Kayoden Usoden
2008-04-10, 10:56 PM
This is the second attempt at getting help with the campaign.:smallannoyed:
The first time those that replied thought that the post was a joke, it wasn’t.:smallfurious:
You can read it here:
http://www.giantitp.com/forums/showthread.php?t=77481
Here is what I have done so far:
the fake boss fight
2 really nasty puzzles
the 2 finale bosses
and a new monster I made
(warforged titan + balor lord = Hell-forged Defiler)
Working on the fights, but having trouble making them challenging and not overwhelming.
I REALLY don't want to use the Epic Players Handbook.:smallfrown:
Edit 1:Ok, here are some clarifications:
Plot:
The party has found an ancient text containing a map, and information about some powerful artifacts called “The Eyes of Haedren”. They then set off to find them, in doing so they stumble upon a cult trying to activate them.
Players:
I would have to guess 4-8 players ranging in skill and class preference.
To make sure “FUBAR” is never spoken, here is what the party will be:
1 melee fighter
1 rouge
1 cleric
1 wizard / sorcerer
1 ranged fighter (if needed)
1 bard (if needed)
1 ranger (if needed)
1 barbarian (if needed)
It may be adjusted if they want to use a source book or Pr. Class.
Dungeon: giant clockwork-like machine in a dome
Stage one: warm-up
Small outpost
Locked gate (statue puzzle / riddles)
Stage two: maze time
Multi room portal puzzle with monsters in it.
Stage three: main dungeon
Small base
Lift one
Stage four: fun time
Lift two
Stair chase from hell
Stage five: almost over
Giant spinning gears under giant floating platform thing, once on in goes to the floating platform
Stage six: end game
Boss fight
Edit 2: argh
The problem is that over half of my DnD group, are insane tacticians.
As to how 6 lv 3s killed 6 lv 18s:
1 & 2: death by sneak attack with the equivalent piano wire
3: same as 1 & 2 and also beet to death by goblin use as a fail
(we do this often, don’t ask)
4: 2? flasks of oil and 2? flasks of alchemist fire, then back stabbed
5: all of the above (was standing next to 4 and 6)
6: killed by number five when he rolled a 1 then a 20 and hit by magic missle
Yes, the rouge kill four of them.
If you ever see the following formation, kill your self. You will live longer.
Front “V”
Fighter in front
Rouge to the left and back one space
Cleric to the right and back one space
Back “V”
Barbarian in the front
Wizard to the left and back one space
Ranger to the right and back one space
They can pull that **** off, but they can't take on the Big T. WTH? O_o
(if you don't what Big T is, go read MM1)
The first time those that replied thought that the post was a joke, it wasn’t.:smallfurious:
You can read it here:
http://www.giantitp.com/forums/showthread.php?t=77481
Here is what I have done so far:
the fake boss fight
2 really nasty puzzles
the 2 finale bosses
and a new monster I made
(warforged titan + balor lord = Hell-forged Defiler)
Working on the fights, but having trouble making them challenging and not overwhelming.
I REALLY don't want to use the Epic Players Handbook.:smallfrown:
Edit 1:Ok, here are some clarifications:
Plot:
The party has found an ancient text containing a map, and information about some powerful artifacts called “The Eyes of Haedren”. They then set off to find them, in doing so they stumble upon a cult trying to activate them.
Players:
I would have to guess 4-8 players ranging in skill and class preference.
To make sure “FUBAR” is never spoken, here is what the party will be:
1 melee fighter
1 rouge
1 cleric
1 wizard / sorcerer
1 ranged fighter (if needed)
1 bard (if needed)
1 ranger (if needed)
1 barbarian (if needed)
It may be adjusted if they want to use a source book or Pr. Class.
Dungeon: giant clockwork-like machine in a dome
Stage one: warm-up
Small outpost
Locked gate (statue puzzle / riddles)
Stage two: maze time
Multi room portal puzzle with monsters in it.
Stage three: main dungeon
Small base
Lift one
Stage four: fun time
Lift two
Stair chase from hell
Stage five: almost over
Giant spinning gears under giant floating platform thing, once on in goes to the floating platform
Stage six: end game
Boss fight
Edit 2: argh
The problem is that over half of my DnD group, are insane tacticians.
As to how 6 lv 3s killed 6 lv 18s:
1 & 2: death by sneak attack with the equivalent piano wire
3: same as 1 & 2 and also beet to death by goblin use as a fail
(we do this often, don’t ask)
4: 2? flasks of oil and 2? flasks of alchemist fire, then back stabbed
5: all of the above (was standing next to 4 and 6)
6: killed by number five when he rolled a 1 then a 20 and hit by magic missle
Yes, the rouge kill four of them.
If you ever see the following formation, kill your self. You will live longer.
Front “V”
Fighter in front
Rouge to the left and back one space
Cleric to the right and back one space
Back “V”
Barbarian in the front
Wizard to the left and back one space
Ranger to the right and back one space
They can pull that **** off, but they can't take on the Big T. WTH? O_o
(if you don't what Big T is, go read MM1)