Kiren
2008-04-10, 02:01 PM
Ashkinetic
Those whose power came from the bloodline of the phoenix or one chosen by the phoenix, the Ash Kinetic is the commander
of the flames themselves, the Ash Kinetic controls the chaotic force of fire, ussually by channeling into the great power
of the phoenix.
Special: Chaotic allignment
D8
Skill Points at 1st Level
(2 + Int modifier) ×4.
Fort good
Ref poor
Will good
BaB: as cleric
Level
1 Forged of flames, Orphan of the flames
2 Phoenixfire 1d6/3
3 Ash Trap
4 Befriend flames
5 Phoenixfire 2d6/4
6 Inner Flame
7 Thermal shield
8 Scorched Tactics
9 Phoenixfire 3d6/5
10 Reforged of flames,
11 Chosen flame
12 Phoenixfire 4d6/6
13 Flight of the endless flame
14 Orphan's Destiny
15 Phoenixfire 5d6/7
16 Flicker Form
17 Ashcoat
18 Phoenixfire 6d6/8
19 Rise from the ashes,
20 rain of the Phoenix, Phoenixfire 7d6/9
Forged of Flames
Gains a Shortsword, shortspear, Spiked chain, Bow or crossbow of fire, chosen weapon is made of crystalized fire and
grants weapon (or arrows) Flaming. Weapons can be broken and take a move action to summon, A sheath will also form with
melee weapons and quivers for ranged weapons, Weapons dissapear when the leave your person*Arrows will dissapear when
they hit their target* . If weapon is Bow or crossbow, by sacrificing gold equaling the
value of the arrows you want, you may gain the arrows bought. The weapons will be allowed to take feats for
the weapon chosen for.
Orphan of Flames
The AshKinetic is granted a Unwanted egg from a mother phoenix to carefor, eggs have a hardness of 10 and are unable to
defend themselves, the egg will hatch after 1d12 weeks and turn into a baby phoenix, at level 13 the phoenix will take
a path as it will be strong enough to do so, the phoenix in egg form will give a +2 on charisma checks (+3 against Females)
As a baby *In addition to charisma* will give extra damage of half your level till level 10 and full levels onward.
Orphan's destiny phoenix's keep these. If the phoenix dies the Ash kinetic loses all abilitys except sword+ enchants.The
caretaker must Give up theirpowers for 1 week and proform a ritual at the end of the week for the phoenix to use
the powers of fire saved for it to rise leaving ashes where it forms. The ritual takes 1 hour. The Ash kinetic may chose
to regain his or her powers as a standard action but must restart the week over again.
Phoenix fire
The Ash kinetic gets the power to summon the fury of the phoenix's flame
At 2 Phoenixfire 1d6/3 150ft. At 5 Phoenixfire 2d6/4 200ft. At 9 Phoenixfire 3d6/5 250ft. At 12 Phoenixfire 4d6/6 300 ft.
At 15 Phoenixfire 5d6/7 350ft. At 18 Phoenixfire 6d6/8 400ft.
Ashtrap
Ranged touch attack, if hit they are forced to make a Balance check DC 10+ lvl(max DC 20) or be stuck in place for 1d4
rounds, on sucseful save speed is halved for 1d4-1 rounds
Befriend flames
Creatures with the fire subtype are 1 stage friendlier to you with a Char DC 10+ int mod of fire creature.
Fire Domain is my friend
Turn or rebuke water enemys 3/day + char mod
Inner Flame
As endure elements for Natural heat to 10 x lethal body heat and natural cold 2x lethal cold, 5 heat resistance and 5
cold resistance
Thermal Shield
As fireshield (warmshield only)
Scorched Tactics
The Ash Kinetic gains a phoenix feat
Reforged of flames,
Fire weapons bypass damage reduction for fire damage
Chosen flame,
A obtained weapon can now be transformed into a forged of flame weapon, the weapon once transformed cannot be sold or
removed, if another weapon is chosen to take its place then the old weapon is destroyed. Its a full action to make
a obtained weapon a Forged of flames weapon.
Flight of Endless flame
The Ashkinetic gains wings that may be represented by Fire or red feathers *or both, if fire is selected, black becomes a
optional feather to add* The Ash kinetic may fly at their land speed
Orphans Destiny (requires MM2)
The orphan may be ridden as a mount, requiring a exotic mount to ride. As a addition the mount is old enough to fend for
themselves and will be summonable as a standard action.
Flicker Form: You become fire itself with all strength and weakness. You gain a +10 to disguise checks, being made of
pure fire you are able to alter your appearance to that of any small, medium, or large Human-like creature as per
the alter self spell. Being made of fire you can scare others that don't know better, if they fail a Wisdom DC 10+ charisma
modifier you get a +10 Intimidate bonus,This ability is surpressed when in a altered form. Clothing and objects on person
will not resize or burn away.
Ashcoat
The Ash Kinetic is now Immune to fire damage of all kinds *anything that bypasses fire immunity still affects*
Rise from the Ashes
Once per month a Ash Kineticist may rise from a designated location *Must have been their once* after death.
The Kineticistwill appear at their selected place with non of their previous possessions from death, anyone around the
site of rising will take 2d10 dammage from a burst of flames *Ashes must be present at the sight*.
Rain of the Phoenix
Once a day the Ash Kineticist may unleash a rain of Fire on everyone within 100 feet of the Ash Kineticist for 20d20
damage, if the phoenix rain is focused on one creature, a pillar of fire attacks down on the creature for 40d20 damage.
The AshKineticist choses who will be affected by this, Rain of the Phoenix bypasses fire reduction and downgrades fire
immunity to 25% decrease in damage, No save, wooden objects become engulfed flame.
Phoenix feats
Phoenix Arc,
Preresquites Phoenixfire 2d6/4
Roll damage for one Phoenix fire, you may split the blast for 2 enemys at half damage each. A single blast may be
richoceted off a wall to hit a enemy. The arc is random and can possibly hit the character throwing it. roll a 1d6
1:ricochet hits character.
2: make a attack roll -double the ac of the creature attempted to be hit-
3: attack roll 1.5x ac
4: attack roll at 1.25x ac
5: attack roll at ac
6: attack roll as if target is flatfooted
I really need critics, and feat ideas.
Those whose power came from the bloodline of the phoenix or one chosen by the phoenix, the Ash Kinetic is the commander
of the flames themselves, the Ash Kinetic controls the chaotic force of fire, ussually by channeling into the great power
of the phoenix.
Special: Chaotic allignment
D8
Skill Points at 1st Level
(2 + Int modifier) ×4.
Fort good
Ref poor
Will good
BaB: as cleric
Level
1 Forged of flames, Orphan of the flames
2 Phoenixfire 1d6/3
3 Ash Trap
4 Befriend flames
5 Phoenixfire 2d6/4
6 Inner Flame
7 Thermal shield
8 Scorched Tactics
9 Phoenixfire 3d6/5
10 Reforged of flames,
11 Chosen flame
12 Phoenixfire 4d6/6
13 Flight of the endless flame
14 Orphan's Destiny
15 Phoenixfire 5d6/7
16 Flicker Form
17 Ashcoat
18 Phoenixfire 6d6/8
19 Rise from the ashes,
20 rain of the Phoenix, Phoenixfire 7d6/9
Forged of Flames
Gains a Shortsword, shortspear, Spiked chain, Bow or crossbow of fire, chosen weapon is made of crystalized fire and
grants weapon (or arrows) Flaming. Weapons can be broken and take a move action to summon, A sheath will also form with
melee weapons and quivers for ranged weapons, Weapons dissapear when the leave your person*Arrows will dissapear when
they hit their target* . If weapon is Bow or crossbow, by sacrificing gold equaling the
value of the arrows you want, you may gain the arrows bought. The weapons will be allowed to take feats for
the weapon chosen for.
Orphan of Flames
The AshKinetic is granted a Unwanted egg from a mother phoenix to carefor, eggs have a hardness of 10 and are unable to
defend themselves, the egg will hatch after 1d12 weeks and turn into a baby phoenix, at level 13 the phoenix will take
a path as it will be strong enough to do so, the phoenix in egg form will give a +2 on charisma checks (+3 against Females)
As a baby *In addition to charisma* will give extra damage of half your level till level 10 and full levels onward.
Orphan's destiny phoenix's keep these. If the phoenix dies the Ash kinetic loses all abilitys except sword+ enchants.The
caretaker must Give up theirpowers for 1 week and proform a ritual at the end of the week for the phoenix to use
the powers of fire saved for it to rise leaving ashes where it forms. The ritual takes 1 hour. The Ash kinetic may chose
to regain his or her powers as a standard action but must restart the week over again.
Phoenix fire
The Ash kinetic gets the power to summon the fury of the phoenix's flame
At 2 Phoenixfire 1d6/3 150ft. At 5 Phoenixfire 2d6/4 200ft. At 9 Phoenixfire 3d6/5 250ft. At 12 Phoenixfire 4d6/6 300 ft.
At 15 Phoenixfire 5d6/7 350ft. At 18 Phoenixfire 6d6/8 400ft.
Ashtrap
Ranged touch attack, if hit they are forced to make a Balance check DC 10+ lvl(max DC 20) or be stuck in place for 1d4
rounds, on sucseful save speed is halved for 1d4-1 rounds
Befriend flames
Creatures with the fire subtype are 1 stage friendlier to you with a Char DC 10+ int mod of fire creature.
Fire Domain is my friend
Turn or rebuke water enemys 3/day + char mod
Inner Flame
As endure elements for Natural heat to 10 x lethal body heat and natural cold 2x lethal cold, 5 heat resistance and 5
cold resistance
Thermal Shield
As fireshield (warmshield only)
Scorched Tactics
The Ash Kinetic gains a phoenix feat
Reforged of flames,
Fire weapons bypass damage reduction for fire damage
Chosen flame,
A obtained weapon can now be transformed into a forged of flame weapon, the weapon once transformed cannot be sold or
removed, if another weapon is chosen to take its place then the old weapon is destroyed. Its a full action to make
a obtained weapon a Forged of flames weapon.
Flight of Endless flame
The Ashkinetic gains wings that may be represented by Fire or red feathers *or both, if fire is selected, black becomes a
optional feather to add* The Ash kinetic may fly at their land speed
Orphans Destiny (requires MM2)
The orphan may be ridden as a mount, requiring a exotic mount to ride. As a addition the mount is old enough to fend for
themselves and will be summonable as a standard action.
Flicker Form: You become fire itself with all strength and weakness. You gain a +10 to disguise checks, being made of
pure fire you are able to alter your appearance to that of any small, medium, or large Human-like creature as per
the alter self spell. Being made of fire you can scare others that don't know better, if they fail a Wisdom DC 10+ charisma
modifier you get a +10 Intimidate bonus,This ability is surpressed when in a altered form. Clothing and objects on person
will not resize or burn away.
Ashcoat
The Ash Kinetic is now Immune to fire damage of all kinds *anything that bypasses fire immunity still affects*
Rise from the Ashes
Once per month a Ash Kineticist may rise from a designated location *Must have been their once* after death.
The Kineticistwill appear at their selected place with non of their previous possessions from death, anyone around the
site of rising will take 2d10 dammage from a burst of flames *Ashes must be present at the sight*.
Rain of the Phoenix
Once a day the Ash Kineticist may unleash a rain of Fire on everyone within 100 feet of the Ash Kineticist for 20d20
damage, if the phoenix rain is focused on one creature, a pillar of fire attacks down on the creature for 40d20 damage.
The AshKineticist choses who will be affected by this, Rain of the Phoenix bypasses fire reduction and downgrades fire
immunity to 25% decrease in damage, No save, wooden objects become engulfed flame.
Phoenix feats
Phoenix Arc,
Preresquites Phoenixfire 2d6/4
Roll damage for one Phoenix fire, you may split the blast for 2 enemys at half damage each. A single blast may be
richoceted off a wall to hit a enemy. The arc is random and can possibly hit the character throwing it. roll a 1d6
1:ricochet hits character.
2: make a attack roll -double the ac of the creature attempted to be hit-
3: attack roll 1.5x ac
4: attack roll at 1.25x ac
5: attack roll at ac
6: attack roll as if target is flatfooted
I really need critics, and feat ideas.