Kai-Palin
2008-03-18, 09:05 PM
In the spirit of traditional faerie folklore, I present some invocations. I'd really like an opinion on the balancing.
Entreat the Hunt
Lesser; 4th
You open a gateway to the realms of Faerie and draw forth a member of the Wild Hunt to aid you in your own hunt.You may summon a Blink Dog with maximum health per Hit Die, in which case it serves you loyally, obeying you explicitly and never attacking you, even if someone else manages to gain control over it. If the blink dog dies, it may not be resummoned until the full duration of the invocation has expired. When used in this manner, the invocation lasts for twenty-four hours.
On the other hand, you may summon some of the lesser creatures of the hunt, bringing forth 2d4+1/5 warlock level Elven Hounds (RotW p.189) with maximum health per hit die. These hounds obey you explicitly and never attack you, even if someone else manages to gain control of them. You may dismiss them singly or in groups at any time. If any of the hounds die, subtract that number when resummoning the hounds during the next twenty-four hours. When used in this manner, the invocation lasts for twenty-four hours.
Command the Wild Hunt
Grand (or Dark), 8th
You open a gateway to Faerie, and the hounds of the hunt pour through to answer your call.
All creatures summoned have maximum health per hit die, and obey you explicitly and never attack you, even if someone else manages to gain control of them. You may dismiss them singly or in groups at any time.
You summon a Moon Dog and 1+1/4 warlock levels Blink Dogs, and ten minutes later 2d6+1/2 warlock levels Elven Hounds appear in spaces within 30 feet of the warlock. If any of the summoned creatures die, subtract that number when resummoning the hounds during the next twenty-four hours. When used in this manner, the invocation lasts for four hours.
Entreat the Hunt
Lesser; 4th
You open a gateway to the realms of Faerie and draw forth a member of the Wild Hunt to aid you in your own hunt.You may summon a Blink Dog with maximum health per Hit Die, in which case it serves you loyally, obeying you explicitly and never attacking you, even if someone else manages to gain control over it. If the blink dog dies, it may not be resummoned until the full duration of the invocation has expired. When used in this manner, the invocation lasts for twenty-four hours.
On the other hand, you may summon some of the lesser creatures of the hunt, bringing forth 2d4+1/5 warlock level Elven Hounds (RotW p.189) with maximum health per hit die. These hounds obey you explicitly and never attack you, even if someone else manages to gain control of them. You may dismiss them singly or in groups at any time. If any of the hounds die, subtract that number when resummoning the hounds during the next twenty-four hours. When used in this manner, the invocation lasts for twenty-four hours.
Command the Wild Hunt
Grand (or Dark), 8th
You open a gateway to Faerie, and the hounds of the hunt pour through to answer your call.
All creatures summoned have maximum health per hit die, and obey you explicitly and never attack you, even if someone else manages to gain control of them. You may dismiss them singly or in groups at any time.
You summon a Moon Dog and 1+1/4 warlock levels Blink Dogs, and ten minutes later 2d6+1/2 warlock levels Elven Hounds appear in spaces within 30 feet of the warlock. If any of the summoned creatures die, subtract that number when resummoning the hounds during the next twenty-four hours. When used in this manner, the invocation lasts for four hours.