cthulutastesgoo
2008-05-01, 09:32 PM
PEACH without fluff or flavor. just crunch.
Archer
(post flavor please?)
Req.
Point Blank shot
Must never willingly fight in melee
must burn a handcrafted arrow to Artemis once a week
HD:d8
Skill points: 4+INT
level|BaB|reflex|fortitude|will|special
1 |1 |+2 |+0 |+2 | Ele. arrow
2 |2 |+3 |+1 |+3 | Bonus feat
3 |3 |+4 |+2 |+4 | Ele. arrow
4 |4 |+5 |+3 |+4 | Bottomless quiver
5 |5 |+6 |+4 |+4 | Volley
6 |6/1|+7 |+5 |+5 | Endless arrows
7 |7/2|+8 |+6 |+6 | Ele. arrow
8 |8/3|+9 |+7 |+7 | Bonus feat
9 |9/4|+10 |+8 | +8 | Ele.arrow
10 |10/5|+11|+9 |+9 |Hunter's eye
11 |11/6/1|+12|+10 |+10 |Ele.arrow
12 |12/7/2|+13|+11 |+11 |Black arrow
Ele. arrow (Su)
The hunter becomes able to infuse their arrow with an element
White: covered in ice 1D6 cold per level
gray: fog moves with your arrow at the same speed as it
Obscuring mist centered on the arrow
red: blazing with fire 1D6 fire per level
yellow: crackling with a charge 1D6 electric per level
Blue: waves appear out of nowhere and hit your opponent knocking them over. (Prone for 1D4 rounds)
Bottomless quiver (Su)
No limit to arrow storage
Volley (Su)
As you draw back your arrow 4 others appear ghostly at first, then becoming solid
Make 5 attack rolls instead of just 1 (at maximum BaB) roll the number of damages for the number that hit.
Endless arrows
Unlimited non-enchanted Masterwork arrows made of Oak and ebony (1D8 damage)
Hunter's eye
Your eyes, having been trained for the slightest movement can catch almost anything.
+2 on appropriate checks (spot, sense motive Etc.)
Black arrow (Su)
1/day
Roll percentals, 50% chance of killing subject on striking
Variant :1 critical causes instant death if confirmed.
Bonus feats:
Anything requiring Point blank shot or others at DM's discretion.
(First Class ^_^)
Archer
(post flavor please?)
Req.
Point Blank shot
Must never willingly fight in melee
must burn a handcrafted arrow to Artemis once a week
HD:d8
Skill points: 4+INT
level|BaB|reflex|fortitude|will|special
1 |1 |+2 |+0 |+2 | Ele. arrow
2 |2 |+3 |+1 |+3 | Bonus feat
3 |3 |+4 |+2 |+4 | Ele. arrow
4 |4 |+5 |+3 |+4 | Bottomless quiver
5 |5 |+6 |+4 |+4 | Volley
6 |6/1|+7 |+5 |+5 | Endless arrows
7 |7/2|+8 |+6 |+6 | Ele. arrow
8 |8/3|+9 |+7 |+7 | Bonus feat
9 |9/4|+10 |+8 | +8 | Ele.arrow
10 |10/5|+11|+9 |+9 |Hunter's eye
11 |11/6/1|+12|+10 |+10 |Ele.arrow
12 |12/7/2|+13|+11 |+11 |Black arrow
Ele. arrow (Su)
The hunter becomes able to infuse their arrow with an element
White: covered in ice 1D6 cold per level
gray: fog moves with your arrow at the same speed as it
Obscuring mist centered on the arrow
red: blazing with fire 1D6 fire per level
yellow: crackling with a charge 1D6 electric per level
Blue: waves appear out of nowhere and hit your opponent knocking them over. (Prone for 1D4 rounds)
Bottomless quiver (Su)
No limit to arrow storage
Volley (Su)
As you draw back your arrow 4 others appear ghostly at first, then becoming solid
Make 5 attack rolls instead of just 1 (at maximum BaB) roll the number of damages for the number that hit.
Endless arrows
Unlimited non-enchanted Masterwork arrows made of Oak and ebony (1D8 damage)
Hunter's eye
Your eyes, having been trained for the slightest movement can catch almost anything.
+2 on appropriate checks (spot, sense motive Etc.)
Black arrow (Su)
1/day
Roll percentals, 50% chance of killing subject on striking
Variant :1 critical causes instant death if confirmed.
Bonus feats:
Anything requiring Point blank shot or others at DM's discretion.
(First Class ^_^)