TheLogman
2008-04-06, 08:07 PM
The Six Mighty Words. Words filled with such amazing Arcane power that they can warp or convert the minds of men and monsters alike. Such words would be a great Bane or Boon, a weapon that makes great heros, or vile villains.
The Six Words
Word of Sublime Logic
Enchantment (Compulsion) (Law)
Spellcraft DC: 235
Components: V, 20k Exp.
Casting Time: 1 Free Action
Range: 300 Square Feet.
Area: 200 ft. Radius
Duration: Permanent
Saving Throw: Will Negates
Spell Resistance: Yes
To Develop: 2,115,000 Gp, 43 Days Seed: Compel (19 Spellcraft DC)
Factors: No Somatic Component: +2; Quickened Spell +28; Range +300% +6; Change from target to Area: +10; Change area to 20 ft. Radius: +2; Add 500% to Area: +20; Permanent Duration: x5 Spellcraft DC; Outright opposed to normal actions +10; Force Alignment Change: Ad hoc +20; Burn 20k Exp: -200.
With a Single Word of Power, entwined with the purest of Law, a caster can target a 200 ft. Radius circle within 300 ft. of himself. Every creature within the radius must make a Will save, or their alignment on the Law/Chaos scale becomes Law.
Word of Eternal Chaos
Enchantment (Compulsion) (Chaos)
Spellcraft DC: 235
Components: V
Casting Time: 1 Free Action
Range: 300 Square Feet.
Area: 200 ft. Radius
Duration: Permanent
Saving Throw: Will Negates
Spell Resistance: Yes
To Develop: Seed: Compel (19 Spellcraft DC)
Factors: No Somatic Component: +2; Quickened Spell +28; Range +300% +6; Change from target to Area: +10; Change area to 20 ft. Radius: +2; Add 500% to Area: +20; Permanent Duration: x5 Spellcraft DC; Outright Change to Alignment +10; Force Alignment Change: Ad hoc +20; Burn 20k Exp: -200.
With a single Word entwined with pure warped, twisted Chaos, a caster can target a 200 ft. Radius circle within 300 ft. of himself. Every creature within the radius must make a Will save, or their alignment on the Law/Chaos scale becomes Chaos.
Word of the Purest Good
Enchantment (Compulsion) (Good, Exalted)
Spellcraft DC: 235
Components: V
Casting Time: 1 Free Action
Range: 300 Square Feet.
Area: 200 ft. Radius
Duration: Permanent
Saving Throw: Will Negates
Spell Resistance: Yes
To Develop: Seed: Compel (19 Spellcraft DC)
Factors: No Somatic Component: +2; Quickened Spell +28; Range +300% +6; Change from target to Area: +10; Change area to 20 ft. Radius: +2; Add 500% to Area: +20; Permanent Duration: x5 Spellcraft DC; Outright Change to Alignment +10; Force Alignment Change: Ad hoc +20; Burn 20k Exp: -200.
With a single Word entwined with pure singing, blissful Good, a caster can target a 200 ft. Radius circle within 300 ft. of himself. Every creature within the radius must make a Will save, or their alignment on the Good/Evil scale becomes Good.
Word of Vilest Evil
Enchantment (Compulsion) (Evil, Vile)
Spellcraft DC: 235
Components: V
Casting Time: 1 Free Action
Range: 300 Square Feet.
Area: 200 ft. Radius
Duration: Permanent
Saving Throw: Will Negates
Spell Resistance: Yes
To Develop: Seed: Compel (19 Spellcraft DC)
Factors: No Somatic Component: +2; Quickened Spell +28; Range +300% +6; Change from target to Area: +10; Change area to 20 ft. Radius: +2; Add 500% to Area: +20; Permanent Duration: x5 Spellcraft DC; Outright Change to Alignment +10; Force Alignment Change: Ad hoc +20; Burn 20k Exp: -200.
With a single Word entwined with pure hateful, dark, choking Evil, a caster can target a 200 ft. Radius circle within 300 ft. of himself. Every creature within the radius must make a Will save, or their alignment on the Good/Evil scale becomes Evil.
Word of Groovenest Funk
Enchantment (Compulsion) (Funk)
Spellcraft DC: 235
Components: V
Casting Time: 1 Free Action
Range: 300 Square Feet.
Area: 200 ft. Radius
Duration: Permanent
Saving Throw: Will Negates
Spell Resistance: Yes
To Develop: Seed: Compel (19 Spellcraft DC)
Factors: No Somatic Component: +2; Quickened Spell +28; Range +300% +6; Change from target to Area: +10; Change area to 20 ft. Radius: +2; Add 500% to Area: +20; Permanent Duration: x5 Spellcraft DC; Outright Change to Alignment +10; Force Alignment Change: Ad hoc +20; Burn 20k Exp: -200.
With a single Word entwined with pure Bouncing, fashionable Funk, a caster can target a 200 ft. Radius circle within 300 ft. of himself. Every creature within the radius must make a Will save, or their alignment on the Funk/Square scale becomes Funk.
Word of Drabbest Square
Enchantment (Compulsion) (Square)
Spellcraft DC: 235
Components: V
Casting Time: 1 Free Action
Range: 300 Square Feet.
Area: 200 ft. Radius
Duration: Permanent
Saving Throw: Will Negates
Spell Resistance: Yes
To Develop: Seed: Compel (19 Spellcraft DC)
Factors: No Somatic Component: +2; Quickened Spell +28; Range +300% +6; Change from target to Area: +10; Change area to 20 ft. Radius: +2; Add 500% to Area: +20; Permanent Duration: x5 Spellcraft DC; Outright Change to Alignment +10; Force Alignment Change: Ad hoc +20; Burn 20k Exp: -200.
With a single Word entwined with pure drab, boring Squareness, a caster can target a 200 ft. Radius circle within 300 ft. of himself. Every creature within the radius must make a Will save, or their alignment on the Funk/Square scale becomes Square.
Not exactly really creative with the others, but still. Although a low level caster making a 235 Spellcraft DC check is not very likely, I can see this spell as being casted in a Ritual instead by a TON of weaker mages, turning the tide of an entire battle with a singe WORD.
The Six Words
Word of Sublime Logic
Enchantment (Compulsion) (Law)
Spellcraft DC: 235
Components: V, 20k Exp.
Casting Time: 1 Free Action
Range: 300 Square Feet.
Area: 200 ft. Radius
Duration: Permanent
Saving Throw: Will Negates
Spell Resistance: Yes
To Develop: 2,115,000 Gp, 43 Days Seed: Compel (19 Spellcraft DC)
Factors: No Somatic Component: +2; Quickened Spell +28; Range +300% +6; Change from target to Area: +10; Change area to 20 ft. Radius: +2; Add 500% to Area: +20; Permanent Duration: x5 Spellcraft DC; Outright opposed to normal actions +10; Force Alignment Change: Ad hoc +20; Burn 20k Exp: -200.
With a Single Word of Power, entwined with the purest of Law, a caster can target a 200 ft. Radius circle within 300 ft. of himself. Every creature within the radius must make a Will save, or their alignment on the Law/Chaos scale becomes Law.
Word of Eternal Chaos
Enchantment (Compulsion) (Chaos)
Spellcraft DC: 235
Components: V
Casting Time: 1 Free Action
Range: 300 Square Feet.
Area: 200 ft. Radius
Duration: Permanent
Saving Throw: Will Negates
Spell Resistance: Yes
To Develop: Seed: Compel (19 Spellcraft DC)
Factors: No Somatic Component: +2; Quickened Spell +28; Range +300% +6; Change from target to Area: +10; Change area to 20 ft. Radius: +2; Add 500% to Area: +20; Permanent Duration: x5 Spellcraft DC; Outright Change to Alignment +10; Force Alignment Change: Ad hoc +20; Burn 20k Exp: -200.
With a single Word entwined with pure warped, twisted Chaos, a caster can target a 200 ft. Radius circle within 300 ft. of himself. Every creature within the radius must make a Will save, or their alignment on the Law/Chaos scale becomes Chaos.
Word of the Purest Good
Enchantment (Compulsion) (Good, Exalted)
Spellcraft DC: 235
Components: V
Casting Time: 1 Free Action
Range: 300 Square Feet.
Area: 200 ft. Radius
Duration: Permanent
Saving Throw: Will Negates
Spell Resistance: Yes
To Develop: Seed: Compel (19 Spellcraft DC)
Factors: No Somatic Component: +2; Quickened Spell +28; Range +300% +6; Change from target to Area: +10; Change area to 20 ft. Radius: +2; Add 500% to Area: +20; Permanent Duration: x5 Spellcraft DC; Outright Change to Alignment +10; Force Alignment Change: Ad hoc +20; Burn 20k Exp: -200.
With a single Word entwined with pure singing, blissful Good, a caster can target a 200 ft. Radius circle within 300 ft. of himself. Every creature within the radius must make a Will save, or their alignment on the Good/Evil scale becomes Good.
Word of Vilest Evil
Enchantment (Compulsion) (Evil, Vile)
Spellcraft DC: 235
Components: V
Casting Time: 1 Free Action
Range: 300 Square Feet.
Area: 200 ft. Radius
Duration: Permanent
Saving Throw: Will Negates
Spell Resistance: Yes
To Develop: Seed: Compel (19 Spellcraft DC)
Factors: No Somatic Component: +2; Quickened Spell +28; Range +300% +6; Change from target to Area: +10; Change area to 20 ft. Radius: +2; Add 500% to Area: +20; Permanent Duration: x5 Spellcraft DC; Outright Change to Alignment +10; Force Alignment Change: Ad hoc +20; Burn 20k Exp: -200.
With a single Word entwined with pure hateful, dark, choking Evil, a caster can target a 200 ft. Radius circle within 300 ft. of himself. Every creature within the radius must make a Will save, or their alignment on the Good/Evil scale becomes Evil.
Word of Groovenest Funk
Enchantment (Compulsion) (Funk)
Spellcraft DC: 235
Components: V
Casting Time: 1 Free Action
Range: 300 Square Feet.
Area: 200 ft. Radius
Duration: Permanent
Saving Throw: Will Negates
Spell Resistance: Yes
To Develop: Seed: Compel (19 Spellcraft DC)
Factors: No Somatic Component: +2; Quickened Spell +28; Range +300% +6; Change from target to Area: +10; Change area to 20 ft. Radius: +2; Add 500% to Area: +20; Permanent Duration: x5 Spellcraft DC; Outright Change to Alignment +10; Force Alignment Change: Ad hoc +20; Burn 20k Exp: -200.
With a single Word entwined with pure Bouncing, fashionable Funk, a caster can target a 200 ft. Radius circle within 300 ft. of himself. Every creature within the radius must make a Will save, or their alignment on the Funk/Square scale becomes Funk.
Word of Drabbest Square
Enchantment (Compulsion) (Square)
Spellcraft DC: 235
Components: V
Casting Time: 1 Free Action
Range: 300 Square Feet.
Area: 200 ft. Radius
Duration: Permanent
Saving Throw: Will Negates
Spell Resistance: Yes
To Develop: Seed: Compel (19 Spellcraft DC)
Factors: No Somatic Component: +2; Quickened Spell +28; Range +300% +6; Change from target to Area: +10; Change area to 20 ft. Radius: +2; Add 500% to Area: +20; Permanent Duration: x5 Spellcraft DC; Outright Change to Alignment +10; Force Alignment Change: Ad hoc +20; Burn 20k Exp: -200.
With a single Word entwined with pure drab, boring Squareness, a caster can target a 200 ft. Radius circle within 300 ft. of himself. Every creature within the radius must make a Will save, or their alignment on the Funk/Square scale becomes Square.
Not exactly really creative with the others, but still. Although a low level caster making a 235 Spellcraft DC check is not very likely, I can see this spell as being casted in a Ritual instead by a TON of weaker mages, turning the tide of an entire battle with a singe WORD.