Stycotl
2008-03-20, 12:49 AM
Reach of the Wizened Viper
Transmutation
Level: Sorcerer/Wizard 5
Components: V,S,F
Casting Time: Standard Act
Range: Touch
Target: Weapon Touched
Duration: 1 round/level
Saving Throw: No
Spell Resistance: No
This spell gives any melee weapon a flexible, extendable, snake-like quality, giving it a greater range of utility, and allowing it to affect multiple and farther targets. It was created by a martially inclined wizard after an encounter with a brutally punishing malebranche. After barely walking away from the battle, the wizard decided that he needed a manner with which to stay out of the reach of such immensely destructive foes.
As a swift action, the wielder of the affected melee weapon can cause his next attack to strike two targets, the first one as normal according to areas that are threatened by him, and the second target in either the same square, or a square adjacent to the target—without regard to the wielder’s reach.
A second use of this spell allows the wielder to increase the overall reach of the weapon by up to 10 feet with a swift act, though this attack (without other feats or abilities) can only affect one creature. This means that a medium creature wielding a longsword could potentially have 15 feet of reach for this next attack, or the same creature wielding a glaive could now have 20 feet of reach. This effect does not allow a reach weapon to strike adjacent targets unless the weapon already had the specific ability to do so.
This effect lasts until the beginning of the wielder's next turn, or until dismissed. It can be dismissed at any time, as a free action that returns the weapon back to its normal reach.
The third use of this spell allows the wielder to take a full-round action to execute one massive attack that affects everything in a line that is 5 feet wide, and up to 5 feet long per three caster levels, to a maximum of 30 feet long at caster level 18. The wielder must roll a successful attack versus every potential target within this strike.
This spell can affect one natural weapon or an unarmed strike.
Focus: Weapon to be affected.
Transmutation
Level: Sorcerer/Wizard 5
Components: V,S,F
Casting Time: Standard Act
Range: Touch
Target: Weapon Touched
Duration: 1 round/level
Saving Throw: No
Spell Resistance: No
This spell gives any melee weapon a flexible, extendable, snake-like quality, giving it a greater range of utility, and allowing it to affect multiple and farther targets. It was created by a martially inclined wizard after an encounter with a brutally punishing malebranche. After barely walking away from the battle, the wizard decided that he needed a manner with which to stay out of the reach of such immensely destructive foes.
As a swift action, the wielder of the affected melee weapon can cause his next attack to strike two targets, the first one as normal according to areas that are threatened by him, and the second target in either the same square, or a square adjacent to the target—without regard to the wielder’s reach.
A second use of this spell allows the wielder to increase the overall reach of the weapon by up to 10 feet with a swift act, though this attack (without other feats or abilities) can only affect one creature. This means that a medium creature wielding a longsword could potentially have 15 feet of reach for this next attack, or the same creature wielding a glaive could now have 20 feet of reach. This effect does not allow a reach weapon to strike adjacent targets unless the weapon already had the specific ability to do so.
This effect lasts until the beginning of the wielder's next turn, or until dismissed. It can be dismissed at any time, as a free action that returns the weapon back to its normal reach.
The third use of this spell allows the wielder to take a full-round action to execute one massive attack that affects everything in a line that is 5 feet wide, and up to 5 feet long per three caster levels, to a maximum of 30 feet long at caster level 18. The wielder must roll a successful attack versus every potential target within this strike.
This spell can affect one natural weapon or an unarmed strike.
Focus: Weapon to be affected.