View Full Version : Note to self: 'Don't make monsters after midnight' [Monster]

2008-03-19, 04:02 AM
Void Shark
Large Magical Beast (extraplanar)
HD: 7d10+21 (60 hp)
Initiative: +6
Speed: Swim 60 feet (12 squares)
Armor Class: 15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13
Base Attack/Grapple: +7/+14
Attack: Bite +9 melee (1d8+4)
Full Attack: Bite +9 melee (1d8+4)
Space/Reach: 10 ft./10 ft.
Special Attacks: --
Special Qualities: Blindsight, keen sense, void swim
Saves: Fort +10, Ref +7, Will +3
Abilities: Str 17, Dex 15, Con, 17, Int 1, Wis 12, Cha 2
Skills: Listen +8, Spot +7, Swim +11
Feats: Alertness, Great Fortitude, Improved Initiative
Environment: Any void
Organization: Solitary, school (2-5), or pack (6-11)
Challenge Rating: 5
Advancement: 8-9 HD (Large), 10-16 HD (Huge)
Level Adjustment: --

Moving toward you in the inky blackness as if it were water is a vicious aquatic creature, with the exact same appearance of a shark. Despite it's life in this otherwise lifeless void, it looks no different than a normal shark in any respect.

These carnivorous fish are aggressive and liable to make unprovoked attacks against anything that approaches them. These large sharks can reach around 15 feet in length and are a serious threat to anyone already in a dangerous void.

Void sharks circle and observe potential prey, then dart in and bite with their powerful jaws.

Blindsense (Ex): A shark can locate creatures underwater within a 30-foot radius. This ability works only when the shark is in a void.

Keen Scent (Ex): A void shark can notice creatures by scent in a 180-foot radius and detect creatures in the void at ranges of up to a mile, though they can only discern the general direction the smell is coming from.

Void Swim (Ex): A void shark evolved in airless, pressureless environments. Because of this void sharks are immune to all the hazardous effects of any void. They require no air or water, and require only one eighth the food it might normally. Void sharks also treat a void as if it were water for the purposes of swimming.

Skills: A shark has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.

2008-03-19, 05:30 AM

2008-03-19, 05:38 AM

Exactly. Filler.

2008-03-19, 06:53 AM
Better than Blizz's nether dragons.

2008-03-19, 07:27 AM
Cool picture. Make a Space Whale monster next?

2008-03-19, 10:14 AM
On this forum im currently RPing a void god (like the afterlife, but after even that and a lot more final. Like, Demilich eats your soul final)

This would be a nice critter to have floating around my realm. Could you make me more, anyone?