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View Full Version : damage reduction/non-lethal variant



quiet1mi
2008-05-11, 04:06 PM
my players want to start another campaign but this time at level 1.My only concern is how lethal combat is at level 1. while surfing the internet i saw a thing about armor as damage reduction and armor turning lethal damage into non-lethal damage.

what is your opinion on the two variants and are they to powerful if used together?