Kizara
2008-04-25, 09:36 PM
Problems:
-Ranged Precision can only be used at 30ft range until level 10.
-Ranged Precision is a standard action, making the prerequisite Rapid Shot feat largely useless and counter-intuitive to the class abilities. Also, its not very good at mid-high levels.
-the class is generally sub-par but has easy prereqs.
-Really short and limited class skill list, compared even to the fighter.
-Ranged Precision has the same problems with sneak attack in regards to not working on half the enemies in the game.
Solution (from my Tome of House Rules v1.53):
Order of the Bow Initiate
-Prerequisites increased to: BAB 6+, Spot 5 ranks and Called Shot* feat.
-Increase HD to d10.
-Gain Extended Precision at 3rd level (instead of as written).
-Gain Rapid Precision at 5th level: you may use Ranged Precision in conjunction with Rapid Shot as a special attack action. Thus, you take -2 to both your attacks and make two Ranged Precision attacks as a standard action. You may still not use it as part of a full-attack action.
-Gain Piercing Precision at 7th level: Your Ranged Precision damage deals half damage even to targets normally immune to precise damage.
-Gain Archery Mastery at 9th-level: Choose between increasing the critical multiplier or critical threat range on the bow you have Weapon Focus in by 1 step.
-Gain Supreme Precision at 10th level: you may use Ranged Precision as part of a full-attack action.
-Gain Hide, Intimidate, Jump, Listen, Move Silently and Tumble as class skills.
*Called Shot is a homebrewed feat, described below:
Called Shot [General]
Prerequisites: BAB 1+, Point Blank Shot, Precise Shot.
Benefit: On your action, before making an attack roll, you may choose to subtract a number from your ranged attack rolls and add that number to your ranged damage rolls. This number may not exceed your base attack bonus. Targets immune to precision damage (such as undead) are likewise immune to this effect.
Your target must be within 30ft to benefit from this effect.
This feat cannot be used in conjunction with Power Attack or Precision Strike.
Anyways, opinons? Is the class now viable in a moderately-optimized archer build?
-Ranged Precision can only be used at 30ft range until level 10.
-Ranged Precision is a standard action, making the prerequisite Rapid Shot feat largely useless and counter-intuitive to the class abilities. Also, its not very good at mid-high levels.
-the class is generally sub-par but has easy prereqs.
-Really short and limited class skill list, compared even to the fighter.
-Ranged Precision has the same problems with sneak attack in regards to not working on half the enemies in the game.
Solution (from my Tome of House Rules v1.53):
Order of the Bow Initiate
-Prerequisites increased to: BAB 6+, Spot 5 ranks and Called Shot* feat.
-Increase HD to d10.
-Gain Extended Precision at 3rd level (instead of as written).
-Gain Rapid Precision at 5th level: you may use Ranged Precision in conjunction with Rapid Shot as a special attack action. Thus, you take -2 to both your attacks and make two Ranged Precision attacks as a standard action. You may still not use it as part of a full-attack action.
-Gain Piercing Precision at 7th level: Your Ranged Precision damage deals half damage even to targets normally immune to precise damage.
-Gain Archery Mastery at 9th-level: Choose between increasing the critical multiplier or critical threat range on the bow you have Weapon Focus in by 1 step.
-Gain Supreme Precision at 10th level: you may use Ranged Precision as part of a full-attack action.
-Gain Hide, Intimidate, Jump, Listen, Move Silently and Tumble as class skills.
*Called Shot is a homebrewed feat, described below:
Called Shot [General]
Prerequisites: BAB 1+, Point Blank Shot, Precise Shot.
Benefit: On your action, before making an attack roll, you may choose to subtract a number from your ranged attack rolls and add that number to your ranged damage rolls. This number may not exceed your base attack bonus. Targets immune to precision damage (such as undead) are likewise immune to this effect.
Your target must be within 30ft to benefit from this effect.
This feat cannot be used in conjunction with Power Attack or Precision Strike.
Anyways, opinons? Is the class now viable in a moderately-optimized archer build?