Were-Sandwich
2008-03-30, 10:44 AM
My party seems to be in a bit of a predicament. (For reference, we're 3rd level Gestalt. I'm playing a Skarn Warblade//Egoist focused on spine-fighting, my brother's playing a Soulknife//Fighter, my friend is playing a Druid//Monk, and the DM's brother, who shows up later, is playing a Cleric of Nerull//Fighter)
After waking up in an abandoned underground research facility with no memory at all and no gear, we fought our way out through Darkmantles, Teiflings and giant robot spiders. We breached the surface andfound our way to a city. Its really big, run by guilds and has lots of tall buildings. In essence, its Ravnica. We met up with a late-joining party member (played by the DM's annoying little brother) and found an inn. We aren't allowed into the main part of the city, we're restricted to the outskirts, due to not having any guild membership, except for the DM's brother's character, who doesn't seem to know much about anything at all. An important point is that no arcane spell casting is allowed inside the city, or the Mage Police 'port in and kick your ass.
Halfway through the night, soem tieflings break into our inn. They ask us to come along quietly back to the facility, and as the Illithid in charge of them could just mind blast us and drag us off, we aquiesced. The Illithid said that our psychic abilities were implanted in the facility, and that any memory we had of our friends, family or homelands, or life before the facility were false and implanted. My character doesn't take this well, and descends into a slow spiral of madness, but that doesn't become relevant until later. He also says that if we don't go back to the facility and let him remove some things in our head we would die (This whole conversation had some great banter "Oh, let me guess, you just happen to need to remove them with your mouth?")
We get to the facility, he doubles crosses us, it all hits the fan, we make some discoveries, kill the Illithid (by using our brains) and make good our escape back to the surface, whilst all the facility workers are trapped down there.
The gist of the plot so far (I wasn't really paying much attention. The DM thinks he's JJ Abrams and had been slowly feeding us info on a very convoluted and wierd plot, and I was starting to zone out) was that the Teiflings leader was wandering around in the snow one day, and found an old man lying comatose in the snow. He took him back into the definetly-not-the-underdark, and somehow discovered he was the most powerful psion ever, and hooked him up to a big machine and used him as a massive psychic battery to power the facility, the ultimate goal of which was to use their big reality-altering machine (which randomly spits out beasties form time to time. thats where the spiders came from) to create a Grand Teifling Empire.
We foiled this plan by busting up their machinery and freeing the psion, who's still unconscious. We escaped by levitating up the giant lift that is the only entrance to the facility, but the teiflings are trapped due to the lack of power to the lift and no way up. We then went back to town, and tried to see if we could claim a bounty on the Illithid at the Adventurer's Guild. We tried, the clerk (who had been a total prat every other time we had visited) tried to get us booked for Adventuring Without A Permit, my slowly-maddening character lost his temper and tried to Psionic Fist + Emerald Razor him with his arm spine. I missed, embarassingly, but my brother's soulknife jumped the counter and turned the guy's lungs into confetti before he could hit me back.
Then the Mage Police teleported in with a bunch of buffs up (despite the fact no one had used an arcane spell. I also question how they could have buffed up and teleported in so accurately in the time between me throwing a punch and the soulknife killing the clerk) and Hold Personed my character and my brother's, then knocked us out.
We woke up in seperate cells. Three walls are stone, one is traditional iron bars, but with a primsatic wall over them as well, that can be dismissed and created at will (not by us, unfortunately). The whole area is dampened against magic (still unclear about whether this applies to psionics, but my gut says it does). We're definetly not on the ground floor, and we havne't yet seen the guards, or how they deliver food.
The mature thing to do would be to accept the consequences of my actions. The immature, and much more fun thing to do, is to break out of jail and either high-tail it or burn the stupid beaucratic nightmare of a city to the ground, as the situation allows.
Resources
The other two party members have refused to help us, out of spite (DMs borther) or confused ideas of how alignment works (Monk//Druid). They have the (still comatose) Psion, and a guild badge, but I'm unclear how much authority that gives them.
I have significant combat ability, but no psychoportation powers other than levitate, along with a few psychokinesis powers and buffs. My maneuvers include nothing that can help (no Stone Dragon strikes). My feats are: Psycarnum Infusion and Azure Talent (which can be comnined to slowly refill my PP reserve), Psionic Fist and Rapid Assault. I have no gear, but I don't need it to fight.
My brother's character also has good combat ability, and can use Inertial Armour (Hidden Talent). He has a bunch of TWF and general combat feats, plus Up The Walls. No way to break through walls.
The other two have pretty crap combat ability due to either being a monk or not knowing the rules too well.
Ideas
Our best chance is if the two free characters can spring us loose, either by force or using the Fighter//Clerics guild connections. Problem is, they aren't willing to help.
Fighting our way out is going to be difficult, because we have no way out of the damn cell. We can handle any guard mooks we encounter, but those lvl 13-14 mages are going to be an issue.
Our hopes don't look good if we go to trial. We might be able to get out of the Unauthorised Magic Use charge by stating that technically, we didn't use any arcane spells, or even manifest any powers. Unfortuneately, the only thing I could ge out of the DM on their legal system is "numbers dont [[Get out on insanity pleas]]. numbers that dont fit into the equation get subtracted." so we can't throw ourselves on the mercy of the court.
If the others can wake up The Worlds Most Powerful Psion he might be able to bust us out out of gratitude, but thats not likely.
Whilst it looks like we're screwed, I'd appreciate any ideas anyone has on how we can get out of this scrape.
After waking up in an abandoned underground research facility with no memory at all and no gear, we fought our way out through Darkmantles, Teiflings and giant robot spiders. We breached the surface andfound our way to a city. Its really big, run by guilds and has lots of tall buildings. In essence, its Ravnica. We met up with a late-joining party member (played by the DM's annoying little brother) and found an inn. We aren't allowed into the main part of the city, we're restricted to the outskirts, due to not having any guild membership, except for the DM's brother's character, who doesn't seem to know much about anything at all. An important point is that no arcane spell casting is allowed inside the city, or the Mage Police 'port in and kick your ass.
Halfway through the night, soem tieflings break into our inn. They ask us to come along quietly back to the facility, and as the Illithid in charge of them could just mind blast us and drag us off, we aquiesced. The Illithid said that our psychic abilities were implanted in the facility, and that any memory we had of our friends, family or homelands, or life before the facility were false and implanted. My character doesn't take this well, and descends into a slow spiral of madness, but that doesn't become relevant until later. He also says that if we don't go back to the facility and let him remove some things in our head we would die (This whole conversation had some great banter "Oh, let me guess, you just happen to need to remove them with your mouth?")
We get to the facility, he doubles crosses us, it all hits the fan, we make some discoveries, kill the Illithid (by using our brains) and make good our escape back to the surface, whilst all the facility workers are trapped down there.
The gist of the plot so far (I wasn't really paying much attention. The DM thinks he's JJ Abrams and had been slowly feeding us info on a very convoluted and wierd plot, and I was starting to zone out) was that the Teiflings leader was wandering around in the snow one day, and found an old man lying comatose in the snow. He took him back into the definetly-not-the-underdark, and somehow discovered he was the most powerful psion ever, and hooked him up to a big machine and used him as a massive psychic battery to power the facility, the ultimate goal of which was to use their big reality-altering machine (which randomly spits out beasties form time to time. thats where the spiders came from) to create a Grand Teifling Empire.
We foiled this plan by busting up their machinery and freeing the psion, who's still unconscious. We escaped by levitating up the giant lift that is the only entrance to the facility, but the teiflings are trapped due to the lack of power to the lift and no way up. We then went back to town, and tried to see if we could claim a bounty on the Illithid at the Adventurer's Guild. We tried, the clerk (who had been a total prat every other time we had visited) tried to get us booked for Adventuring Without A Permit, my slowly-maddening character lost his temper and tried to Psionic Fist + Emerald Razor him with his arm spine. I missed, embarassingly, but my brother's soulknife jumped the counter and turned the guy's lungs into confetti before he could hit me back.
Then the Mage Police teleported in with a bunch of buffs up (despite the fact no one had used an arcane spell. I also question how they could have buffed up and teleported in so accurately in the time between me throwing a punch and the soulknife killing the clerk) and Hold Personed my character and my brother's, then knocked us out.
We woke up in seperate cells. Three walls are stone, one is traditional iron bars, but with a primsatic wall over them as well, that can be dismissed and created at will (not by us, unfortunately). The whole area is dampened against magic (still unclear about whether this applies to psionics, but my gut says it does). We're definetly not on the ground floor, and we havne't yet seen the guards, or how they deliver food.
The mature thing to do would be to accept the consequences of my actions. The immature, and much more fun thing to do, is to break out of jail and either high-tail it or burn the stupid beaucratic nightmare of a city to the ground, as the situation allows.
Resources
The other two party members have refused to help us, out of spite (DMs borther) or confused ideas of how alignment works (Monk//Druid). They have the (still comatose) Psion, and a guild badge, but I'm unclear how much authority that gives them.
I have significant combat ability, but no psychoportation powers other than levitate, along with a few psychokinesis powers and buffs. My maneuvers include nothing that can help (no Stone Dragon strikes). My feats are: Psycarnum Infusion and Azure Talent (which can be comnined to slowly refill my PP reserve), Psionic Fist and Rapid Assault. I have no gear, but I don't need it to fight.
My brother's character also has good combat ability, and can use Inertial Armour (Hidden Talent). He has a bunch of TWF and general combat feats, plus Up The Walls. No way to break through walls.
The other two have pretty crap combat ability due to either being a monk or not knowing the rules too well.
Ideas
Our best chance is if the two free characters can spring us loose, either by force or using the Fighter//Clerics guild connections. Problem is, they aren't willing to help.
Fighting our way out is going to be difficult, because we have no way out of the damn cell. We can handle any guard mooks we encounter, but those lvl 13-14 mages are going to be an issue.
Our hopes don't look good if we go to trial. We might be able to get out of the Unauthorised Magic Use charge by stating that technically, we didn't use any arcane spells, or even manifest any powers. Unfortuneately, the only thing I could ge out of the DM on their legal system is "numbers dont [[Get out on insanity pleas]]. numbers that dont fit into the equation get subtracted." so we can't throw ourselves on the mercy of the court.
If the others can wake up The Worlds Most Powerful Psion he might be able to bust us out out of gratitude, but thats not likely.
Whilst it looks like we're screwed, I'd appreciate any ideas anyone has on how we can get out of this scrape.