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Roythebattousai
2008-03-29, 04:42 PM
Out of all the Classes in all of the books...

Which is your favorite?

Mine is either a Wild Mage, a straight-up Cleric, or my Crusader with Psionics.

DementedFellow
2008-03-29, 04:44 PM
Are we including PrCs? It will affect my answer.

PirateMonk
2008-03-29, 04:45 PM
Are we including PrCs? It will affect my answer.

Wild Mage is a PrC.

I like Druids and Spellthieves.

streakster
2008-03-29, 04:48 PM
Warlock, or Dragonfire Adept.

All the fun of spells, with none of the "care" or "preparation" they have to go through. Feel like setting something on fire? Sure! Fly all day long? Why not!

Seriously, too much fun.

EDIT: Oooh, Binders too.

Nohwl
2008-03-29, 04:48 PM
i like cleric the best because it was the first class i used. (i wanted a character that could smite things with lightning and wasnt allowed to play as a wizard.)

DementedFellow
2008-03-29, 04:52 PM
Wild Mage is a PrC.

I like Druids and Spellthieves.

I thought it was, but I couldn't remember. Thanks bud.

I'm going to go with Walker in the Waste and Bards.

The two have nothing in common, but both can be powerhouses if utilized the right way.

FireFox
2008-03-29, 04:52 PM
I like ranger for the fluff, druid is good for that too. Haven't played any others yet

Edan
2008-03-29, 04:59 PM
Bard and Sublime Chord. I love being able to have a bit of everything and to play the supportive role. Bard just does everything, not perfect or have all the necessary bits, but the fun factor outweighs that. The bard songs and bardic knowledge offer some great role play elements at the table and it is just all around fun. Sublime Chord just makes the bard better.

shadow_archmagi
2008-03-29, 04:59 PM
Sorcerer and Artificer. Artificer rocks because nothing rocks like building a Ship of Overland Flight armed with numerous Fireball cannons and Scorching Ray Guns, with a Hold of Holding and a Sail of Weather control. With, of course, the optional Long Poles of Solid Fog that shoot out and disguise the ship as a cloud. Just make sure you include a Parascope of Prying Eyes or something so you can see out to steer.

FlyMolo
2008-03-29, 05:05 PM
Psion, Psychic Warrior, War Mind.

Best of all, all three.

Warlocks and spellthieves too.

Solo
2008-03-29, 05:07 PM
Sorcerer and Artificer. Artificer rocks because nothing rocks like building a Ship of Overland Flight armed with numerous Fireball cannons and Scorching Ray Guns, with a Hold of Holding and a Sail of Weather control. With, of course, the optional Long Poles of Solid Fog that shoot out and disguise the ship as a cloud. Just make sure you include a Parascope of Prying Eyes or something so you can see out to steer.

How do you move in Solid Fog?

Collin152
2008-03-29, 05:10 PM
How do you move in Solid Fog?

Quite poorly, I'd wager.

shadow_archmagi
2008-03-29, 05:13 PM
How do you move in Solid Fog?

Theres a reason why its a LONG pole of solid fog. The radius of fog as compared to the pole is such that no part of the ship is actually touched by the fog, so it can continue to move.

Illiterate Scribe
2008-03-29, 05:16 PM
I have to second Artificer. Without metamagic stacking, it's remarkably balanced - fragile, but, whoa, with a bit of imagination, spell storing item, and a few spare XP, you can do amazing things.

It's probably my most played class.

Zenos
2008-03-29, 05:18 PM
Bard (for having fun) and Swordsage (for having fun laughing as the enemy dies horribly as I chop 'em in two).

Tsotha-lanti
2008-03-29, 05:18 PM
Paladin.

There's not a single D&D game - from red-box D&D (where it was a fighter "specialization" at 9th or 10th level) to Gateway to the Savage Frontier to D&D 3.5 to NWN2 - where I haven't played a paladin. (Well, I guess Champions of Krynn and Death Knights of Krynn didn't have paladins; I rather think Solamnic Knights make up for it. Dark Queen of Krynn did have paladins, though.) Champions of Valor is one of my favorite 3.5 books, with the ton of paladin substitution levels for specific deities and knightly orders.

Annarrkkii
2008-03-29, 05:18 PM
Swordsage.

I love it because it allows the actualization of so many different cinematically impressive and mechanically effective characters.

Hadrian_Emrys
2008-03-29, 05:24 PM
Mystic Swordsage: It's like a warlock/dragonfire adept, only a lot more flexable. The ability to make a Warforged that "mechanically" acts like a Transformer? Priceless.

Bard/Beguiler: Because, I'm a face at heart.

Krimm_Blackleaf
2008-03-29, 05:25 PM
Very torn between Warlock and Warblade. If PrC's are included there's simply too many to name that have first billing as far as favorites go, including countless homebrew classes. And just because I'm an egomaniac, a lot of those favorite PrC's are one's my creation.

Grey Paladin
2008-03-29, 05:27 PM
Illusionist, I used Save or Suck waaay before it became actually useful =P.

Nebo_
2008-03-29, 05:28 PM
Warlock and Swordsage.

Glyde
2008-03-29, 05:30 PM
straight up cleric is fun to play, but when it comes to roleplaying I like all the classes the same.

If we allow earlier editions, I like the Bard kit "Blade" from 2e the most.

Chronos
2008-03-29, 05:45 PM
Am I the only one who prefers thieves/rogues? I find that, more than any other class, rogues reward cleverness. And unlike spellcasters, they don't have to worry about running out of the nifty things they can do (and unlike fighters, they have nifty things they can do).

Kurald Galain
2008-03-29, 05:48 PM
If you'd asked this a week ago, I'd have said Warlock.

However, since then I've decided to multi-class my Warlock to an Eldritch Theurge (yes, I know It's A Trap, that's not really the issue in this campaign). So for my fave, I'd have to say "Wizard" again. Or Beguiler, for that matter.

Kellus
2008-03-29, 05:54 PM
Factotum, hands down. It's just brilliant.

Halna LeGavilk
2008-03-29, 06:01 PM
Fighter. Just love 'em, no matter how dysfunctional they are.

Illiterate Scribe
2008-03-29, 06:02 PM
Factotum, hands down. It's just brilliant.

Especially with half a dozen fonts of inspiration :smallamused: ...

Nebo_
2008-03-29, 06:05 PM
Beguilers are great. My favourite character at the moment is one, but that's probably because he's a great character, not because of the beguilerness, though it helps.

Kellus
2008-03-29, 06:20 PM
Especially with half a dozen fonts of inspiration :smallamused: ...

That's just a given. :smalltongue:

Overlord
2008-03-29, 06:22 PM
Oh, I'd have to list quite a few base classes. Wizard, Swordsage, Factotum, Duskblade, Beguiler, and a few others.

I would have to list a bunch more prestige classes, but I've always liked:


The Fochluclan Lyrist (such an odd mix of classes, yet such good flavor)
The Chameleon (Yay for versatility!)
Drunken Master (an obvious choice)
Necrocarnate (cool fluff!)
Daggerspell Mage
Shadow Sun Ninja (They're NINJAS!)
Bloodstorm Blade (they just provide too funny of a mental image to not like them)

Chosen_of_Vecna
2008-03-29, 06:24 PM
Wizard, Wizard, Wizard, a thousand times Wizard.

Who else has an excuse to an arrogant elitest jerk, hover all the time, and do something new and crazy every day to throw off the enemies and surprise your allies with your endless supply of awesomeness.

And they reward cleverness more then any other class.

Stycotl
2008-03-29, 06:27 PM
i go through cycles with the classes, just as i do with everything else.

i think right now it is a toss between warlock and swordsage.

rogue and scout are routinely at the front of the pack.

but i think the all-time favorite has always been wizard with a level or two of something martial, generally ranger. but that was before sublime classes came out.

SilverClawShift
2008-03-29, 06:30 PM
I'm honestly going to have to go with Binder. It's just the right blend of insane flavor and miscellaneous usefullness. Most of my favorite characters have been Binders, or at least dipped into Binder.

CockroachTeaParty
2008-03-29, 06:56 PM
While I love a great many classes, I think my all time favorite is psion. It was my first non-core love affair, and I would never object to playing a psion. I enjoy metacreativity and psychoportation, and Untapped Potential has even more delightful options for psions. I'd like to give the Erudite a try one of these days as well.

Sstoopidtallkid
2008-03-29, 07:06 PM
Rogue and warlock for the ability to do cool things with no daily limit. Alienist for the fluff.

Artanis
2008-03-29, 07:24 PM
Warmage. How can you not love a class that's based entirely around BLOWING STUFF UP? :smalltongue:

lesserarchangel
2008-03-29, 07:26 PM
Artificier or Factotum, simply for the do-everything awesomeness. Artificier: need a cleric spell, a bard spell, a wizard spell, a druid? Just make the right UMD check and have a wand of it in a wand bracelet or gloves of storing. Factotum can make all skill checks, which is almost as good.

Chronos
2008-03-29, 07:27 PM
Wizard, Wizard, Wizard, a thousand times Wizard.

Who else has an excuse to an arrogant elitest jerk, hover all the time, and do something new and crazy every day to throw off the enemies and surprise your allies with your endless supply of awesomeness.

And they reward cleverness more then any other class.Some of us don't think that any class has an excuse to be an arrogant elitist jerk. And while wizards certainly have many clever options available to them, it doesn't take any cleverness at all to just throw a Quickened Maximized Empowered Split Twinned Fell-Drained Ocular Enervation or an Arcane Reach Maximized Empowered Shivering Touch at everything you see.

Shas aia Toriia
2008-03-29, 07:52 PM
Can't answer fast enough: FAVOURED SOUL!!!! :smallbiggrin:
It may not be as optimize, but I like spontaneous casting, and I like divine spells.

Plus, you get wings. For free. Meaning you look as if Awesome Possum himself came along and bit you, turning you into a were-awesome.

TheCountAlucard
2008-03-29, 08:09 PM
To be honest? I've never played a character (I'm ALWAYS the DM), but if I did, it'd be either a Bard or an Archivist (from Heroes of Horror).

Those are two of my favorites.

Collin152
2008-03-29, 08:19 PM
I like Beguilers.
They use two of my most favorite schools of spells, and they spontaneously cast out of their entire list.
It's pretty sick.

Ulrichomega
2008-03-29, 08:33 PM
Warmage. How can you not love a class that's based entirely around BLOWING STUFF UP? :smalltongue:

Hells yeah. The awesome thing about being a warmage is that, not only do you automatically have access to every spell you could ever learn, if you read the fluff, warmages are actually one of the most respected classes in most parts of the world, meaning that they can be the diplomat of the party, and still blow things up if it comes to that. I forget if diplomacy is cross-class, but in my games, everything has to be role-played out anyway. It's totally awesome. My only problem with them is that they only have, like, three class skills, two of which are useless.


Just out of curiosity, can warmages research new spells (like ye' old wizard)? Just curious.

sonofzeal
2008-03-29, 08:34 PM
Am I the only person here who doesn't think this way?

I mean, I like the class flavour for Druids, and I like the mechanic for Factota, and I enjoy playing ToB classes.... but "favorite class"? You may as well ask me "favorite book" - sure I'll have some I like more than others, but part of the joy is playing/reading a wide variety, savoring each in turn for what it's worth before moving on to the next.

Which, I suppose, makes me a factotum myself. Which is cool. :smallcool:

Paul H
2008-03-29, 09:16 PM
Hi

Like the previous post I can't single out only one class. Normally I play spellcasters of one sort or another, but currently playing a Dwarf Samurai/Kensai in one campaign.

Currently enjoying; (no particular order)

1) Dwarf Samurai 5/Kensai 6: Age of Worms
2) Human Cleric Llir 2/Favoured Soul 1: World's Largest Dungeon
3) Dwarven Warlocks: Various Neverwinter Nights 2 Campaigns/Modules
4) Elf Beguiler 1: Online Night Below campaign
5) Dwarf Clr Boccob 3/Warmage 4/Mystic Theurge 4: RPGA Living Greyhawk campaign

The first two I've been playing for some months at our local club. The last one I've played for nearly 300 hours over last 3 years, mostly at conventions.

I have also played quite a few Clerics & Druids because of their versatility. I'm happy to trade away weapon specialisation and extra feats when my spellcasters normally have better to-hit and damage, AC, and HP than the party tank. (Though fighters normally have better iterative attacks, plus cleave).

Note: The Dwarf Samurai/Kensai is the first time I remember playing a non-spellcaster in D&D 3.5. :smallsmile:

Cheers
Paul H

Coplantor
2008-03-29, 09:36 PM
I like to take one class, mix it with a strange race and gice the character a personality that just does'nt seem right. For example, my name, Coplantor, is the character I'm currently playing, I wanted to test the "Paragon classes" of UA and then make him a duelist, but since half elf and human paragon gave me a total of +3 arcane spellcaster level i decided to take levels in wizard, I used the adaptative learning abilty (wich makes one skill of my choice to never being considert cross class) with perform (interpretative dance). Now I have a half elf, with mediocre but no poor combat abilities, lots of ranks in move silently, hide, perform and wizard skills who cast spells as a wizard two levels lower with a caothic neutral swashbuckling attitude who believes thats magic is for partying not for harming.

Oh, and i like divine casters generally.

Night10194
2008-03-29, 09:41 PM
Marshal. Oh yeah, they suck. They got no support whatsoever since being released, and many classes do what they do better. But dangit, they have the best flavor for a non-Paladin Lawful Good character you could ask and you have license to make dramatic speeches before major battles. Plus, any class whose favored weapon is 'Swarm of NPC Warriors.' gets points in my book. Not to mention the good HP and heavy armor makes them decent roadblocks for guarding your artill...Mage.

Chosen_of_Vecna
2008-03-29, 10:13 PM
Some of us don't think that any class has an excuse to be an arrogant elitist jerk. And while wizards certainly have many clever options available to them, it doesn't take any cleverness at all to just throw a Quickened Maximized Empowered Split Twinned Fell-Drained Ocular Enervation or an Arcane Reach Maximized Empowered Shivering Touch at everything you see.

Some of us think that the world would be a lot more boring without Arrogant jerks, especially the ones that are so often right.

And maybe that doesn't take any cleverness, I never said you had to be clever to be a Wizard, just that the Wizard class rewards cleverness.

mabriss lethe
2008-03-29, 10:33 PM
well, let's see.

In general, I love playing warlocks, and to a lesser extent, dragonfire adepts. They're easy to run, requiring very little book keeping. It also gives me a chance to get creative with my paltry handful of tricks.

Some of my other favorites are Hexblades and spellthieves. I've found that most people who've seen the hexblade continuously underestimate them. I find their potential for mayhem to be rather refreshing.

I have a soft spot for bards. I don't know why, but I do.

FlyMolo
2008-03-29, 10:37 PM
Some of us think that the world would be a lot more boring without Arrogant jerks, especially the ones that are so often right.

And maybe that doesn't take any cleverness, I never said you had to be clever to be a Wizard, just that the Wizard class rewards cleverness.

Like Maze+Transdimensional dimension lock? Or maze +transdimensional maze +transdimensional maze etc etc?

Arbitrarity
2008-03-29, 10:41 PM
How about Ray of Stupidity + Maze, on say... the 10 INT fighter?

Sstoopidtallkid
2008-03-29, 10:50 PM
Or Maze+Gate on the floor where they were standing.
Or Maze+Hulking Hurler cohort with a readied action.
Maze is fun. :smallbiggrin:

Tempest Fennac
2008-03-30, 02:57 AM
I'd say Clerics as they don't require a lot of long-term customisation (excluding Domains); I'm terrible at making these sorts of desicions. I'm pretty much aspiring to become a healbot in real life as well.

Ward.
2008-03-30, 04:16 AM
Base class:

Warlocks - for all your explosive spontanious casting needs, that and the hellfire prestige is fun to play around with.

barbarian - When you just feal like smashing stuff without having any real motivation for it.


Prestige:
The idea of the thurge (the famous line "I'm a thurge, I have more spells then you have hit points" explains it pretty well).

Bag_of_Holding
2008-03-30, 04:22 AM
I always liked druid, although I like most divine casters in general.

Sixscimitars
2008-03-30, 04:25 AM
Duskblade. The concept itself is awesome-I like the idea of walking over to something gloating about Spell Resistance and lopping its head off-, but when one considers the combos with Spring Attack, Swift Expeditious Retreat, and Combat Tactician, then it's like a whole new world. Very fun and powerful class, can probably melee a fighter of the same level. Even the name is awesome.

Jastermereel
2008-03-30, 07:58 AM
*cough*monk*cough*

What can I say? You choose your first class before you know its...issues.

Still, it's been pretty useful in a grossly oversized group of first timers and has, more or less, held its own beside two druids, a paladin, a cleric, a ranger, a fighter, and a wizard (pity the poor DM of 8)

Or maybe I'm just pitying the class and mistaking it for affection.

Renegade Paladin
2008-03-30, 08:03 AM
Paladin, rogue, and combinations thereof. :smalltongue:

Eldariel
2008-03-30, 08:21 AM
Fighter: I've always liked the idea of an unmatched weapon master. While the lack of solid feats and their lack of own class abilities and the triviality of BAB make them rather weak, I still enjoy playing 'em; if only there was a means to make a good Sword & Board Fighter and I'd be happy (ok, mechanically Fighters should just be ToB-classes; those are more fun).

Spellsword: Yea, I'm a sucker for gishes. Especially the Arcane kind. And while Spellsword isn't the strongest Gish PRC by any stretch of imagination, channeling your spells through your Sword is always what I imagined Arcane Gishes doing.

Warblade/Swordsage/Crusader: I love Tome of Battle. What can I say? They bring sexy back to melee combat! Less the Crusader though; only weaklings need the help of a God. What happens when the God is slain? You're powerless! Also, it caps your power in the power of the God. Screw that, true heroes eclipse the Gods!

Psion: I also love Psionics. It's what Magic should've always been! Mutable, morphable abilities that make sense flavourwise, no random spell slots, just a pool of energy to draw from for attacks of different levels of power! And Psion is the epitome of a Psionics-wielding class; nothing says "awesome" like crushing noobs with a mere thought! Now I just hate the lack of a Psionic ToB Gish-class; I'd be all over that!

I've always preferred using character's own power versus outside sources anyways; outside sources can be unavailable, corrupt, etc. Your own power is always there when needed, and pure.

Kensai: They're smexy. They need full BAB though.

Wizard: Even if Arcane Magic is totally ****ed up as are Wizards in general, some spells are too much fun to not have these folks listed here.

Sublime Chord: They're much like the great sages of the Finnish Folklore! The act of 'casting spells' was singing in those stories; the Chord does that part damn well.

Talya
2008-03-30, 08:33 AM
How can I pick just one? So many of the classes are interesting for different character ideas.

For various reasons, if I had to narrow it down to three (base or PrC), i'd pick the following:

Base Classes
Ranger - I love the style of the class...the self-sufficient, consumate tracker and survivalist.
Bard - Once again, love the style...pure charm and charisma.
Warblade (ToB) - Perhaps not the most powerful of the ToB classes, but certainly the most evocativeof the battlefield warlord.

Prestige Classes
Dervish (CWar) - The dance of blades is pure awesome.
Heartwarder (FR-Faiths & Pantheons) - Both mechanically and fluffwise, there's no better sorcerer PrC than this one.
Sublime Chord (CArc) - Want to make that bard (above) into someone who can wow the party with magic as easily as they can be diplomancer?

Honorable mention has to go to Sorcerer. Although not my favorite class, my favorite character i've played is one.

loopy
2008-03-30, 08:34 AM
Factotum, hands down. It's just brilliant.

Quoted for truth. If I had to pick a second though, I'd say the humble rogue.

Talya
2008-03-30, 08:36 AM
*cough*monk*cough*

What can I say? You choose your first class before you know its...issues.


I have a softspot for the monk class because of playing a monk in Everquest from March '99 through sometime in mid 2003. While I admit the monk is broken in RAW, you could fix it with only a few small changes. Perhaps only one or two...

SMEE
2008-03-30, 08:54 AM
I love playing wizards. Blaster wizards, actually.
Blaster sorcerors would come as second pick.
Or bards, for the sheer fun of it.

FinalJustice
2008-03-30, 09:06 AM
Sorcerer: I can cast my spells out pure personal awesomeness! Try to be an elitist jerk near me, mr. Wizard, I'll overjerk you and people will stil love me.


Swordsage/Warblade/Crusader: I love ToB. I love meleers but in D&D they used to lack flashyness, until ToB, 'course.

shadow_archmagi
2008-03-30, 09:08 AM
Sorcerer: I can cast my spells out pure personal awesomeness! Try to be an elitist jerk near me, mr. Wizard, I'll overjerk you and people will still love me.


Yeah... the sorcerer has even more reason to be arrogant. "I'm so charismatic, even GODLIKE POWER will do my bidding, just cause I'm me."

kentma57
2008-03-30, 09:12 AM
Sorcerer, Cleric, or Assasin (base class)

Player_Zero
2008-03-30, 09:19 AM
Gotta' be the bard. You get to be witty, stylish and sophisticated whilst changing the world with the power of rock and roll, or at least you do within my little world.

Second choice is fighter, of the style of Gatts from the anime 'Berserk'.

Jimp
2008-03-30, 09:55 AM
Any combination of Rogue/Sorcerer/Assassin or any real mix of thievery and magic, except for the beguiler which I dislike for some reason.
Can't get enough of that mix of natural and supernatural trickery :smallbiggrin:

Xefas
2008-03-30, 10:20 AM
Crusader has to be my favorite, with the Wizard and Warlock trailing equally far behind, but still ahead of everyone else.

The Crusader just appeals to how I favor my characters both in mechanics and personality. Mechanically, he's a brick wall aggregated diamond nanorod wall that just takes the hits and keeps on going. Generally, in any game where statistics are chosen to start with, I like to go for Constitution/Toughness/Health/Etc. About 99% of the time, that approach is suboptimal, as most games reward straight up offensive power the most, but the Crusader swings it quite well.

From a personality perspective, the Crusader gets his power from believing in something so strongly that he's willing to shape the world in its name. Obviously, this gets out of hand more often than not, because you invariably see some god-addled zealot who isn't willing to listen to reason, but you can do so much more with it.

Imagine a plucky young guy who becomes smitten with some girl who then gets carted off to marry some duke on the other side of the country. That guy could become the Chaotic Evil Crusader of Love just by believing in his love for that one girl more than anything else, and then go rampaging across the countryside, bust into that duke's stronghold and be granted an unholy +8d8 face-ripping power to kill him with just because he believes that much.

Crusaders put even the most pious Clerics to shame, in my opinion. Clerics have to believe in a higher power- one could say their faith only exists because they know the higher power is there and is all-powerful. A Crusader can believe that his pet gerbil ought to rule the world, and his faith creates the power, rather than the other way around.

Chosen_of_Vecna
2008-03-30, 10:29 AM
Crusaders put even the most pious Clerics to shame, in my opinion. Clerics have to believe in a higher power- one could say their faith only exists because they know the higher power is there and is all-powerful. A Crusader can believe that his pet gerbil ought to rule the world, and his faith creates the power, rather than the other way around.

Or you could just worship a concept as a Cleric. It's mechanically superior and more fun (relative to worshiping a God, although that same statement probably also applies to being a Crusader).

warmachine
2008-03-30, 11:02 AM
Another favourite class thread? My answer is the same as the last one: Cleric. It's a primary spellcaster with spontaneous healing and half decent melee fighting. You've got a range of spells for buffs, counter tactics, healing and attack that can change the course of battle. If it comes down to it, you've the armour and HP to go toe-to-toe yourself. Better yet, you've got the roleplaying excuse to spout some stupid philosophy and be smug about.

Conjurer
2008-03-30, 11:20 AM
Wizards in general and Master Specialist Conjurers in particular. Conjuration is just so... versatile.

I've also recently got a soft spot for a Warblade who used mainly Diamond Mind and Iron Heart schools. I might try the class again and give a chance to some of the other schools.

TheThan
2008-03-30, 11:23 AM
I love duskblades, bards and fighters.

as for prestige classes i haven't really thought about it much.

Dark Knight Renee
2008-03-30, 11:24 AM
Rogue. Even with all the classes and PrCs out there, I usually gravitate back to Rogue, sometimes with PrCs tacked on.

longtooth878
2008-03-30, 08:05 PM
I think that the 2nd ed. cleric was my favorite class of all time. I loved the way that picking your god really mattered and the spheres where great. Our group really shaped the spheres to really match the flavor of the what the mythos was going for. As for the 3rd (3.5) I would have to say the mage. I didn't like the clerics as much as they where kind of bland.

Tin Can
2008-03-31, 10:29 AM
Swashbuckler

Swooper
2008-03-31, 11:27 AM
Wizard, Warblade, Psychic Warrior, Duskblade.