Skjaldbakka
2008-03-31, 01:24 AM
What are the best divination spells? Specifically, for a sorceror going into Loremaster (also, wanting to focus a bit on divination).
Yes, I know that is sub-optimal, but there are no wizards in the setting, and I'm getting better skills from Loremaster than sorceror. Also, I'm trying not to make the party fighter and ranger look bad.
My current list, at level 6:
Some level 0 spells, including all the divinations.
Comprehend Languages, Ray of Enfeeblement, Charm Person, Hesitate*
Glitterdust, Invisibilty
Fly
So far, my suggestions for level 3 have been Arcane Sight, Unluck, or Alter Fortune.
*Hesitate is a 3rd party spell. It is a will save or be slowed (as the spell) for 1d4 rnds. Fluffwise, it makes them second-guess everything they do, slowing their reaction time.
Yes, I know that is sub-optimal, but there are no wizards in the setting, and I'm getting better skills from Loremaster than sorceror. Also, I'm trying not to make the party fighter and ranger look bad.
My current list, at level 6:
Some level 0 spells, including all the divinations.
Comprehend Languages, Ray of Enfeeblement, Charm Person, Hesitate*
Glitterdust, Invisibilty
Fly
So far, my suggestions for level 3 have been Arcane Sight, Unluck, or Alter Fortune.
*Hesitate is a 3rd party spell. It is a will save or be slowed (as the spell) for 1d4 rnds. Fluffwise, it makes them second-guess everything they do, slowing their reaction time.