View Full Version : Elementaltouched

2008-05-10, 02:43 PM

Deathtouched creatures are those who have been scarred or empowered by the devastating effects of elementals and elemental magic. Most appear more colored than normal for their race ranging from bright green skin to glowing red eyes.
There are four types of elementaltouched: Air, Earth, Fire, and Water. When this template is applied, the deathtouched type must be selected.

This template can be applied to any living creature that is not already an elemental.

Size and Type
Creatures change their type to native outsider unless they are already an outsider. All creatures also add the appropriate subtype depending whether they are Air, Earth, Fire, or Water elementaltouched.

Armor Class
All elementaltouched except Earth gain a +1 Dodge bonus to AC. Earthtouched gain a +1 natural armor bonus to armor class.

Darkvision (Su)
All elementaltouched have a darkvision out to 60 feet.

Spell-like abilities (Sp)
Air: 3/day–message, ghost sound. 1/day–feather fall, jump. Saves are Wisdom-based.

Earth: 3/day–mending (wood and stone objects only), open/close. 1/day–magic stone, endure elements. Saves are Wisdom-based.

Fire: 3/day–dancing lights, light. 1/day–burning hands, produce flame. Saves are Wisdom-based.

Water: 3/day–purify food and drink, create water. 1/day–grease, hold breath. Saves are Wisdom-based.

Caster level equals the base creature's total hit dice.

Elementaltouched all have a +4 racial bonus to resist poisons, sleep effects, paralysis, and stunning plus energy resistance depending on their subtype:
Air: Sonic 5
Earth: Acid 5
Fire: Fire 5
Water: Cold 5

Ability Scores
Air: +2 Dex, +2 Wis
Earth: +2 Str, +2 Con
Fire: +2 Dex, +2 Cha
Water: +2 Dex, +2 Con

Challenge Rating: +1

Level Adjustment: +1