). Subsequently, you may damage (automatic x2 damage rather than critical threat) or attack the eye (AC16: 10+1Size+5NaturalArmor). /*This is a bit bloated and confusing. Should I edit it?*/

Carapace (Ex): Ballos' armorlike carapace is exceptionally tough and highly reflective, deflecting all rays, lines, cones, and even magic missile spells. There is a 30% chance of reflecting any such effect back at the caster; otherwise, it is merely negated.

Lesser Let Go of Me
Sor/Wiz 7
No Components
1 Free action
Touch (See Text)
One creature climbing or grappling you
Instantaneous
Fortitude Negates
SR: Yes
The target is stunned for one round and thrown 1d4x10ft away. If they strike an obstacle, they take damage equal to 1d6 per ten feet still untraveled.