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View Full Version : 4e Char Sheet - Terrible Quality, but functional!



SamTheCleric
2008-05-30, 03:55 PM
So I put together a pretty crappy 4e sheet using Notepad. Until we get something better... suck it up and use this one.


Character Name: _____________ Level ____ Class ____________ Paragon Path _________ Epic Destiny ________ Total XP: ______
Race: __________ Size: ___ Age: ____ Gender: _____ Height: ____ Weight: ____ Alignment: ______________ Deity: ____________

ABILITY SCORES
STR: [ ] Abil Mod [ ] | Mod+1/2 Level [ ]
CON: [ ] Abil Mod [ ] | Mod+1/2 Level [ ]
DEX: [ ] Abil Mod [ ] | Mod+1/2 Level [ ]
INT: [ ] Abil Mod [ ] | Mod+1/2 Level [ ]
WIS: [ ] Abil Mod [ ] | Mod+1/2 Level [ ]
CHA: [ ] Abil Mod [ ] | Mod+1/2 Level [ ]

INITIATIVE
Intiative: [ ]=Dex[ ] + 1/2 Level [ ] + Misc. [ ]

DEFENSES
AC: [ ] = 10+1/2 Level [ ] + Armor/Abil [ ] + Class [ ] + Feat [ ] + Enh [ ] + Misc [ ] + Misc [ ]
FORT: [ ] = 10+1/2 Level [ ] + Abil [ ] + Class [ ] + Feat [ ] + Enh [ ] + Misc [ ] + Misc [ ]
REF: [ ] = 10+1/2 Level [ ] + Abil [ ] + Class [ ] + Feat [ ] + Enh [ ] + Misc [ ] + Misc [ ]
WILL: [ ] = 10+1/2 Level [ ] + Abil [ ] + Class [ ] + Feat [ ] + Enh [ ] + Misc [ ] + Misc [ ]

MOVEMENT
Speed [ ] = Base [ ] + Armor [ ] + Item [ ] + Misc [ ]

SENSES
Passive Insight [ ] = 10 + Skill Bonus [ ]
Passive Perception [ ] = 10 + Skill Bonus [ ]

HIT POINTS
Max HP [ ]
Bloodied [ ] 1/2 HP
Surge Value [ ] 1/4 HP
Surges/Day [ ]

Second Wind 1/Encounter. USED [ ]
Death saving Throw Failures [ ] [ ] [ ]

Resistances:

Current Combat Conditions and Effects:

ACTION POINTS
Action Points: [ ]

ATTACK WORSKPACE
Ability:
Att Bonus [ ] = 1/2 Level [ ] + Abil [ ] + Class [ ] + Prof [ ] + Feat [ ] + Enh [ ] + Misc [ ]

Ability:
Att Bonus [ ] = 1/2 Level [ ] + Abil [ ] + Class [ ] + Prof [ ] + Feat [ ] + Enh [ ] + Misc [ ]

DAMAGE WORKSPACE
Ability:
Damage [ ] = Abil [ ] + Feat [ ] + Enh [ ] + Misc [ ] + Misc [ ]

Ability:
Damage [ ] = Abil [ ] + Feat [ ] + Enh [ ] + Misc [ ] + Misc [ ]

BASIC ATTACKS
Attack vs Defense
[ ] vs [ ] Weapon/Power: Damage:
[ ] vs [ ] Weapon/Power: Damage:
[ ] vs [ ] Weapon/Power: Damage:
[ ] vs [ ] Weapon/Power: Damage:

RACE FEATURES
Ability Score Mods:




CLASS / PATH / DESTINY FEATURES




SKILLS
Acrobatics [ ] = DEX [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Arcana [ ] = INT [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Athletics [ ] = STR [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Bluff [ ] = CHA [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Diplomacy [ ] = CHA [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Endurance [ ] = CON [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Heal [ ] = WIS [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
History [ ] = INT [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Insight [ ] = WIS [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Intimidate [ ] = CHA [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Nature [ ] = WIS [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Perception [ ] = WIS [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Religion [ ] = INT [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Stealth [ ] = DEX [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Streetwise [ ] = CHA [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]
Thievery [ ] = DEX [ ] + 1/2 Level [ ] + Trained [ ] + Armor Penalty [ ] + Misc [ ]

FEATS




LANGUAGES KNOWN



POWER INDEX
AT-WILL POWERS




ENCOUNTER POWERS




DAILY POWERS



UTILITY POWERS



MAGIC ITEM INDEX
MAGIC ITEMS



OTHER EQUIPMENT


RITUALS


PERSONALITY TRAITS


MANNERISMS AND APPEARANCE


CHARACTER BACKGROUND




COMPANIONS AND ALLIES




SESSION AND CAMPAIGN NOTES