monty
2008-06-06, 04:21 PM
I originally intended to play my cohort, a goblin cleric with the full Vow suite, as a healbuffbot, but after I noticed that he had an unbuffed Diplomacy bonus of +24 at level 4, I considered using that to my advantage.
Basic stats (I don't have the sheet with me, so this is just what I can remember off the top of my head:
Goblin Cloistered Cleric (spont variant) 4
Domains: Knowledge, Healing, Travel*
Str 12, Dex 18, Con 16, Int 16, Wis 19, Cha 18 (I convinced my DM that goblins' Cha penalty was stupid, via the link in my sig)
Feats (that I can remember): Sacred Vow, Vow of Poverty, Vow of Nonviolence, Vow of Peace, Nymph's Kiss
Potential bonuses to Diplomacy, at the moment:
7 (ranks) + 6 (Cha with Eagle's Splendor) + 2 (synergy) + 3 circumstance (MW tools**) + 2 circumstance (Nymph's Kiss) + 2 perfection (Sacred Vow) + 4 exalted (Vow of Peace) + 2 unnamed (Fleeting Fame) + 4 competence (Bard***) = +32. I need another +8 somewhere to hit that magic 50 (the 150 for hostile to fanatic is probably still unreasonable at this point). So what else can I do that won't overlap?
Keep in mind that I've put almost no effort into optimizing this build for diplomacy; this just evolved from the original concept.
*I chose Travel because at high levels he's going to be the party's teleport bitch method of transportation, since the only arcane caster in the party, my primary character, will eventually have to ban Conjuration for Incantatrix.
**When we were buying magic items, the DM didn't want my goblin to feel left out, so he let me pick interesting clothes for him. I bought, among other things, a fedora and a leather jacket, and the DM liked Indy goblin enough that he let me count them as MW tools with a +3 bonus.
***House rule: if a bard rolls a 30 or higher on their Perform, bonuses are doubled. I'm assuming that the bard has enough ranks and bonuses to get a +20 to their Perform.
Basic stats (I don't have the sheet with me, so this is just what I can remember off the top of my head:
Goblin Cloistered Cleric (spont variant) 4
Domains: Knowledge, Healing, Travel*
Str 12, Dex 18, Con 16, Int 16, Wis 19, Cha 18 (I convinced my DM that goblins' Cha penalty was stupid, via the link in my sig)
Feats (that I can remember): Sacred Vow, Vow of Poverty, Vow of Nonviolence, Vow of Peace, Nymph's Kiss
Potential bonuses to Diplomacy, at the moment:
7 (ranks) + 6 (Cha with Eagle's Splendor) + 2 (synergy) + 3 circumstance (MW tools**) + 2 circumstance (Nymph's Kiss) + 2 perfection (Sacred Vow) + 4 exalted (Vow of Peace) + 2 unnamed (Fleeting Fame) + 4 competence (Bard***) = +32. I need another +8 somewhere to hit that magic 50 (the 150 for hostile to fanatic is probably still unreasonable at this point). So what else can I do that won't overlap?
Keep in mind that I've put almost no effort into optimizing this build for diplomacy; this just evolved from the original concept.
*I chose Travel because at high levels he's going to be the party's teleport bitch method of transportation, since the only arcane caster in the party, my primary character, will eventually have to ban Conjuration for Incantatrix.
**When we were buying magic items, the DM didn't want my goblin to feel left out, so he let me pick interesting clothes for him. I bought, among other things, a fedora and a leather jacket, and the DM liked Indy goblin enough that he let me count them as MW tools with a +3 bonus.
***House rule: if a bard rolls a 30 or higher on their Perform, bonuses are doubled. I'm assuming that the bard has enough ranks and bonuses to get a +20 to their Perform.