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quiet1mi
2008-05-04, 05:47 PM
hey i was wandering....

if you are using to short swords and you flank some one... do you get to roll twice the sneak attack dice...

and same question but for a swashbuckler... do you get twice the insightful strike[INT to damage]?

shadow_archmagi
2008-05-04, 05:49 PM
hey i was wandering....

if you are using to short swords and you flank some one... do you get to roll twice the sneak attack dice...

and same question but for a swashbuckler... do you get twice the insightful strike[INT to damage]?

Aye. It adds it on every strike. See this thread http://forums.gleemax.com/showthread.php?t=320889 for how to get even MORE stats to damage. In the gestalt build thread, I posted a level 4 with every stat but CON to damage.

Chronos
2008-05-04, 05:51 PM
If you're eligible for extra damage, such as from Sneak Attack, it applies to every attack you make. So yes, a rogue who makes attacks with multiple weapons can sneak attack on both of them. Two-weapon fighting is worthwhile if and only if you have a significant source of extra damage.

Ryuuk
2008-05-04, 05:53 PM
Yes, each attack would get sneak attack, the same applies to Insightful Strike. Sneak attack is one of the easiest ways of making sneak attack viable.

The problem usually comes with making the rogue flank and have a full attack available, as that usually ends up placing your lightly armored d6 hit die rogue in a tight spot if the baddy doesn't drop.

Kyeudo
2008-05-04, 06:00 PM
The simplest solution to the problem of full attacks and sneak attack with two weapon fighting is a dip into Lion Totem Barbarian and a stint as a Scarlet Corsair. Realy toughens up the rogue and gives base attack bonus, while only costing one to three dice off off sneak attack. Pouncing two weapon sneak attacks realy put a damper on the BBEG's big speech. :smallbiggrin:

Keld Denar
2008-05-04, 06:24 PM
Bard/Warblade with Song of the White Raven, Dragonfire Inspiration, and lots of Tiger Claw maneuvers makes TWF drip with the burning blood of your enemies. You'll throw so many dice, you'll make the evocation specialist wizard drool. Its better by far than anything else you can do with sneak attack.

shadow_archmagi
2008-05-04, 06:30 PM
The simplest solution to the problem of full attacks and sneak attack with two weapon fighting is a dip into Lion Totem Barbarian and a stint as a Scarlet Corsair. Realy toughens up the rogue and gives base attack bonus, while only costing one to three dice off off sneak attack. Pouncing two weapon sneak attacks realy put a damper on the BBEG's big speech. :smallbiggrin:

Psionic Lion's Charge allows for a charging full attack.

Azerian Kelimon
2008-05-04, 06:36 PM
Bard/Warblade with Song of the White Raven, Dragonfire Inspiration, and lots of Tiger Claw maneuvers makes TWF drip with the burning blood of your enemies. You'll throw so many dice, you'll make the evocation specialist wizard drool. Its better by far than anything else you can do with sneak attack.

Pshaw. That's Swordsage. Use a Tattoo of Wraithstrike, Avalanche of blades, and Girallon Windmill Flesh Rip to tear the enemies a new one.

Or use Time Stands Still, if you want to be able to add Raging Mongoose. It's just mindblowing with Vampiric Weapons.

Cuddly
2008-05-04, 06:44 PM
Psionic Lion's Charge allows for a charging full attack.

A handful of times per day, at seventh level. The spirit lion totem barbarian variant in complete champion gives you pounce as a level 1 ability in place of fast movement.

Azerian Kelimon
2008-05-04, 06:53 PM
'Course, if you're going pouncer and TWF'er, just spend a feat on Two Weapon Pounce.

Eldariel
2008-05-04, 06:54 PM
TWF solves the Full Attack-issue generally with one of the following:
-Travel Devotion (Complete Champion Divine Feat)
-Lion-Totem Barbarian (Complete Champion Barbarian ACF)
-Dervish (Complere Warrior Prestige Class)
-Pouncing Charge (Tome of Battle Level 5 Tiger Claw Maneuver)
-Lion's Charge (Spell Compendium Druid 3, Ranger 2 Transmutation Spell)
-Psionic Lion's Charge (Expanded Psionics Handbook Psychic Warrior 2 Psychometabolism Power)
-A variety of shapechanging abilities too numerous to list here and most too powerful to use in any campaigns save for the very most powerful.


Cuddly: It's worth noting though, that the gains of Charge aren't that substantial until the second iterative attack kicks in, so level 7 is a decent time to pick it up at. Of course, that's only relevant to dedicated Psychic Warriors.

EDIT: Azerian, the problem with that particular feat is that it sucks. You only get two attacks ever regardless of how many Improved TWF feats you've invested in TWFing and it still has the prerequisite of Charging to kick in. It's one of the worst feats you could ever pick up (maybe for a Psychic Warrior over the first 7 levels to retrain).

Cuddly
2008-05-04, 07:27 PM
If you're going TWF, and have pounce, and use the whirling frenzy variant of rage, once/ day, you can be really, really fierce. If you are never going to make it out of the low levels, go human (or a flaw) and pick up extra rage. Now you can do it 3/day. Alternatively, if you're starting before level seven, with say a multi-weapon fighting thri kreen, it's also quite nice.

At those early levels, getting to make an extra attack is a pretty big deal, since everything's quite hit or miss, and most characters have a good chance of going down on a 1 hit KO.

Even if you're out of rages, once you hit second level for your first level of SA dice, pouncing into someone that's flanked will be a good amount of damage- 3d6+1d8+str. Not bad at all for second level.

'Course, don't even bother with rogue levels, pick up 3 levels of swashbuckler and daring outlaw, and move straight into swordsage.

Azerian Kelimon
2008-05-04, 08:04 PM
TWF solves the Full Attack-issue generally with one of the following:
-Travel Devotion (Complete Champion Divine Feat)
-Lion-Totem Barbarian (Complete Champion Barbarian ACF)
-Dervish (Complere Warrior Prestige Class)
-Pouncing Charge (Tome of Battle Level 5 Tiger Claw Maneuver)
-Lion's Charge (Spell Compendium Druid 3, Ranger 2 Transmutation Spell)
-Psionic Lion's Charge (Expanded Psionics Handbook Psychic Warrior 2 Psychometabolism Power)
-A variety of shapechanging abilities too numerous to list here and most too powerful to use in any campaigns save for the very most powerful.


Cuddly: It's worth noting though, that the gains of Charge aren't that substantial until the second iterative attack kicks in, so level 7 is a decent time to pick it up at. Of course, that's only relevant to dedicated Psychic Warriors.

EDIT: Azerian, the problem with that particular feat is that it sucks. You only get two attacks ever regardless of how many Improved TWF feats you've invested in TWFing and it still has the prerequisite of Charging to kick in. It's one of the worst feats you could ever pick up (maybe for a Psychic Warrior over the first 7 levels to retrain).

*Checks PHBII...*

D'oh. THIS happens when I confuse it with the homebrewed version that actually makes you gain a true pounce on charging with two weapons. Ignore what I said.

mabriss lethe
2008-05-04, 09:16 PM
I was thinking of something along these lines just a few minutes ago.
I started playing around with TWF and Skewer and/or Pulverize foe from Champions of Ruin. Don't actually own the book, but FRHelp lists it as something like an additional 1d6 of damage to each attack per round after the first as long as you're dealing the proper damage type. Something like that would mesh well with sneak attack. I was thinking of a fighter twf build that would eventually class into blackguard. Fighter 6/Blackguard 10/ Something Else 4. I was thinking of wiggling in a Domain feat or two for a bit of fluff. Probably Death, maybe Evil. just because being able to dish out negative levels on command is neat-o.