Username
2008-03-20, 05:02 PM
The idea is to have a character who finds/found a creature from the far realms that has been heavily weakened by reality attempting to enforce itself upon it and is beginning to dissolve. In order to save itself, it anchors itself to the character, acting as a symbiote. It still maintains a limited ability to warp reality (enough to grant the PC power in exchange for siphoning off some of their reality in order to survive and not dissolve, making them less real and dealing charisma damage as per usual for symbiotes). This stabilizes the creature enough that it is able to communicate in a way that doesn't cause brain damage, albeit only a bit (it will learn over time).
This is a fairly complicated concept to pull off mechanically, but it would work out to actually starting your PC as an NPC class (this portion can occur in their background if you're starting high enough level to have the start for a Legacy Weapon). Once the character reaches a level where they would otherwise be able to find the start of a legacy weapon, they instead encounter the symbiote (a really cool encounter if the DM pulls it off properly) who binds with them and basically swaps out their NPC class levels for PC ones (the symbiote is powering them up).
Advance as per a normal character with a legacy weapon (the symbiote, who in addition to powering up the PC also grows to grant further power, albeit by siphoning off a bit of the granted power to the PC and reallocating it).
Thoughts and suggestions? I think the dynamic of a being trying to cope with an entirely new rule set for existence could be really fun, especially since you get to be creative with the process of the symbiote learning about the multiverse.
This is a fairly complicated concept to pull off mechanically, but it would work out to actually starting your PC as an NPC class (this portion can occur in their background if you're starting high enough level to have the start for a Legacy Weapon). Once the character reaches a level where they would otherwise be able to find the start of a legacy weapon, they instead encounter the symbiote (a really cool encounter if the DM pulls it off properly) who binds with them and basically swaps out their NPC class levels for PC ones (the symbiote is powering them up).
Advance as per a normal character with a legacy weapon (the symbiote, who in addition to powering up the PC also grows to grant further power, albeit by siphoning off a bit of the granted power to the PC and reallocating it).
Thoughts and suggestions? I think the dynamic of a being trying to cope with an entirely new rule set for existence could be really fun, especially since you get to be creative with the process of the symbiote learning about the multiverse.