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ArenaManager
2008-03-09, 01:43 AM
Arena Tournament, Round 34: Tezx vs. Bloatsack the Vile vs. Drago Irakwa vs. Lumi

Map

http://i16.photobucket.com/albums/b30/Kyeudo/GlassArena.jpg


Awards:
1st: 1200XP and 1100GP
2nd: 400XP and 500GP
3rd: 200xp and 200GP

Corsair420 - Tezx (http://www.campaign-blog.com/view.php?id=5784)
Paladin Latham - Bloatsack the Vile (http://www.myth-weavers.com/sheets/view.php?id=26346)
Kyeudo - Drago Irakwa (http://www.myth-weavers.com/sheets/view.php?id=29621)
Morbius - Lumi (http://www.myth-weavers.com/sheets/view.php?id=29696)

All combatants, please roll initiative.

Kyeudo
2008-03-09, 02:16 AM
Inititive: [roll0]

Corsair420
2008-03-09, 03:44 AM
[roll0]

lets do it

Paladin Latham
2008-03-09, 05:35 AM
Initiative [roll0]

Morbius
2008-03-11, 12:49 PM
Sorry for the delay, but I will still buy stuff before we begin

[roll0]


EDIT: Sigh I just realized that my most of books as well as my buying list (it was already done) were on my PC so... as soon as everyone says they are done buying I will post my move

Kyeudo
2008-03-11, 03:09 PM
Meh, it happens.

I'm not buying anything new for this match, mostly because I can't afford it.

This should be an interesting match.

Soulmelds Shaped (For Refs)

Rageclaws
Yrthak Mask (Bound to Totem Chakra and target of my Expanded Soulmeld Capacity Feat)
Dissolving Spittle
Shedu Crown

Morbius
2008-03-11, 03:53 PM
Sorry for not posting before, but I was kind crazy studing for my BAR exam that was this Sunday and for my eternal happiness my PC decided to die again the Friday before my exam. That I was I failed to notice this match or even check the waiting room for these days.:smalltongue:

But the test did go very well :smallbiggrin: and now I just have to wait for my PC( seriously I bought the thing in january and so far it spent only one week at my home, because it decided that I should spend the rest of the time being fixed :smallannoyed: )

Paladin Latham
2008-03-11, 11:22 PM
Just so you all know, Bloatsack will purchase a table as a two handed improvised 'weapon'. It will just happen to be 5ft. wide and 10ft. long (or if thats too large, just 5ft. by 5ft.).

:smallbiggrin:

Kyeudo
2008-03-11, 11:56 PM
Are you serious? Why do you want a table?

EDIT: And where did you find the price?

Paladin Latham
2008-03-12, 09:25 AM
The price I will find... somewhere. The reason will become all to clear in the match. :smallbiggrin:

Corsair420
2008-03-12, 10:57 AM
I have nothing to buy

Morbius
2008-03-13, 08:22 AM
Lumi 1st to act - round 1

Lumi starts at M1 with his hands empty and casts a spell


casting invisibility
[roll0] vs DC 8





Not done

Morbius
2008-03-13, 08:31 AM
Lumi round 1 continued

Lumi disapears from everyones sight and...

moves to K3

Lumi stats

Location: K3
HP: 14/14
Speed: 30 ft.
AC: 14, Touch 14, Flat-footed 10
Saves: Fortitude +0, Reflex +4, Will +2
Attacks: +0 Longspear (1D8-1), +5 alchemist fire
Held: , 2x invisibility scroll , 4x alchemist fire
Effects: invisibility 10/10
Spells: 6x 0-level , 6x 1st-level, 0x 2nd level (PS: number of spells may be off as I am without my books)
Reactive rolls:
[roll0]
[roll1]

Paladin Latham
2008-03-13, 10:49 AM
Alright Alright I was wrong, I can't find the price for a freakin table in dnd. what I did find however will do just as nicely. Bloatsack will start in M26 with a 201lbs. Wagon in all the starting squares underneath him. You may continue your actions as you would normally do. Though I am seriously considering buying a battle-trained Cow. You can't beat a 10gp mount...

Kyeudo
2008-03-13, 12:18 PM
Drago

I feel like a copycat here but Drago will start in Z14 carrying his shield and a potion. No mount this time. My most notable feature is a yellow mask that is a cross between a crocodile and a unicorn.

Swift action to allocate Essentia, Standard to drink the potion, and I too vanish from view.

Move action to draw my morningstar.


End of my turn.

Stats

Hp: 17/17
AC: 19 Touch 13 Flat 16
Location: Z14

Invisibility 30/30

Essentia Allocation
Rageclaws:
Yrthak Mask : 3
Dissolving Spittle:
Shedu Crown: 1
Cerulean Will: 1

Bayar
2008-03-13, 12:22 PM
Ref Bayar

Bloatsack is next. This match starts to look like a ref's worst nightmare...

Morbius
2008-03-13, 12:35 PM
Spellcraft check to identify Drago's Soulmelds (was it the name?)

[roll0]
and if you could please also tell me what each of they do(the more important is there any of them that sees invisibility?)

Kyeudo
2008-03-13, 02:04 PM
Not with that spellcraft check, I'm not. :smallwink:

Corsair420
2008-03-13, 05:56 PM
So are we just ignoring my turn then? thx

Kyeudo
2008-03-13, 06:03 PM
Paladin acts just before you do. Check the inititive.

Corsair420
2008-03-13, 10:48 PM
oh i didn't realize that he was buying the wagon i thought that was his turn

Paladin Latham
2008-03-14, 01:02 AM
Bloatsack the Vile round 1:

"Yahar ye tricksters, ye best be ready if ye seek my head boyo!"

Bloatsack starts with one hand on his crossbow, pushes the cart 5ft. away from the right side of the map using the wall as a brace and then jumps down behind it away from everyone's view while taking out a flour pouch (unless someone moved and can observe M26.) Standard+Free+Move (and man did I make the most of a move action)

Spot [roll0]
Listen [roll1]
Hide [roll2]
Move Silently [roll3]

I jumped from a little over 5ft. up so no damage there I think.

Stats:

Vital Statistics:
HP: 10
AC: 17, Touch: 15, FF: 12
Saves: Fort +1, Ref +7, Will +0
Current Location: M26
Current Buffs: None


We are quickly requiring LoS checks. Otherwise, I'm done.

Bayar
2008-03-15, 02:10 PM
Ref bayar

I will be gladly to give out LOS...I think. But there is a problem...

In which square is your cart, Paladin ?

Corsair420
2008-03-15, 03:03 PM
I'm just gonna stay where i am and ready an action

ready action to shoot a sleep arrow at whoever comes into my LoE first

next up

Talic
2008-03-16, 04:29 PM
Ref Talic

LOS:

Paladin:From your position behind your cart (in M24-N25, you in M26), you see Tezx in his starting location.

Kyeudo:From position in Z19, you see Bloatsack's cart in M24-N25, and Tezx in his starting location.

Morbius:From position in K3, you see Tezx in his starting location, and Bloatsack's cart in M24-N25.

Corsair:From your position in one of your 4 starting squares, you see Bloatsack's cart in M24-N25, and Bloatsack in M26 (since you're in a position to observe M26). Please clarify starting location at next opportunity.

This concludes our session of super happy fun LOS time.

Morbius
2008-03-16, 05:39 PM
*(from a very, very cold Cybercafe somewere in Brazil and after playing a few hours of Call of Duty >< (ahhhhhhh I feel so... refreshed)*

Lumi 1st to act - round 2

actions
remains K3

Lumi stats

Location: K3
HP: 14/14
Speed: 30 ft.
AC: 14, Touch 14, Flat-footed 10
Saves: Fortitude +0, Reflex +4, Will +2
Attacks: +0 Longspear (1D8-1), +5 alchemist fire
Held: , 2x invisibility scroll , 4x alchemist fire
Effects: invisibility 19/20
Spells: 6x 0-level , 6x 1st-level, 0x 2nd level (PS: number of spells may be off as I am without my books)
Reactive rolls:
[roll0]
[roll1]

Kyeudo
2008-03-18, 12:05 AM
Drago

Sorry to keep everyone waiting. Things came up, and this got unflagged in my subscribed folder.


Double move to T26.
Move Silently: [roll0]


End of my turn.

Stats

Hp: 17/17
AC: 19 Touch 13 Flat 16
Location: T26

Invisibility 30/30

Essentia Allocation
Rageclaws:
Yrthak Mask : 3
Dissolving Spittle:
Shedu Crown: 1
Cerulean Will: 1

Paladin Latham
2008-03-19, 06:27 AM
Bloatsack the Vile Round 2:

For Refs:
Bloatsack attempts to climb into the cart and stay prone (to take advantage of the wagons sides for full cover, except this time his move is all stealth like.

Climb 1 and 2 (auto success because the DC is below 15)
Hide [roll0]
Move Silently [roll1]

This should mean that Bloatsack can end his move at M25 with full cover on all sides but the side facing the right wall from being prone on top of the wagon. He should still have partial cover against anyone who walks behind the wagon on the right side of the map from being prone above head level.
Stats:

Vital Statistics:
HP: 10
AC: 13(21), Touch: 11(19), FF: 8(16)
Saves: Fort +1, Ref +7, Will +0
Current Location: M26-M25
Current Buffs: None


Whoever is next may go.

Talic
2008-03-19, 07:47 AM
High Ref Talic

LOS action, immediately prior to Tezx's turn.

Paladin:From your cunning position in M25, gaining the advantage of total cover on 3 sides, you see 3 cart walls, the arena wall to your east, and a clear blue sky. You can also see empty arena squares from G26 to T26, before the wagon walls block LOS.

KyeudoYour position in T26 means that you saw Bloatsack clearly in M26, behind his wagon. You also saw him crawl all stealthy like into the wagon (into M25), where you can just barely make him out.

MorbiusFrom your unchanged position in K3, you still see Tezx in his starting location, and still see Bloatsack's wagon in M24-N25.

CorsairFrom your position in one of your starting squares, you still see Bloatsack's wagon in M24-N25, but you lose LOS of Bloatsack as he crawls up into his wagon (moved from M26 to M25, breaking LOS). Again, need clarification on your starting location.

This concludes LOS-a-thon. Please tip your waitress.

Corsair420
2008-03-19, 09:05 PM
i'm in A13

And i'm maintaining my rdy actions

Fire sleep arrow upon LoE

Morbius
2008-03-20, 10:23 AM
Lumi 1st to act - round 3

actions
Lumi casts mage armor and moves to L9

Most of you should be able to hear the sound of Lumi casting a spell.

Drago is up

Lumi stats

Location: K3
HP: 14/14
Speed: 30 ft.
AC: 18, Touch 14, Flat-footed 10
Saves: Fortitude +0, Reflex +4, Will +2
Attacks: +0 Longspear (1D8-1), +5 alchemist fire
Held: , 2x invisibility scroll , 4x alchemist fire
Effects: invisibility 18/20
Spells: 6x 0-level , 6x 1st-level, 0x 2nd level (PS: number of spells may be off as I am without my books)
Reactive rolls:
[roll0]
[roll1]

Kyeudo
2008-03-20, 02:08 PM
Drago

Spellcraft Check to ID the spell:[roll0]


5 foot step to T25 and Full Defense. Waiting this out a little seems the best idea for the moment.


End of my turn.

Stats

Hp: 17/17
AC: 19 Touch 13 Flat 16
Location: T25

Invisibility 28/30

Essentia Allocation
Rageclaws:
Yrthak Mask : 3
Dissolving Spittle:
Shedu Crown: 1
Cerulean Will: 1

Morbius
2008-03-20, 06:09 PM
Not with that spellcraft check, I'm not. :smallwink:

hehehe7891

Kyeudo
2008-03-20, 09:15 PM
Touche' *plots trechery*

Corsair420
2008-03-22, 10:35 AM
I think Bloatsack is about to be DQed

Paladin Latham
2008-03-23, 01:30 AM
Indeed he is. Paladin Latham casts Capsize, paying the flashback cost he returns both Capsize and Bloatsack the Vile to his hand (i.e. lifes to hectic right now to play and I don't want to hold you guys up).

Bloatsack looks to the heavens and curses in fear and anger as he is returned to his summoners hand. Until the next Upkeep phase I bid you gentlemen farewell.

Corsair420
2008-03-23, 10:04 AM
well good luck with whatever you got going on

Tezx

I'ma maintain my same ready action

Fire sleep arrow on LoE

Next

Morbius
2008-03-23, 05:36 PM
Lumi 1st to act - round 4

actions
Lumi stays at L9 and waits

Drago is up

Lumi stats

Location: K3
HP: 14/14
Speed: 30 ft.
AC: 18, Touch 14, Flat-footed 10
Saves: Fortitude +0, Reflex +4, Will +2
Attacks: +0 Longspear (1D8-1), +5 alchemist fire
Held: , 2x invisibility scroll , 4x alchemist fire
Effects: invisibility 18/20
Spells: 6x 0-level , 6x 1st-level, 0x 2nd level (PS: number of spells may be off as I am without my books)
Reactive rolls:
[roll0]
[roll1]

Kyeudo
2008-03-23, 11:38 PM
Drago

Isn't this fun. Two invisible characters and one visible character. Is the goblin scared yet?


Double move to E26


End of my turn.

Stats

Hp: 17/17
AC: 19 Touch 13 Flat 16
Location: E26

Invisibility 27/30

Essentia Allocation
Rageclaws:
Yrthak Mask : 3
Dissolving Spittle:
Shedu Crown: 1
Cerulean Will: 1

Corsair420
2008-03-24, 09:16 AM
I dont think Lumi is invisible i'm pretty sur casting any spell breaks it and hes to low to have actually casted invisibility

Tezx

Maintain same ready action


Next up

Morbius
2008-03-24, 11:18 AM
Actually most ofensive actions break normal invisibility, meaning that I can cast some spells without problems. Ok so let's speed things up, until Drago breaks invisibility or up to round 17 I will keep these actions

Lumi 1st to act - round 5-17

actions
Lumi stays at L9, draws two invisibility scrolls and wait

Drago is up

Lumi stats

Location: L9
HP: 14/14
Speed: 30 ft.
AC: 18, Touch 14, Flat-footed 10
Saves: Fortitude +0, Reflex +4, Will +2
Attacks: +0 Longspear (1D8-1), +5 alchemist fire
Held: , 2x invisibility scroll , 4x alchemist fire
Effects: invisibility 16/20
Spells: 6x 0-level , 5x 1st-level, 0x 2nd level (PS: number of spells may be off as I am without my books)
Reactive rolls:

Kyeudo
2008-03-24, 03:59 PM
Drago

Well then, that's inconvenient. I was hoping that Bloatsack might kill Tezx or vice-versa before I hade to decloak, but oh well. I definately feel more confident in my ability to survive a sleep or color spray that last time.

I move to A24 (still invisible) then lauch a ray of pure sound at Tezx, which makes me visible once more. Tezx should be flat-footed against my attack.

Ranged Touch: [roll0]
Damge: [roll1] sonic

End of my turn.

Stats

Hp: 17/17
AC: 19 Touch 13 Flat 16
Location: E26

Invisibility 27/30

Essentia Allocation
Rageclaws:
Yrthak Mask : 3
Dissolving Spittle:
Shedu Crown: 1
Cerulean Will: 1

Corsair420
2008-03-24, 07:02 PM
here is an interesting situation you were invisible but u cast a spell which broke it, I had a ready action to fire upon LoE so how does it work? i assume urs goes off then mine

Kyeudo
2008-03-24, 08:08 PM
I think mine does resolve first, since I don't become visible until after my attack resolves.

Corsair420
2008-03-24, 08:31 PM
i was trying to get really technical saying that in the time it took your spell to hit me i'd shoot you and break the concentration so i take no dmg :-p

Kyeudo
2008-03-24, 08:39 PM
You can't break my concentration because I don't need it. My sonic ray is a Supernatural ability.

You're actualy getting the better deal firing after I'm visible, as you don't have to deal with the 50% miss chance.

Talic
2008-03-24, 08:44 PM
High Ref Talic

The invisibility spell does not end until an opponent performs an offensive action. In this instance, an attack. Thus, he becomes visible when he attacks. This means prior to the attack roll, there is no LOS for the shot to be made.

The reason you're flat-footed for the attack is you can't see it coming until it hits. Drago's attack resolves prior to the readied action, which then interrupts any other actions Drago has.

Corsair420
2008-03-25, 12:23 AM
I know all that i was really just wondering how the attacks went then it was me saying what i wanted to happen out loud

So i guess now its my attack since i'm not dead

Attack: 1d20+11
Dmg: [roll0]

DC11 will save if it hits

Corsair420
2008-03-25, 12:24 AM
dammit hate screwing up rolls

[roll0]

Kyeudo
2008-03-25, 12:35 AM
Will Save:[roll0]

EDIT: And with that, I fall asleep. Wake me soon. :smallwink:

Corsair420
2008-03-25, 09:55 AM
ok so that counts as my attack action for ym turn right? so i'll just move to A19

Kyeudo
2008-03-25, 12:42 PM
I think your inititive rose to before mine, which would mean that your turn this round is skipped.

Morbius
2008-03-25, 02:01 PM
So It's me now? ok,hold a little more and I will post later

Corsair420
2008-03-25, 02:06 PM
I dont think so cause your spell went off before mine did

Morbius
2008-03-25, 02:46 PM
And that is exactly why it's my turn now,I casted a spell on round 5, then on round 6 Drago attacked you and you attacked him, now it's my turn on round 6 (I always confuse myself about these rules but at best you have a move action now) anyway Kyuedo understands that a lot better than me and if he said your turn is skipped now for now I will go by what he says

Corsair420
2008-03-25, 03:28 PM
my post was directed at kyeudo i was jsut trying to do a bunch of things at once so you posted before me, his spell went off and hit me which triggered my ready action, but m turn followed his anyway but i dont know situations like this confuse me

Kyeudo
2008-03-25, 04:35 PM
The thing is that your action did not happen on your turn, or after your turn. It happened before your turn, which means your inititive rises. When your inititive rises, your actions for the round get skipped. You now go before me, even though your ready action didn't interrupt my actions.

Our inititive order was:
Lumi
Drago
Tezx

It is now:
Lumi
Tezx
Drago

In the end, you are only out that move action. Get another high ref in here if you want an official ruling.

Corsair420
2008-03-25, 05:47 PM
no thats good enough i understand it now i just wanna coup de grace you faster

Morbius
2008-03-26, 12:42 PM
So... can I post my actions now?

Kyeudo
2008-03-26, 04:34 PM
I think that was a yes.

Morbius
2008-03-27, 08:37 AM
Lumi 1st to act - round 6

to Tezx and refs(since Drago is sleeping)

You hear Lumi casting a spell but no visible effect after that


actions (refs only)
Lumi puts back one of the scrolls on his pocket and casts expenditious retreat

Drago(actually Tezx) is up

Lumi stats

Location: L9
HP: 14/14
Speed: 30 ft.
AC: 18, Touch 14, Flat-footed 10
Saves: Fortitude +0, Reflex +4, Will +2
Attacks: +0 Longspear (1D8-1), +5 alchemist fire
Held: , 2x invisibility scroll , 4x alchemist fire
Effects: invisibility 15/20, expenditious retreat 20/20
Spells: 6x 0-level , 4x 1st-level, 0x 2nd level (PS: number of spells may be off as I am without my books)
Reactive rolls:

Corsair420
2008-03-27, 10:09 AM
I will double move to A23 and end my turn

Morbius
2008-03-27, 12:56 PM
Lumi 1st to act - round 7

actions (refs only)
Lumi stay at L9 and wait

Tezx is up

Lumi stats

Location: L9
HP: 14/14
Speed: 30 ft.
AC: 18, Touch 14, Flat-footed 10
Saves: Fortitude +0, Reflex +4, Will +2
Attacks: +0 Longspear (1D8-1), +5 alchemist fire
Held: , 2x invisibility scroll , 4x alchemist fire
Effects: invisibility 15/20, expenditious retreat 20/20
Spells: 6x 0-level , 4x 1st-level, 0x 2nd level (PS: number of spells may be off as I am without my books)
Reactive rolls:

Corsair420
2008-03-27, 01:49 PM
I will draw my longsword and try and coup grace Drago

[roll0]

[roll1]

Kyeudo
2008-03-27, 02:04 PM
Coup de Grace is a full round action. Drawing a weapon is a move action, so how do you do both in the same turn?

Also, you automaticly hit and crit on a Coup de Grace.

Corsair420
2008-03-27, 06:50 PM
i always forget coup de grace rules, so then i just draw my longsword then end my turn

Morbius
2008-03-28, 02:10 PM
Lumi 1st to act - round 8

actions (refs only)
Lumi double moves to C23 (yay expenditious retreat)
[roll0](with - 5 penalty)
[roll1]
[roll2]
[roll3]





Tezx is up

Lumi stats

Location: F17
HP: 14/14
Speed: 60 ft.
AC: 18, Touch 14, Flat-footed 10
Saves: Fortitude +0, Reflex +4, Will +2
Attacks: +0 Longspear (1D8-1), +5 alchemist fire
Held: , 2x invisibility scroll , 4x alchemist fire
Effects: invisibility 14/20, expenditious retreat 19/20, mage armor
Spells: 6x 0-level , 4x 1st-level, 0x 2nd level
Reactive rolls:

Corsair420
2008-03-28, 06:19 PM
ok so coup de grace time

wait can i coup de grace with my bow? it does more on a crit

Kyeudo
2008-03-28, 06:32 PM
You can, but you'd have to drop the sword you just drew to be able to do so. That's a free action, so you'd still be able to coup de grace this round.

Morbius
2008-03-29, 08:34 AM
Actually no you can't... you can only make coup de grace with melle weapons.

Technicaly you could use one of your arrows to make a coup de grace but it would do as much damage as a knife, so unless you have another weapon stick with the sword and next time remember to bring a scythe 1d6x4 (or is it 1d4x4?) or a spear 1d8x3

Corsair420
2008-03-29, 09:19 AM
Helpless Defenders

A helpless opponent is someone who is bound, sleeping, paralyzed, unconscious, or otherwise at your mercy.
Regular Attack

A helpless character takes a -4 penalty to AC against melee attacks, but no penalty to AC against ranged attacks.

A helpless defender can’t use any Dexterity bonus to AC. In fact, his Dexterity score is treated as if it were 0 and his Dexterity modifier to AC as if it were -5 (and a rogue can sneak attack him).
Coup de Grace

As a full-round action, you can use a melee weapon to deliver a coup de grace to a helpless opponent. You can also use a bow or crossbow, provided you are adjacent to the target.

You automatically hit and score a critical hit. If the defender survives the damage, he must make a Fortitude save (DC 10 + damage dealt) or die. A rogue also gets her extra sneak attack damage against a helpless opponent when delivering a coup de grace.

Delivering a coup de grace provokes attacks of opportunity from threatening opponents.

You can’t deliver a coup de grace against a creature that is immune to critical hits. You can deliver a coup de grace against a creature with total concealment, but doing this requires two consecutive full-round actions (one to "find" the creature once you’ve determined what square it’s in, and one to deliver the coup de grace).

thats straight from the SRD so i can cdg with my bow i just have to be next to you, which i am so...


Tezx

I will drop my sword and take aim with my bow

Dmg x3: [roll0], [roll1], [roll2]

Morbius
2008-03-29, 09:55 AM
Helpless Defenders

A helpless opponent is someone who is bound, sleeping, paralyzed, unconscious, or otherwise at your mercy.
Regular Attack

A helpless character takes a -4 penalty to AC against melee attacks, but no penalty to AC against ranged attacks.

A helpless defender can’t use any Dexterity bonus to AC. In fact, his Dexterity score is treated as if it were 0 and his Dexterity modifier to AC as if it were -5 (and a rogue can sneak attack him).
Coup de Grace

As a full-round action, you can use a melee weapon to deliver a coup de grace to a helpless opponent. You can also use a bow or crossbow, provided you are adjacent to the target.

You automatically hit and score a critical hit. If the defender survives the damage, he must make a Fortitude save (DC 10 + damage dealt) or die. A rogue also gets her extra sneak attack damage against a helpless opponent when delivering a coup de grace.

Delivering a coup de grace provokes attacks of opportunity from threatening opponents.

You can’t deliver a coup de grace against a creature that is immune to critical hits. You can deliver a coup de grace against a creature with total concealment, but doing this requires two consecutive full-round actions (one to "find" the creature once you’ve determined what square it’s in, and one to deliver the coup de grace).

thats straight from the SRD so i can cdg with my bow i just have to be next to you, which i am so...


Tezx

I will drop my sword and take aim with my bow

Dmg x3: [roll0], [roll1], [roll2]

Sorry a bow is a ranged weapon, as I said at best you could use an arrow as a improvised weapon dealing 1d4 damage :P, just use your sword and kill him already

Kyeudo
2008-03-29, 10:56 AM
Morbius, are you blind?



As a full-round action, you can use a melee weapon to deliver a coup de grace to a helpless opponent. You can also use a bow or crossbow, provided you are adjacent to the target.


Anyway, Fort Save to resist dying: [roll0] DC 23.

If I live, it's my turn next.

EDIT: Looks like I don't. GL to you Tezx. You'll need it for Lumi.

Corsair420
2008-03-29, 01:24 PM
aye gl to you next time

Morbius
2008-03-29, 06:33 PM
For some reason I stoped reading after the melee weapon part :smallredface: Oh well, better for me, Drago was the one that worried me anyway

Lumi 1st to act - round 9

Lumi casts color spray on Tezx breaking his invisibility and appearing on C23

ok, so make a DC 18 will save or probably lose


Tezx is up

Lumi stats

Location:
HP: 14/14
Speed: 60 ft.
AC: 18, Touch 14, Flat-footed 10
Saves: Fortitude +0, Reflex +4, Will +2
Attacks: +0 Longspear (1D8-1), +5 alchemist fire
Held: , 2x invisibility scroll , 4x alchemist fire
Effects: expenditious retreat 18/20, mage armor
Spells: 6x 0-level , 3x 1st-level, 0x 2nd level
Reactive rolls:

Corsair420
2008-03-29, 09:27 PM
according to the SRD color spray has a 15 ft range and you are no where near 15 feet

Corsair420
2008-03-29, 09:42 PM
crap nvm you are

will [roll0]

Morbius
2008-03-30, 08:15 AM
Lumi 1st to act - round 10

Lumi drops the scroll on his hands and move to melee range(we can worry about location later if needed) drawing his longspear as he moves and poking Tezx with it
[roll0](+4 for prove and Vs your flat footed AC)
[roll1]

then on the next round Lumi coup de grace Tezx
[roll2]

will continue actions after these results


Lumi stats

Location:
HP: 14/14
Speed: 60 ft.
AC: 18, Touch 14, Flat-footed 10
Saves: Fortitude +0, Reflex +4, Will +2
Attacks: +0 Longspear (1D8-1), +5 alchemist fire
Held: , 2x invisibility scroll , 4x alchemist fire
Effects: expenditious retreat 18/20, mage armor
Spells: 6x 0-level , 3x 1st-level, 0x 2nd level
Reactive rolls:

Morbius
2008-03-30, 08:22 AM
I am to lazy to make the rolls for color spray duration and I really think the 1st attack was a hit so unless I am wrong... I think that's game

Corsair420
2008-03-30, 09:45 AM
yea and with the coup de grace i'm at -1 so congratulations

Talic
2008-03-30, 12:31 PM
High Ref Talic

Lumi wins, and collects his loot.
Tezx is awarded a second place position, and gets his.
Drago takes third place, and is awarded according to the rules for the match.