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ArenaManager
2008-05-31, 10:30 AM
Arena Tournament, Round 44: Morbius vs. Drex Milo

Map:
http://img.photobucket.com/albums/v299/pawnoffate/ruins2.jpg


XP Award: 300 XP
GP Award: 300 GP


Morbius - Morbius (http://www.thetangledweb.net/forums/profiler/view_char.php?&cid=12068)
Drex Milo - KCiemir (http://www.coyotecode.net/profiler/view.php?id=4157)

Morbius
2008-05-31, 10:37 AM
here goes init
[roll0]

I will post items bough and spells later

Unless you buy something I will just keep the items I bough on my last match (a scroll of enlarge person and a scroll of shield), they are not on my sheet as I am still unable to edit it, thanks tangled web ¬¬

refs only

Spells:
Shield of faith, magic weapon (domain), Entropic Shield

shaped soulmelds:
rage claws

KCiemir
2008-05-31, 11:35 PM
Init[roll0]

So I will just be buying 10 more crossbow bolts. If you have reactive buying to that, go for it.

KCiemir
2008-05-31, 11:41 PM
I'll Just start, because nothing you buy will change my actions.


Start in N26, with knotted rope in hand, but crossbow loaded. Attempt to [roll0] (DC: 14) to attach the hook to the top of the wall in O26. Assuming that is successful, attempt to accelerated climb [roll1] (DC: 0). Attempt to hide and move silently through all of this, just in case.
[roll2] (-5 included)
[roll3]

If any of those rolls are unsuccessful, I will edit this post


Not quite done, need to see teh results of rolls.

Morbius
2008-06-01, 12:20 AM
I am going to assume that you are doing the same thing you did last match and that you forgot to remove the Not quite done part.
Anyway no matter what you do, it won't change my actions so I am posting them now

Morbius 2nd to act - round 1

Starts on N1 with a scroll of enlarge person in hands.
Swift action to activate law devotion adding bonus to defense then standard action to cast Entropic Shield


Your turn

stats (refs only)

HP: 9
AC: 17 , touch 11, flat 16 (+3 from law devotion not added)
attacks: +4 Greataxe (1d12+4)
spells: Shield of faith, magic weapon
items:Scroll of enlarge person, scroll of shield
saves: for +4, ref +1, will +4
effect: law devotion 10/10, entropic shield 10/10

Morbius
2008-06-02, 03:30 PM
Please no rush to call this match as it is not holding any other, I want to give as much time as possible for KC to reply to it

KCiemir
2008-06-02, 03:44 PM
sorry, I've had to take care of some things.

anyway, actions

5'step forward, to O25
draw my bow
standard: ready action to shoot him if I get LoS and LoE on him.
Hide and move silently throughout this, just in case
[roll0]
[roll1]


Done

Stats
AC:19
HP:7/7
Current Buffs: none
Current location: O25

Morbius
2008-06-02, 04:47 PM
Do you believe that I actually forgot to add my list of memorized level 0 spells? I don't know what to do now (well it is very unlikely that I will use them anyway :P)

Morbius 2nd to act - round 2

Morbius casts enlarge person from the scroll and uses a swift action to activate animal devotion ape's strengh, then a free action to drop the scroll and finally a move action to draw his greataxe


Your turn

stats (refs only)

Location:
HP: 9
AC: 15 , touch 9, flat 15 (+3 from law devotion not added)
attacks: +5 Greataxe (1d12+7)
spells: Shield of faith, magic weapon
items:Scroll of enlarge person, scroll of shield
saves: for +4, ref +1, will +4
effect: law devotion 9/10, entropic shield 9/10, enlarge person 10/10, ape's str 10/10



EDIT: Just to fast foward the match... if you already left or if leave the starting on your next turn read this:
Morbius' doors are still closed and you can't see him anywere in the battlefield

KCiemir
2008-06-03, 10:36 PM
5'step to O24
Same readied action (shoot if I see him)

continue to hide
[roll0]
and move silently (just in case)
[roll1]


Done

Stats
AC:19
HP:7/7
Current Buffs: none
Location: O24

Morbius
2008-06-04, 08:27 AM
Morbius 2nd to act - round 3

Morbius casts shield of faith and uses a swift action to activate hawk's flight(animal devotion) spending 3 turn attempts. Then he uses a move action to move up 10 feet and looks for Drex (Morbius is still behind the doors, but if Drex is on the walls he should be able to see him now, I think)
[roll0]




Need a LOS check, then it's your turn

stats (refs only)

Location: 10 ft above the entire starting square
HP: 9/9
Speed: 20 ft.
AC: 17 , Touch 11, Flat-footed 17 (+3 from law devotion not added)
Saves: fort +4, reflex +0, will +4
Attacks: +5 Greataxe (1d12+7)
Items: scroll of shield
Spells: Shield of faith, magic weapon
Effects: law devotion 8/10, entropic shield 8/10, enlarge person 9/10, ape's str 9/10, hawnk's flight 10/10, shield of faith 10/10
Reactive rolls:
[roll1]
[roll2]

SamTheCleric
2008-06-04, 10:03 AM
@Morbius:

The doors height actually match the adjacent walls, putting them at 20'. I forgot to put that on the map itself, but I mentioned it elsewhere. For now, no line of sight.

@KC
No line of sight, his doors still closed.

Morbius
2008-06-04, 10:12 AM
SamTheCleric and other refs

Morbius is now enlarged, he is 10 feet high, by moving exactly 10 feet more his head will be on the same height as the doors (20 feet) so he could try to peek what is on the wall, also the doors will grant Morbius cover if Drex is on the walls, so he will also need to make a spot check to see Morbius

SamTheCleric
2008-06-04, 10:24 AM
@Morbius:
Oops. I didn't see that you were enlarged, my apologies. As you raise your head over the doorway, you can see him alllll the way over on the other side of map on top of the wall, in O24

@Drex Milo
Scratch that last line of sight... you see a very big head poke up above the door across the battlefield. You may take your readied action to fire at it.

@Refs
As there is no cover or concealment between them, their hide checks are negligible.

KCiemir
2008-06-04, 04:56 PM
OK- readied attack:

[roll0]
[roll1]

lets see how that goes

EDIT: damn, I rolled a 3.

Morbius
2008-06-05, 07:55 AM
FYI it's still your turn, that was the end of my move.

KCiemir
2008-06-05, 11:20 PM
Well then, I guess there is no reason not to
Reload
Shoot again
[roll0]
[roll1]

Thats it
stats
AC:19
HP:7/7
Current Buffs: none

Morbius
2008-06-06, 01:29 PM
I made a question in the waiting room and shall post my move as soon as I have an answer, I need to know if concealment and the entropic shield spell stack (causing you to roll for concealmdent twice) or if entropic shield is considered concealment and thus does not stack.

Anyway on any attack you make from now on you will need to roll for concealment so have fun :smallbiggrin:

Kyeudo
2008-06-06, 05:35 PM
GM Kyeudo

Entropic Shield is concealment. They don't stack.

Morbius
2008-06-07, 09:29 AM
Morbius 2nd to act - round 4

swift action to allocate essentia into rageclaws

Morbius moves up another 10 feet (20 ft move) and you now realize that he is way taller than he was before, a real giant. Then he continues to fly to Q/R 7/8(more 40 feet move) remaining 20 feet above the ground



Your turn

stats (refs only)

Location: 20 ft above Q/R 7/8
HP: 9/9
Speed: 20 ft.
AC: 17 , Touch 11, Flat-footed 17 (+3 from law devotion not added)
Saves: fort +4, reflex +0, will +4
Attacks: +5 Greataxe (1d12+7)
Items: scroll of shield
Spells: Shield of faith, magic weapon
Effects: law devotion 7/10, entropic shield 7/10, enlarge person 8/10, ape's str 8/10, hawnk's flight 9/10, shield of faith 9/10
Reactive rolls:

KCiemir
2008-06-07, 04:01 PM
Well, lets try again
move: reload
Standard: attack
[roll0]
[roll1]
[roll2] (miss on a 1-20) only if necessary

EDIT: good god, I can't roll!

I think thats it
stats
AC:19
HP:7/7
Current Buffs, none

Morbius
2008-06-08, 09:43 AM
Morbius 2nd to act - round 5



Morbius flies to P\Q 19\20 (still 20 ft sbove ground).

Your turn

stats (refs only)

Location: 20 ft above Q/R 7/8
HP: 9/9
Speed: 20 ft.
AC: 17 , Touch 11, Flat-footed 17 (+3 from law devotion not added)
Saves: fort +4, reflex +0, will +4
Attacks: +5 Greataxe (1d12+7)
Items: scroll of shield
Spells: magic weapon
Effects: law devotion 6/10, entropic shield 6/10, enlarge person 7/10, ape's str 7/10, hawnk's flight 8/10, shield of faith 8/10
Reactive rolls:

KCiemir
2008-06-10, 12:09 AM
Hmm.. You sure are taking your sweet time getting to me...

Well, reload and shoot again
[roll0]
[roll1]
[roll2] miss on a 1-20

maybe I can roll above a four this time...
HOLY ******* ****!! I roll a 20, and MISS ON CONCEALMENT!!

stats
AC:19
HP:7/7
current buffs: none

Morbius
2008-06-10, 08:43 AM
Morbius 2nd to act - round 6

Changes law devotion to attack.

Morbius charges Drex, ending his move at P\Q 22\23 (still 20 ft above ground) and attempts to grapple him
[roll0] 3 str+1ape str+0 size+3law+2charge
[roll1]3 str+1ape str+4 size

if he hits and wins the grapple check:
[roll2]


Your turn

stats (refs only)

Location: 20 ft above Q/R 22/23
HP: 9/9
Speed: 20 ft.
AC: 17 , Touch 11, Flat-footed 17 (-2 from charge not added)
Saves: fort +4, reflex +0, will +4
Attacks: +5 Greataxe (1d12+7)
Items: scroll of shield
Spells: magic weapon
Effects: law devotion 5/10, entropic shield 5/10, enlarge person 6/10, ape's str 6/10, hawnk's flight 7/10, shield of faith 7/10
Reactive rolls:




PS2: The non-combatant flaw doesn't apply to grapple checks? The SRD at least says that "A grapple check is like a melee attack roll."

PS3: Please don't forfeit this match until the end.

EDIT: Ok... I am starting to think that there is really something wrong with these dice ¬¬

KCiemir
2008-06-11, 04:17 PM
Before I make my move, I need to know if you are wielding a weapon.

Morbius
2008-06-12, 08:31 AM
I didn't mention? My bad, Morbius is wielding a greataxe and is enlarged, so he also has a 10 feet reach.

EDIT: Ack, I don't believe I missed this:

"First, you must move to the closest space from which you can attack the opponent"

So due to reach my move was illegal, if you agree let's just say that Morbius is on P/Q 21/22

KCiemir
2008-06-12, 06:23 PM
That rules correction is fine.

Five foot step back to O25
Reload
Shoot from outside your reach:smalltongue:
[roll0]
[roll1]
[roll2] miss on 1-20

stats
AC:19
HP:7/7
Current Buffs:none

Morbius
2008-06-13, 12:41 PM
Morbius 2nd to act - round 7


Morbius flies to P\Q 25\26 (still 20 ft above ground) and attempts to grapple him again

[roll0] 3 str+1ape str+0 size+3law
[roll1]3 str+1ape str+4 size

if he hits and wins the grapple check:
[roll2]


Your turn

stats (refs only)

Location: 20 ft above Q/R 25/26
HP: 5/9
Speed: 20 ft.(30 fly)
AC: 17 , Touch 11, Flat-footed 17
Saves: fort +4, reflex +0, will +4
Attacks: +5 Greataxe (1d12+7)
Items: scroll of shield
Spells: magic weapon
Effects: law devotion 4/10, entropic shield 4/10, enlarge person 5/10, ape's str 5/10, hawk's flight 6/10, shield of faith 6/10
Reactive rolls:



EDIT: Man, I get a max grapple and damage result but don't hit you.

KCiemir
2008-06-13, 09:38 PM
Before my action, I need an answer from the refs:

Because he is, by his own admission, still floating, does he count as occupying the spaces that I would need to move thought? I guess my question really boils down to:
to move by him, would the tumble check be 15 or 25?

The_Chilli_God
2008-06-16, 02:29 PM
Chilli Mod: Heh heh heh...

Drex He doesn't count as occupying your space, no, but he would count as threatening it, so the base DC for tumbling is 15.

Morbius
2008-06-16, 04:03 PM
"Chilli Mod: Heh heh heh..."

I am not liking that...

KCiemir
2008-06-17, 05:27 PM
Well, I will move to S26, attempting to tumble. I will then reload my crossbow as a second move action.

[roll0] DC 15

FYI, the question was about the DC for the check, you can look now if you want.

EDIT: and with the successful tumble check, it is your turn.

Stats
AC:19
HP:7/7
Current Buffs: none

Morbius
2008-06-18, 04:09 PM
I think you made a mistake, from the SRD:

Tumble

DC 25
"Tumble at one-half speed through an area occupied by an enemy (over, under, or around the opponent) as part of normal movement, provoking no attacks of opportunity while doing so. Failure means you stop before entering the enemy-occupied area and provoke an attack of opportunity from that enemy"

that 21 means I get an AOO

[roll0] 3 str +0 size + 1 ape str + 3 law + 1 weapon focus
[roll1]

EDIT: Now I need to know where you ended (O26 probably) and if you really are going to reload as your second move action

SamTheCleric
2008-06-19, 07:29 AM
High Ref Sam

As you are currently floating 20' in the air and he is on the ground, he is not tumbling through the area you occupy, merely going under you. The DC would be 15 for that, as you still threaten that area but are not occupying it.

Morbius
2008-06-19, 08:51 AM
But he is not on the ground, he is on the wall, 20 feet above the ground, the same as me, so he has to move by my squares.

Another thing I don't think he added PBS on his last attack on me.


And to make this a greater mess I discovered that overland flight is not fly. So a couple of my moves were illegal and I am not hovering, I am likely squezzing on the wall. Thankfully I don't think a rewind is needed as it would hardly change anything back :P

SamTheCleric
2008-06-19, 09:13 AM
Sam the High Ref

Based on your previous location information, you stated you were Floating 20' above Q/R 25/26. KC asked a question regarding the tumble DC based on your locale... seeing as you intended to be ground level (which is 20' up from the ground, which is where the confusion comes in), the DC would have been 25.

I would say that KC can change his action, seeing as he made it on false pretenses.

That ok with you?

Morbius
2008-06-19, 11:45 AM
Yeah, I have no problem with that, I just really don't understand why all the confusion

The_Chilli_God
2008-06-19, 03:04 PM
Oh, this was my fault. I thought the wall was only 10 feet high.

My bad. :smallredface:

SamTheCleric
2008-06-23, 06:06 AM
High Ref Sam

KCMier is currently away, but when he returns we can rewind to just before the tumble.

Talic
2008-06-30, 02:16 AM
Ref Talic

Morbius wins, by virtue of attendance!

Talic is defeated, by being too hasty with match calling!

Kyeudo
2008-06-30, 01:33 PM
GM Kyeudo

Ignore Talic's premature calling of the match. Carry on.

KCiemir
2008-06-30, 05:06 PM
Hey, I'm back. Let me review the discussion on the tumble, and re-think my actions. I'll post soon tonight.

KCiemir
2008-07-02, 06:10 PM
Alright, lets take a gamble...

reload and attack defensively. If your AoO doesn't kill me,

[roll0]
[roll1]

and, if Im not dead, it will be your go

EDIT: damn. every time I hit, i deal minimum damage.

stats
AC:21(19touch)
HP:7/7
current buffs: none

Morbius
2008-07-03, 11:52 AM
Please roll for concealment before you celebrate :smallwink:


I will take my turn after that

KCiemir
2008-07-03, 02:50 PM
Damn you and your concealment!!

[roll0] miss on 1-20

Morbius
2008-07-03, 03:20 PM
Ok... AoO

[roll0] 3 str +0 size + 1 ape str + 3 law + 1 weapon focus-4 squezzing ¬¬
[roll1]

Morbius
2008-07-03, 03:34 PM
Morbius 2nd to act - round 8


Morbius attempts to bull rush Drex down back to his starting position:smallbiggrin:

[roll0] 3 str+1 ape str+4 size



I will finish my turn after the result

stats (refs only)

Location: Q/R 25/26 (on the wall, kind of)
HP: 5/9
Speed: 20 ft.(30 fly)
AC: 17 , Touch 11, Flat-footed 17 (-4 from squezzing not added
Saves: fort +4, reflex +0, will +4
Attacks: +5 Greataxe (1d12+7)
Items: scroll of shield
Spells: magic weapon
Effects: law devotion 3/10, entropic shield 3/10, enlarge person 4/10, ape's str 4/10, hawk's flight 5/10, shield of faith 5/10
Reactive rolls:

KCiemir
2008-07-03, 06:22 PM
Ahhh...... whatever...

[roll0]

and since I can't win the check, I'll go ahead and roll my tumble check to reduce the damage from the fall.

[roll1]


sigh...

KCiemir
2008-07-03, 06:23 PM
and so, I will take only 1d6 points of damage...

[roll0]

Morbius
2008-07-04, 10:55 AM
As the final part of my turn I will use my move action to pick up your grappling hook and rope.


Your turn...

KCiemir
2008-07-04, 04:56 PM
Reload and shoot at you (you have cover, Im almost sure)

[roll0]
[roll1]
[roll2] miss on 1-20

:smalleek:Did I just kill you?:smalleek:

stats
AC:19
HP:2/7
Current Buffs: none

Morbius
2008-07-05, 12:31 PM
Wow... that was a hit... and a painful one but Morbius is still in one piece, I take you don't have Magic of Incarnum right?, Because no, Morbius is not dead... yet. Because that little soulmeld "rage claws" kind of gives him an extra 10 HP, and another 3 for each point of essentia I use on it, as any azurim starts with at least 1 point of essentia, Morbius started the match with 22 HP :smallbiggrin:


Morbius 2nd to act - round 9

Morbius' face shows much pain as a bolt pierces his chest, and a lot of blood spills as Morbius takes the bolt out, but despise his wounds and to your surprise instead of dying he flies over the large doors out of your view, taking your rope and grappling hook with him. A moment later you hear him landing on the other side of the door and casting a spell.

Morbius flies to M/N 22/23 and glides down to the floor (25 feet move) and drops the grappling hook, then he spend his magic weapon slot to cast Cure Light Wounds on himself
[roll0]


Your turn

stats (refs only)

Location: Q/R 25/26 (on the wall, kind of)
HP: -1/9 (can fight until -13)
Speed: 20 ft.(30 fly)
AC: 17 , Touch 11, Flat-footed 17
Saves: fort +4, reflex +0, will +4
Attacks: +5 Greataxe (1d12+7)
Items: scroll of shield
Spells:
Effects: law devotion 2/10, entropic shield 2/10, enlarge person 3/10, ape's str 3/10, hawk's flight 4/10, shield of faith 4/10
Reactive rolls:




It seems I will have to use a not so honorable tatic on you, I don't wanted to use this but you are starting to scare me and my buffs will go away soon...

KCiemir
2008-07-05, 02:48 PM
Actually I do have MoI, I was just REALLY hoping that you had forgot to use your rageclaws.

anyway, my action:

5'step to N25
move action to open the doors


not done, need LoS.

Morbius
2008-07-05, 03:14 PM
Nope, I did not, in the 1st post under the spoiler for the refs, just after my spell list there is a little part that says:

"shaped soulmelds:
rage claws"

PS: Incredible I always move and post where I move to with my actions, but I forget to update it on my stats ¬¬

Dr Bwaa
2008-07-06, 03:08 PM
Ref Henry

MorbiusLOS established, he is in N25 (he opens the door)

KCiemirLOS established, he is standing in M/N 22/23. The grappling hook is on the ground.

KCiemir
2008-07-06, 05:01 PM
Growl and reload my crossbow.

Done
stats
AC:19
HP:2/7
Current Buffs: none

Morbius
2008-07-07, 12:14 PM
Ok... AoO

[roll0]3 str +0 size + 1 ape str + 3 law + 1 weapon focus

[roll1]


EDIT: Sigh, just die already... I need a question answered before I make my turn, I just want to avoid as much as possible to have to sunder your crossbow...

Morbius
2008-07-07, 04:25 PM
OK... i will post this up just to speed things up chile said that it is possible but I know Kyuedo has already ruled about this on another match, I just don't remember what he said.

The idea is that if he can pick up an object on your square this is a disarm attempt and he will pick your x-bow from the floor, if not this is a sunder attempt ><

Morbius 2nd to act - round 10


Morbius attempts to take away/destroy your weapon.
[roll0]3 str +4 size+ 1 ape str + 3 law + 1 weapon focus+4 two-handed weapon

And after that he will take a 5 foot step towards you (M/N 23/24)and if he disarms you and he will use a move action to pick it up.


stats (refs only)

Location: M/N 23/24
HP: -1/9 (can fight until -13)
Speed: 20 ft.(30 fly)
AC: 17 , Touch 11, Flat-footed 17
Saves: fort +4, reflex +0, will +4
Attacks: +5 Greataxe (1d12+7)
Items: scroll of shield
Spells:
Effects: law devotion 1/10, entropic shield 1/10, enlarge person 2/10, ape's str 2/10, hawk's flight 3/10, shield of faith 3/10
Reactive rolls:

KCiemir
2008-07-07, 09:49 PM
ok... walk me through what you are doing... are you sundering, disarming, or what...

Morbius
2008-07-08, 11:23 AM
Ok... let's go with disarm, doesn't seems that anyone said anything about the pick-it-up-from-your-square part

KCiemir
2008-07-11, 01:55 AM
Sorry, I am not posting. Pleas don't DQ me, I have a lot going on, and my internet is SLOW!!!! So, I'll post ASAP, probably tonight or tomorrow.

Morbius
2008-07-21, 08:09 PM
Just checking in, now we just have to wait for Kc

chilepepper
2008-07-25, 12:40 AM
ref chilepepper
Checking rounds, noticed this match is waiting for KC. Posting this for referee reference.

Hey everyone, KCmier just sent me a message through ArenaManager explaining that he is having difficulty logging in with his normal account. Nobody DQ him until he can get his account problems resolved.

chilepepper
2008-07-30, 03:16 PM
High Ref chilepepper

Update transcribed from the waiting room.

Update on KC: He just sent me another PM using ArenaManager and says he should be able to regain access by the Fourth of August.

chilepepper
2008-08-11, 12:34 AM
High Ref chilepepper

Morbius is the winner.