SamTheCleric
2008-05-30, 03:55 PM
So I put together a pretty crappy 4e sheet using Notepad. Until we get something better... suck it up and use this one.
Character Name: _____________ Level ____ Class ____________ Paragon Path _________ Epic Destiny ________ Total XP: ______
Race: __________ Size: ___ Age: ____ Gender: _____ Height: ____ Weight: ____ Alignment: ______________ Deity: ____________
ABILITY SCORES
STR: [ ] Abil Mod [ ] | Mod+1/2 Level [ ]
CON: [ ] Abil Mod [ ] | Mod+1/2 Level [ ]
DEX: [ ] Abil Mod [ ] | Mod+1/2 Level [ ]
INT: [ ] Abil Mod [ ] | Mod+1/2 Level [ ]
WIS: [ ] Abil Mod [ ] | Mod+1/2 Level [ ]
CHA: [ ] Abil Mod [ ] | Mod+1/2 Level [ ]
INITIATIVE
Intiative: [ ]=Dex[ ] + 1/2 Level [ ] + Misc. [ ]
DEFENSES
AC: [ ] = 10+1/2 Level [ ] + Armor/Abil [ ] + Class [ ] + Feat [ ] + Enh [ ] + Misc [ ] + Misc [ ]
FORT: [ ] = 10+1/2 Level [ ] + Abil [ ] + Class [ ] + Feat [ ] + Enh [ ] + Misc [ ] + Misc [ ]
REF: [ ] = 10+1/2 Level [ ] + Abil [ ] + Class [ ] + Feat [ ] + Enh [ ] + Misc [ ] + Misc [ ]
WILL: [ ] = 10+1/2 Level [ ] + Abil [ ] + Class [ ] + Feat [ ] + Enh [ ] + Misc [ ] + Misc [ ]
MOVEMENT
Speed [ ] = Base [ ] + Armor [ ] + Item [ ] + Misc [ ]
SENSES
Passive Insight [ ] = 10 + Skill Bonus [ ]
Passive Perception [ ] = 10 + Skill Bonus [ ]
HIT POINTS
Max HP [ ]
Bloodied [ ] 1/2 HP
Surge Value [ ] 1/4 HP
Surges/Day [ ]
Second Wind 1/Encounter. USED [ ]
Death saving Throw Failures [ ] [ ] [ ]
Resistances:
Current Combat Conditions and Effects:
ACTION POINTS
Action Points: [ ]
ATTACK WORSKPACE
Ability:
Att Bonus [ ] = 1/2 Level [ ] + Abil [ ] + Class [ ] + Prof [ ] + Feat [ ] + Enh [ ] + Misc [ ]
Ability:
Att Bonus [ ] = 1/2 Level [ ] + Abil [ ] + Class [ ] + Prof [ ] + Feat [ ] + Enh [ ] + Misc [ ]
DAMAGE WORKSPACE
Ability:
Damage [ ] = Abil [ ] + Feat [ ] + Enh [ ] + Misc [ ] + Misc [ ]
Ability:
Damage [ ] = Abil [ ] + Feat [ ] + Enh [ ] + Misc [ ] + Misc [ ]
BASIC ATTACKS
Attack vs Defense
[ ] vs [ ] Weapon/Power: Damage:
[ ] vs [ ] Weapon/Power: Damage:
[ ] vs [ ] Weapon/Power: Damage:
[ ] vs [ ] Weapon/Power: Damage:
RACE FEATURES
Ability Score Mods:
CLASS / PATH / DESTINY FEATURES
SKILLS
Acrobatics [ ] = DEX [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Arcana [ ] = INT [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Athletics [ ] = STR [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Bluff [ ] = CHA [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Diplomacy [ ] = CHA [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Endurance [ ] = CON [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Heal [ ] = WIS [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
History [ ] = INT [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Insight [ ] = WIS [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Intimidate [ ] = CHA [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Nature [ ] = WIS [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Perception [ ] = WIS [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Religion [ ] = INT [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Stealth [ ] = DEX [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Streetwise [ ] = CHA [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Thievery [ ] = DEX [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
FEATS
LANGUAGES KNOWN
POWER INDEX
AT-WILL POWERS
ENCOUNTER POWERS
DAILY POWERS
UTILITY POWERS
MAGIC ITEM INDEX
MAGIC ITEMS
OTHER EQUIPMENT
RITUALS
PERSONALITY TRAITS
MANNERISMS AND APPEARANCE
CHARACTER BACKGROUND
COMPANIONS AND ALLIES
SESSION AND CAMPAIGN NOTES
Character Name: _____________ Level ____ Class ____________ Paragon Path _________ Epic Destiny ________ Total XP: ______
Race: __________ Size: ___ Age: ____ Gender: _____ Height: ____ Weight: ____ Alignment: ______________ Deity: ____________
ABILITY SCORES
STR: [ ] Abil Mod [ ] | Mod+1/2 Level [ ]
CON: [ ] Abil Mod [ ] | Mod+1/2 Level [ ]
DEX: [ ] Abil Mod [ ] | Mod+1/2 Level [ ]
INT: [ ] Abil Mod [ ] | Mod+1/2 Level [ ]
WIS: [ ] Abil Mod [ ] | Mod+1/2 Level [ ]
CHA: [ ] Abil Mod [ ] | Mod+1/2 Level [ ]
INITIATIVE
Intiative: [ ]=Dex[ ] + 1/2 Level [ ] + Misc. [ ]
DEFENSES
AC: [ ] = 10+1/2 Level [ ] + Armor/Abil [ ] + Class [ ] + Feat [ ] + Enh [ ] + Misc [ ] + Misc [ ]
FORT: [ ] = 10+1/2 Level [ ] + Abil [ ] + Class [ ] + Feat [ ] + Enh [ ] + Misc [ ] + Misc [ ]
REF: [ ] = 10+1/2 Level [ ] + Abil [ ] + Class [ ] + Feat [ ] + Enh [ ] + Misc [ ] + Misc [ ]
WILL: [ ] = 10+1/2 Level [ ] + Abil [ ] + Class [ ] + Feat [ ] + Enh [ ] + Misc [ ] + Misc [ ]
MOVEMENT
Speed [ ] = Base [ ] + Armor [ ] + Item [ ] + Misc [ ]
SENSES
Passive Insight [ ] = 10 + Skill Bonus [ ]
Passive Perception [ ] = 10 + Skill Bonus [ ]
HIT POINTS
Max HP [ ]
Bloodied [ ] 1/2 HP
Surge Value [ ] 1/4 HP
Surges/Day [ ]
Second Wind 1/Encounter. USED [ ]
Death saving Throw Failures [ ] [ ] [ ]
Resistances:
Current Combat Conditions and Effects:
ACTION POINTS
Action Points: [ ]
ATTACK WORSKPACE
Ability:
Att Bonus [ ] = 1/2 Level [ ] + Abil [ ] + Class [ ] + Prof [ ] + Feat [ ] + Enh [ ] + Misc [ ]
Ability:
Att Bonus [ ] = 1/2 Level [ ] + Abil [ ] + Class [ ] + Prof [ ] + Feat [ ] + Enh [ ] + Misc [ ]
DAMAGE WORKSPACE
Ability:
Damage [ ] = Abil [ ] + Feat [ ] + Enh [ ] + Misc [ ] + Misc [ ]
Ability:
Damage [ ] = Abil [ ] + Feat [ ] + Enh [ ] + Misc [ ] + Misc [ ]
BASIC ATTACKS
Attack vs Defense
[ ] vs [ ] Weapon/Power: Damage:
[ ] vs [ ] Weapon/Power: Damage:
[ ] vs [ ] Weapon/Power: Damage:
[ ] vs [ ] Weapon/Power: Damage:
RACE FEATURES
Ability Score Mods:
CLASS / PATH / DESTINY FEATURES
SKILLS
Acrobatics [ ] = DEX [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Arcana [ ] = INT [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Athletics [ ] = STR [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Bluff [ ] = CHA [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Diplomacy [ ] = CHA [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Endurance [ ] = CON [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Heal [ ] = WIS [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
History [ ] = INT [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Insight [ ] = WIS [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Intimidate [ ] = CHA [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Nature [ ] = WIS [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Perception [ ] = WIS [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Religion [ ] = INT [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Stealth [ ] = DEX [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Streetwise [ ] = CHA [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Thievery [ ] = DEX [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
FEATS
LANGUAGES KNOWN
POWER INDEX
AT-WILL POWERS
ENCOUNTER POWERS
DAILY POWERS
UTILITY POWERS
MAGIC ITEM INDEX
MAGIC ITEMS
OTHER EQUIPMENT
RITUALS
PERSONALITY TRAITS
MANNERISMS AND APPEARANCE
CHARACTER BACKGROUND
COMPANIONS AND ALLIES
SESSION AND CAMPAIGN NOTES