RikuKupo
2008-04-06, 10:17 AM
I really like grafts, they are a cool idea and make great items. But most of them have bad drawbacks, and I'm not talking about the messed up new ones. The new rules are even worse, they take away the main reason grafts were cool: no item slots, and add the reason nobody likes Weapons of Legacy: horrible deductions to your stats. But the old ones werent perfect either, some still had other drawbacks. So I had an idea, although I don't know how balanced it is. If you double the cost of the graft and take away any drawbacks (new versions or old) would that be ok?
question 2: are there any sort of guidelines on pricing grafts? It would have to be more than double the cost of a similar magic item, because double gives you a slotless item, not a permanent part of your body.
question 2: are there any sort of guidelines on pricing grafts? It would have to be more than double the cost of a similar magic item, because double gives you a slotless item, not a permanent part of your body.